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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | |
| 6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | |
| 7 | |
| 8 #include "base/containers/hash_tables.h" | |
| 9 #include "base/memory/scoped_ptr.h" | |
| 10 #include "cc/base/cc_export.h" | |
| 11 #include "cc/base/scoped_ptr_vector.h" | |
| 12 #include "cc/layers/layer_impl.h" | |
| 13 | |
| 14 namespace cc { | |
| 15 class DelegatedFrameData; | |
| 16 class RenderPassSink; | |
| 17 | |
| 18 class CC_EXPORT DelegatedRendererLayerImpl : public LayerImpl { | |
| 19 public: | |
| 20 static scoped_ptr<DelegatedRendererLayerImpl> Create( | |
| 21 LayerTreeImpl* tree_impl, int id) { | |
| 22 return make_scoped_ptr(new DelegatedRendererLayerImpl(tree_impl, id)); | |
| 23 } | |
| 24 ~DelegatedRendererLayerImpl() override; | |
| 25 | |
| 26 // LayerImpl overrides. | |
| 27 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; | |
| 28 bool HasDelegatedContent() const override; | |
| 29 bool HasContributingDelegatedRenderPasses() const override; | |
| 30 RenderPassId FirstContributingRenderPassId() const override; | |
| 31 RenderPassId NextContributingRenderPassId( | |
| 32 RenderPassId previous) const override; | |
| 33 void ReleaseResources() override; | |
| 34 bool WillDraw(DrawMode draw_mode, | |
| 35 ResourceProvider* resource_provider) override; | |
| 36 void AppendQuads(RenderPass* render_pass, | |
| 37 AppendQuadsData* append_quads_data) override; | |
| 38 void PushPropertiesTo(LayerImpl* layer) override; | |
| 39 | |
| 40 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | |
| 41 | |
| 42 // Creates an ID with the resource provider for the child renderer | |
| 43 // that will be sending quads to the layer. Registers the callback to | |
| 44 // inform when resources are no longer in use. | |
| 45 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); | |
| 46 | |
| 47 void SetFrameData(const DelegatedFrameData* frame_data, | |
| 48 const gfx::RectF& damage_in_frame); | |
| 49 | |
| 50 float inverse_device_scale_factor() const { | |
| 51 return inverse_device_scale_factor_; | |
| 52 } | |
| 53 | |
| 54 protected: | |
| 55 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); | |
| 56 | |
| 57 int ChildIdForTesting() const { return child_id_; } | |
| 58 const RenderPassList& RenderPassesInDrawOrderForTesting() const { | |
| 59 return render_passes_in_draw_order_; | |
| 60 } | |
| 61 const ResourceProvider::ResourceIdArray& ResourcesForTesting() const { | |
| 62 return resources_; | |
| 63 } | |
| 64 | |
| 65 private: | |
| 66 void ClearChildId(); | |
| 67 | |
| 68 void AppendRainbowDebugBorder(RenderPass* render_pass); | |
| 69 | |
| 70 void SetRenderPasses(RenderPassList* render_passes_in_draw_order); | |
| 71 void ClearRenderPasses(); | |
| 72 | |
| 73 // Returns |true| if the delegated_render_pass_id is part of the current | |
| 74 // frame and can be converted. | |
| 75 bool ConvertDelegatedRenderPassId(RenderPassId delegated_render_pass_id, | |
| 76 RenderPassId* output_render_pass_id) const; | |
| 77 | |
| 78 void AppendRenderPassQuads(RenderPass* render_pass, | |
| 79 const RenderPass* delegated_render_pass, | |
| 80 const gfx::Size& frame_size) const; | |
| 81 | |
| 82 // LayerImpl overrides. | |
| 83 const char* LayerTypeAsString() const override; | |
| 84 | |
| 85 bool have_render_passes_to_push_; | |
| 86 float inverse_device_scale_factor_; | |
| 87 RenderPassList render_passes_in_draw_order_; | |
| 88 base::hash_map<RenderPassId, int> render_passes_index_by_id_; | |
| 89 ResourceProvider::ResourceIdArray resources_; | |
| 90 | |
| 91 int child_id_; | |
| 92 bool own_child_id_; | |
| 93 | |
| 94 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); | |
| 95 }; | |
| 96 | |
| 97 } // namespace cc | |
| 98 | |
| 99 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | |
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