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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | |
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | |
7 | |
8 #include "base/containers/hash_tables.h" | |
9 #include "base/memory/scoped_ptr.h" | |
10 #include "cc/base/cc_export.h" | |
11 #include "cc/base/scoped_ptr_vector.h" | |
12 #include "cc/layers/layer_impl.h" | |
13 | |
14 namespace cc { | |
15 class DelegatedFrameData; | |
16 class RenderPassSink; | |
17 | |
18 class CC_EXPORT DelegatedRendererLayerImpl : public LayerImpl { | |
19 public: | |
20 static scoped_ptr<DelegatedRendererLayerImpl> Create( | |
21 LayerTreeImpl* tree_impl, int id) { | |
22 return make_scoped_ptr(new DelegatedRendererLayerImpl(tree_impl, id)); | |
23 } | |
24 ~DelegatedRendererLayerImpl() override; | |
25 | |
26 // LayerImpl overrides. | |
27 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override; | |
28 bool HasDelegatedContent() const override; | |
29 bool HasContributingDelegatedRenderPasses() const override; | |
30 RenderPassId FirstContributingRenderPassId() const override; | |
31 RenderPassId NextContributingRenderPassId( | |
32 RenderPassId previous) const override; | |
33 void ReleaseResources() override; | |
34 bool WillDraw(DrawMode draw_mode, | |
35 ResourceProvider* resource_provider) override; | |
36 void AppendQuads(RenderPass* render_pass, | |
37 AppendQuadsData* append_quads_data) override; | |
38 void PushPropertiesTo(LayerImpl* layer) override; | |
39 | |
40 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | |
41 | |
42 // Creates an ID with the resource provider for the child renderer | |
43 // that will be sending quads to the layer. Registers the callback to | |
44 // inform when resources are no longer in use. | |
45 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); | |
46 | |
47 void SetFrameData(const DelegatedFrameData* frame_data, | |
48 const gfx::RectF& damage_in_frame); | |
49 | |
50 float inverse_device_scale_factor() const { | |
51 return inverse_device_scale_factor_; | |
52 } | |
53 | |
54 protected: | |
55 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); | |
56 | |
57 int ChildIdForTesting() const { return child_id_; } | |
58 const RenderPassList& RenderPassesInDrawOrderForTesting() const { | |
59 return render_passes_in_draw_order_; | |
60 } | |
61 const ResourceProvider::ResourceIdArray& ResourcesForTesting() const { | |
62 return resources_; | |
63 } | |
64 | |
65 private: | |
66 void ClearChildId(); | |
67 | |
68 void AppendRainbowDebugBorder(RenderPass* render_pass); | |
69 | |
70 void SetRenderPasses(RenderPassList* render_passes_in_draw_order); | |
71 void ClearRenderPasses(); | |
72 | |
73 // Returns |true| if the delegated_render_pass_id is part of the current | |
74 // frame and can be converted. | |
75 bool ConvertDelegatedRenderPassId(RenderPassId delegated_render_pass_id, | |
76 RenderPassId* output_render_pass_id) const; | |
77 | |
78 void AppendRenderPassQuads(RenderPass* render_pass, | |
79 const RenderPass* delegated_render_pass, | |
80 const gfx::Size& frame_size) const; | |
81 | |
82 // LayerImpl overrides. | |
83 const char* LayerTypeAsString() const override; | |
84 | |
85 bool have_render_passes_to_push_; | |
86 float inverse_device_scale_factor_; | |
87 RenderPassList render_passes_in_draw_order_; | |
88 base::hash_map<RenderPassId, int> render_passes_index_by_id_; | |
89 ResourceProvider::ResourceIdArray resources_; | |
90 | |
91 int child_id_; | |
92 bool own_child_id_; | |
93 | |
94 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); | |
95 }; | |
96 | |
97 } // namespace cc | |
98 | |
99 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | |
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