Index: cc/layers/heads_up_display_layer_impl_unittest.cc |
diff --git a/cc/layers/heads_up_display_layer_impl_unittest.cc b/cc/layers/heads_up_display_layer_impl_unittest.cc |
deleted file mode 100644 |
index ab38fdd087dd3db2a28a4d54e766d52efd02c07c..0000000000000000000000000000000000000000 |
--- a/cc/layers/heads_up_display_layer_impl_unittest.cc |
+++ /dev/null |
@@ -1,57 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/layers/append_quads_data.h" |
-#include "cc/layers/heads_up_display_layer_impl.h" |
-#include "cc/test/fake_impl_proxy.h" |
-#include "cc/test/fake_layer_tree_host_impl.h" |
-#include "cc/test/fake_output_surface.h" |
-#include "cc/test/test_shared_bitmap_manager.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
- |
-namespace cc { |
-namespace { |
- |
-void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer, |
- ResourceProvider* resource_provider, |
- DrawMode draw_mode) { |
- scoped_ptr<RenderPass> render_pass = RenderPass::Create(); |
- AppendQuadsData data; |
- bool will_draw = layer->WillDraw(draw_mode, resource_provider); |
- if (will_draw) |
- layer->AppendQuads(render_pass.get(), &data); |
- layer->UpdateHudTexture(draw_mode, resource_provider); |
- if (will_draw) |
- layer->DidDraw(resource_provider); |
- |
- size_t expected_quad_list_size = will_draw ? 1 : 0; |
- EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); |
-} |
- |
-TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { |
- FakeImplProxy proxy; |
- TestSharedBitmapManager shared_bitmap_manager; |
- FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, nullptr); |
- host_impl.CreatePendingTree(); |
- host_impl.InitializeRenderer(FakeOutputSurface::Create3d()); |
- scoped_ptr<HeadsUpDisplayLayerImpl> layer = |
- HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); |
- layer->SetBounds(gfx::Size(100, 100)); |
- layer->draw_properties().ideal_contents_scale = 1.f; |
- |
- // Check regular hardware draw is ok. |
- CheckDrawLayer( |
- layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE); |
- |
- // Simulate a resource loss on transitioning to resourceless software mode. |
- layer->ReleaseResources(); |
- |
- // Should skip resourceless software draw and not crash in UpdateHudTexture. |
- CheckDrawLayer(layer.get(), |
- host_impl.resource_provider(), |
- DRAW_MODE_RESOURCELESS_SOFTWARE); |
-} |
- |
-} // namespace |
-} // namespace cc |