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Unified Diff: cc/layers/heads_up_display_layer_impl.cc

Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: cc/layers/heads_up_display_layer_impl.cc
diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc
deleted file mode 100644
index d2558c144a8c0d51a26c7382c97434dedff782b3..0000000000000000000000000000000000000000
--- a/cc/layers/heads_up_display_layer_impl.cc
+++ /dev/null
@@ -1,851 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/layers/heads_up_display_layer_impl.h"
-
-#include <algorithm>
-#include <vector>
-
-#include "base/strings/stringprintf.h"
-#include "base/trace_event/trace_event.h"
-#include "base/trace_event/trace_event_argument.h"
-#include "cc/debug/debug_colors.h"
-#include "cc/debug/frame_rate_counter.h"
-#include "cc/debug/paint_time_counter.h"
-#include "cc/output/begin_frame_args.h"
-#include "cc/output/renderer.h"
-#include "cc/quads/texture_draw_quad.h"
-#include "cc/resources/memory_history.h"
-#include "cc/trees/layer_tree_host_impl.h"
-#include "cc/trees/layer_tree_impl.h"
-#include "skia/ext/platform_canvas.h"
-#include "third_party/skia/include/core/SkPaint.h"
-#include "third_party/skia/include/core/SkTypeface.h"
-#include "third_party/skia/include/effects/SkColorMatrixFilter.h"
-#include "ui/gfx/geometry/point.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gfx/geometry/size_conversions.h"
-#include "ui/gfx/hud_font.h"
-
-namespace cc {
-
-static inline SkPaint CreatePaint() {
- SkPaint paint;
-#if (SK_R32_SHIFT || SK_B32_SHIFT != 16)
- // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to
- // swizzle our colors when drawing to the SkCanvas.
- SkColorMatrix swizzle_matrix;
- for (int i = 0; i < 20; ++i)
- swizzle_matrix.fMat[i] = 0;
- swizzle_matrix.fMat[0 + 5 * 2] = 1;
- swizzle_matrix.fMat[1 + 5 * 1] = 1;
- swizzle_matrix.fMat[2 + 5 * 0] = 1;
- swizzle_matrix.fMat[3 + 5 * 3] = 1;
-
- skia::RefPtr<SkColorMatrixFilter> filter =
- skia::AdoptRef(SkColorMatrixFilter::Create(swizzle_matrix));
- paint.setColorFilter(filter.get());
-#endif
- return paint;
-}
-
-HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value,
- double start_upper_bound)
- : value(0.0),
- min(0.0),
- max(0.0),
- current_upper_bound(start_upper_bound),
- default_upper_bound(start_upper_bound),
- indicator(indicator_value) {}
-
-double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() {
- double target_upper_bound = std::max(max, default_upper_bound);
- current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5;
- return current_upper_bound;
-}
-
-HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl,
- int id)
- : LayerImpl(tree_impl, id),
- typeface_(gfx::GetHudTypeface()),
- internal_contents_scale_(1.f),
- fps_graph_(60.0, 80.0),
- paint_time_graph_(16.0, 48.0),
- fade_step_(0) {
- if (!typeface_) {
- typeface_ = skia::AdoptRef(
- SkTypeface::CreateFromName("monospace", SkTypeface::kBold));
- }
-}
-
-HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {}
-
-scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl(
- LayerTreeImpl* tree_impl) {
- return HeadsUpDisplayLayerImpl::Create(tree_impl, id());
-}
-
-void HeadsUpDisplayLayerImpl::AcquireResource(
- ResourceProvider* resource_provider) {
- for (ScopedPtrVector<ScopedResource>::iterator it = resources_.begin();
- it != resources_.end();
- ++it) {
- if (!resource_provider->InUseByConsumer((*it)->id())) {
- resources_.swap(it, resources_.end() - 1);
- return;
- }
- }
-
- scoped_ptr<ScopedResource> resource =
- ScopedResource::Create(resource_provider);
- resource->Allocate(internal_content_bounds_,
- ResourceProvider::TEXTURE_HINT_IMMUTABLE, RGBA_8888);
- resources_.push_back(resource.Pass());
-}
-
-class ResourceSizeIsEqualTo {
- public:
- explicit ResourceSizeIsEqualTo(const gfx::Size& size_)
- : compare_size_(size_) {}
-
- bool operator()(const ScopedResource* resource) {
- return resource->size() == compare_size_;
- }
-
- private:
- const gfx::Size compare_size_;
-};
-
-void HeadsUpDisplayLayerImpl::ReleaseUnmatchedSizeResources(
- ResourceProvider* resource_provider) {
- ScopedPtrVector<ScopedResource>::iterator it_erase =
- resources_.partition(ResourceSizeIsEqualTo(internal_content_bounds_));
- resources_.erase(it_erase, resources_.end());
-}
-
-bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode,
- ResourceProvider* resource_provider) {
- if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
- return false;
-
- internal_contents_scale_ = draw_properties().ideal_contents_scale;
- internal_content_bounds_ =
- gfx::ToCeiledSize(gfx::ScaleSize(bounds(), internal_contents_scale_));
-
- ReleaseUnmatchedSizeResources(resource_provider);
- AcquireResource(resource_provider);
- return LayerImpl::WillDraw(draw_mode, resource_provider);
-}
-
-void HeadsUpDisplayLayerImpl::AppendQuads(
- RenderPass* render_pass,
- AppendQuadsData* append_quads_data) {
- if (!resources_.back()->id())
- return;
-
- SharedQuadState* shared_quad_state =
- render_pass->CreateAndAppendSharedQuadState();
- PopulateScaledSharedQuadState(shared_quad_state, internal_contents_scale_);
-
- gfx::Rect quad_rect(internal_content_bounds_);
- gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect());
- gfx::Rect visible_quad_rect(quad_rect);
- bool premultiplied_alpha = true;
- gfx::PointF uv_top_left(0.f, 0.f);
- gfx::PointF uv_bottom_right(1.f, 1.f);
- const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f };
- bool flipped = false;
- bool nearest_neighbor = false;
- TextureDrawQuad* quad =
- render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
- quad->SetNew(shared_quad_state,
- quad_rect,
- opaque_rect,
- visible_quad_rect,
- resources_.back()->id(),
- premultiplied_alpha,
- uv_top_left,
- uv_bottom_right,
- SK_ColorTRANSPARENT,
- vertex_opacity,
- flipped,
- nearest_neighbor);
-}
-
-void HeadsUpDisplayLayerImpl::UpdateHudTexture(
- DrawMode draw_mode,
- ResourceProvider* resource_provider) {
- if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !resources_.back()->id())
- return;
-
- SkISize canvas_size;
- if (hud_surface_)
- canvas_size = hud_surface_->getCanvas()->getDeviceSize();
- else
- canvas_size.set(0, 0);
-
- if (canvas_size.width() != internal_content_bounds_.width() ||
- canvas_size.height() != internal_content_bounds_.height() ||
- !hud_surface_) {
- TRACE_EVENT0("cc", "ResizeHudCanvas");
-
- hud_surface_ = skia::AdoptRef(SkSurface::NewRasterN32Premul(
- internal_content_bounds_.width(), internal_content_bounds_.height()));
- }
-
- UpdateHudContents();
-
- {
- TRACE_EVENT0("cc", "DrawHudContents");
- hud_surface_->getCanvas()->clear(SkColorSetARGB(0, 0, 0, 0));
- hud_surface_->getCanvas()->save();
- hud_surface_->getCanvas()->scale(internal_contents_scale_,
- internal_contents_scale_);
-
- DrawHudContents(hud_surface_->getCanvas());
-
- hud_surface_->getCanvas()->restore();
- }
-
- TRACE_EVENT0("cc", "UploadHudTexture");
- SkImageInfo info;
- size_t row_bytes = 0;
- const void* pixels = hud_surface_->getCanvas()->peekPixels(&info, &row_bytes);
- DCHECK(pixels);
- DCHECK(info.colorType() == kN32_SkColorType);
- resource_provider->CopyToResource(resources_.back()->id(),
- static_cast<const uint8_t*>(pixels),
- internal_content_bounds_);
-}
-
-void HeadsUpDisplayLayerImpl::ReleaseResources() {
- resources_.clear();
-}
-
-gfx::Rect HeadsUpDisplayLayerImpl::GetEnclosingRectInTargetSpace() const {
- return GetScaledEnclosingRectInTargetSpace(internal_contents_scale_);
-}
-
-void HeadsUpDisplayLayerImpl::UpdateHudContents() {
- const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
-
- // Don't update numbers every frame so text is readable.
- base::TimeTicks now = layer_tree_impl()->CurrentBeginFrameArgs().frame_time;
- if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) {
- time_of_last_graph_update_ = now;
-
- if (debug_state.show_fps_counter) {
- FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter();
- fps_graph_.value = fps_counter->GetAverageFPS();
- fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max);
- }
-
- if (debug_state.continuous_painting) {
- PaintTimeCounter* paint_time_counter =
- layer_tree_impl()->paint_time_counter();
- base::TimeDelta latest, min, max;
-
- if (paint_time_counter->End())
- latest = **paint_time_counter->End();
- paint_time_counter->GetMinAndMaxPaintTime(&min, &max);
-
- paint_time_graph_.value = latest.InMillisecondsF();
- paint_time_graph_.min = min.InMillisecondsF();
- paint_time_graph_.max = max.InMillisecondsF();
- }
-
- if (debug_state.ShowMemoryStats()) {
- MemoryHistory* memory_history = layer_tree_impl()->memory_history();
- if (memory_history->End())
- memory_entry_ = **memory_history->End();
- else
- memory_entry_ = MemoryHistory::Entry();
- }
- }
-
- fps_graph_.UpdateUpperBound();
- paint_time_graph_.UpdateUpperBound();
-}
-
-void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) {
- const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
-
- if (debug_state.ShowHudRects()) {
- DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history());
- if (IsAnimatingHUDContents()) {
- layer_tree_impl()->SetNeedsRedraw();
- }
- }
-
- SkRect area = SkRect::MakeEmpty();
- if (debug_state.continuous_painting) {
- area = DrawPaintTimeDisplay(
- canvas, layer_tree_impl()->paint_time_counter(), 0, 0);
- } else if (debug_state.show_fps_counter) {
- // Don't show the FPS display when continuous painting is enabled, because
- // it would show misleading numbers.
- area =
- DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0);
- }
-
- if (debug_state.show_fps_counter || debug_state.continuous_painting) {
- area = DrawGpuRasterizationStatus(canvas, 0, area.bottom(),
- SkMaxScalar(area.width(), 150));
- }
-
- if (debug_state.ShowMemoryStats())
- DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150));
-}
-
-void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas,
- SkPaint* paint,
- const std::string& text,
- SkPaint::Align align,
- int size,
- int x,
- int y) const {
- const bool anti_alias = paint->isAntiAlias();
- paint->setAntiAlias(true);
-
- paint->setTextSize(size);
- paint->setTextAlign(align);
- paint->setTypeface(typeface_.get());
- canvas->drawText(text.c_str(), text.length(), x, y, *paint);
-
- paint->setAntiAlias(anti_alias);
-}
-
-void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas,
- SkPaint* paint,
- const std::string& text,
- SkPaint::Align align,
- int size,
- const SkPoint& pos) const {
- DrawText(canvas, paint, text, align, size, pos.x(), pos.y());
-}
-
-void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas,
- SkPaint* paint,
- const SkRect& bounds) const {
- paint->setColor(DebugColors::HUDBackgroundColor());
- canvas->drawRect(bounds, *paint);
-}
-
-void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas,
- SkPaint* paint,
- const SkRect& bounds,
- const Graph& graph) const {
- // Draw top and bottom line.
- paint->setColor(DebugColors::HUDSeparatorLineColor());
- canvas->drawLine(bounds.left(),
- bounds.top() - 1,
- bounds.right(),
- bounds.top() - 1,
- *paint);
- canvas->drawLine(
- bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint);
-
- // Draw indicator line (additive blend mode to increase contrast when drawn on
- // top of graph).
- paint->setColor(DebugColors::HUDIndicatorLineColor());
- paint->setXfermodeMode(SkXfermode::kPlus_Mode);
- const double indicator_top =
- bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) -
- 1.0;
- canvas->drawLine(bounds.left(),
- bounds.top() + indicator_top,
- bounds.right(),
- bounds.top() + indicator_top,
- *paint);
- paint->setXfermode(nullptr);
-}
-
-SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay(
- SkCanvas* canvas,
- const FrameRateCounter* fps_counter,
- int right,
- int top) const {
- const int kPadding = 4;
- const int kGap = 6;
-
- const int kFontHeight = 15;
-
- const int kGraphWidth = fps_counter->time_stamp_history_size() - 2;
- const int kGraphHeight = 40;
-
- const int kHistogramWidth = 37;
-
- int width = kGraphWidth + kHistogramWidth + 4 * kPadding;
- int height = kFontHeight + kGraphHeight + 4 * kPadding + 2;
- int left = bounds().width() - width - right;
- SkRect area = SkRect::MakeXYWH(left, top, width, height);
-
- SkPaint paint = CreatePaint();
- DrawGraphBackground(canvas, &paint, area);
-
- SkRect text_bounds =
- SkRect::MakeXYWH(left + kPadding,
- top + kPadding,
- kGraphWidth + kHistogramWidth + kGap + 2,
- kFontHeight);
- SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding,
- text_bounds.bottom() + 2 * kPadding,
- kGraphWidth,
- kGraphHeight);
- SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap,
- graph_bounds.top(),
- kHistogramWidth,
- kGraphHeight);
-
- const std::string value_text =
- base::StringPrintf("FPS:%5.1f", fps_graph_.value);
- const std::string min_max_text =
- base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max);
-
- VLOG(1) << value_text;
-
- paint.setColor(DebugColors::FPSDisplayTextAndGraphColor());
- DrawText(canvas,
- &paint,
- value_text,
- SkPaint::kLeft_Align,
- kFontHeight,
- text_bounds.left(),
- text_bounds.bottom());
- DrawText(canvas,
- &paint,
- min_max_text,
- SkPaint::kRight_Align,
- kFontHeight,
- text_bounds.right(),
- text_bounds.bottom());
-
- DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_);
-
- // Collect graph and histogram data.
- SkPath path;
-
- const int kHistogramSize = 20;
- double histogram[kHistogramSize] = { 1.0 };
- double max_bucket_value = 1.0;
-
- for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it;
- --it) {
- base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1);
-
- // Skip this particular instantaneous frame rate if it is not likely to have
- // been valid.
- if (!fps_counter->IsBadFrameInterval(delta)) {
- double fps = 1.0 / delta.InSecondsF();
-
- // Clamp the FPS to the range we want to plot visually.
- double p = fps / fps_graph_.current_upper_bound;
- if (p > 1.0)
- p = 1.0;
-
- // Plot this data point.
- SkPoint cur =
- SkPoint::Make(graph_bounds.left() + it.index(),
- graph_bounds.bottom() - p * graph_bounds.height());
- if (path.isEmpty())
- path.moveTo(cur);
- else
- path.lineTo(cur);
-
- // Use the fps value to find the right bucket in the histogram.
- int bucket_index = floor(p * (kHistogramSize - 1));
-
- // Add the delta time to take the time spent at that fps rate into
- // account.
- histogram[bucket_index] += delta.InSecondsF();
- max_bucket_value = std::max(histogram[bucket_index], max_bucket_value);
- }
- }
-
- // Draw FPS histogram.
- paint.setColor(DebugColors::HUDSeparatorLineColor());
- canvas->drawLine(histogram_bounds.left() - 1,
- histogram_bounds.top() - 1,
- histogram_bounds.left() - 1,
- histogram_bounds.bottom() + 1,
- paint);
- canvas->drawLine(histogram_bounds.right() + 1,
- histogram_bounds.top() - 1,
- histogram_bounds.right() + 1,
- histogram_bounds.bottom() + 1,
- paint);
-
- paint.setColor(DebugColors::FPSDisplayTextAndGraphColor());
- const double bar_height = histogram_bounds.height() / kHistogramSize;
-
- for (int i = kHistogramSize - 1; i >= 0; --i) {
- if (histogram[i] > 0) {
- double bar_width =
- histogram[i] / max_bucket_value * histogram_bounds.width();
- canvas->drawRect(
- SkRect::MakeXYWH(histogram_bounds.left(),
- histogram_bounds.bottom() - (i + 1) * bar_height,
- bar_width,
- 1),
- paint);
- }
- }
-
- // Draw FPS graph.
- paint.setAntiAlias(true);
- paint.setStyle(SkPaint::kStroke_Style);
- paint.setStrokeWidth(1);
- canvas->drawPath(path, paint);
-
- return area;
-}
-
-SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas,
- int right,
- int top,
- int width) const {
- if (!memory_entry_.total_bytes_used)
- return SkRect::MakeEmpty();
-
- const int kPadding = 4;
- const int kFontHeight = 13;
-
- const int height = 3 * kFontHeight + 4 * kPadding;
- const int left = bounds().width() - width - right;
- const SkRect area = SkRect::MakeXYWH(left, top, width, height);
-
- const double kMegabyte = 1024.0 * 1024.0;
-
- SkPaint paint = CreatePaint();
- DrawGraphBackground(canvas, &paint, area);
-
- SkPoint title_pos = SkPoint::Make(left + kPadding, top + kFontHeight);
- SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1,
- top + kPadding + 2 * kFontHeight);
- SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1,
- top + 2 * kPadding + 3 * kFontHeight);
-
- paint.setColor(DebugColors::MemoryDisplayTextColor());
- DrawText(canvas,
- &paint,
- "GPU memory",
- SkPaint::kLeft_Align,
- kFontHeight,
- title_pos);
-
- std::string text = base::StringPrintf(
- "%6.1f MB used", memory_entry_.total_bytes_used / kMegabyte);
- DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos);
-
- if (!memory_entry_.had_enough_memory)
- paint.setColor(SK_ColorRED);
- text = base::StringPrintf("%6.1f MB max ",
- memory_entry_.total_budget_in_bytes / kMegabyte);
- DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos);
-
- return area;
-}
-
-SkRect HeadsUpDisplayLayerImpl::DrawGpuRasterizationStatus(SkCanvas* canvas,
- int right,
- int top,
- int width) const {
- std::string status;
- SkColor color = SK_ColorRED;
- switch (layer_tree_impl()->GetGpuRasterizationStatus()) {
- case GpuRasterizationStatus::ON:
- status = "on";
- color = SK_ColorGREEN;
- break;
- case GpuRasterizationStatus::ON_FORCED:
- status = "on (forced)";
- color = SK_ColorGREEN;
- break;
- case GpuRasterizationStatus::OFF_DEVICE:
- status = "off (device)";
- color = SK_ColorRED;
- break;
- case GpuRasterizationStatus::OFF_VIEWPORT:
- status = "off (viewport)";
- color = SK_ColorYELLOW;
- break;
- case GpuRasterizationStatus::OFF_CONTENT:
- status = "off (content)";
- color = SK_ColorYELLOW;
- break;
- }
-
- if (status.empty())
- return SkRect::MakeEmpty();
-
- const int kPadding = 4;
- const int kFontHeight = 13;
-
- const int height = 2 * kFontHeight + 3 * kPadding;
- const int left = bounds().width() - width - right;
- const SkRect area = SkRect::MakeXYWH(left, top, width, height);
-
- SkPaint paint = CreatePaint();
- DrawGraphBackground(canvas, &paint, area);
-
- SkPoint gpu_status_pos = SkPoint::Make(left + width - kPadding,
- top + 2 * kFontHeight + 2 * kPadding);
-
- paint.setColor(color);
- DrawText(canvas, &paint, "GPU raster: ", SkPaint::kLeft_Align, kFontHeight,
- left + kPadding, top + kFontHeight + kPadding);
- DrawText(canvas, &paint, status, SkPaint::kRight_Align, kFontHeight,
- gpu_status_pos);
-
- return area;
-}
-
-SkRect HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay(
- SkCanvas* canvas,
- const PaintTimeCounter* paint_time_counter,
- int right,
- int top) const {
- const int kPadding = 4;
- const int kFontHeight = 14;
-
- const int kGraphWidth = paint_time_counter->HistorySize();
- const int kGraphHeight = 40;
-
- const int width = kGraphWidth + 2 * kPadding;
- const int height =
- kFontHeight + kGraphHeight + 4 * kPadding + 2 + kFontHeight + kPadding;
- const int left = bounds().width() - width - right;
-
- const SkRect area = SkRect::MakeXYWH(left, top, width, height);
-
- SkPaint paint = CreatePaint();
- DrawGraphBackground(canvas, &paint, area);
-
- SkRect text_bounds = SkRect::MakeXYWH(
- left + kPadding, top + kPadding, kGraphWidth, kFontHeight);
- SkRect text_bounds2 = SkRect::MakeXYWH(left + kPadding,
- text_bounds.bottom() + kPadding,
- kGraphWidth,
- kFontHeight);
- SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding,
- text_bounds2.bottom() + 2 * kPadding,
- kGraphWidth,
- kGraphHeight);
-
- const std::string value_text =
- base::StringPrintf("%.1f", paint_time_graph_.value);
- const std::string min_max_text = base::StringPrintf(
- "%.1f-%.1f", paint_time_graph_.min, paint_time_graph_.max);
-
- paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
- DrawText(canvas, &paint, "Compositor frame time(ms)", SkPaint::kLeft_Align,
- kFontHeight, text_bounds.left(), text_bounds.bottom());
- DrawText(canvas,
- &paint,
- value_text,
- SkPaint::kLeft_Align,
- kFontHeight,
- text_bounds2.left(),
- text_bounds2.bottom());
- DrawText(canvas,
- &paint,
- min_max_text,
- SkPaint::kRight_Align,
- kFontHeight,
- text_bounds2.right(),
- text_bounds2.bottom());
-
- paint.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
- for (PaintTimeCounter::RingBufferType::Iterator it =
- paint_time_counter->End();
- it;
- --it) {
- double pt = it->InMillisecondsF();
-
- if (pt == 0.0)
- continue;
-
- double p = pt / paint_time_graph_.current_upper_bound;
- if (p > 1.0)
- p = 1.0;
-
- canvas->drawRect(
- SkRect::MakeXYWH(graph_bounds.left() + it.index(),
- graph_bounds.bottom() - p * graph_bounds.height(),
- 1,
- p * graph_bounds.height()),
- paint);
- }
-
- DrawGraphLines(canvas, &paint, graph_bounds, paint_time_graph_);
-
- return area;
-}
-
-void HeadsUpDisplayLayerImpl::DrawDebugRect(
- SkCanvas* canvas,
- SkPaint* paint,
- const DebugRect& rect,
- SkColor stroke_color,
- SkColor fill_color,
- float stroke_width,
- const std::string& label_text) const {
- gfx::Rect debug_layer_rect =
- gfx::ScaleToEnclosingRect(rect.rect, 1.0 / internal_contents_scale_,
- 1.0 / internal_contents_scale_);
- SkIRect sk_rect = RectToSkIRect(debug_layer_rect);
- paint->setColor(fill_color);
- paint->setStyle(SkPaint::kFill_Style);
- canvas->drawIRect(sk_rect, *paint);
-
- paint->setColor(stroke_color);
- paint->setStyle(SkPaint::kStroke_Style);
- paint->setStrokeWidth(SkFloatToScalar(stroke_width));
- canvas->drawIRect(sk_rect, *paint);
-
- if (label_text.length()) {
- const int kFontHeight = 12;
- const int kPadding = 3;
-
- // The debug_layer_rect may be huge, and converting to a floating point may
- // be lossy, so intersect with the HUD layer bounds first to prevent that.
- gfx::Rect clip_rect = debug_layer_rect;
- clip_rect.Intersect(gfx::Rect(internal_content_bounds_));
- SkRect sk_clip_rect = RectToSkRect(clip_rect);
-
- canvas->save();
- canvas->clipRect(sk_clip_rect);
- canvas->translate(sk_clip_rect.x(), sk_clip_rect.y());
-
- SkPaint label_paint = CreatePaint();
- label_paint.setTextSize(kFontHeight);
- label_paint.setTypeface(typeface_.get());
- label_paint.setColor(stroke_color);
-
- const SkScalar label_text_width =
- label_paint.measureText(label_text.c_str(), label_text.length());
- canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding,
- kFontHeight + 2 * kPadding),
- label_paint);
-
- label_paint.setAntiAlias(true);
- label_paint.setColor(SkColorSetARGB(255, 50, 50, 50));
- canvas->drawText(label_text.c_str(),
- label_text.length(),
- kPadding,
- kFontHeight * 0.8f + kPadding,
- label_paint);
-
- canvas->restore();
- }
-}
-
-void HeadsUpDisplayLayerImpl::DrawDebugRects(
- SkCanvas* canvas,
- DebugRectHistory* debug_rect_history) {
- SkPaint paint = CreatePaint();
-
- const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects();
- std::vector<DebugRect> new_paint_rects;
-
- for (size_t i = 0; i < debug_rects.size(); ++i) {
- SkColor stroke_color = 0;
- SkColor fill_color = 0;
- float stroke_width = 0.f;
- std::string label_text;
-
- switch (debug_rects[i].type) {
- case PAINT_RECT_TYPE:
- new_paint_rects.push_back(debug_rects[i]);
- continue;
- case PROPERTY_CHANGED_RECT_TYPE:
- stroke_color = DebugColors::PropertyChangedRectBorderColor();
- fill_color = DebugColors::PropertyChangedRectFillColor();
- stroke_width = DebugColors::PropertyChangedRectBorderWidth();
- break;
- case SURFACE_DAMAGE_RECT_TYPE:
- stroke_color = DebugColors::SurfaceDamageRectBorderColor();
- fill_color = DebugColors::SurfaceDamageRectFillColor();
- stroke_width = DebugColors::SurfaceDamageRectBorderWidth();
- break;
- case REPLICA_SCREEN_SPACE_RECT_TYPE:
- stroke_color = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor();
- fill_color = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor();
- stroke_width = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth();
- break;
- case SCREEN_SPACE_RECT_TYPE:
- stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor();
- fill_color = DebugColors::ScreenSpaceLayerRectFillColor();
- stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth();
- break;
- case TOUCH_EVENT_HANDLER_RECT_TYPE:
- stroke_color = DebugColors::TouchEventHandlerRectBorderColor();
- fill_color = DebugColors::TouchEventHandlerRectFillColor();
- stroke_width = DebugColors::TouchEventHandlerRectBorderWidth();
- label_text = "touch event listener";
- break;
- case WHEEL_EVENT_HANDLER_RECT_TYPE:
- stroke_color = DebugColors::WheelEventHandlerRectBorderColor();
- fill_color = DebugColors::WheelEventHandlerRectFillColor();
- stroke_width = DebugColors::WheelEventHandlerRectBorderWidth();
- label_text = "mousewheel event listener";
- break;
- case SCROLL_EVENT_HANDLER_RECT_TYPE:
- stroke_color = DebugColors::ScrollEventHandlerRectBorderColor();
- fill_color = DebugColors::ScrollEventHandlerRectFillColor();
- stroke_width = DebugColors::ScrollEventHandlerRectBorderWidth();
- label_text = "scroll event listener";
- break;
- case NON_FAST_SCROLLABLE_RECT_TYPE:
- stroke_color = DebugColors::NonFastScrollableRectBorderColor();
- fill_color = DebugColors::NonFastScrollableRectFillColor();
- stroke_width = DebugColors::NonFastScrollableRectBorderWidth();
- label_text = "repaints on scroll";
- break;
- case ANIMATION_BOUNDS_RECT_TYPE:
- stroke_color = DebugColors::LayerAnimationBoundsBorderColor();
- fill_color = DebugColors::LayerAnimationBoundsFillColor();
- stroke_width = DebugColors::LayerAnimationBoundsBorderWidth();
- label_text = "animation bounds";
- break;
- }
-
- DrawDebugRect(canvas,
- &paint,
- debug_rects[i],
- stroke_color,
- fill_color,
- stroke_width,
- label_text);
- }
-
- if (new_paint_rects.size()) {
- paint_rects_.swap(new_paint_rects);
- fade_step_ = DebugColors::kFadeSteps;
- }
- if (fade_step_ > 0) {
- fade_step_--;
- for (size_t i = 0; i < paint_rects_.size(); ++i) {
- DrawDebugRect(canvas,
- &paint,
- paint_rects_[i],
- DebugColors::PaintRectBorderColor(fade_step_),
- DebugColors::PaintRectFillColor(fade_step_),
- DebugColors::PaintRectBorderWidth(),
- "");
- }
- }
-}
-
-const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const {
- return "cc::HeadsUpDisplayLayerImpl";
-}
-
-void HeadsUpDisplayLayerImpl::AsValueInto(
- base::trace_event::TracedValue* dict) const {
- LayerImpl::AsValueInto(dict);
- dict->SetString("layer_name", "Heads Up Display Layer");
-}
-
-} // namespace cc
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