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Issue 1057283003: Remove parts of //cc we aren't using (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/append_quads_data.h"
6 #include "cc/layers/heads_up_display_layer_impl.h"
7 #include "cc/test/fake_impl_proxy.h"
8 #include "cc/test/fake_layer_tree_host_impl.h"
9 #include "cc/test/fake_output_surface.h"
10 #include "cc/test/test_shared_bitmap_manager.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12
13 namespace cc {
14 namespace {
15
16 void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer,
17 ResourceProvider* resource_provider,
18 DrawMode draw_mode) {
19 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
20 AppendQuadsData data;
21 bool will_draw = layer->WillDraw(draw_mode, resource_provider);
22 if (will_draw)
23 layer->AppendQuads(render_pass.get(), &data);
24 layer->UpdateHudTexture(draw_mode, resource_provider);
25 if (will_draw)
26 layer->DidDraw(resource_provider);
27
28 size_t expected_quad_list_size = will_draw ? 1 : 0;
29 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size());
30 }
31
32 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) {
33 FakeImplProxy proxy;
34 TestSharedBitmapManager shared_bitmap_manager;
35 FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, nullptr);
36 host_impl.CreatePendingTree();
37 host_impl.InitializeRenderer(FakeOutputSurface::Create3d());
38 scoped_ptr<HeadsUpDisplayLayerImpl> layer =
39 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1);
40 layer->SetBounds(gfx::Size(100, 100));
41 layer->draw_properties().ideal_contents_scale = 1.f;
42
43 // Check regular hardware draw is ok.
44 CheckDrawLayer(
45 layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE);
46
47 // Simulate a resource loss on transitioning to resourceless software mode.
48 layer->ReleaseResources();
49
50 // Should skip resourceless software draw and not crash in UpdateHudTexture.
51 CheckDrawLayer(layer.get(),
52 host_impl.resource_provider(),
53 DRAW_MODE_RESOURCELESS_SOFTWARE);
54 }
55
56 } // namespace
57 } // namespace cc
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