| Index: cc/layers/heads_up_display_layer_impl_unittest.cc
|
| diff --git a/cc/layers/heads_up_display_layer_impl_unittest.cc b/cc/layers/heads_up_display_layer_impl_unittest.cc
|
| deleted file mode 100644
|
| index ab38fdd087dd3db2a28a4d54e766d52efd02c07c..0000000000000000000000000000000000000000
|
| --- a/cc/layers/heads_up_display_layer_impl_unittest.cc
|
| +++ /dev/null
|
| @@ -1,57 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/layers/append_quads_data.h"
|
| -#include "cc/layers/heads_up_display_layer_impl.h"
|
| -#include "cc/test/fake_impl_proxy.h"
|
| -#include "cc/test/fake_layer_tree_host_impl.h"
|
| -#include "cc/test/fake_output_surface.h"
|
| -#include "cc/test/test_shared_bitmap_manager.h"
|
| -#include "testing/gtest/include/gtest/gtest.h"
|
| -
|
| -namespace cc {
|
| -namespace {
|
| -
|
| -void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer,
|
| - ResourceProvider* resource_provider,
|
| - DrawMode draw_mode) {
|
| - scoped_ptr<RenderPass> render_pass = RenderPass::Create();
|
| - AppendQuadsData data;
|
| - bool will_draw = layer->WillDraw(draw_mode, resource_provider);
|
| - if (will_draw)
|
| - layer->AppendQuads(render_pass.get(), &data);
|
| - layer->UpdateHudTexture(draw_mode, resource_provider);
|
| - if (will_draw)
|
| - layer->DidDraw(resource_provider);
|
| -
|
| - size_t expected_quad_list_size = will_draw ? 1 : 0;
|
| - EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size());
|
| -}
|
| -
|
| -TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) {
|
| - FakeImplProxy proxy;
|
| - TestSharedBitmapManager shared_bitmap_manager;
|
| - FakeLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager, nullptr);
|
| - host_impl.CreatePendingTree();
|
| - host_impl.InitializeRenderer(FakeOutputSurface::Create3d());
|
| - scoped_ptr<HeadsUpDisplayLayerImpl> layer =
|
| - HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1);
|
| - layer->SetBounds(gfx::Size(100, 100));
|
| - layer->draw_properties().ideal_contents_scale = 1.f;
|
| -
|
| - // Check regular hardware draw is ok.
|
| - CheckDrawLayer(
|
| - layer.get(), host_impl.resource_provider(), DRAW_MODE_HARDWARE);
|
| -
|
| - // Simulate a resource loss on transitioning to resourceless software mode.
|
| - layer->ReleaseResources();
|
| -
|
| - // Should skip resourceless software draw and not crash in UpdateHudTexture.
|
| - CheckDrawLayer(layer.get(),
|
| - host_impl.resource_provider(),
|
| - DRAW_MODE_RESOURCELESS_SOFTWARE);
|
| -}
|
| -
|
| -} // namespace
|
| -} // namespace cc
|
|
|