| Index: include/gpu/SkGr.h
|
| diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h
|
| index 026b25685ef5c14b13ce62754cb2a1944803e144..7cb614dd4c5a8935fbe093e5e668abc13730fa7e 100644
|
| --- a/include/gpu/SkGr.h
|
| +++ b/include/gpu/SkGr.h
|
| @@ -78,9 +78,8 @@
|
| // Sets the color of GrPaint to the value of the parameter paintColor
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| // Callers may subsequently modify the GrPaint. Setting constantColor indicates
|
| // that the final paint will draw the same color at every pixel. This allows
|
| -// an optimization where the color filter can be applied to the SkPaint's
|
| -// color once while converting to GrPaint and then ignored. TODO: Remove this
|
| -// bool and use the invariant info to automatically apply the color filter.
|
| +// an optimization where the the color filter can be applied to the SkPaint's
|
| +// color once while converting to GrPaint and then ignored.
|
| void SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
|
| GrColor paintColor, bool constantColor, GrPaint* grPaint);
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|