| Index: ui/events/gesture_detection/snap_scroll_controller_unittest.cc
|
| diff --git a/ui/events/gesture_detection/snap_scroll_controller_unittest.cc b/ui/events/gesture_detection/snap_scroll_controller_unittest.cc
|
| index 7a0b231982bc465175bfd418c8a766c65259de49..2ab281c8e296ce8b36702f886158d6dcb5b6c74d 100644
|
| --- a/ui/events/gesture_detection/snap_scroll_controller_unittest.cc
|
| +++ b/ui/events/gesture_detection/snap_scroll_controller_unittest.cc
|
| @@ -15,6 +15,12 @@ namespace ui {
|
| namespace {
|
|
|
| const float kSnapBound = 8.f;
|
| +const GestureEventDetails::ScrollRailState kFree =
|
| + GestureEventDetails::ScrollRailState::Free;
|
| +const GestureEventDetails::ScrollRailState kHorizontal =
|
| + GestureEventDetails::ScrollRailState::Horizontal;
|
| +const GestureEventDetails::ScrollRailState kVertical =
|
| + GestureEventDetails::ScrollRailState::Vertical;
|
|
|
| gfx::SizeF GetDisplayBounds() {
|
| return gfx::SizeF(640, 480);
|
| @@ -24,21 +30,17 @@ gfx::SizeF GetDisplayBounds() {
|
|
|
| TEST(SnapScrollControllerTest, Basic) {
|
| SnapScrollController controller(kSnapBound, GetDisplayBounds());
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| - EXPECT_FALSE(controller.IsSnapHorizontal());
|
| - EXPECT_FALSE(controller.IsSnapVertical());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| // Test basic horizontal snapping.
|
| MockMotionEvent event;
|
| event.PressPoint(0, 0);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, kSnapBound * 2, 0.f);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_TRUE(controller.IsSnappingScrolls());
|
| - EXPECT_TRUE(controller.IsSnapHorizontal());
|
| - EXPECT_FALSE(controller.IsSnapVertical());
|
| + EXPECT_EQ(kHorizontal, controller.ScrollRailState());
|
|
|
| event.ReleasePoint();
|
| controller.SetSnapScrollMode(event, false);
|
| @@ -46,123 +48,115 @@ TEST(SnapScrollControllerTest, Basic) {
|
| // Test basic vertical snapping.
|
| event.PressPoint(0, 0);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, 0.f, kSnapBound * 2);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_TRUE(controller.IsSnappingScrolls());
|
| - EXPECT_TRUE(controller.IsSnapVertical());
|
| - EXPECT_FALSE(controller.IsSnapHorizontal());
|
| + EXPECT_EQ(kVertical, controller.ScrollRailState());
|
| }
|
|
|
| TEST(SnapScrollControllerTest, VerticalScroll) {
|
| SnapScrollController controller(kSnapBound, GetDisplayBounds());
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| MockMotionEvent event;
|
| event.PressPoint(0, 0);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, 0.f, -kSnapBound / 2.f);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, kSnapBound / 2.f, -kSnapBound * 2.f);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_TRUE(controller.IsSnapVertical());
|
| - EXPECT_FALSE(controller.IsSnapHorizontal());
|
| + EXPECT_EQ(kVertical, controller.ScrollRailState());
|
|
|
| // Initial scrolling should be snapped.
|
| float delta_x = event.GetX(0);
|
| float delta_y = event.GetY(0);
|
| controller.UpdateSnapScrollMode(delta_x, delta_y);
|
| - EXPECT_TRUE(controller.IsSnapVertical());
|
| - EXPECT_FALSE(controller.IsSnapHorizontal());
|
| + EXPECT_EQ(kVertical, controller.ScrollRailState());
|
|
|
| // Subsequent scrolling should be snapped as long as it's within the rails.
|
| delta_x = 5;
|
| delta_y = 10;
|
| controller.UpdateSnapScrollMode(delta_x, delta_y);
|
| - EXPECT_TRUE(controller.IsSnapVertical());
|
| - EXPECT_FALSE(controller.IsSnapHorizontal());
|
| + EXPECT_EQ(kVertical, controller.ScrollRailState());
|
|
|
| // Large horizontal movement should end snapping.
|
| delta_x = 100;
|
| delta_y = 10;
|
| controller.UpdateSnapScrollMode(delta_x, delta_y);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
| }
|
|
|
| TEST(SnapScrollControllerTest, HorizontalScroll) {
|
| SnapScrollController controller(kSnapBound, GetDisplayBounds());
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| MockMotionEvent event;
|
| event.PressPoint(0, 0);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, -kSnapBound / 2.f, 0.f);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, kSnapBound * 2.f, kSnapBound / 2.f);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_TRUE(controller.IsSnapHorizontal());
|
| - EXPECT_FALSE(controller.IsSnapVertical());
|
| + EXPECT_EQ(kHorizontal, controller.ScrollRailState());
|
|
|
| // Initial scrolling should be snapped.
|
| float delta_x = event.GetX(0);
|
| float delta_y = event.GetY(0);
|
| controller.UpdateSnapScrollMode(delta_x, delta_y);
|
| - EXPECT_TRUE(controller.IsSnapHorizontal());
|
| - EXPECT_FALSE(controller.IsSnapVertical());
|
| + EXPECT_EQ(kHorizontal, controller.ScrollRailState());
|
|
|
| // Subsequent scrolling should be snapped as long as it's within the rails.
|
| delta_x = 10;
|
| delta_y = 5;
|
| controller.UpdateSnapScrollMode(delta_x, delta_y);
|
| - EXPECT_TRUE(controller.IsSnapHorizontal());
|
| - EXPECT_FALSE(controller.IsSnapVertical());
|
| + EXPECT_EQ(kHorizontal, controller.ScrollRailState());
|
|
|
| // Large vertical movement should end snapping.
|
| delta_x = 10;
|
| delta_y = 100;
|
| controller.UpdateSnapScrollMode(delta_x, delta_y);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
| }
|
|
|
| TEST(SnapScrollControllerTest, Diagonal) {
|
| SnapScrollController controller(kSnapBound, GetDisplayBounds());
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| MockMotionEvent event;
|
| event.PressPoint(0, 0);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| // Sufficient initial diagonal motion will prevent any future snapping.
|
| event.MovePoint(0, kSnapBound * 3.f, -kSnapBound * 3.f);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| float delta_x = event.GetX(0);
|
| float delta_y = event.GetY(0);
|
| controller.UpdateSnapScrollMode(delta_x, delta_y);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, 0, 0);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, kSnapBound * 5, 0);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
|
|
| event.MovePoint(0, 0, -kSnapBound * 5);
|
| controller.SetSnapScrollMode(event, false);
|
| - EXPECT_FALSE(controller.IsSnappingScrolls());
|
| + EXPECT_EQ(kFree, controller.ScrollRailState());
|
| }
|
|
|
| } // namespace ui
|
|
|