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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
6 #include "testing/gtest/include/gtest/gtest.h" | 6 #include "testing/gtest/include/gtest/gtest.h" |
7 #include "ui/events/gesture_detection/snap_scroll_controller.h" | 7 #include "ui/events/gesture_detection/snap_scroll_controller.h" |
8 #include "ui/events/test/motion_event_test_utils.h" | 8 #include "ui/events/test/motion_event_test_utils.h" |
9 | 9 |
10 using base::TimeDelta; | 10 using base::TimeDelta; |
11 using base::TimeTicks; | 11 using base::TimeTicks; |
12 using ui::test::MockMotionEvent; | 12 using ui::test::MockMotionEvent; |
13 | 13 |
14 namespace ui { | 14 namespace ui { |
15 namespace { | 15 namespace { |
16 | 16 |
17 const float kSnapBound = 8.f; | 17 const float kSnapBound = 8.f; |
| 18 const GestureEventDetails::ScrollRailState kFree = |
| 19 GestureEventDetails::ScrollRailState::Free; |
| 20 const GestureEventDetails::ScrollRailState kHorizontal = |
| 21 GestureEventDetails::ScrollRailState::Horizontal; |
| 22 const GestureEventDetails::ScrollRailState kVertical = |
| 23 GestureEventDetails::ScrollRailState::Vertical; |
18 | 24 |
19 gfx::SizeF GetDisplayBounds() { | 25 gfx::SizeF GetDisplayBounds() { |
20 return gfx::SizeF(640, 480); | 26 return gfx::SizeF(640, 480); |
21 } | 27 } |
22 | 28 |
23 } // namespace | 29 } // namespace |
24 | 30 |
25 TEST(SnapScrollControllerTest, Basic) { | 31 TEST(SnapScrollControllerTest, Basic) { |
26 SnapScrollController controller(kSnapBound, GetDisplayBounds()); | 32 SnapScrollController controller(kSnapBound, GetDisplayBounds()); |
27 EXPECT_FALSE(controller.IsSnappingScrolls()); | 33 EXPECT_EQ(kFree, controller.ScrollRailState()); |
28 EXPECT_FALSE(controller.IsSnapHorizontal()); | |
29 EXPECT_FALSE(controller.IsSnapVertical()); | |
30 | 34 |
31 // Test basic horizontal snapping. | 35 // Test basic horizontal snapping. |
32 MockMotionEvent event; | 36 MockMotionEvent event; |
33 event.PressPoint(0, 0); | 37 event.PressPoint(0, 0); |
34 controller.SetSnapScrollMode(event, false); | 38 controller.SetSnapScrollMode(event, false); |
35 EXPECT_FALSE(controller.IsSnappingScrolls()); | 39 EXPECT_EQ(kFree, controller.ScrollRailState()); |
36 | 40 |
37 event.MovePoint(0, kSnapBound * 2, 0.f); | 41 event.MovePoint(0, kSnapBound * 2, 0.f); |
38 controller.SetSnapScrollMode(event, false); | 42 controller.SetSnapScrollMode(event, false); |
39 EXPECT_TRUE(controller.IsSnappingScrolls()); | 43 EXPECT_EQ(kHorizontal, controller.ScrollRailState()); |
40 EXPECT_TRUE(controller.IsSnapHorizontal()); | |
41 EXPECT_FALSE(controller.IsSnapVertical()); | |
42 | 44 |
43 event.ReleasePoint(); | 45 event.ReleasePoint(); |
44 controller.SetSnapScrollMode(event, false); | 46 controller.SetSnapScrollMode(event, false); |
45 | 47 |
46 // Test basic vertical snapping. | 48 // Test basic vertical snapping. |
47 event.PressPoint(0, 0); | 49 event.PressPoint(0, 0); |
48 controller.SetSnapScrollMode(event, false); | 50 controller.SetSnapScrollMode(event, false); |
49 EXPECT_FALSE(controller.IsSnappingScrolls()); | 51 EXPECT_EQ(kFree, controller.ScrollRailState()); |
50 | 52 |
51 event.MovePoint(0, 0.f, kSnapBound * 2); | 53 event.MovePoint(0, 0.f, kSnapBound * 2); |
52 controller.SetSnapScrollMode(event, false); | 54 controller.SetSnapScrollMode(event, false); |
53 EXPECT_TRUE(controller.IsSnappingScrolls()); | 55 EXPECT_EQ(kVertical, controller.ScrollRailState()); |
54 EXPECT_TRUE(controller.IsSnapVertical()); | |
55 EXPECT_FALSE(controller.IsSnapHorizontal()); | |
56 } | 56 } |
57 | 57 |
58 TEST(SnapScrollControllerTest, VerticalScroll) { | 58 TEST(SnapScrollControllerTest, VerticalScroll) { |
59 SnapScrollController controller(kSnapBound, GetDisplayBounds()); | 59 SnapScrollController controller(kSnapBound, GetDisplayBounds()); |
60 EXPECT_FALSE(controller.IsSnappingScrolls()); | 60 EXPECT_EQ(kFree, controller.ScrollRailState()); |
61 | 61 |
62 MockMotionEvent event; | 62 MockMotionEvent event; |
63 event.PressPoint(0, 0); | 63 event.PressPoint(0, 0); |
64 controller.SetSnapScrollMode(event, false); | 64 controller.SetSnapScrollMode(event, false); |
65 EXPECT_FALSE(controller.IsSnappingScrolls()); | 65 EXPECT_EQ(kFree, controller.ScrollRailState()); |
66 | 66 |
67 event.MovePoint(0, 0.f, -kSnapBound / 2.f); | 67 event.MovePoint(0, 0.f, -kSnapBound / 2.f); |
68 controller.SetSnapScrollMode(event, false); | 68 controller.SetSnapScrollMode(event, false); |
69 EXPECT_FALSE(controller.IsSnappingScrolls()); | 69 EXPECT_EQ(kFree, controller.ScrollRailState()); |
70 | 70 |
71 event.MovePoint(0, kSnapBound / 2.f, -kSnapBound * 2.f); | 71 event.MovePoint(0, kSnapBound / 2.f, -kSnapBound * 2.f); |
72 controller.SetSnapScrollMode(event, false); | 72 controller.SetSnapScrollMode(event, false); |
73 EXPECT_TRUE(controller.IsSnapVertical()); | 73 EXPECT_EQ(kVertical, controller.ScrollRailState()); |
74 EXPECT_FALSE(controller.IsSnapHorizontal()); | |
75 | 74 |
76 // Initial scrolling should be snapped. | 75 // Initial scrolling should be snapped. |
77 float delta_x = event.GetX(0); | 76 float delta_x = event.GetX(0); |
78 float delta_y = event.GetY(0); | 77 float delta_y = event.GetY(0); |
79 controller.UpdateSnapScrollMode(delta_x, delta_y); | 78 controller.UpdateSnapScrollMode(delta_x, delta_y); |
80 EXPECT_TRUE(controller.IsSnapVertical()); | 79 EXPECT_EQ(kVertical, controller.ScrollRailState()); |
81 EXPECT_FALSE(controller.IsSnapHorizontal()); | |
82 | 80 |
83 // Subsequent scrolling should be snapped as long as it's within the rails. | 81 // Subsequent scrolling should be snapped as long as it's within the rails. |
84 delta_x = 5; | 82 delta_x = 5; |
85 delta_y = 10; | 83 delta_y = 10; |
86 controller.UpdateSnapScrollMode(delta_x, delta_y); | 84 controller.UpdateSnapScrollMode(delta_x, delta_y); |
87 EXPECT_TRUE(controller.IsSnapVertical()); | 85 EXPECT_EQ(kVertical, controller.ScrollRailState()); |
88 EXPECT_FALSE(controller.IsSnapHorizontal()); | |
89 | 86 |
90 // Large horizontal movement should end snapping. | 87 // Large horizontal movement should end snapping. |
91 delta_x = 100; | 88 delta_x = 100; |
92 delta_y = 10; | 89 delta_y = 10; |
93 controller.UpdateSnapScrollMode(delta_x, delta_y); | 90 controller.UpdateSnapScrollMode(delta_x, delta_y); |
94 EXPECT_FALSE(controller.IsSnappingScrolls()); | 91 EXPECT_EQ(kFree, controller.ScrollRailState()); |
95 } | 92 } |
96 | 93 |
97 TEST(SnapScrollControllerTest, HorizontalScroll) { | 94 TEST(SnapScrollControllerTest, HorizontalScroll) { |
98 SnapScrollController controller(kSnapBound, GetDisplayBounds()); | 95 SnapScrollController controller(kSnapBound, GetDisplayBounds()); |
99 EXPECT_FALSE(controller.IsSnappingScrolls()); | 96 EXPECT_EQ(kFree, controller.ScrollRailState()); |
100 | 97 |
101 MockMotionEvent event; | 98 MockMotionEvent event; |
102 event.PressPoint(0, 0); | 99 event.PressPoint(0, 0); |
103 controller.SetSnapScrollMode(event, false); | 100 controller.SetSnapScrollMode(event, false); |
104 EXPECT_FALSE(controller.IsSnappingScrolls()); | 101 EXPECT_EQ(kFree, controller.ScrollRailState()); |
105 | 102 |
106 event.MovePoint(0, -kSnapBound / 2.f, 0.f); | 103 event.MovePoint(0, -kSnapBound / 2.f, 0.f); |
107 controller.SetSnapScrollMode(event, false); | 104 controller.SetSnapScrollMode(event, false); |
108 EXPECT_FALSE(controller.IsSnappingScrolls()); | 105 EXPECT_EQ(kFree, controller.ScrollRailState()); |
109 | 106 |
110 event.MovePoint(0, kSnapBound * 2.f, kSnapBound / 2.f); | 107 event.MovePoint(0, kSnapBound * 2.f, kSnapBound / 2.f); |
111 controller.SetSnapScrollMode(event, false); | 108 controller.SetSnapScrollMode(event, false); |
112 EXPECT_TRUE(controller.IsSnapHorizontal()); | 109 EXPECT_EQ(kHorizontal, controller.ScrollRailState()); |
113 EXPECT_FALSE(controller.IsSnapVertical()); | |
114 | 110 |
115 // Initial scrolling should be snapped. | 111 // Initial scrolling should be snapped. |
116 float delta_x = event.GetX(0); | 112 float delta_x = event.GetX(0); |
117 float delta_y = event.GetY(0); | 113 float delta_y = event.GetY(0); |
118 controller.UpdateSnapScrollMode(delta_x, delta_y); | 114 controller.UpdateSnapScrollMode(delta_x, delta_y); |
119 EXPECT_TRUE(controller.IsSnapHorizontal()); | 115 EXPECT_EQ(kHorizontal, controller.ScrollRailState()); |
120 EXPECT_FALSE(controller.IsSnapVertical()); | |
121 | 116 |
122 // Subsequent scrolling should be snapped as long as it's within the rails. | 117 // Subsequent scrolling should be snapped as long as it's within the rails. |
123 delta_x = 10; | 118 delta_x = 10; |
124 delta_y = 5; | 119 delta_y = 5; |
125 controller.UpdateSnapScrollMode(delta_x, delta_y); | 120 controller.UpdateSnapScrollMode(delta_x, delta_y); |
126 EXPECT_TRUE(controller.IsSnapHorizontal()); | 121 EXPECT_EQ(kHorizontal, controller.ScrollRailState()); |
127 EXPECT_FALSE(controller.IsSnapVertical()); | |
128 | 122 |
129 // Large vertical movement should end snapping. | 123 // Large vertical movement should end snapping. |
130 delta_x = 10; | 124 delta_x = 10; |
131 delta_y = 100; | 125 delta_y = 100; |
132 controller.UpdateSnapScrollMode(delta_x, delta_y); | 126 controller.UpdateSnapScrollMode(delta_x, delta_y); |
133 EXPECT_FALSE(controller.IsSnappingScrolls()); | 127 EXPECT_EQ(kFree, controller.ScrollRailState()); |
134 } | 128 } |
135 | 129 |
136 TEST(SnapScrollControllerTest, Diagonal) { | 130 TEST(SnapScrollControllerTest, Diagonal) { |
137 SnapScrollController controller(kSnapBound, GetDisplayBounds()); | 131 SnapScrollController controller(kSnapBound, GetDisplayBounds()); |
138 EXPECT_FALSE(controller.IsSnappingScrolls()); | 132 EXPECT_EQ(kFree, controller.ScrollRailState()); |
139 | 133 |
140 MockMotionEvent event; | 134 MockMotionEvent event; |
141 event.PressPoint(0, 0); | 135 event.PressPoint(0, 0); |
142 controller.SetSnapScrollMode(event, false); | 136 controller.SetSnapScrollMode(event, false); |
143 EXPECT_FALSE(controller.IsSnappingScrolls()); | 137 EXPECT_EQ(kFree, controller.ScrollRailState()); |
144 | 138 |
145 // Sufficient initial diagonal motion will prevent any future snapping. | 139 // Sufficient initial diagonal motion will prevent any future snapping. |
146 event.MovePoint(0, kSnapBound * 3.f, -kSnapBound * 3.f); | 140 event.MovePoint(0, kSnapBound * 3.f, -kSnapBound * 3.f); |
147 controller.SetSnapScrollMode(event, false); | 141 controller.SetSnapScrollMode(event, false); |
148 EXPECT_FALSE(controller.IsSnappingScrolls()); | 142 EXPECT_EQ(kFree, controller.ScrollRailState()); |
149 | 143 |
150 float delta_x = event.GetX(0); | 144 float delta_x = event.GetX(0); |
151 float delta_y = event.GetY(0); | 145 float delta_y = event.GetY(0); |
152 controller.UpdateSnapScrollMode(delta_x, delta_y); | 146 controller.UpdateSnapScrollMode(delta_x, delta_y); |
153 EXPECT_FALSE(controller.IsSnappingScrolls()); | 147 EXPECT_EQ(kFree, controller.ScrollRailState()); |
154 | 148 |
155 event.MovePoint(0, 0, 0); | 149 event.MovePoint(0, 0, 0); |
156 controller.SetSnapScrollMode(event, false); | 150 controller.SetSnapScrollMode(event, false); |
157 EXPECT_FALSE(controller.IsSnappingScrolls()); | 151 EXPECT_EQ(kFree, controller.ScrollRailState()); |
158 | 152 |
159 event.MovePoint(0, kSnapBound * 5, 0); | 153 event.MovePoint(0, kSnapBound * 5, 0); |
160 controller.SetSnapScrollMode(event, false); | 154 controller.SetSnapScrollMode(event, false); |
161 EXPECT_FALSE(controller.IsSnappingScrolls()); | 155 EXPECT_EQ(kFree, controller.ScrollRailState()); |
162 | 156 |
163 event.MovePoint(0, 0, -kSnapBound * 5); | 157 event.MovePoint(0, 0, -kSnapBound * 5); |
164 controller.SetSnapScrollMode(event, false); | 158 controller.SetSnapScrollMode(event, false); |
165 EXPECT_FALSE(controller.IsSnappingScrolls()); | 159 EXPECT_EQ(kFree, controller.ScrollRailState()); |
166 } | 160 } |
167 | 161 |
168 } // namespace ui | 162 } // namespace ui |
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