DescriptionFixes clang warning in GLSurfaceOzone.
Introduced in https://codereview.chromium.org/938873002/
R=piman@chromium.org
BUG=None
Review URL: https://codereview.chromium.org/967343003
Cr-Commit-Position: refs/heads/master@{#318826}
(cherry picked from commit 8d23afa1dee0d0eaa1ed0782963c3a6ac263ae97)
Simplify FakeGpuProcess* video accelerator tests
Make DispatchToGpuPlatformSupportTask and DispatchToGpuPlatformSupportHostTask
statics, removing the weak ptrs (and failing DCHECKS in that code) altogether.
BUG=447798
Review URL: https://codereview.chromium.org/1017673003
Cr-Commit-Position: refs/heads/master@{#321212}
(cherry picked from commit 72b1eacd439fcb0bcf45ae7de2d8a9f578804ac6)
Fix at_exit error in video_decode tests
ui::OzoneGpuTestHelper needs to be uninstantiated in TearDown() since it
creates a base::Thread which wants to register with the AtExitManager.
However the AtExitManager runs out of scope before the
testing::Environment.
BUG=447798
TEST=compile and run ./video_decode_accelerator_unittest (I had
https://codereview.chromium.org/938873002/ applied as well to make sure
tests succeed)
Review URL: https://codereview.chromium.org/949183004
Cr-Commit-Position: refs/heads/master@{#319148}
(cherry picked from commit c7a207e106d84ac81344a7c7cef8394ed672f0a3)
Add a new API to create a surfaceless GLSurface for Ozone
Reverting CreateViewGLSurface to creating a surface that works as expected
Chrome uses the new surfaceless API, all others use the old one
BUG=447798
Review URL: https://codereview.chromium.org/938873002
Cr-Commit-Position: refs/heads/master@{#318786}
(cherry picked from commit e86e411c3038fd5be67438da29f0ff17828f226f)
ozone: dri: add synchronous SwapBuffers support on surfaceless
BUG=447798
TEST=ozone_unittests
Review URL: https://codereview.chromium.org/960273003
Cr-Commit-Position: refs/heads/master@{#318457}
(cherry picked from commit 210577c2e1b7bb0462ccbb7905c800568ba3888e)
Committed: https://chromium.googlesource.com/chromium/src/+/52dbe19e37811d992a10ac36f8f2419f837d2549
Patch Set 1 #Messages
Total messages: 1 (0 generated)
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