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Unified Diff: ui/gl/gl_mock_autogen_gl.h

Issue 1013463003: Update from https://crrev.com/320931 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: ui/gl/gl_mock_autogen_gl.h
diff --git a/ui/gl/gl_mock_autogen_gl.h b/ui/gl/gl_mock_autogen_gl.h
index 7bec019299d3e5b24a1cff8a5789c08dbb238df9..d4f3c127d44fc78fddf81faa12e6ce5e71c91e20 100644
--- a/ui/gl/gl_mock_autogen_gl.h
+++ b/ui/gl/gl_mock_autogen_gl.h
@@ -11,7 +11,6 @@
MOCK_METHOD1(ActiveTexture, void(GLenum texture));
MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader));
MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id));
-MOCK_METHOD2(BeginQueryARB, void(GLenum target, GLuint id));
MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode));
MOCK_METHOD3(BindAttribLocation,
void(GLuint program, GLuint index, const char* name));
@@ -177,7 +176,6 @@ MOCK_METHOD2(DeleteFramebuffersEXT,
void(GLsizei n, const GLuint* framebuffers));
MOCK_METHOD1(DeleteProgram, void(GLuint program));
MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids));
-MOCK_METHOD2(DeleteQueriesARB, void(GLsizei n, const GLuint* ids));
MOCK_METHOD2(DeleteRenderbuffersEXT,
void(GLsizei n, const GLuint* renderbuffers));
MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers));
@@ -225,7 +223,6 @@ MOCK_METHOD2(EGLImageTargetTexture2DOES,
MOCK_METHOD1(Enable, void(GLenum cap));
MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index));
MOCK_METHOD1(EndQuery, void(GLenum target));
-MOCK_METHOD1(EndQueryARB, void(GLenum target));
MOCK_METHOD0(EndTransformFeedback, void());
MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags));
MOCK_METHOD0(Finish, void());
@@ -272,7 +269,6 @@ MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences));
MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences));
MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers));
MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids));
-MOCK_METHOD2(GenQueriesARB, void(GLsizei n, GLuint* ids));
MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers));
MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers));
MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures));
@@ -349,16 +345,12 @@ MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params));
MOCK_METHOD3(GetProgramResourceLocation,
GLint(GLuint program, GLenum programInterface, const char* name));
MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params));
-MOCK_METHOD3(GetQueryivARB, void(GLenum target, GLenum pname, GLint* params));
MOCK_METHOD3(GetQueryObjecti64v,
void(GLuint id, GLenum pname, GLint64* params));
MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params));
-MOCK_METHOD3(GetQueryObjectivARB, void(GLuint id, GLenum pname, GLint* params));
MOCK_METHOD3(GetQueryObjectui64v,
void(GLuint id, GLenum pname, GLuint64* params));
MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params));
-MOCK_METHOD3(GetQueryObjectuivARB,
- void(GLuint id, GLenum pname, GLuint* params));
MOCK_METHOD3(GetRenderbufferParameterivEXT,
void(GLenum target, GLenum pname, GLint* params));
MOCK_METHOD3(GetSamplerParameterfv,
@@ -442,7 +434,6 @@ MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence));
MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer));
MOCK_METHOD1(IsProgram, GLboolean(GLuint program));
MOCK_METHOD1(IsQuery, GLboolean(GLuint query));
-MOCK_METHOD1(IsQueryARB, GLboolean(GLuint query));
MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer));
MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler));
MOCK_METHOD1(IsShader, GLboolean(GLuint shader));
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