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Side by Side Diff: ui/gl/gl_mock_autogen_gl.h

Issue 1013463003: Update from https://crrev.com/320931 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); 11 MOCK_METHOD1(ActiveTexture, void(GLenum texture));
12 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); 12 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader));
13 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); 13 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id));
14 MOCK_METHOD2(BeginQueryARB, void(GLenum target, GLuint id));
15 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode)); 14 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode));
16 MOCK_METHOD3(BindAttribLocation, 15 MOCK_METHOD3(BindAttribLocation,
17 void(GLuint program, GLuint index, const char* name)); 16 void(GLuint program, GLuint index, const char* name));
18 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); 17 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer));
19 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer)); 18 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer));
20 MOCK_METHOD5(BindBufferRange, 19 MOCK_METHOD5(BindBufferRange,
21 void(GLenum target, 20 void(GLenum target,
22 GLuint index, 21 GLuint index,
23 GLuint buffer, 22 GLuint buffer,
24 GLintptr offset, 23 GLintptr offset,
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after
170 MOCK_METHOD0(CreateProgram, GLuint()); 169 MOCK_METHOD0(CreateProgram, GLuint());
171 MOCK_METHOD1(CreateShader, GLuint(GLenum type)); 170 MOCK_METHOD1(CreateShader, GLuint(GLenum type));
172 MOCK_METHOD1(CullFace, void(GLenum mode)); 171 MOCK_METHOD1(CullFace, void(GLenum mode));
173 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); 172 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers));
174 MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); 173 MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences));
175 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); 174 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences));
176 MOCK_METHOD2(DeleteFramebuffersEXT, 175 MOCK_METHOD2(DeleteFramebuffersEXT,
177 void(GLsizei n, const GLuint* framebuffers)); 176 void(GLsizei n, const GLuint* framebuffers));
178 MOCK_METHOD1(DeleteProgram, void(GLuint program)); 177 MOCK_METHOD1(DeleteProgram, void(GLuint program));
179 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); 178 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids));
180 MOCK_METHOD2(DeleteQueriesARB, void(GLsizei n, const GLuint* ids));
181 MOCK_METHOD2(DeleteRenderbuffersEXT, 179 MOCK_METHOD2(DeleteRenderbuffersEXT,
182 void(GLsizei n, const GLuint* renderbuffers)); 180 void(GLsizei n, const GLuint* renderbuffers));
183 MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers)); 181 MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers));
184 MOCK_METHOD1(DeleteShader, void(GLuint shader)); 182 MOCK_METHOD1(DeleteShader, void(GLuint shader));
185 MOCK_METHOD1(DeleteSync, void(GLsync sync)); 183 MOCK_METHOD1(DeleteSync, void(GLsync sync));
186 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); 184 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures));
187 MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids)); 185 MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids));
188 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays)); 186 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays));
189 MOCK_METHOD1(DepthFunc, void(GLenum func)); 187 MOCK_METHOD1(DepthFunc, void(GLenum func));
190 MOCK_METHOD1(DepthMask, void(GLboolean flag)); 188 MOCK_METHOD1(DepthMask, void(GLboolean flag));
(...skipping 27 matching lines...) Expand all
218 GLsizei count, 216 GLsizei count,
219 GLenum type, 217 GLenum type,
220 const void* indices)); 218 const void* indices));
221 MOCK_METHOD2(EGLImageTargetRenderbufferStorageOES, 219 MOCK_METHOD2(EGLImageTargetRenderbufferStorageOES,
222 void(GLenum target, GLeglImageOES image)); 220 void(GLenum target, GLeglImageOES image));
223 MOCK_METHOD2(EGLImageTargetTexture2DOES, 221 MOCK_METHOD2(EGLImageTargetTexture2DOES,
224 void(GLenum target, GLeglImageOES image)); 222 void(GLenum target, GLeglImageOES image));
225 MOCK_METHOD1(Enable, void(GLenum cap)); 223 MOCK_METHOD1(Enable, void(GLenum cap));
226 MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index)); 224 MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index));
227 MOCK_METHOD1(EndQuery, void(GLenum target)); 225 MOCK_METHOD1(EndQuery, void(GLenum target));
228 MOCK_METHOD1(EndQueryARB, void(GLenum target));
229 MOCK_METHOD0(EndTransformFeedback, void()); 226 MOCK_METHOD0(EndTransformFeedback, void());
230 MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags)); 227 MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags));
231 MOCK_METHOD0(Finish, void()); 228 MOCK_METHOD0(Finish, void());
232 MOCK_METHOD1(FinishFenceAPPLE, void(GLuint fence)); 229 MOCK_METHOD1(FinishFenceAPPLE, void(GLuint fence));
233 MOCK_METHOD1(FinishFenceNV, void(GLuint fence)); 230 MOCK_METHOD1(FinishFenceNV, void(GLuint fence));
234 MOCK_METHOD0(Flush, void()); 231 MOCK_METHOD0(Flush, void());
235 MOCK_METHOD3(FlushMappedBufferRange, 232 MOCK_METHOD3(FlushMappedBufferRange,
236 void(GLenum target, GLintptr offset, GLsizeiptr length)); 233 void(GLenum target, GLintptr offset, GLsizeiptr length));
237 MOCK_METHOD4(FramebufferRenderbufferEXT, 234 MOCK_METHOD4(FramebufferRenderbufferEXT,
238 void(GLenum target, 235 void(GLenum target,
(...skipping 26 matching lines...) Expand all
265 GLuint texture, 262 GLuint texture,
266 GLint level, 263 GLint level,
267 GLint layer)); 264 GLint layer));
268 MOCK_METHOD1(FrontFace, void(GLenum mode)); 265 MOCK_METHOD1(FrontFace, void(GLenum mode));
269 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); 266 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers));
270 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); 267 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target));
271 MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); 268 MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences));
272 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); 269 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences));
273 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); 270 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers));
274 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); 271 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids));
275 MOCK_METHOD2(GenQueriesARB, void(GLsizei n, GLuint* ids));
276 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); 272 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers));
277 MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); 273 MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers));
278 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); 274 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures));
279 MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids)); 275 MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids));
280 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays)); 276 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays));
281 MOCK_METHOD7(GetActiveAttrib, 277 MOCK_METHOD7(GetActiveAttrib,
282 void(GLuint program, 278 void(GLuint program,
283 GLuint index, 279 GLuint index,
284 GLsizei bufsize, 280 GLsizei bufsize,
285 GLsizei* length, 281 GLsizei* length,
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
342 GLsizei* length, 338 GLsizei* length,
343 GLenum* binaryFormat, 339 GLenum* binaryFormat,
344 GLvoid* binary)); 340 GLvoid* binary));
345 MOCK_METHOD4( 341 MOCK_METHOD4(
346 GetProgramInfoLog, 342 GetProgramInfoLog,
347 void(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)); 343 void(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog));
348 MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params)); 344 MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params));
349 MOCK_METHOD3(GetProgramResourceLocation, 345 MOCK_METHOD3(GetProgramResourceLocation,
350 GLint(GLuint program, GLenum programInterface, const char* name)); 346 GLint(GLuint program, GLenum programInterface, const char* name));
351 MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params)); 347 MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params));
352 MOCK_METHOD3(GetQueryivARB, void(GLenum target, GLenum pname, GLint* params));
353 MOCK_METHOD3(GetQueryObjecti64v, 348 MOCK_METHOD3(GetQueryObjecti64v,
354 void(GLuint id, GLenum pname, GLint64* params)); 349 void(GLuint id, GLenum pname, GLint64* params));
355 MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params)); 350 MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params));
356 MOCK_METHOD3(GetQueryObjectivARB, void(GLuint id, GLenum pname, GLint* params));
357 MOCK_METHOD3(GetQueryObjectui64v, 351 MOCK_METHOD3(GetQueryObjectui64v,
358 void(GLuint id, GLenum pname, GLuint64* params)); 352 void(GLuint id, GLenum pname, GLuint64* params));
359 MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params)); 353 MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params));
360 MOCK_METHOD3(GetQueryObjectuivARB,
361 void(GLuint id, GLenum pname, GLuint* params));
362 MOCK_METHOD3(GetRenderbufferParameterivEXT, 354 MOCK_METHOD3(GetRenderbufferParameterivEXT,
363 void(GLenum target, GLenum pname, GLint* params)); 355 void(GLenum target, GLenum pname, GLint* params));
364 MOCK_METHOD3(GetSamplerParameterfv, 356 MOCK_METHOD3(GetSamplerParameterfv,
365 void(GLuint sampler, GLenum pname, GLfloat* params)); 357 void(GLuint sampler, GLenum pname, GLfloat* params));
366 MOCK_METHOD3(GetSamplerParameteriv, 358 MOCK_METHOD3(GetSamplerParameteriv,
367 void(GLuint sampler, GLenum pname, GLint* params)); 359 void(GLuint sampler, GLenum pname, GLint* params));
368 MOCK_METHOD4( 360 MOCK_METHOD4(
369 GetShaderInfoLog, 361 GetShaderInfoLog,
370 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)); 362 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog));
371 MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params)); 363 MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params));
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
435 GLint y, 427 GLint y,
436 GLint width, 428 GLint width,
437 GLint height)); 429 GLint height));
438 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); 430 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer));
439 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); 431 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap));
440 MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); 432 MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence));
441 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); 433 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence));
442 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); 434 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer));
443 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); 435 MOCK_METHOD1(IsProgram, GLboolean(GLuint program));
444 MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); 436 MOCK_METHOD1(IsQuery, GLboolean(GLuint query));
445 MOCK_METHOD1(IsQueryARB, GLboolean(GLuint query));
446 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); 437 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer));
447 MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler)); 438 MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler));
448 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); 439 MOCK_METHOD1(IsShader, GLboolean(GLuint shader));
449 MOCK_METHOD1(IsSync, GLboolean(GLsync sync)); 440 MOCK_METHOD1(IsSync, GLboolean(GLsync sync));
450 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); 441 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture));
451 MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id)); 442 MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id));
452 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array)); 443 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array));
453 MOCK_METHOD1(LineWidth, void(GLfloat width)); 444 MOCK_METHOD1(LineWidth, void(GLfloat width));
454 MOCK_METHOD1(LinkProgram, void(GLuint program)); 445 MOCK_METHOD1(LinkProgram, void(GLuint program));
455 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); 446 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access));
(...skipping 248 matching lines...) Expand 10 before | Expand all | Expand 10 after
704 const void* ptr)); 695 const void* ptr));
705 MOCK_METHOD6(VertexAttribPointer, 696 MOCK_METHOD6(VertexAttribPointer,
706 void(GLuint indx, 697 void(GLuint indx,
707 GLint size, 698 GLint size,
708 GLenum type, 699 GLenum type,
709 GLboolean normalized, 700 GLboolean normalized,
710 GLsizei stride, 701 GLsizei stride,
711 const void* ptr)); 702 const void* ptr));
712 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); 703 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height));
713 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); 704 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout));
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