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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); | 11 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); |
12 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); | 12 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); |
13 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); | 13 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); |
14 MOCK_METHOD2(BeginQueryARB, void(GLenum target, GLuint id)); | |
15 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode)); | 14 MOCK_METHOD1(BeginTransformFeedback, void(GLenum primitiveMode)); |
16 MOCK_METHOD3(BindAttribLocation, | 15 MOCK_METHOD3(BindAttribLocation, |
17 void(GLuint program, GLuint index, const char* name)); | 16 void(GLuint program, GLuint index, const char* name)); |
18 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); | 17 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); |
19 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer)); | 18 MOCK_METHOD3(BindBufferBase, void(GLenum target, GLuint index, GLuint buffer)); |
20 MOCK_METHOD5(BindBufferRange, | 19 MOCK_METHOD5(BindBufferRange, |
21 void(GLenum target, | 20 void(GLenum target, |
22 GLuint index, | 21 GLuint index, |
23 GLuint buffer, | 22 GLuint buffer, |
24 GLintptr offset, | 23 GLintptr offset, |
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170 MOCK_METHOD0(CreateProgram, GLuint()); | 169 MOCK_METHOD0(CreateProgram, GLuint()); |
171 MOCK_METHOD1(CreateShader, GLuint(GLenum type)); | 170 MOCK_METHOD1(CreateShader, GLuint(GLenum type)); |
172 MOCK_METHOD1(CullFace, void(GLenum mode)); | 171 MOCK_METHOD1(CullFace, void(GLenum mode)); |
173 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); | 172 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); |
174 MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); | 173 MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); |
175 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); | 174 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); |
176 MOCK_METHOD2(DeleteFramebuffersEXT, | 175 MOCK_METHOD2(DeleteFramebuffersEXT, |
177 void(GLsizei n, const GLuint* framebuffers)); | 176 void(GLsizei n, const GLuint* framebuffers)); |
178 MOCK_METHOD1(DeleteProgram, void(GLuint program)); | 177 MOCK_METHOD1(DeleteProgram, void(GLuint program)); |
179 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); | 178 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); |
180 MOCK_METHOD2(DeleteQueriesARB, void(GLsizei n, const GLuint* ids)); | |
181 MOCK_METHOD2(DeleteRenderbuffersEXT, | 179 MOCK_METHOD2(DeleteRenderbuffersEXT, |
182 void(GLsizei n, const GLuint* renderbuffers)); | 180 void(GLsizei n, const GLuint* renderbuffers)); |
183 MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers)); | 181 MOCK_METHOD2(DeleteSamplers, void(GLsizei n, const GLuint* samplers)); |
184 MOCK_METHOD1(DeleteShader, void(GLuint shader)); | 182 MOCK_METHOD1(DeleteShader, void(GLuint shader)); |
185 MOCK_METHOD1(DeleteSync, void(GLsync sync)); | 183 MOCK_METHOD1(DeleteSync, void(GLsync sync)); |
186 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); | 184 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); |
187 MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids)); | 185 MOCK_METHOD2(DeleteTransformFeedbacks, void(GLsizei n, const GLuint* ids)); |
188 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays)); | 186 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* arrays)); |
189 MOCK_METHOD1(DepthFunc, void(GLenum func)); | 187 MOCK_METHOD1(DepthFunc, void(GLenum func)); |
190 MOCK_METHOD1(DepthMask, void(GLboolean flag)); | 188 MOCK_METHOD1(DepthMask, void(GLboolean flag)); |
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218 GLsizei count, | 216 GLsizei count, |
219 GLenum type, | 217 GLenum type, |
220 const void* indices)); | 218 const void* indices)); |
221 MOCK_METHOD2(EGLImageTargetRenderbufferStorageOES, | 219 MOCK_METHOD2(EGLImageTargetRenderbufferStorageOES, |
222 void(GLenum target, GLeglImageOES image)); | 220 void(GLenum target, GLeglImageOES image)); |
223 MOCK_METHOD2(EGLImageTargetTexture2DOES, | 221 MOCK_METHOD2(EGLImageTargetTexture2DOES, |
224 void(GLenum target, GLeglImageOES image)); | 222 void(GLenum target, GLeglImageOES image)); |
225 MOCK_METHOD1(Enable, void(GLenum cap)); | 223 MOCK_METHOD1(Enable, void(GLenum cap)); |
226 MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index)); | 224 MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index)); |
227 MOCK_METHOD1(EndQuery, void(GLenum target)); | 225 MOCK_METHOD1(EndQuery, void(GLenum target)); |
228 MOCK_METHOD1(EndQueryARB, void(GLenum target)); | |
229 MOCK_METHOD0(EndTransformFeedback, void()); | 226 MOCK_METHOD0(EndTransformFeedback, void()); |
230 MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags)); | 227 MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags)); |
231 MOCK_METHOD0(Finish, void()); | 228 MOCK_METHOD0(Finish, void()); |
232 MOCK_METHOD1(FinishFenceAPPLE, void(GLuint fence)); | 229 MOCK_METHOD1(FinishFenceAPPLE, void(GLuint fence)); |
233 MOCK_METHOD1(FinishFenceNV, void(GLuint fence)); | 230 MOCK_METHOD1(FinishFenceNV, void(GLuint fence)); |
234 MOCK_METHOD0(Flush, void()); | 231 MOCK_METHOD0(Flush, void()); |
235 MOCK_METHOD3(FlushMappedBufferRange, | 232 MOCK_METHOD3(FlushMappedBufferRange, |
236 void(GLenum target, GLintptr offset, GLsizeiptr length)); | 233 void(GLenum target, GLintptr offset, GLsizeiptr length)); |
237 MOCK_METHOD4(FramebufferRenderbufferEXT, | 234 MOCK_METHOD4(FramebufferRenderbufferEXT, |
238 void(GLenum target, | 235 void(GLenum target, |
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265 GLuint texture, | 262 GLuint texture, |
266 GLint level, | 263 GLint level, |
267 GLint layer)); | 264 GLint layer)); |
268 MOCK_METHOD1(FrontFace, void(GLenum mode)); | 265 MOCK_METHOD1(FrontFace, void(GLenum mode)); |
269 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); | 266 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); |
270 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); | 267 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); |
271 MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); | 268 MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); |
272 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); | 269 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); |
273 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); | 270 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); |
274 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); | 271 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); |
275 MOCK_METHOD2(GenQueriesARB, void(GLsizei n, GLuint* ids)); | |
276 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); | 272 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); |
277 MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); | 273 MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); |
278 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); | 274 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); |
279 MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids)); | 275 MOCK_METHOD2(GenTransformFeedbacks, void(GLsizei n, GLuint* ids)); |
280 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays)); | 276 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* arrays)); |
281 MOCK_METHOD7(GetActiveAttrib, | 277 MOCK_METHOD7(GetActiveAttrib, |
282 void(GLuint program, | 278 void(GLuint program, |
283 GLuint index, | 279 GLuint index, |
284 GLsizei bufsize, | 280 GLsizei bufsize, |
285 GLsizei* length, | 281 GLsizei* length, |
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342 GLsizei* length, | 338 GLsizei* length, |
343 GLenum* binaryFormat, | 339 GLenum* binaryFormat, |
344 GLvoid* binary)); | 340 GLvoid* binary)); |
345 MOCK_METHOD4( | 341 MOCK_METHOD4( |
346 GetProgramInfoLog, | 342 GetProgramInfoLog, |
347 void(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)); | 343 void(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)); |
348 MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params)); | 344 MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params)); |
349 MOCK_METHOD3(GetProgramResourceLocation, | 345 MOCK_METHOD3(GetProgramResourceLocation, |
350 GLint(GLuint program, GLenum programInterface, const char* name)); | 346 GLint(GLuint program, GLenum programInterface, const char* name)); |
351 MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params)); | 347 MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params)); |
352 MOCK_METHOD3(GetQueryivARB, void(GLenum target, GLenum pname, GLint* params)); | |
353 MOCK_METHOD3(GetQueryObjecti64v, | 348 MOCK_METHOD3(GetQueryObjecti64v, |
354 void(GLuint id, GLenum pname, GLint64* params)); | 349 void(GLuint id, GLenum pname, GLint64* params)); |
355 MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params)); | 350 MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params)); |
356 MOCK_METHOD3(GetQueryObjectivARB, void(GLuint id, GLenum pname, GLint* params)); | |
357 MOCK_METHOD3(GetQueryObjectui64v, | 351 MOCK_METHOD3(GetQueryObjectui64v, |
358 void(GLuint id, GLenum pname, GLuint64* params)); | 352 void(GLuint id, GLenum pname, GLuint64* params)); |
359 MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params)); | 353 MOCK_METHOD3(GetQueryObjectuiv, void(GLuint id, GLenum pname, GLuint* params)); |
360 MOCK_METHOD3(GetQueryObjectuivARB, | |
361 void(GLuint id, GLenum pname, GLuint* params)); | |
362 MOCK_METHOD3(GetRenderbufferParameterivEXT, | 354 MOCK_METHOD3(GetRenderbufferParameterivEXT, |
363 void(GLenum target, GLenum pname, GLint* params)); | 355 void(GLenum target, GLenum pname, GLint* params)); |
364 MOCK_METHOD3(GetSamplerParameterfv, | 356 MOCK_METHOD3(GetSamplerParameterfv, |
365 void(GLuint sampler, GLenum pname, GLfloat* params)); | 357 void(GLuint sampler, GLenum pname, GLfloat* params)); |
366 MOCK_METHOD3(GetSamplerParameteriv, | 358 MOCK_METHOD3(GetSamplerParameteriv, |
367 void(GLuint sampler, GLenum pname, GLint* params)); | 359 void(GLuint sampler, GLenum pname, GLint* params)); |
368 MOCK_METHOD4( | 360 MOCK_METHOD4( |
369 GetShaderInfoLog, | 361 GetShaderInfoLog, |
370 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)); | 362 void(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)); |
371 MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params)); | 363 MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params)); |
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435 GLint y, | 427 GLint y, |
436 GLint width, | 428 GLint width, |
437 GLint height)); | 429 GLint height)); |
438 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); | 430 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); |
439 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); | 431 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); |
440 MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); | 432 MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); |
441 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); | 433 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); |
442 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); | 434 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); |
443 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); | 435 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); |
444 MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); | 436 MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); |
445 MOCK_METHOD1(IsQueryARB, GLboolean(GLuint query)); | |
446 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); | 437 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); |
447 MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler)); | 438 MOCK_METHOD1(IsSampler, GLboolean(GLuint sampler)); |
448 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); | 439 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); |
449 MOCK_METHOD1(IsSync, GLboolean(GLsync sync)); | 440 MOCK_METHOD1(IsSync, GLboolean(GLsync sync)); |
450 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); | 441 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); |
451 MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id)); | 442 MOCK_METHOD1(IsTransformFeedback, GLboolean(GLuint id)); |
452 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array)); | 443 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint array)); |
453 MOCK_METHOD1(LineWidth, void(GLfloat width)); | 444 MOCK_METHOD1(LineWidth, void(GLfloat width)); |
454 MOCK_METHOD1(LinkProgram, void(GLuint program)); | 445 MOCK_METHOD1(LinkProgram, void(GLuint program)); |
455 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); | 446 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); |
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704 const void* ptr)); | 695 const void* ptr)); |
705 MOCK_METHOD6(VertexAttribPointer, | 696 MOCK_METHOD6(VertexAttribPointer, |
706 void(GLuint indx, | 697 void(GLuint indx, |
707 GLint size, | 698 GLint size, |
708 GLenum type, | 699 GLenum type, |
709 GLboolean normalized, | 700 GLboolean normalized, |
710 GLsizei stride, | 701 GLsizei stride, |
711 const void* ptr)); | 702 const void* ptr)); |
712 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); | 703 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
713 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); | 704 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); |
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