Index: ui/gl/gl_bindings_api_autogen_gl.h |
diff --git a/ui/gl/gl_bindings_api_autogen_gl.h b/ui/gl/gl_bindings_api_autogen_gl.h |
index 9b0366cb9efb220c3187fc72080a74b56dbec28c..416a8d831c0fba6b7919c5619413e3a47087dbee 100644 |
--- a/ui/gl/gl_bindings_api_autogen_gl.h |
+++ b/ui/gl/gl_bindings_api_autogen_gl.h |
@@ -11,7 +11,6 @@ |
void glActiveTextureFn(GLenum texture) override; |
void glAttachShaderFn(GLuint program, GLuint shader) override; |
void glBeginQueryFn(GLenum target, GLuint id) override; |
-void glBeginQueryARBFn(GLenum target, GLuint id) override; |
void glBeginTransformFeedbackFn(GLenum primitiveMode) override; |
void glBindAttribLocationFn(GLuint program, |
GLuint index, |
@@ -181,7 +180,6 @@ void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; |
void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; |
void glDeleteProgramFn(GLuint program) override; |
void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; |
-void glDeleteQueriesARBFn(GLsizei n, const GLuint* ids) override; |
void glDeleteRenderbuffersEXTFn(GLsizei n, |
const GLuint* renderbuffers) override; |
void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; |
@@ -229,7 +227,6 @@ void glEGLImageTargetTexture2DOESFn(GLenum target, |
void glEnableFn(GLenum cap) override; |
void glEnableVertexAttribArrayFn(GLuint index) override; |
void glEndQueryFn(GLenum target) override; |
-void glEndQueryARBFn(GLenum target) override; |
void glEndTransformFeedbackFn(void) override; |
GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override; |
void glFinishFn(void) override; |
@@ -272,7 +269,6 @@ void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; |
void glGenFencesNVFn(GLsizei n, GLuint* fences) override; |
void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; |
void glGenQueriesFn(GLsizei n, GLuint* ids) override; |
-void glGenQueriesARBFn(GLsizei n, GLuint* ids) override; |
void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; |
void glGenSamplersFn(GLsizei n, GLuint* samplers) override; |
void glGenTexturesFn(GLsizei n, GLuint* textures) override; |
@@ -347,15 +343,12 @@ GLint glGetProgramResourceLocationFn(GLuint program, |
GLenum programInterface, |
const char* name) override; |
void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override; |
-void glGetQueryivARBFn(GLenum target, GLenum pname, GLint* params) override; |
void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override; |
void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override; |
-void glGetQueryObjectivARBFn(GLuint id, GLenum pname, GLint* params) override; |
void glGetQueryObjectui64vFn(GLuint id, |
GLenum pname, |
GLuint64* params) override; |
void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override; |
-void glGetQueryObjectuivARBFn(GLuint id, GLenum pname, GLuint* params) override; |
void glGetRenderbufferParameterivEXTFn(GLenum target, |
GLenum pname, |
GLint* params) override; |
@@ -443,7 +436,6 @@ GLboolean glIsFenceNVFn(GLuint fence) override; |
GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; |
GLboolean glIsProgramFn(GLuint program) override; |
GLboolean glIsQueryFn(GLuint query) override; |
-GLboolean glIsQueryARBFn(GLuint query) override; |
GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; |
GLboolean glIsSamplerFn(GLuint sampler) override; |
GLboolean glIsShaderFn(GLuint shader) override; |