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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
11 void glActiveTextureFn(GLenum texture) override; | 11 void glActiveTextureFn(GLenum texture) override; |
12 void glAttachShaderFn(GLuint program, GLuint shader) override; | 12 void glAttachShaderFn(GLuint program, GLuint shader) override; |
13 void glBeginQueryFn(GLenum target, GLuint id) override; | 13 void glBeginQueryFn(GLenum target, GLuint id) override; |
14 void glBeginQueryARBFn(GLenum target, GLuint id) override; | |
15 void glBeginTransformFeedbackFn(GLenum primitiveMode) override; | 14 void glBeginTransformFeedbackFn(GLenum primitiveMode) override; |
16 void glBindAttribLocationFn(GLuint program, | 15 void glBindAttribLocationFn(GLuint program, |
17 GLuint index, | 16 GLuint index, |
18 const char* name) override; | 17 const char* name) override; |
19 void glBindBufferFn(GLenum target, GLuint buffer) override; | 18 void glBindBufferFn(GLenum target, GLuint buffer) override; |
20 void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override; | 19 void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override; |
21 void glBindBufferRangeFn(GLenum target, | 20 void glBindBufferRangeFn(GLenum target, |
22 GLuint index, | 21 GLuint index, |
23 GLuint buffer, | 22 GLuint buffer, |
24 GLintptr offset, | 23 GLintptr offset, |
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174 GLsizei height) override; | 173 GLsizei height) override; |
175 GLuint glCreateProgramFn(void) override; | 174 GLuint glCreateProgramFn(void) override; |
176 GLuint glCreateShaderFn(GLenum type) override; | 175 GLuint glCreateShaderFn(GLenum type) override; |
177 void glCullFaceFn(GLenum mode) override; | 176 void glCullFaceFn(GLenum mode) override; |
178 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; | 177 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; |
179 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; | 178 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; |
180 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; | 179 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; |
181 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; | 180 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; |
182 void glDeleteProgramFn(GLuint program) override; | 181 void glDeleteProgramFn(GLuint program) override; |
183 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; | 182 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; |
184 void glDeleteQueriesARBFn(GLsizei n, const GLuint* ids) override; | |
185 void glDeleteRenderbuffersEXTFn(GLsizei n, | 183 void glDeleteRenderbuffersEXTFn(GLsizei n, |
186 const GLuint* renderbuffers) override; | 184 const GLuint* renderbuffers) override; |
187 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; | 185 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; |
188 void glDeleteShaderFn(GLuint shader) override; | 186 void glDeleteShaderFn(GLuint shader) override; |
189 void glDeleteSyncFn(GLsync sync) override; | 187 void glDeleteSyncFn(GLsync sync) override; |
190 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override; | 188 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override; |
191 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override; | 189 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override; |
192 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override; | 190 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override; |
193 void glDepthFuncFn(GLenum func) override; | 191 void glDepthFuncFn(GLenum func) override; |
194 void glDepthMaskFn(GLboolean flag) override; | 192 void glDepthMaskFn(GLboolean flag) override; |
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222 GLsizei count, | 220 GLsizei count, |
223 GLenum type, | 221 GLenum type, |
224 const void* indices) override; | 222 const void* indices) override; |
225 void glEGLImageTargetRenderbufferStorageOESFn(GLenum target, | 223 void glEGLImageTargetRenderbufferStorageOESFn(GLenum target, |
226 GLeglImageOES image) override; | 224 GLeglImageOES image) override; |
227 void glEGLImageTargetTexture2DOESFn(GLenum target, | 225 void glEGLImageTargetTexture2DOESFn(GLenum target, |
228 GLeglImageOES image) override; | 226 GLeglImageOES image) override; |
229 void glEnableFn(GLenum cap) override; | 227 void glEnableFn(GLenum cap) override; |
230 void glEnableVertexAttribArrayFn(GLuint index) override; | 228 void glEnableVertexAttribArrayFn(GLuint index) override; |
231 void glEndQueryFn(GLenum target) override; | 229 void glEndQueryFn(GLenum target) override; |
232 void glEndQueryARBFn(GLenum target) override; | |
233 void glEndTransformFeedbackFn(void) override; | 230 void glEndTransformFeedbackFn(void) override; |
234 GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override; | 231 GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override; |
235 void glFinishFn(void) override; | 232 void glFinishFn(void) override; |
236 void glFinishFenceAPPLEFn(GLuint fence) override; | 233 void glFinishFenceAPPLEFn(GLuint fence) override; |
237 void glFinishFenceNVFn(GLuint fence) override; | 234 void glFinishFenceNVFn(GLuint fence) override; |
238 void glFlushFn(void) override; | 235 void glFlushFn(void) override; |
239 void glFlushMappedBufferRangeFn(GLenum target, | 236 void glFlushMappedBufferRangeFn(GLenum target, |
240 GLintptr offset, | 237 GLintptr offset, |
241 GLsizeiptr length) override; | 238 GLsizeiptr length) override; |
242 void glFramebufferRenderbufferEXTFn(GLenum target, | 239 void glFramebufferRenderbufferEXTFn(GLenum target, |
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265 GLuint texture, | 262 GLuint texture, |
266 GLint level, | 263 GLint level, |
267 GLint layer) override; | 264 GLint layer) override; |
268 void glFrontFaceFn(GLenum mode) override; | 265 void glFrontFaceFn(GLenum mode) override; |
269 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override; | 266 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override; |
270 void glGenerateMipmapEXTFn(GLenum target) override; | 267 void glGenerateMipmapEXTFn(GLenum target) override; |
271 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; | 268 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; |
272 void glGenFencesNVFn(GLsizei n, GLuint* fences) override; | 269 void glGenFencesNVFn(GLsizei n, GLuint* fences) override; |
273 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; | 270 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; |
274 void glGenQueriesFn(GLsizei n, GLuint* ids) override; | 271 void glGenQueriesFn(GLsizei n, GLuint* ids) override; |
275 void glGenQueriesARBFn(GLsizei n, GLuint* ids) override; | |
276 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; | 272 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; |
277 void glGenSamplersFn(GLsizei n, GLuint* samplers) override; | 273 void glGenSamplersFn(GLsizei n, GLuint* samplers) override; |
278 void glGenTexturesFn(GLsizei n, GLuint* textures) override; | 274 void glGenTexturesFn(GLsizei n, GLuint* textures) override; |
279 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override; | 275 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override; |
280 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override; | 276 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override; |
281 void glGetActiveAttribFn(GLuint program, | 277 void glGetActiveAttribFn(GLuint program, |
282 GLuint index, | 278 GLuint index, |
283 GLsizei bufsize, | 279 GLsizei bufsize, |
284 GLsizei* length, | 280 GLsizei* length, |
285 GLint* size, | 281 GLint* size, |
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340 GLvoid* binary) override; | 336 GLvoid* binary) override; |
341 void glGetProgramInfoLogFn(GLuint program, | 337 void glGetProgramInfoLogFn(GLuint program, |
342 GLsizei bufsize, | 338 GLsizei bufsize, |
343 GLsizei* length, | 339 GLsizei* length, |
344 char* infolog) override; | 340 char* infolog) override; |
345 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override; | 341 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override; |
346 GLint glGetProgramResourceLocationFn(GLuint program, | 342 GLint glGetProgramResourceLocationFn(GLuint program, |
347 GLenum programInterface, | 343 GLenum programInterface, |
348 const char* name) override; | 344 const char* name) override; |
349 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override; | 345 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override; |
350 void glGetQueryivARBFn(GLenum target, GLenum pname, GLint* params) override; | |
351 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override; | 346 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override; |
352 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override; | 347 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override; |
353 void glGetQueryObjectivARBFn(GLuint id, GLenum pname, GLint* params) override; | |
354 void glGetQueryObjectui64vFn(GLuint id, | 348 void glGetQueryObjectui64vFn(GLuint id, |
355 GLenum pname, | 349 GLenum pname, |
356 GLuint64* params) override; | 350 GLuint64* params) override; |
357 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override; | 351 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override; |
358 void glGetQueryObjectuivARBFn(GLuint id, GLenum pname, GLuint* params) override; | |
359 void glGetRenderbufferParameterivEXTFn(GLenum target, | 352 void glGetRenderbufferParameterivEXTFn(GLenum target, |
360 GLenum pname, | 353 GLenum pname, |
361 GLint* params) override; | 354 GLint* params) override; |
362 void glGetSamplerParameterfvFn(GLuint sampler, | 355 void glGetSamplerParameterfvFn(GLuint sampler, |
363 GLenum pname, | 356 GLenum pname, |
364 GLfloat* params) override; | 357 GLfloat* params) override; |
365 void glGetSamplerParameterivFn(GLuint sampler, | 358 void glGetSamplerParameterivFn(GLuint sampler, |
366 GLenum pname, | 359 GLenum pname, |
367 GLint* params) override; | 360 GLint* params) override; |
368 void glGetShaderInfoLogFn(GLuint shader, | 361 void glGetShaderInfoLogFn(GLuint shader, |
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436 GLint y, | 429 GLint y, |
437 GLint width, | 430 GLint width, |
438 GLint height) override; | 431 GLint height) override; |
439 GLboolean glIsBufferFn(GLuint buffer) override; | 432 GLboolean glIsBufferFn(GLuint buffer) override; |
440 GLboolean glIsEnabledFn(GLenum cap) override; | 433 GLboolean glIsEnabledFn(GLenum cap) override; |
441 GLboolean glIsFenceAPPLEFn(GLuint fence) override; | 434 GLboolean glIsFenceAPPLEFn(GLuint fence) override; |
442 GLboolean glIsFenceNVFn(GLuint fence) override; | 435 GLboolean glIsFenceNVFn(GLuint fence) override; |
443 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; | 436 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; |
444 GLboolean glIsProgramFn(GLuint program) override; | 437 GLboolean glIsProgramFn(GLuint program) override; |
445 GLboolean glIsQueryFn(GLuint query) override; | 438 GLboolean glIsQueryFn(GLuint query) override; |
446 GLboolean glIsQueryARBFn(GLuint query) override; | |
447 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; | 439 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; |
448 GLboolean glIsSamplerFn(GLuint sampler) override; | 440 GLboolean glIsSamplerFn(GLuint sampler) override; |
449 GLboolean glIsShaderFn(GLuint shader) override; | 441 GLboolean glIsShaderFn(GLuint shader) override; |
450 GLboolean glIsSyncFn(GLsync sync) override; | 442 GLboolean glIsSyncFn(GLsync sync) override; |
451 GLboolean glIsTextureFn(GLuint texture) override; | 443 GLboolean glIsTextureFn(GLuint texture) override; |
452 GLboolean glIsTransformFeedbackFn(GLuint id) override; | 444 GLboolean glIsTransformFeedbackFn(GLuint id) override; |
453 GLboolean glIsVertexArrayOESFn(GLuint array) override; | 445 GLboolean glIsVertexArrayOESFn(GLuint array) override; |
454 void glLineWidthFn(GLfloat width) override; | 446 void glLineWidthFn(GLfloat width) override; |
455 void glLinkProgramFn(GLuint program) override; | 447 void glLinkProgramFn(GLuint program) override; |
456 void* glMapBufferFn(GLenum target, GLenum access) override; | 448 void* glMapBufferFn(GLenum target, GLenum access) override; |
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699 GLsizei stride, | 691 GLsizei stride, |
700 const void* ptr) override; | 692 const void* ptr) override; |
701 void glVertexAttribPointerFn(GLuint indx, | 693 void glVertexAttribPointerFn(GLuint indx, |
702 GLint size, | 694 GLint size, |
703 GLenum type, | 695 GLenum type, |
704 GLboolean normalized, | 696 GLboolean normalized, |
705 GLsizei stride, | 697 GLsizei stride, |
706 const void* ptr) override; | 698 const void* ptr) override; |
707 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; | 699 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; |
708 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; | 700 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; |
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