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Side by Side Diff: ui/gl/gl_bindings_api_autogen_gl.h

Issue 1013463003: Update from https://crrev.com/320931 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 void glActiveTextureFn(GLenum texture) override; 11 void glActiveTextureFn(GLenum texture) override;
12 void glAttachShaderFn(GLuint program, GLuint shader) override; 12 void glAttachShaderFn(GLuint program, GLuint shader) override;
13 void glBeginQueryFn(GLenum target, GLuint id) override; 13 void glBeginQueryFn(GLenum target, GLuint id) override;
14 void glBeginQueryARBFn(GLenum target, GLuint id) override;
15 void glBeginTransformFeedbackFn(GLenum primitiveMode) override; 14 void glBeginTransformFeedbackFn(GLenum primitiveMode) override;
16 void glBindAttribLocationFn(GLuint program, 15 void glBindAttribLocationFn(GLuint program,
17 GLuint index, 16 GLuint index,
18 const char* name) override; 17 const char* name) override;
19 void glBindBufferFn(GLenum target, GLuint buffer) override; 18 void glBindBufferFn(GLenum target, GLuint buffer) override;
20 void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override; 19 void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override;
21 void glBindBufferRangeFn(GLenum target, 20 void glBindBufferRangeFn(GLenum target,
22 GLuint index, 21 GLuint index,
23 GLuint buffer, 22 GLuint buffer,
24 GLintptr offset, 23 GLintptr offset,
(...skipping 149 matching lines...) Expand 10 before | Expand all | Expand 10 after
174 GLsizei height) override; 173 GLsizei height) override;
175 GLuint glCreateProgramFn(void) override; 174 GLuint glCreateProgramFn(void) override;
176 GLuint glCreateShaderFn(GLenum type) override; 175 GLuint glCreateShaderFn(GLenum type) override;
177 void glCullFaceFn(GLenum mode) override; 176 void glCullFaceFn(GLenum mode) override;
178 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override; 177 void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override;
179 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override; 178 void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override;
180 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override; 179 void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override;
181 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override; 180 void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override;
182 void glDeleteProgramFn(GLuint program) override; 181 void glDeleteProgramFn(GLuint program) override;
183 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override; 182 void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override;
184 void glDeleteQueriesARBFn(GLsizei n, const GLuint* ids) override;
185 void glDeleteRenderbuffersEXTFn(GLsizei n, 183 void glDeleteRenderbuffersEXTFn(GLsizei n,
186 const GLuint* renderbuffers) override; 184 const GLuint* renderbuffers) override;
187 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override; 185 void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override;
188 void glDeleteShaderFn(GLuint shader) override; 186 void glDeleteShaderFn(GLuint shader) override;
189 void glDeleteSyncFn(GLsync sync) override; 187 void glDeleteSyncFn(GLsync sync) override;
190 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override; 188 void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override;
191 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override; 189 void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override;
192 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override; 190 void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override;
193 void glDepthFuncFn(GLenum func) override; 191 void glDepthFuncFn(GLenum func) override;
194 void glDepthMaskFn(GLboolean flag) override; 192 void glDepthMaskFn(GLboolean flag) override;
(...skipping 27 matching lines...) Expand all
222 GLsizei count, 220 GLsizei count,
223 GLenum type, 221 GLenum type,
224 const void* indices) override; 222 const void* indices) override;
225 void glEGLImageTargetRenderbufferStorageOESFn(GLenum target, 223 void glEGLImageTargetRenderbufferStorageOESFn(GLenum target,
226 GLeglImageOES image) override; 224 GLeglImageOES image) override;
227 void glEGLImageTargetTexture2DOESFn(GLenum target, 225 void glEGLImageTargetTexture2DOESFn(GLenum target,
228 GLeglImageOES image) override; 226 GLeglImageOES image) override;
229 void glEnableFn(GLenum cap) override; 227 void glEnableFn(GLenum cap) override;
230 void glEnableVertexAttribArrayFn(GLuint index) override; 228 void glEnableVertexAttribArrayFn(GLuint index) override;
231 void glEndQueryFn(GLenum target) override; 229 void glEndQueryFn(GLenum target) override;
232 void glEndQueryARBFn(GLenum target) override;
233 void glEndTransformFeedbackFn(void) override; 230 void glEndTransformFeedbackFn(void) override;
234 GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override; 231 GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override;
235 void glFinishFn(void) override; 232 void glFinishFn(void) override;
236 void glFinishFenceAPPLEFn(GLuint fence) override; 233 void glFinishFenceAPPLEFn(GLuint fence) override;
237 void glFinishFenceNVFn(GLuint fence) override; 234 void glFinishFenceNVFn(GLuint fence) override;
238 void glFlushFn(void) override; 235 void glFlushFn(void) override;
239 void glFlushMappedBufferRangeFn(GLenum target, 236 void glFlushMappedBufferRangeFn(GLenum target,
240 GLintptr offset, 237 GLintptr offset,
241 GLsizeiptr length) override; 238 GLsizeiptr length) override;
242 void glFramebufferRenderbufferEXTFn(GLenum target, 239 void glFramebufferRenderbufferEXTFn(GLenum target,
(...skipping 22 matching lines...) Expand all
265 GLuint texture, 262 GLuint texture,
266 GLint level, 263 GLint level,
267 GLint layer) override; 264 GLint layer) override;
268 void glFrontFaceFn(GLenum mode) override; 265 void glFrontFaceFn(GLenum mode) override;
269 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override; 266 void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override;
270 void glGenerateMipmapEXTFn(GLenum target) override; 267 void glGenerateMipmapEXTFn(GLenum target) override;
271 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override; 268 void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override;
272 void glGenFencesNVFn(GLsizei n, GLuint* fences) override; 269 void glGenFencesNVFn(GLsizei n, GLuint* fences) override;
273 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override; 270 void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override;
274 void glGenQueriesFn(GLsizei n, GLuint* ids) override; 271 void glGenQueriesFn(GLsizei n, GLuint* ids) override;
275 void glGenQueriesARBFn(GLsizei n, GLuint* ids) override;
276 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override; 272 void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override;
277 void glGenSamplersFn(GLsizei n, GLuint* samplers) override; 273 void glGenSamplersFn(GLsizei n, GLuint* samplers) override;
278 void glGenTexturesFn(GLsizei n, GLuint* textures) override; 274 void glGenTexturesFn(GLsizei n, GLuint* textures) override;
279 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override; 275 void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override;
280 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override; 276 void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override;
281 void glGetActiveAttribFn(GLuint program, 277 void glGetActiveAttribFn(GLuint program,
282 GLuint index, 278 GLuint index,
283 GLsizei bufsize, 279 GLsizei bufsize,
284 GLsizei* length, 280 GLsizei* length,
285 GLint* size, 281 GLint* size,
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
340 GLvoid* binary) override; 336 GLvoid* binary) override;
341 void glGetProgramInfoLogFn(GLuint program, 337 void glGetProgramInfoLogFn(GLuint program,
342 GLsizei bufsize, 338 GLsizei bufsize,
343 GLsizei* length, 339 GLsizei* length,
344 char* infolog) override; 340 char* infolog) override;
345 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override; 341 void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override;
346 GLint glGetProgramResourceLocationFn(GLuint program, 342 GLint glGetProgramResourceLocationFn(GLuint program,
347 GLenum programInterface, 343 GLenum programInterface,
348 const char* name) override; 344 const char* name) override;
349 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override; 345 void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override;
350 void glGetQueryivARBFn(GLenum target, GLenum pname, GLint* params) override;
351 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override; 346 void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override;
352 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override; 347 void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override;
353 void glGetQueryObjectivARBFn(GLuint id, GLenum pname, GLint* params) override;
354 void glGetQueryObjectui64vFn(GLuint id, 348 void glGetQueryObjectui64vFn(GLuint id,
355 GLenum pname, 349 GLenum pname,
356 GLuint64* params) override; 350 GLuint64* params) override;
357 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override; 351 void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override;
358 void glGetQueryObjectuivARBFn(GLuint id, GLenum pname, GLuint* params) override;
359 void glGetRenderbufferParameterivEXTFn(GLenum target, 352 void glGetRenderbufferParameterivEXTFn(GLenum target,
360 GLenum pname, 353 GLenum pname,
361 GLint* params) override; 354 GLint* params) override;
362 void glGetSamplerParameterfvFn(GLuint sampler, 355 void glGetSamplerParameterfvFn(GLuint sampler,
363 GLenum pname, 356 GLenum pname,
364 GLfloat* params) override; 357 GLfloat* params) override;
365 void glGetSamplerParameterivFn(GLuint sampler, 358 void glGetSamplerParameterivFn(GLuint sampler,
366 GLenum pname, 359 GLenum pname,
367 GLint* params) override; 360 GLint* params) override;
368 void glGetShaderInfoLogFn(GLuint shader, 361 void glGetShaderInfoLogFn(GLuint shader,
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
436 GLint y, 429 GLint y,
437 GLint width, 430 GLint width,
438 GLint height) override; 431 GLint height) override;
439 GLboolean glIsBufferFn(GLuint buffer) override; 432 GLboolean glIsBufferFn(GLuint buffer) override;
440 GLboolean glIsEnabledFn(GLenum cap) override; 433 GLboolean glIsEnabledFn(GLenum cap) override;
441 GLboolean glIsFenceAPPLEFn(GLuint fence) override; 434 GLboolean glIsFenceAPPLEFn(GLuint fence) override;
442 GLboolean glIsFenceNVFn(GLuint fence) override; 435 GLboolean glIsFenceNVFn(GLuint fence) override;
443 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override; 436 GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override;
444 GLboolean glIsProgramFn(GLuint program) override; 437 GLboolean glIsProgramFn(GLuint program) override;
445 GLboolean glIsQueryFn(GLuint query) override; 438 GLboolean glIsQueryFn(GLuint query) override;
446 GLboolean glIsQueryARBFn(GLuint query) override;
447 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override; 439 GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override;
448 GLboolean glIsSamplerFn(GLuint sampler) override; 440 GLboolean glIsSamplerFn(GLuint sampler) override;
449 GLboolean glIsShaderFn(GLuint shader) override; 441 GLboolean glIsShaderFn(GLuint shader) override;
450 GLboolean glIsSyncFn(GLsync sync) override; 442 GLboolean glIsSyncFn(GLsync sync) override;
451 GLboolean glIsTextureFn(GLuint texture) override; 443 GLboolean glIsTextureFn(GLuint texture) override;
452 GLboolean glIsTransformFeedbackFn(GLuint id) override; 444 GLboolean glIsTransformFeedbackFn(GLuint id) override;
453 GLboolean glIsVertexArrayOESFn(GLuint array) override; 445 GLboolean glIsVertexArrayOESFn(GLuint array) override;
454 void glLineWidthFn(GLfloat width) override; 446 void glLineWidthFn(GLfloat width) override;
455 void glLinkProgramFn(GLuint program) override; 447 void glLinkProgramFn(GLuint program) override;
456 void* glMapBufferFn(GLenum target, GLenum access) override; 448 void* glMapBufferFn(GLenum target, GLenum access) override;
(...skipping 242 matching lines...) Expand 10 before | Expand all | Expand 10 after
699 GLsizei stride, 691 GLsizei stride,
700 const void* ptr) override; 692 const void* ptr) override;
701 void glVertexAttribPointerFn(GLuint indx, 693 void glVertexAttribPointerFn(GLuint indx,
702 GLint size, 694 GLint size,
703 GLenum type, 695 GLenum type,
704 GLboolean normalized, 696 GLboolean normalized,
705 GLsizei stride, 697 GLsizei stride,
706 const void* ptr) override; 698 const void* ptr) override;
707 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override; 699 void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override;
708 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override; 700 GLenum glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override;
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