DescriptionDisable GL_MULTISAMPLE when it's not being used
Updates Gr to disable GL_MULTISAMPLE when drawing to an aliased render
target. This is an important step for NV_framebuffer_mixed_samples,
where just because the color buffer isn't multisampled doesn't mean
other stages in the graphics pipeline aren't. It also removes the need
for the "isLineDraw" workaround that was in GrGLGpu::flushHWAAState.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/d0a840d4d8bb6ebc9981cc331b1b231a6c6e0928
Patch Set 1 #Patch Set 2 : rebase #
Messages
Total messages: 13 (6 generated)
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