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Unified Diff: sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
diff --git a/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h b/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
deleted file mode 100644
index 0590721aac0f12d545465c2b2fd9991e9c9acada..0000000000000000000000000000000000000000
--- a/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (c) 2012, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
-#define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
-
-#include "sky/engine/tonic/dart_wrappable.h"
-#include "sky/engine/platform/graphics/GraphicsTypes3D.h"
-#include "sky/engine/platform/heap/Handle.h"
-#include "sky/engine/wtf/PassRefPtr.h"
-#include "sky/engine/wtf/RefCounted.h"
-
-namespace blink {
-
-class WebGLShaderPrecisionFormat final : public RefCounted<WebGLShaderPrecisionFormat>, public DartWrappable {
- DEFINE_WRAPPERTYPEINFO();
-public:
- static PassRefPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision);
-
- GLint rangeMin() const;
- GLint rangeMax() const;
- GLint precision() const;
-
-private:
- WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision);
-
- GLint m_rangeMin;
- GLint m_rangeMax;
- GLint m_precision;
-};
-
-} // namespace blink
-
-#endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
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