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| 1 /* | |
| 2 * Copyright (c) 2012, Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are | |
| 6 * met: | |
| 7 * * Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * * Redistributions in binary form must reproduce the above | |
| 10 * copyright notice, this list of conditions and the following disclaimer | |
| 11 * in the documentation and/or other materials provided with the | |
| 12 * distribution. | |
| 13 * | |
| 14 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 15 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 16 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 17 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 18 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 19 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 20 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 25 */ | |
| 26 | |
| 27 #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_ | |
| 28 #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_ | |
| 29 | |
| 30 #include "sky/engine/tonic/dart_wrappable.h" | |
| 31 #include "sky/engine/platform/graphics/GraphicsTypes3D.h" | |
| 32 #include "sky/engine/platform/heap/Handle.h" | |
| 33 #include "sky/engine/wtf/PassRefPtr.h" | |
| 34 #include "sky/engine/wtf/RefCounted.h" | |
| 35 | |
| 36 namespace blink { | |
| 37 | |
| 38 class WebGLShaderPrecisionFormat final : public RefCounted<WebGLShaderPrecisionF
ormat>, public DartWrappable { | |
| 39 DEFINE_WRAPPERTYPEINFO(); | |
| 40 public: | |
| 41 static PassRefPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint r
angeMax, GLint precision); | |
| 42 | |
| 43 GLint rangeMin() const; | |
| 44 GLint rangeMax() const; | |
| 45 GLint precision() const; | |
| 46 | |
| 47 private: | |
| 48 WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision); | |
| 49 | |
| 50 GLint m_rangeMin; | |
| 51 GLint m_rangeMax; | |
| 52 GLint m_precision; | |
| 53 }; | |
| 54 | |
| 55 } // namespace blink | |
| 56 | |
| 57 #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_ | |
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