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Side by Side Diff: sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h

Issue 1001913003: Remove <canvas> (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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1 /*
2 * Copyright (c) 2012, Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above
10 * copyright notice, this list of conditions and the following disclaimer
11 * in the documentation and/or other materials provided with the
12 * distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
15 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
16 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
17 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
18 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
19 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
20 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
28 #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
29
30 #include "sky/engine/tonic/dart_wrappable.h"
31 #include "sky/engine/platform/graphics/GraphicsTypes3D.h"
32 #include "sky/engine/platform/heap/Handle.h"
33 #include "sky/engine/wtf/PassRefPtr.h"
34 #include "sky/engine/wtf/RefCounted.h"
35
36 namespace blink {
37
38 class WebGLShaderPrecisionFormat final : public RefCounted<WebGLShaderPrecisionF ormat>, public DartWrappable {
39 DEFINE_WRAPPERTYPEINFO();
40 public:
41 static PassRefPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint r angeMax, GLint precision);
42
43 GLint rangeMin() const;
44 GLint rangeMax() const;
45 GLint precision() const;
46
47 private:
48 WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision);
49
50 GLint m_rangeMin;
51 GLint m_rangeMax;
52 GLint m_precision;
53 };
54
55 } // namespace blink
56
57 #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
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