| Index: sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
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| diff --git a/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h b/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
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| deleted file mode 100644
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| index 0590721aac0f12d545465c2b2fd9991e9c9acada..0000000000000000000000000000000000000000
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| --- a/sky/engine/core/html/canvas/WebGLShaderPrecisionFormat.h
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| +++ /dev/null
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| @@ -1,57 +0,0 @@
|
| -/*
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| - * Copyright (c) 2012, Google Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
|
| - * met:
|
| - * * Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
|
| -#define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
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| -
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| -#include "sky/engine/tonic/dart_wrappable.h"
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| -#include "sky/engine/platform/graphics/GraphicsTypes3D.h"
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| -#include "sky/engine/platform/heap/Handle.h"
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| -#include "sky/engine/wtf/PassRefPtr.h"
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| -#include "sky/engine/wtf/RefCounted.h"
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| -
|
| -namespace blink {
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| -
|
| -class WebGLShaderPrecisionFormat final : public RefCounted<WebGLShaderPrecisionFormat>, public DartWrappable {
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| - DEFINE_WRAPPERTYPEINFO();
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| -public:
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| - static PassRefPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision);
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| -
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| - GLint rangeMin() const;
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| - GLint rangeMax() const;
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| - GLint precision() const;
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| -
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| -private:
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| - WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precision);
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| -
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| - GLint m_rangeMin;
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| - GLint m_rangeMax;
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| - GLint m_precision;
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| -};
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| -
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| -} // namespace blink
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| -
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| -#endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLSHADERPRECISIONFORMAT_H_
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|
|