| Index: sky/engine/core/html/canvas/WebGLFramebuffer.h
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| diff --git a/sky/engine/core/html/canvas/WebGLFramebuffer.h b/sky/engine/core/html/canvas/WebGLFramebuffer.h
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| deleted file mode 100644
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| index bbd2d35f7a7116bafa6043b2b7df61511c58640e..0000000000000000000000000000000000000000
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| --- a/sky/engine/core/html/canvas/WebGLFramebuffer.h
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| +++ /dev/null
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| @@ -1,135 +0,0 @@
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| -/*
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| - * Copyright (C) 2009 Apple Inc. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
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| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| - * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| - * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_
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| -#define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_
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| -
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| -#include "sky/engine/tonic/dart_wrappable.h"
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| -#include "sky/engine/core/html/canvas/WebGLContextObject.h"
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| -#include "sky/engine/core/html/canvas/WebGLSharedObject.h"
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| -#include "sky/engine/wtf/HashMap.h"
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| -#include "sky/engine/wtf/PassRefPtr.h"
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| -#include "sky/engine/wtf/RefCounted.h"
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| -#include "sky/engine/wtf/Vector.h"
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| -
|
| -namespace blink {
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| -
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| -class WebGLRenderbuffer;
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| -class WebGLTexture;
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| -
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| -class WebGLFramebuffer final : public WebGLContextObject, public DartWrappable {
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| - DEFINE_WRAPPERTYPEINFO();
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| -public:
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| - class WebGLAttachment : public RefCounted<WebGLAttachment> {
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| - public:
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| - virtual ~WebGLAttachment();
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| -
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| - virtual GLsizei width() const = 0;
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| - virtual GLsizei height() const = 0;
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| - virtual GLenum format() const = 0;
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| - // For texture attachment, type() returns the type of the attached texture.
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| - // For renderbuffer attachment, the type of the renderbuffer may vary with GL implementation.
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| - // To avoid confusion, it would be better to not implement type() for renderbuffer attachment and
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| - // we should always use the internalformat of the renderbuffer and avoid using type() API.
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| - virtual GLenum type() const = 0;
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| - virtual WebGLSharedObject* object() const = 0;
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| - virtual bool isSharedObject(WebGLSharedObject*) const = 0;
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| - virtual bool valid() const = 0;
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| - virtual void onDetached(blink::WebGraphicsContext3D*) = 0;
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| - virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) = 0;
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| - virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) = 0;
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| -
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| - protected:
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| - WebGLAttachment();
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| - };
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| -
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| - virtual ~WebGLFramebuffer();
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| -
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| - static PassRefPtr<WebGLFramebuffer> create(WebGLRenderingContextBase*);
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| -
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| - void setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, WebGLTexture*, GLint level);
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| - void setAttachmentForBoundFramebuffer(GLenum attachment, WebGLRenderbuffer*);
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| - // If an object is attached to the currently bound framebuffer, remove it.
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| - void removeAttachmentFromBoundFramebuffer(WebGLSharedObject*);
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| - // If a given attachment point for the currently bound framebuffer is not null, remove the attached object.
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| - void removeAttachmentFromBoundFramebuffer(GLenum);
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| - WebGLSharedObject* getAttachmentObject(GLenum) const;
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| -
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| - GLenum colorBufferFormat() const;
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| -
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| - // This should always be called before drawArray, drawElements, clear,
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| - // readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is
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| - // currently bound.
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| - // Return false if the framebuffer is incomplete.
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| - bool onAccess(blink::WebGraphicsContext3D*, const char** reason);
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| -
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| - // Software version of glCheckFramebufferStatus(), except that when
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| - // FRAMEBUFFER_COMPLETE is returned, it is still possible for
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| - // glCheckFramebufferStatus() to return FRAMEBUFFER_UNSUPPORTED,
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| - // depending on hardware implementation.
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| - GLenum checkStatus(const char** reason) const;
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| -
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| - bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; }
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| -
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| - void setHasEverBeenBound() { m_hasEverBeenBound = true; }
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| -
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| - bool hasStencilBuffer() const;
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| -
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| - // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug.
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| - void drawBuffers(const Vector<GLenum>& bufs);
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| -
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| - GLenum getDrawBuffer(GLenum);
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| -
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| -protected:
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| - explicit WebGLFramebuffer(WebGLRenderingContextBase*);
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| -
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| - virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject) override;
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| -
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| -private:
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| - WebGLAttachment* getAttachment(GLenum) const;
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| - bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment, const char** reason) const;
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| -
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| - // Check if the framebuffer is currently bound.
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| - bool isBound() const;
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| -
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| - // attach 'attachment' at 'attachmentPoint'.
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| - void attach(GLenum attachment, GLenum attachmentPoint);
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| -
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| - // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment.
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| - void drawBuffersIfNecessary(bool force);
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| -
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| - typedef HashMap<GLenum, RefPtr<WebGLAttachment> > AttachmentMap;
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| -
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| - AttachmentMap m_attachments;
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| -
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| - bool m_hasEverBeenBound;
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| -
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| - Vector<GLenum> m_drawBuffers;
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| - Vector<GLenum> m_filteredDrawBuffers;
|
| -};
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| -
|
| -} // namespace blink
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| -
|
| -#endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_
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