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1 /* | |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 */ | |
25 | |
26 #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_ | |
27 #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_ | |
28 | |
29 #include "sky/engine/tonic/dart_wrappable.h" | |
30 #include "sky/engine/core/html/canvas/WebGLContextObject.h" | |
31 #include "sky/engine/core/html/canvas/WebGLSharedObject.h" | |
32 #include "sky/engine/wtf/HashMap.h" | |
33 #include "sky/engine/wtf/PassRefPtr.h" | |
34 #include "sky/engine/wtf/RefCounted.h" | |
35 #include "sky/engine/wtf/Vector.h" | |
36 | |
37 namespace blink { | |
38 | |
39 class WebGLRenderbuffer; | |
40 class WebGLTexture; | |
41 | |
42 class WebGLFramebuffer final : public WebGLContextObject, public DartWrappable { | |
43 DEFINE_WRAPPERTYPEINFO(); | |
44 public: | |
45 class WebGLAttachment : public RefCounted<WebGLAttachment> { | |
46 public: | |
47 virtual ~WebGLAttachment(); | |
48 | |
49 virtual GLsizei width() const = 0; | |
50 virtual GLsizei height() const = 0; | |
51 virtual GLenum format() const = 0; | |
52 // For texture attachment, type() returns the type of the attached textu
re. | |
53 // For renderbuffer attachment, the type of the renderbuffer may vary wi
th GL implementation. | |
54 // To avoid confusion, it would be better to not implement type() for re
nderbuffer attachment and | |
55 // we should always use the internalformat of the renderbuffer and avoid
using type() API. | |
56 virtual GLenum type() const = 0; | |
57 virtual WebGLSharedObject* object() const = 0; | |
58 virtual bool isSharedObject(WebGLSharedObject*) const = 0; | |
59 virtual bool valid() const = 0; | |
60 virtual void onDetached(blink::WebGraphicsContext3D*) = 0; | |
61 virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) = 0
; | |
62 virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) =
0; | |
63 | |
64 protected: | |
65 WebGLAttachment(); | |
66 }; | |
67 | |
68 virtual ~WebGLFramebuffer(); | |
69 | |
70 static PassRefPtr<WebGLFramebuffer> create(WebGLRenderingContextBase*); | |
71 | |
72 void setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, W
ebGLTexture*, GLint level); | |
73 void setAttachmentForBoundFramebuffer(GLenum attachment, WebGLRenderbuffer*)
; | |
74 // If an object is attached to the currently bound framebuffer, remove it. | |
75 void removeAttachmentFromBoundFramebuffer(WebGLSharedObject*); | |
76 // If a given attachment point for the currently bound framebuffer is not nu
ll, remove the attached object. | |
77 void removeAttachmentFromBoundFramebuffer(GLenum); | |
78 WebGLSharedObject* getAttachmentObject(GLenum) const; | |
79 | |
80 GLenum colorBufferFormat() const; | |
81 | |
82 // This should always be called before drawArray, drawElements, clear, | |
83 // readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is | |
84 // currently bound. | |
85 // Return false if the framebuffer is incomplete. | |
86 bool onAccess(blink::WebGraphicsContext3D*, const char** reason); | |
87 | |
88 // Software version of glCheckFramebufferStatus(), except that when | |
89 // FRAMEBUFFER_COMPLETE is returned, it is still possible for | |
90 // glCheckFramebufferStatus() to return FRAMEBUFFER_UNSUPPORTED, | |
91 // depending on hardware implementation. | |
92 GLenum checkStatus(const char** reason) const; | |
93 | |
94 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | |
95 | |
96 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | |
97 | |
98 bool hasStencilBuffer() const; | |
99 | |
100 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. | |
101 void drawBuffers(const Vector<GLenum>& bufs); | |
102 | |
103 GLenum getDrawBuffer(GLenum); | |
104 | |
105 protected: | |
106 explicit WebGLFramebuffer(WebGLRenderingContextBase*); | |
107 | |
108 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject
) override; | |
109 | |
110 private: | |
111 WebGLAttachment* getAttachment(GLenum) const; | |
112 bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment
, const char** reason) const; | |
113 | |
114 // Check if the framebuffer is currently bound. | |
115 bool isBound() const; | |
116 | |
117 // attach 'attachment' at 'attachmentPoint'. | |
118 void attach(GLenum attachment, GLenum attachmentPoint); | |
119 | |
120 // Check if a new drawBuffers call should be issued. This is called when we
add or remove an attachment. | |
121 void drawBuffersIfNecessary(bool force); | |
122 | |
123 typedef HashMap<GLenum, RefPtr<WebGLAttachment> > AttachmentMap; | |
124 | |
125 AttachmentMap m_attachments; | |
126 | |
127 bool m_hasEverBeenBound; | |
128 | |
129 Vector<GLenum> m_drawBuffers; | |
130 Vector<GLenum> m_filteredDrawBuffers; | |
131 }; | |
132 | |
133 } // namespace blink | |
134 | |
135 #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_ | |
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