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| 1 /* | |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * 1. Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | |
| 10 * notice, this list of conditions and the following disclaimer in the | |
| 11 * documentation and/or other materials provided with the distribution. | |
| 12 * | |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
| 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
| 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
| 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
| 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
| 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 24 */ | |
| 25 | |
| 26 #ifndef SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_ | |
| 27 #define SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_ | |
| 28 | |
| 29 #include "sky/engine/tonic/dart_wrappable.h" | |
| 30 #include "sky/engine/core/html/canvas/WebGLContextObject.h" | |
| 31 #include "sky/engine/core/html/canvas/WebGLSharedObject.h" | |
| 32 #include "sky/engine/wtf/HashMap.h" | |
| 33 #include "sky/engine/wtf/PassRefPtr.h" | |
| 34 #include "sky/engine/wtf/RefCounted.h" | |
| 35 #include "sky/engine/wtf/Vector.h" | |
| 36 | |
| 37 namespace blink { | |
| 38 | |
| 39 class WebGLRenderbuffer; | |
| 40 class WebGLTexture; | |
| 41 | |
| 42 class WebGLFramebuffer final : public WebGLContextObject, public DartWrappable { | |
| 43 DEFINE_WRAPPERTYPEINFO(); | |
| 44 public: | |
| 45 class WebGLAttachment : public RefCounted<WebGLAttachment> { | |
| 46 public: | |
| 47 virtual ~WebGLAttachment(); | |
| 48 | |
| 49 virtual GLsizei width() const = 0; | |
| 50 virtual GLsizei height() const = 0; | |
| 51 virtual GLenum format() const = 0; | |
| 52 // For texture attachment, type() returns the type of the attached textu
re. | |
| 53 // For renderbuffer attachment, the type of the renderbuffer may vary wi
th GL implementation. | |
| 54 // To avoid confusion, it would be better to not implement type() for re
nderbuffer attachment and | |
| 55 // we should always use the internalformat of the renderbuffer and avoid
using type() API. | |
| 56 virtual GLenum type() const = 0; | |
| 57 virtual WebGLSharedObject* object() const = 0; | |
| 58 virtual bool isSharedObject(WebGLSharedObject*) const = 0; | |
| 59 virtual bool valid() const = 0; | |
| 60 virtual void onDetached(blink::WebGraphicsContext3D*) = 0; | |
| 61 virtual void attach(blink::WebGraphicsContext3D*, GLenum attachment) = 0
; | |
| 62 virtual void unattach(blink::WebGraphicsContext3D*, GLenum attachment) =
0; | |
| 63 | |
| 64 protected: | |
| 65 WebGLAttachment(); | |
| 66 }; | |
| 67 | |
| 68 virtual ~WebGLFramebuffer(); | |
| 69 | |
| 70 static PassRefPtr<WebGLFramebuffer> create(WebGLRenderingContextBase*); | |
| 71 | |
| 72 void setAttachmentForBoundFramebuffer(GLenum attachment, GLenum texTarget, W
ebGLTexture*, GLint level); | |
| 73 void setAttachmentForBoundFramebuffer(GLenum attachment, WebGLRenderbuffer*)
; | |
| 74 // If an object is attached to the currently bound framebuffer, remove it. | |
| 75 void removeAttachmentFromBoundFramebuffer(WebGLSharedObject*); | |
| 76 // If a given attachment point for the currently bound framebuffer is not nu
ll, remove the attached object. | |
| 77 void removeAttachmentFromBoundFramebuffer(GLenum); | |
| 78 WebGLSharedObject* getAttachmentObject(GLenum) const; | |
| 79 | |
| 80 GLenum colorBufferFormat() const; | |
| 81 | |
| 82 // This should always be called before drawArray, drawElements, clear, | |
| 83 // readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is | |
| 84 // currently bound. | |
| 85 // Return false if the framebuffer is incomplete. | |
| 86 bool onAccess(blink::WebGraphicsContext3D*, const char** reason); | |
| 87 | |
| 88 // Software version of glCheckFramebufferStatus(), except that when | |
| 89 // FRAMEBUFFER_COMPLETE is returned, it is still possible for | |
| 90 // glCheckFramebufferStatus() to return FRAMEBUFFER_UNSUPPORTED, | |
| 91 // depending on hardware implementation. | |
| 92 GLenum checkStatus(const char** reason) const; | |
| 93 | |
| 94 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | |
| 95 | |
| 96 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | |
| 97 | |
| 98 bool hasStencilBuffer() const; | |
| 99 | |
| 100 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. | |
| 101 void drawBuffers(const Vector<GLenum>& bufs); | |
| 102 | |
| 103 GLenum getDrawBuffer(GLenum); | |
| 104 | |
| 105 protected: | |
| 106 explicit WebGLFramebuffer(WebGLRenderingContextBase*); | |
| 107 | |
| 108 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject
) override; | |
| 109 | |
| 110 private: | |
| 111 WebGLAttachment* getAttachment(GLenum) const; | |
| 112 bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment
, const char** reason) const; | |
| 113 | |
| 114 // Check if the framebuffer is currently bound. | |
| 115 bool isBound() const; | |
| 116 | |
| 117 // attach 'attachment' at 'attachmentPoint'. | |
| 118 void attach(GLenum attachment, GLenum attachmentPoint); | |
| 119 | |
| 120 // Check if a new drawBuffers call should be issued. This is called when we
add or remove an attachment. | |
| 121 void drawBuffersIfNecessary(bool force); | |
| 122 | |
| 123 typedef HashMap<GLenum, RefPtr<WebGLAttachment> > AttachmentMap; | |
| 124 | |
| 125 AttachmentMap m_attachments; | |
| 126 | |
| 127 bool m_hasEverBeenBound; | |
| 128 | |
| 129 Vector<GLenum> m_drawBuffers; | |
| 130 Vector<GLenum> m_filteredDrawBuffers; | |
| 131 }; | |
| 132 | |
| 133 } // namespace blink | |
| 134 | |
| 135 #endif // SKY_ENGINE_CORE_HTML_CANVAS_WEBGLFRAMEBUFFER_H_ | |
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