| Index: src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| diff --git a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| index fc7fe54501e6bda8b71a649e23f6bcd9f5a3e94d..2309edf064e2143550f4dff25fff65ef078f7085 100755
|
| --- a/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| +++ b/src/gpu/effects/GrDistanceFieldTextureEffect.cpp
|
| @@ -17,7 +17,7 @@
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
|
|
| // Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2
|
| -#define SK_DistanceFieldAAFactor "0.7071"
|
| +#define SK_DistanceFieldAAFactor "0.65"
|
|
|
| struct DistanceFieldBatchTracker {
|
| GrGPInput fInputColorType;
|
|
|