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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrDistanceFieldTextureEffect.h" | 8 #include "GrDistanceFieldTextureEffect.h" |
| 9 #include "GrFontAtlasSizes.h" | 9 #include "GrFontAtlasSizes.h" |
| 10 #include "GrInvariantOutput.h" | 10 #include "GrInvariantOutput.h" |
| 11 #include "GrTexture.h" | 11 #include "GrTexture.h" |
| 12 #include "SkDistanceFieldGen.h" | 12 #include "SkDistanceFieldGen.h" |
| 13 #include "gl/GrGLProcessor.h" | 13 #include "gl/GrGLProcessor.h" |
| 14 #include "gl/GrGLSL.h" | 14 #include "gl/GrGLSL.h" |
| 15 #include "gl/GrGLTexture.h" | 15 #include "gl/GrGLTexture.h" |
| 16 #include "gl/GrGLGeometryProcessor.h" | 16 #include "gl/GrGLGeometryProcessor.h" |
| 17 #include "gl/builders/GrGLProgramBuilder.h" | 17 #include "gl/builders/GrGLProgramBuilder.h" |
| 18 | 18 |
| 19 // Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/
2 | 19 // Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/
2 |
| 20 #define SK_DistanceFieldAAFactor "0.7071" | 20 #define SK_DistanceFieldAAFactor "0.65" |
| 21 | 21 |
| 22 struct DistanceFieldBatchTracker { | 22 struct DistanceFieldBatchTracker { |
| 23 GrGPInput fInputColorType; | 23 GrGPInput fInputColorType; |
| 24 GrColor fColor; | 24 GrColor fColor; |
| 25 bool fUsesLocalCoords; | 25 bool fUsesLocalCoords; |
| 26 }; | 26 }; |
| 27 | 27 |
| 28 class GrGLDistanceFieldTextureEffect : public GrGLGeometryProcessor { | 28 class GrGLDistanceFieldTextureEffect : public GrGLGeometryProcessor { |
| 29 public: | 29 public: |
| 30 GrGLDistanceFieldTextureEffect(const GrGeometryProcessor&, | 30 GrGLDistanceFieldTextureEffect(const GrGeometryProcessor&, |
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| 858 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; | 858 uint32_t flags = kUseLCD_DistanceFieldEffectFlag; |
| 859 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; | 859 flags |= random->nextBool() ? kUniformScale_DistanceFieldEffectMask : 0; |
| 860 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; | 860 flags |= random->nextBool() ? kBGR_DistanceFieldEffectFlag : 0; |
| 861 return GrDistanceFieldLCDTextureEffect::Create(GrRandomColor(random), | 861 return GrDistanceFieldLCDTextureEffect::Create(GrRandomColor(random), |
| 862 GrProcessorUnitTest::TestMatr
ix(random), | 862 GrProcessorUnitTest::TestMatr
ix(random), |
| 863 textures[texIdx], params, | 863 textures[texIdx], params, |
| 864 textures[texIdx2], params2, | 864 textures[texIdx2], params2, |
| 865 textColor, | 865 textColor, |
| 866 flags); | 866 flags); |
| 867 } | 867 } |
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