Chromium Code Reviews| Index: ui/gfx/screen.h |
| diff --git a/ui/gfx/screen.h b/ui/gfx/screen.h |
| index a451130216815d063dbf266deef258f4339dbebb..c9687e493feb4ea5556e3bcf682fa81549066389 100644 |
| --- a/ui/gfx/screen.h |
| +++ b/ui/gfx/screen.h |
| @@ -9,80 +9,62 @@ |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gfx/point.h" |
| #include "ui/gfx/rect.h" |
| -#include "ui/gfx/size.h" |
| namespace gfx { |
| +class Monitor; |
| +class ScreenImpl; |
| + |
| // A utility class for getting various info about screen size, monitors, |
| // cursor position, etc. |
| -// TODO(erikkay) add more of those methods here |
| class UI_EXPORT Screen { |
| public: |
| virtual ~Screen() {} |
| -#if defined(USE_ASH) |
| +#if defined(USE_AURA) |
| // Sets the instance to use. This takes owernship of |screen|, deleting the |
| // old instance. This is used on aura to avoid circular dependencies between |
| // ui and aura. |
| - static void SetInstance(Screen* screen); |
| + static void SetInstance(ScreenImpl* screen); |
| #endif |
| // Returns the current absolute position of the mouse pointer. |
| static gfx::Point GetCursorScreenPoint(); |
| - // Returns the work area of the monitor nearest the specified window. |
| - static gfx::Rect GetMonitorWorkAreaNearestWindow(gfx::NativeView view); |
| - |
| - // Returns the bounds of the monitor nearest the specified window. |
| - static gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view); |
| - |
| - // Returns the work area of the monitor nearest the specified point. |
| - static gfx::Rect GetMonitorWorkAreaNearestPoint(const gfx::Point& point); |
| - |
| - // Returns the monitor area (not the work area, but the complete bounds) of |
| - // the monitor nearest the specified point. |
| - static gfx::Rect GetMonitorAreaNearestPoint(const gfx::Point& point); |
| - |
| - // Returns the bounds of the work area of the primary monitor. |
| - static gfx::Rect GetPrimaryMonitorWorkArea(); |
| - |
| - // Returns the bounds of the primary monitor. |
| - static gfx::Rect GetPrimaryMonitorBounds(); |
| - |
| - // Returns the bounds of the work area of the monitor that most closely |
| - // intersects the provided bounds. |
| - static gfx::Rect GetMonitorWorkAreaMatching( |
| - const gfx::Rect& match_rect); |
| - |
| // Returns the window under the cursor. |
| static gfx::NativeWindow GetWindowAtCursorScreenPoint(); |
| - // Returns the dimensions of the primary monitor in pixels. |
| - static gfx::Size GetPrimaryMonitorSize(); |
| - |
| // Returns the number of monitors. |
| // Mirrored displays are excluded; this method is intended to return the |
| // number of distinct, usable displays. |
| static int GetNumMonitors(); |
| - protected: |
| - virtual gfx::Point GetCursorScreenPointImpl() = 0; |
| - virtual gfx::Rect GetMonitorWorkAreaNearestWindowImpl( |
| - gfx::NativeView view) = 0; |
| - virtual gfx::Rect GetMonitorAreaNearestWindowImpl( |
| - gfx::NativeView view) = 0; |
| - virtual gfx::Rect GetMonitorWorkAreaNearestPointImpl( |
| - const gfx::Point& point) = 0; |
| - virtual gfx::Rect GetMonitorAreaNearestPointImpl(const gfx::Point& point) = 0; |
| - virtual gfx::NativeWindow GetWindowAtCursorScreenPointImpl() = 0; |
| - virtual gfx::Size GetPrimaryMonitorSizeImpl() = 0; |
| - virtual int GetNumMonitorsImpl() = 0; |
| - |
| -private: |
| -#if defined(USE_AURA) |
| - // The singleton screen instance. Only used on aura. |
| - static Screen* instance_; |
| -#endif |
| + // Returns the monitor nearest the specified window in the |monitor_out| |
| + // parameter. |
| + static void GetMonitorNearestWindow(gfx::NativeView view, |
| + gfx::Monitor* monitor_out); |
| + |
| + // Returns the the monitor nearest the specified point in the |monitor_out| |
| + // parameter. |
| + static void GetMonitorNearestPoint(const gfx::Point& point, |
| + gfx::Monitor* monitor_out); |
|
Ben Goodger (Google)
2012/04/13 19:57:19
Now that I've seen all the call sites, I think thi
oshima
2012/04/13 21:18:41
Ok, will do that.
|
| + |
| + // Returns the bounds of the work area of the primary monitor in the |
| + // |monitor_out| parameter. |
| + static void GetPrimaryMonitor(gfx::Monitor* monitor_out); |
| + |
| + // Returns the monitor that most closely intersects the provided bounds |
| + // in the |monitor_out| parameter. |
| + static void GetMonitorMatching(const gfx::Rect& match_rect, |
| + gfx::Monitor* monitor_out); |
| + |
| + // Utility functions to get Monitor bounds/WorkArea bounds. |
| + static gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view); |
| + static gfx::Rect GetMonitorWorkAreaNearestWindow(gfx::NativeView view); |
| + static gfx::Rect GetMonitorAreaNearestPoint(const gfx::Point& point); |
| + static gfx::Rect GetMonitorWorkAreaNearestPoint(const gfx::Point& point); |
| + static gfx::Rect GetPrimaryMonitorBounds(); |
| + static gfx::Rect GetPrimaryMonitorWorkArea(); |
| }; |
| } // namespace gfx |