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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_SCREEN_H_ | 5 #ifndef UI_GFX_SCREEN_H_ |
| 6 #define UI_GFX_SCREEN_H_ | 6 #define UI_GFX_SCREEN_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "ui/gfx/native_widget_types.h" | 9 #include "ui/gfx/native_widget_types.h" |
| 10 #include "ui/gfx/point.h" | 10 #include "ui/gfx/point.h" |
| 11 #include "ui/gfx/rect.h" | 11 #include "ui/gfx/rect.h" |
| 12 #include "ui/gfx/size.h" | |
| 13 | 12 |
| 14 namespace gfx { | 13 namespace gfx { |
| 15 | 14 |
| 15 class Monitor; | |
| 16 class ScreenImpl; | |
| 17 | |
| 16 // A utility class for getting various info about screen size, monitors, | 18 // A utility class for getting various info about screen size, monitors, |
| 17 // cursor position, etc. | 19 // cursor position, etc. |
| 18 // TODO(erikkay) add more of those methods here | |
| 19 class UI_EXPORT Screen { | 20 class UI_EXPORT Screen { |
| 20 public: | 21 public: |
| 21 virtual ~Screen() {} | 22 virtual ~Screen() {} |
| 22 | 23 |
| 23 #if defined(USE_ASH) | 24 #if defined(USE_AURA) |
| 24 // Sets the instance to use. This takes owernship of |screen|, deleting the | 25 // Sets the instance to use. This takes owernship of |screen|, deleting the |
| 25 // old instance. This is used on aura to avoid circular dependencies between | 26 // old instance. This is used on aura to avoid circular dependencies between |
| 26 // ui and aura. | 27 // ui and aura. |
| 27 static void SetInstance(Screen* screen); | 28 static void SetInstance(ScreenImpl* screen); |
| 28 #endif | 29 #endif |
| 29 | 30 |
| 30 // Returns the current absolute position of the mouse pointer. | 31 // Returns the current absolute position of the mouse pointer. |
| 31 static gfx::Point GetCursorScreenPoint(); | 32 static gfx::Point GetCursorScreenPoint(); |
| 32 | 33 |
| 33 // Returns the work area of the monitor nearest the specified window. | |
| 34 static gfx::Rect GetMonitorWorkAreaNearestWindow(gfx::NativeView view); | |
| 35 | |
| 36 // Returns the bounds of the monitor nearest the specified window. | |
| 37 static gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view); | |
| 38 | |
| 39 // Returns the work area of the monitor nearest the specified point. | |
| 40 static gfx::Rect GetMonitorWorkAreaNearestPoint(const gfx::Point& point); | |
| 41 | |
| 42 // Returns the monitor area (not the work area, but the complete bounds) of | |
| 43 // the monitor nearest the specified point. | |
| 44 static gfx::Rect GetMonitorAreaNearestPoint(const gfx::Point& point); | |
| 45 | |
| 46 // Returns the bounds of the work area of the primary monitor. | |
| 47 static gfx::Rect GetPrimaryMonitorWorkArea(); | |
| 48 | |
| 49 // Returns the bounds of the primary monitor. | |
| 50 static gfx::Rect GetPrimaryMonitorBounds(); | |
| 51 | |
| 52 // Returns the bounds of the work area of the monitor that most closely | |
| 53 // intersects the provided bounds. | |
| 54 static gfx::Rect GetMonitorWorkAreaMatching( | |
| 55 const gfx::Rect& match_rect); | |
| 56 | |
| 57 // Returns the window under the cursor. | 34 // Returns the window under the cursor. |
| 58 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); | 35 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); |
| 59 | 36 |
| 60 // Returns the dimensions of the primary monitor in pixels. | |
| 61 static gfx::Size GetPrimaryMonitorSize(); | |
| 62 | |
| 63 // Returns the number of monitors. | 37 // Returns the number of monitors. |
| 64 // Mirrored displays are excluded; this method is intended to return the | 38 // Mirrored displays are excluded; this method is intended to return the |
| 65 // number of distinct, usable displays. | 39 // number of distinct, usable displays. |
| 66 static int GetNumMonitors(); | 40 static int GetNumMonitors(); |
| 67 | 41 |
| 68 protected: | 42 // Returns the monitor nearest the specified window in the |monitor_out| |
| 69 virtual gfx::Point GetCursorScreenPointImpl() = 0; | 43 // parameter. |
| 70 virtual gfx::Rect GetMonitorWorkAreaNearestWindowImpl( | 44 static void GetMonitorNearestWindow(gfx::NativeView view, |
| 71 gfx::NativeView view) = 0; | 45 gfx::Monitor* monitor_out); |
| 72 virtual gfx::Rect GetMonitorAreaNearestWindowImpl( | |
| 73 gfx::NativeView view) = 0; | |
| 74 virtual gfx::Rect GetMonitorWorkAreaNearestPointImpl( | |
| 75 const gfx::Point& point) = 0; | |
| 76 virtual gfx::Rect GetMonitorAreaNearestPointImpl(const gfx::Point& point) = 0; | |
| 77 virtual gfx::NativeWindow GetWindowAtCursorScreenPointImpl() = 0; | |
| 78 virtual gfx::Size GetPrimaryMonitorSizeImpl() = 0; | |
| 79 virtual int GetNumMonitorsImpl() = 0; | |
| 80 | 46 |
| 81 private: | 47 // Returns the the monitor nearest the specified point in the |monitor_out| |
| 82 #if defined(USE_AURA) | 48 // parameter. |
| 83 // The singleton screen instance. Only used on aura. | 49 static void GetMonitorNearestPoint(const gfx::Point& point, |
| 84 static Screen* instance_; | 50 gfx::Monitor* monitor_out); |
|
Ben Goodger (Google)
2012/04/13 19:57:19
Now that I've seen all the call sites, I think thi
oshima
2012/04/13 21:18:41
Ok, will do that.
| |
| 85 #endif | 51 |
| 52 // Returns the bounds of the work area of the primary monitor in the | |
| 53 // |monitor_out| parameter. | |
| 54 static void GetPrimaryMonitor(gfx::Monitor* monitor_out); | |
| 55 | |
| 56 // Returns the monitor that most closely intersects the provided bounds | |
| 57 // in the |monitor_out| parameter. | |
| 58 static void GetMonitorMatching(const gfx::Rect& match_rect, | |
| 59 gfx::Monitor* monitor_out); | |
| 60 | |
| 61 // Utility functions to get Monitor bounds/WorkArea bounds. | |
| 62 static gfx::Rect GetMonitorAreaNearestWindow(gfx::NativeView view); | |
| 63 static gfx::Rect GetMonitorWorkAreaNearestWindow(gfx::NativeView view); | |
| 64 static gfx::Rect GetMonitorAreaNearestPoint(const gfx::Point& point); | |
| 65 static gfx::Rect GetMonitorWorkAreaNearestPoint(const gfx::Point& point); | |
| 66 static gfx::Rect GetPrimaryMonitorBounds(); | |
| 67 static gfx::Rect GetPrimaryMonitorWorkArea(); | |
| 86 }; | 68 }; |
| 87 | 69 |
| 88 } // namespace gfx | 70 } // namespace gfx |
| 89 | 71 |
| 90 #endif // VIEWS_SCREEN_H_ | 72 #endif // VIEWS_SCREEN_H_ |
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