| Index: src/arm/macro-assembler-arm.h
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| diff --git a/src/arm/macro-assembler-arm.h b/src/arm/macro-assembler-arm.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..d3835be16799854d83dd081e5d0bad787cf96125
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| +++ b/src/arm/macro-assembler-arm.h
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| @@ -0,0 +1,313 @@
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| +// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
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| +// met:
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| +//
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| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
|
| +// disclaimer in the documentation and/or other materials provided
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| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
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| +// contributors may be used to endorse or promote products derived
|
| +// from this software without specific prior written permission.
|
| +//
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| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| +
|
| +#ifndef V8_MACRO_ASSEMBLER_ARM_H_
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| +#define V8_MACRO_ASSEMBLER_ARM_H_
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| +
|
| +#include "assembler.h"
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| +
|
| +namespace v8 { namespace internal {
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| +
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| +
|
| +// Give alias names to registers
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| +extern Register cp; // JavaScript context pointer
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| +extern Register pp; // parameter pointer
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| +
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| +
|
| +// Helper types to make boolean flag easier to read at call-site.
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| +enum InvokeFlag {
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| + CALL_FUNCTION,
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| + JUMP_FUNCTION
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| +};
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| +
|
| +enum InvokeJSFlags {
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| + CALL_JS,
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| + JUMP_JS
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| +};
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| +
|
| +enum ExitJSFlag {
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| + RETURN,
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| + DO_NOT_RETURN
|
| +};
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| +
|
| +enum CodeLocation {
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| + IN_JAVASCRIPT,
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| + IN_JS_ENTRY,
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| + IN_C_ENTRY
|
| +};
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| +
|
| +enum HandlerType {
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| + TRY_CATCH_HANDLER,
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| + TRY_FINALLY_HANDLER,
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| + JS_ENTRY_HANDLER
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| +};
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| +
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| +
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| +// MacroAssembler implements a collection of frequently used macros.
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| +class MacroAssembler: public Assembler {
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| + public:
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| + MacroAssembler(void* buffer, int size);
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| +
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| + // ---------------------------------------------------------------------------
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| + // Low-level helpers for compiler
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| +
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| + // Jump, Call, and Ret pseudo instructions implementing inter-working
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| + private:
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| + void Jump(intptr_t target, RelocInfo::Mode rmode, Condition cond = al);
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| + void Call(intptr_t target, RelocInfo::Mode rmode, Condition cond = al);
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| + public:
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| + void Jump(Register target, Condition cond = al);
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| + void Jump(byte* target, RelocInfo::Mode rmode, Condition cond = al);
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| + void Jump(Handle<Code> code, RelocInfo::Mode rmode, Condition cond = al);
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| + void Call(Register target, Condition cond = al);
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| + void Call(byte* target, RelocInfo::Mode rmode, Condition cond = al);
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| + void Call(Handle<Code> code, RelocInfo::Mode rmode, Condition cond = al);
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| + void Ret(Condition cond = al);
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| + // Jumps to the label at the index given by the Smi in "index".
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| + void SmiJumpTable(Register index, Vector<Label*> targets);
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| +
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| + // Sets the remembered set bit for [address+offset], where address is the
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| + // address of the heap object 'object'. The address must be in the first 8K
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| + // of an allocated page. The 'scratch' register is used in the
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| + // implementation and all 3 registers are clobbered by the operation, as
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| + // well as the ip register.
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| + void RecordWrite(Register object, Register offset, Register scratch);
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| +
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| + // ---------------------------------------------------------------------------
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| + // Activation frames
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| +
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| + void EnterInternalFrame() { EnterFrame(StackFrame::INTERNAL); }
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| + void LeaveInternalFrame() { LeaveFrame(StackFrame::INTERNAL); }
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| +
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| + void EnterConstructFrame() { EnterFrame(StackFrame::CONSTRUCT); }
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| + void LeaveConstructFrame() { LeaveFrame(StackFrame::CONSTRUCT); }
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| +
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| + // Enter specific kind of exit frame; either EXIT or
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| + // EXIT_DEBUG. Expects the number of arguments in register r0 and
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| + // the builtin function to call in register r1. Exits with argc in
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| + // r4, argv in r6, and and the builtin function to call in r5.
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| + void EnterExitFrame(StackFrame::Type type);
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| +
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| + // Leave the current exit frame. Expects the return value in r0.
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| + void LeaveExitFrame(StackFrame::Type type);
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| +
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| +
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| + // ---------------------------------------------------------------------------
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| + // JavaScript invokes
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| +
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| + // Invoke the JavaScript function code by either calling or jumping.
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| + void InvokeCode(Register code,
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| + const ParameterCount& expected,
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| + const ParameterCount& actual,
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| + InvokeFlag flag);
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| +
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| + void InvokeCode(Handle<Code> code,
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| + const ParameterCount& expected,
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| + const ParameterCount& actual,
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| + RelocInfo::Mode rmode,
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| + InvokeFlag flag);
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| +
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| + // Invoke the JavaScript function in the given register. Changes the
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| + // current context to the context in the function before invoking.
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| + void InvokeFunction(Register function,
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| + const ParameterCount& actual,
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| + InvokeFlag flag);
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| +
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| +
|
| +#ifdef ENABLE_DEBUGGER_SUPPORT
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| + // ---------------------------------------------------------------------------
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| + // Debugger Support
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| +
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| + void SaveRegistersToMemory(RegList regs);
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| + void RestoreRegistersFromMemory(RegList regs);
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| + void CopyRegistersFromMemoryToStack(Register base, RegList regs);
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| + void CopyRegistersFromStackToMemory(Register base,
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| + Register scratch,
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| + RegList regs);
|
| +#endif
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| +
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| + // ---------------------------------------------------------------------------
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| + // Exception handling
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| +
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| + // Push a new try handler and link into try handler chain.
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| + // The return address must be passed in register lr.
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| + // On exit, r0 contains TOS (code slot).
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| + void PushTryHandler(CodeLocation try_location, HandlerType type);
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| +
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| +
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| + // ---------------------------------------------------------------------------
|
| + // Inline caching support
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| +
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| + // Generates code that verifies that the maps of objects in the
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| + // prototype chain of object hasn't changed since the code was
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| + // generated and branches to the miss label if any map has. If
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| + // necessary the function also generates code for security check
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| + // in case of global object holders. The scratch and holder
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| + // registers are always clobbered, but the object register is only
|
| + // clobbered if it the same as the holder register. The function
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| + // returns a register containing the holder - either object_reg or
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| + // holder_reg.
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| + Register CheckMaps(JSObject* object, Register object_reg,
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| + JSObject* holder, Register holder_reg,
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| + Register scratch, Label* miss);
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| +
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| + // Generate code for checking access rights - used for security checks
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| + // on access to global objects across environments. The holder register
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| + // is left untouched, whereas both scratch registers are clobbered.
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| + void CheckAccessGlobalProxy(Register holder_reg,
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| + Register scratch,
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| + Label* miss);
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| +
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| +
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| + // ---------------------------------------------------------------------------
|
| + // Support functions.
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| +
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| + // Generates code for reporting that an illegal operation has
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| + // occurred.
|
| + void IllegalOperation(int num_arguments);
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| +
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| +
|
| + // ---------------------------------------------------------------------------
|
| + // Runtime calls
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| +
|
| + // Call a code stub.
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| + void CallStub(CodeStub* stub);
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| + void CallJSExitStub(CodeStub* stub);
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| +
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| + // Return from a code stub after popping its arguments.
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| + void StubReturn(int argc);
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| +
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| + // Call a runtime routine.
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| + // Eventually this should be used for all C calls.
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| + void CallRuntime(Runtime::Function* f, int num_arguments);
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| +
|
| + // Convenience function: Same as above, but takes the fid instead.
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| + void CallRuntime(Runtime::FunctionId fid, int num_arguments);
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| +
|
| + // Tail call of a runtime routine (jump).
|
| + // Like JumpToBuiltin, but also takes care of passing the number
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| + // of parameters.
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| + void TailCallRuntime(const ExternalReference& ext, int num_arguments);
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| +
|
| + // Jump to the builtin routine.
|
| + void JumpToBuiltin(const ExternalReference& builtin);
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| +
|
| + // Invoke specified builtin JavaScript function. Adds an entry to
|
| + // the unresolved list if the name does not resolve.
|
| + void InvokeBuiltin(Builtins::JavaScript id, InvokeJSFlags flags);
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| +
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| + // Store the code object for the given builtin in the target register and
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| + // setup the function in r1.
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| + void GetBuiltinEntry(Register target, Builtins::JavaScript id);
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| +
|
| + struct Unresolved {
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| + int pc;
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| + uint32_t flags; // see Bootstrapper::FixupFlags decoders/encoders.
|
| + const char* name;
|
| + };
|
| + List<Unresolved>* unresolved() { return &unresolved_; }
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| +
|
| + Handle<Object> CodeObject() { return code_object_; }
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| +
|
| +
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| + // ---------------------------------------------------------------------------
|
| + // StatsCounter support
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| +
|
| + void SetCounter(StatsCounter* counter, int value,
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| + Register scratch1, Register scratch2);
|
| + void IncrementCounter(StatsCounter* counter, int value,
|
| + Register scratch1, Register scratch2);
|
| + void DecrementCounter(StatsCounter* counter, int value,
|
| + Register scratch1, Register scratch2);
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| +
|
| +
|
| + // ---------------------------------------------------------------------------
|
| + // Debugging
|
| +
|
| + // Calls Abort(msg) if the condition cc is not satisfied.
|
| + // Use --debug_code to enable.
|
| + void Assert(Condition cc, const char* msg);
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| +
|
| + // Like Assert(), but always enabled.
|
| + void Check(Condition cc, const char* msg);
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| +
|
| + // Print a message to stdout and abort execution.
|
| + void Abort(const char* msg);
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| +
|
| + // Verify restrictions about code generated in stubs.
|
| + void set_generating_stub(bool value) { generating_stub_ = value; }
|
| + bool generating_stub() { return generating_stub_; }
|
| + void set_allow_stub_calls(bool value) { allow_stub_calls_ = value; }
|
| + bool allow_stub_calls() { return allow_stub_calls_; }
|
| +
|
| + private:
|
| + List<Unresolved> unresolved_;
|
| + bool generating_stub_;
|
| + bool allow_stub_calls_;
|
| + Handle<Object> code_object_; // This handle will be patched with the code
|
| + // object on installation.
|
| +
|
| + // Helper functions for generating invokes.
|
| + void InvokePrologue(const ParameterCount& expected,
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| + const ParameterCount& actual,
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| + Handle<Code> code_constant,
|
| + Register code_reg,
|
| + Label* done,
|
| + InvokeFlag flag);
|
| +
|
| + // Get the code for the given builtin. Returns if able to resolve
|
| + // the function in the 'resolved' flag.
|
| + Handle<Code> ResolveBuiltin(Builtins::JavaScript id, bool* resolved);
|
| +
|
| + // Activation support.
|
| + void EnterFrame(StackFrame::Type type);
|
| + void LeaveFrame(StackFrame::Type type);
|
| +};
|
| +
|
| +
|
| +// -----------------------------------------------------------------------------
|
| +// Static helper functions.
|
| +
|
| +// Generate a MemOperand for loading a field from an object.
|
| +static inline MemOperand FieldMemOperand(Register object, int offset) {
|
| + return MemOperand(object, offset - kHeapObjectTag);
|
| +}
|
| +
|
| +
|
| +#ifdef GENERATED_CODE_COVERAGE
|
| +#define CODE_COVERAGE_STRINGIFY(x) #x
|
| +#define CODE_COVERAGE_TOSTRING(x) CODE_COVERAGE_STRINGIFY(x)
|
| +#define __FILE_LINE__ __FILE__ ":" CODE_COVERAGE_TOSTRING(__LINE__)
|
| +#define ACCESS_MASM(masm) masm->stop(__FILE_LINE__); masm->
|
| +#else
|
| +#define ACCESS_MASM(masm) masm->
|
| +#endif
|
| +
|
| +
|
| +} } // namespace v8::internal
|
| +
|
| +#endif // V8_MACRO_ASSEMBLER_ARM_H_
|
|
|