Index: src/arm/jump-target-arm.cc |
diff --git a/src/arm/jump-target-arm.cc b/src/arm/jump-target-arm.cc |
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+// Copyright 2008 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include "v8.h" |
+ |
+#include "codegen-inl.h" |
+#include "register-allocator-inl.h" |
+ |
+namespace v8 { namespace internal { |
+ |
+// ------------------------------------------------------------------------- |
+// JumpTarget implementation. |
+ |
+#define __ ACCESS_MASM(masm_) |
+ |
+void JumpTarget::DoJump() { |
+ ASSERT(cgen_ != NULL); |
+ ASSERT(cgen_->has_valid_frame()); |
+ // Live non-frame registers are not allowed at unconditional jumps |
+ // because we have no way of invalidating the corresponding results |
+ // which are still live in the C++ code. |
+ ASSERT(cgen_->HasValidEntryRegisters()); |
+ |
+ if (is_bound()) { |
+ // Backward jump. There is an expected frame to merge to. |
+ ASSERT(direction_ == BIDIRECTIONAL); |
+ cgen_->frame()->MergeTo(entry_frame_); |
+ cgen_->DeleteFrame(); |
+ __ jmp(&entry_label_); |
+ } else { |
+ // Forward jump. The current frame is added to the end of the list |
+ // of frames reaching the target block and a jump to the merge code |
+ // is emitted. |
+ AddReachingFrame(cgen_->frame()); |
+ RegisterFile empty; |
+ cgen_->SetFrame(NULL, &empty); |
+ __ jmp(&merge_labels_.last()); |
+ } |
+ |
+ is_linked_ = !is_bound_; |
+} |
+ |
+ |
+void JumpTarget::DoBranch(Condition cc, Hint ignored) { |
+ ASSERT(cgen_ != NULL); |
+ ASSERT(cgen_->has_valid_frame()); |
+ |
+ if (is_bound()) { |
+ ASSERT(direction_ == BIDIRECTIONAL); |
+ // Backward branch. We have an expected frame to merge to on the |
+ // backward edge. |
+ |
+ // Swap the current frame for a copy (we do the swapping to get |
+ // the off-frame registers off the fall through) to use for the |
+ // branch. |
+ VirtualFrame* fall_through_frame = cgen_->frame(); |
+ VirtualFrame* branch_frame = new VirtualFrame(fall_through_frame); |
+ RegisterFile non_frame_registers = RegisterAllocator::Reserved(); |
+ cgen_->SetFrame(branch_frame, &non_frame_registers); |
+ |
+ // Check if we can avoid merge code. |
+ cgen_->frame()->PrepareMergeTo(entry_frame_); |
+ if (cgen_->frame()->Equals(entry_frame_)) { |
+ // Branch right in to the block. |
+ cgen_->DeleteFrame(); |
+ __ b(cc, &entry_label_); |
+ cgen_->SetFrame(fall_through_frame, &non_frame_registers); |
+ return; |
+ } |
+ |
+ // Check if we can reuse existing merge code. |
+ for (int i = 0; i < reaching_frames_.length(); i++) { |
+ if (reaching_frames_[i] != NULL && |
+ cgen_->frame()->Equals(reaching_frames_[i])) { |
+ // Branch to the merge code. |
+ cgen_->DeleteFrame(); |
+ __ b(cc, &merge_labels_[i]); |
+ cgen_->SetFrame(fall_through_frame, &non_frame_registers); |
+ return; |
+ } |
+ } |
+ |
+ // To emit the merge code here, we negate the condition and branch |
+ // around the merge code on the fall through path. |
+ Label original_fall_through; |
+ __ b(NegateCondition(cc), &original_fall_through); |
+ cgen_->frame()->MergeTo(entry_frame_); |
+ cgen_->DeleteFrame(); |
+ __ b(&entry_label_); |
+ cgen_->SetFrame(fall_through_frame, &non_frame_registers); |
+ __ bind(&original_fall_through); |
+ |
+ } else { |
+ // Forward branch. A copy of the current frame is added to the end |
+ // of the list of frames reaching the target block and a branch to |
+ // the merge code is emitted. |
+ AddReachingFrame(new VirtualFrame(cgen_->frame())); |
+ __ b(cc, &merge_labels_.last()); |
+ is_linked_ = true; |
+ } |
+} |
+ |
+ |
+void JumpTarget::Call() { |
+ // Call is used to push the address of the catch block on the stack as |
+ // a return address when compiling try/catch and try/finally. We |
+ // fully spill the frame before making the call. The expected frame |
+ // at the label (which should be the only one) is the spilled current |
+ // frame plus an in-memory return address. The "fall-through" frame |
+ // at the return site is the spilled current frame. |
+ ASSERT(cgen_ != NULL); |
+ ASSERT(cgen_->has_valid_frame()); |
+ // There are no non-frame references across the call. |
+ ASSERT(cgen_->HasValidEntryRegisters()); |
+ ASSERT(!is_linked()); |
+ |
+ cgen_->frame()->SpillAll(); |
+ VirtualFrame* target_frame = new VirtualFrame(cgen_->frame()); |
+ target_frame->Adjust(1); |
+ AddReachingFrame(target_frame); |
+ __ bl(&merge_labels_.last()); |
+ |
+ is_linked_ = !is_bound_; |
+} |
+ |
+ |
+void JumpTarget::DoBind(int mergable_elements) { |
+ ASSERT(cgen_ != NULL); |
+ ASSERT(!is_bound()); |
+ |
+ // Live non-frame registers are not allowed at the start of a basic |
+ // block. |
+ ASSERT(!cgen_->has_valid_frame() || cgen_->HasValidEntryRegisters()); |
+ |
+ if (direction_ == FORWARD_ONLY) { |
+ // A simple case: no forward jumps and no possible backward jumps. |
+ if (!is_linked()) { |
+ // The stack pointer can be floating above the top of the |
+ // virtual frame before the bind. Afterward, it should not. |
+ ASSERT(cgen_->has_valid_frame()); |
+ VirtualFrame* frame = cgen_->frame(); |
+ int difference = |
+ frame->stack_pointer_ - (frame->elements_.length() - 1); |
+ if (difference > 0) { |
+ frame->stack_pointer_ -= difference; |
+ __ add(sp, sp, Operand(difference * kPointerSize)); |
+ } |
+ |
+ is_bound_ = true; |
+ return; |
+ } |
+ |
+ // Another simple case: no fall through, a single forward jump, |
+ // and no possible backward jumps. |
+ if (!cgen_->has_valid_frame() && reaching_frames_.length() == 1) { |
+ // Pick up the only reaching frame, take ownership of it, and |
+ // use it for the block about to be emitted. |
+ VirtualFrame* frame = reaching_frames_[0]; |
+ RegisterFile reserved = RegisterAllocator::Reserved(); |
+ cgen_->SetFrame(frame, &reserved); |
+ reaching_frames_[0] = NULL; |
+ __ bind(&merge_labels_[0]); |
+ |
+ // The stack pointer can be floating above the top of the |
+ // virtual frame before the bind. Afterward, it should not. |
+ int difference = |
+ frame->stack_pointer_ - (frame->elements_.length() - 1); |
+ if (difference > 0) { |
+ frame->stack_pointer_ -= difference; |
+ __ add(sp, sp, Operand(difference * kPointerSize)); |
+ } |
+ |
+ is_linked_ = false; |
+ is_bound_ = true; |
+ return; |
+ } |
+ } |
+ |
+ // If there is a current frame, record it as the fall-through. It |
+ // is owned by the reaching frames for now. |
+ bool had_fall_through = false; |
+ if (cgen_->has_valid_frame()) { |
+ had_fall_through = true; |
+ AddReachingFrame(cgen_->frame()); |
+ RegisterFile empty; |
+ cgen_->SetFrame(NULL, &empty); |
+ } |
+ |
+ // Compute the frame to use for entry to the block. |
+ ComputeEntryFrame(mergable_elements); |
+ |
+ // Some moves required to merge to an expected frame require purely |
+ // frame state changes, and do not require any code generation. |
+ // Perform those first to increase the possibility of finding equal |
+ // frames below. |
+ for (int i = 0; i < reaching_frames_.length(); i++) { |
+ if (reaching_frames_[i] != NULL) { |
+ reaching_frames_[i]->PrepareMergeTo(entry_frame_); |
+ } |
+ } |
+ |
+ if (is_linked()) { |
+ // There were forward jumps. Handle merging the reaching frames |
+ // and possible fall through to the entry frame. |
+ |
+ // Loop over the (non-null) reaching frames and process any that |
+ // need merge code. Iterate backwards through the list to handle |
+ // the fall-through frame first. Set frames that will be |
+ // processed after 'i' to NULL if we want to avoid processing |
+ // them. |
+ for (int i = reaching_frames_.length() - 1; i >= 0; i--) { |
+ VirtualFrame* frame = reaching_frames_[i]; |
+ |
+ if (frame != NULL) { |
+ // Does the frame (probably) need merge code? |
+ if (!frame->Equals(entry_frame_)) { |
+ // We could have a valid frame as the fall through to the |
+ // binding site or as the fall through from a previous merge |
+ // code block. Jump around the code we are about to |
+ // generate. |
+ if (cgen_->has_valid_frame()) { |
+ cgen_->DeleteFrame(); |
+ __ b(&entry_label_); |
+ } |
+ // Pick up the frame for this block. Assume ownership if |
+ // there cannot be backward jumps. |
+ RegisterFile reserved = RegisterAllocator::Reserved(); |
+ if (direction_ == BIDIRECTIONAL) { |
+ cgen_->SetFrame(new VirtualFrame(frame), &reserved); |
+ } else { |
+ cgen_->SetFrame(frame, &reserved); |
+ reaching_frames_[i] = NULL; |
+ } |
+ __ bind(&merge_labels_[i]); |
+ |
+ // Loop over the remaining (non-null) reaching frames, |
+ // looking for any that can share merge code with this one. |
+ for (int j = 0; j < i; j++) { |
+ VirtualFrame* other = reaching_frames_[j]; |
+ if (other != NULL && other->Equals(cgen_->frame())) { |
+ // Set the reaching frame element to null to avoid |
+ // processing it later, and then bind its entry label. |
+ delete other; |
+ reaching_frames_[j] = NULL; |
+ __ bind(&merge_labels_[j]); |
+ } |
+ } |
+ |
+ // Emit the merge code. |
+ cgen_->frame()->MergeTo(entry_frame_); |
+ } else if (i == reaching_frames_.length() - 1 && had_fall_through) { |
+ // If this is the fall through, and it didn't need merge |
+ // code, we need to pick up the frame so we can jump around |
+ // subsequent merge blocks if necessary. |
+ RegisterFile reserved = RegisterAllocator::Reserved(); |
+ cgen_->SetFrame(frame, &reserved); |
+ reaching_frames_[i] = NULL; |
+ } |
+ } |
+ } |
+ |
+ // The code generator may not have a current frame if there was no |
+ // fall through and none of the reaching frames needed merging. |
+ // In that case, clone the entry frame as the current frame. |
+ if (!cgen_->has_valid_frame()) { |
+ RegisterFile reserved_registers = RegisterAllocator::Reserved(); |
+ cgen_->SetFrame(new VirtualFrame(entry_frame_), &reserved_registers); |
+ } |
+ |
+ // There is certainly a current frame equal to the entry frame. |
+ // Bind the entry frame label. |
+ __ bind(&entry_label_); |
+ |
+ // There may be unprocessed reaching frames that did not need |
+ // merge code. They will have unbound merge labels. Bind their |
+ // merge labels to be the same as the entry label and deallocate |
+ // them. |
+ for (int i = 0; i < reaching_frames_.length(); i++) { |
+ if (!merge_labels_[i].is_bound()) { |
+ delete reaching_frames_[i]; |
+ reaching_frames_[i] = NULL; |
+ __ bind(&merge_labels_[i]); |
+ } |
+ } |
+ |
+ // There are non-NULL reaching frames with bound labels for each |
+ // merge block, but only on backward targets. |
+ } else { |
+ // There were no forward jumps. There must be a current frame and |
+ // this must be a bidirectional target. |
+ ASSERT(reaching_frames_.length() == 1); |
+ ASSERT(reaching_frames_[0] != NULL); |
+ ASSERT(direction_ == BIDIRECTIONAL); |
+ |
+ // Use a copy of the reaching frame so the original can be saved |
+ // for possible reuse as a backward merge block. |
+ RegisterFile reserved = RegisterAllocator::Reserved(); |
+ cgen_->SetFrame(new VirtualFrame(reaching_frames_[0]), &reserved); |
+ __ bind(&merge_labels_[0]); |
+ cgen_->frame()->MergeTo(entry_frame_); |
+ __ bind(&entry_label_); |
+ } |
+ |
+ is_linked_ = false; |
+ is_bound_ = true; |
+} |
+ |
+#undef __ |
+ |
+ |
+} } // namespace v8::internal |