Index: src/arm/macro-assembler-arm.cc |
diff --git a/src/arm/macro-assembler-arm.cc b/src/arm/macro-assembler-arm.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..365c1ad7f2e305cc0bd880eeb46bd9b4ffbc2edb |
--- /dev/null |
+++ b/src/arm/macro-assembler-arm.cc |
@@ -0,0 +1,941 @@ |
+// Copyright 2006-2008 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include "v8.h" |
+ |
+#include "bootstrapper.h" |
+#include "codegen-inl.h" |
+#include "debug.h" |
+#include "runtime.h" |
+ |
+namespace v8 { namespace internal { |
+ |
+// Give alias names to registers |
+Register cp = { 8 }; // JavaScript context pointer |
+Register pp = { 10 }; // parameter pointer |
+ |
+ |
+MacroAssembler::MacroAssembler(void* buffer, int size) |
+ : Assembler(buffer, size), |
+ unresolved_(0), |
+ generating_stub_(false), |
+ allow_stub_calls_(true), |
+ code_object_(Heap::undefined_value()) { |
+} |
+ |
+ |
+// We always generate arm code, never thumb code, even if V8 is compiled to |
+// thumb, so we require inter-working support |
+#if defined(__thumb__) && !defined(__THUMB_INTERWORK__) |
+#error "flag -mthumb-interwork missing" |
+#endif |
+ |
+ |
+// We do not support thumb inter-working with an arm architecture not supporting |
+// the blx instruction (below v5t) |
+#if defined(__THUMB_INTERWORK__) |
+#if !defined(__ARM_ARCH_5T__) && !defined(__ARM_ARCH_5TE__) |
+// add tests for other versions above v5t as required |
+#error "for thumb inter-working we require architecture v5t or above" |
+#endif |
+#endif |
+ |
+ |
+// Using blx may yield better code, so use it when required or when available |
+#if defined(__THUMB_INTERWORK__) || defined(__ARM_ARCH_5__) |
+#define USE_BLX 1 |
+#endif |
+ |
+// Using bx does not yield better code, so use it only when required |
+#if defined(__THUMB_INTERWORK__) |
+#define USE_BX 1 |
+#endif |
+ |
+ |
+void MacroAssembler::Jump(Register target, Condition cond) { |
+#if USE_BX |
+ bx(target, cond); |
+#else |
+ mov(pc, Operand(target), LeaveCC, cond); |
+#endif |
+} |
+ |
+ |
+void MacroAssembler::Jump(intptr_t target, RelocInfo::Mode rmode, |
+ Condition cond) { |
+#if USE_BX |
+ mov(ip, Operand(target, rmode), LeaveCC, cond); |
+ bx(ip, cond); |
+#else |
+ mov(pc, Operand(target, rmode), LeaveCC, cond); |
+#endif |
+} |
+ |
+ |
+void MacroAssembler::Jump(byte* target, RelocInfo::Mode rmode, |
+ Condition cond) { |
+ ASSERT(!RelocInfo::IsCodeTarget(rmode)); |
+ Jump(reinterpret_cast<intptr_t>(target), rmode, cond); |
+} |
+ |
+ |
+void MacroAssembler::Jump(Handle<Code> code, RelocInfo::Mode rmode, |
+ Condition cond) { |
+ ASSERT(RelocInfo::IsCodeTarget(rmode)); |
+ // 'code' is always generated ARM code, never THUMB code |
+ Jump(reinterpret_cast<intptr_t>(code.location()), rmode, cond); |
+} |
+ |
+ |
+void MacroAssembler::Call(Register target, Condition cond) { |
+#if USE_BLX |
+ blx(target, cond); |
+#else |
+ // set lr for return at current pc + 8 |
+ mov(lr, Operand(pc), LeaveCC, cond); |
+ mov(pc, Operand(target), LeaveCC, cond); |
+#endif |
+} |
+ |
+ |
+void MacroAssembler::Call(intptr_t target, RelocInfo::Mode rmode, |
+ Condition cond) { |
+#if !defined(__arm__) |
+ if (rmode == RelocInfo::RUNTIME_ENTRY) { |
+ mov(r2, Operand(target, rmode), LeaveCC, cond); |
+ // Set lr for return at current pc + 8. |
+ mov(lr, Operand(pc), LeaveCC, cond); |
+ // Emit a ldr<cond> pc, [pc + offset of target in constant pool]. |
+ // Notify the simulator of the transition to C code. |
+ swi(assembler::arm::call_rt_r2); |
+ } else { |
+ // set lr for return at current pc + 8 |
+ mov(lr, Operand(pc), LeaveCC, cond); |
+ // emit a ldr<cond> pc, [pc + offset of target in constant pool] |
+ mov(pc, Operand(target, rmode), LeaveCC, cond); |
+ } |
+#else |
+ // Set lr for return at current pc + 8. |
+ mov(lr, Operand(pc), LeaveCC, cond); |
+ // Emit a ldr<cond> pc, [pc + offset of target in constant pool]. |
+ mov(pc, Operand(target, rmode), LeaveCC, cond); |
+#endif // !defined(__arm__) |
+ // If USE_BLX is defined, we could emit a 'mov ip, target', followed by a |
+ // 'blx ip'; however, the code would not be shorter than the above sequence |
+ // and the target address of the call would be referenced by the first |
+ // instruction rather than the second one, which would make it harder to patch |
+ // (two instructions before the return address, instead of one). |
+ ASSERT(kTargetAddrToReturnAddrDist == sizeof(Instr)); |
+} |
+ |
+ |
+void MacroAssembler::Call(byte* target, RelocInfo::Mode rmode, |
+ Condition cond) { |
+ ASSERT(!RelocInfo::IsCodeTarget(rmode)); |
+ Call(reinterpret_cast<intptr_t>(target), rmode, cond); |
+} |
+ |
+ |
+void MacroAssembler::Call(Handle<Code> code, RelocInfo::Mode rmode, |
+ Condition cond) { |
+ ASSERT(RelocInfo::IsCodeTarget(rmode)); |
+ // 'code' is always generated ARM code, never THUMB code |
+ Call(reinterpret_cast<intptr_t>(code.location()), rmode, cond); |
+} |
+ |
+ |
+void MacroAssembler::Ret(Condition cond) { |
+#if USE_BX |
+ bx(lr, cond); |
+#else |
+ mov(pc, Operand(lr), LeaveCC, cond); |
+#endif |
+} |
+ |
+ |
+void MacroAssembler::SmiJumpTable(Register index, Vector<Label*> targets) { |
+ // Empty the const pool. |
+ CheckConstPool(true, true); |
+ add(pc, pc, Operand(index, |
+ LSL, |
+ assembler::arm::Instr::kInstrSizeLog2 - kSmiTagSize)); |
+ BlockConstPoolBefore(pc_offset() + (targets.length() + 1) * sizeof(Instr)); |
+ nop(); // Jump table alignment. |
+ for (int i = 0; i < targets.length(); i++) { |
+ b(targets[i]); |
+ } |
+} |
+ |
+ |
+// Will clobber 4 registers: object, offset, scratch, ip. The |
+// register 'object' contains a heap object pointer. The heap object |
+// tag is shifted away. |
+void MacroAssembler::RecordWrite(Register object, Register offset, |
+ Register scratch) { |
+ // This is how much we shift the remembered set bit offset to get the |
+ // offset of the word in the remembered set. We divide by kBitsPerInt (32, |
+ // shift right 5) and then multiply by kIntSize (4, shift left 2). |
+ const int kRSetWordShift = 3; |
+ |
+ Label fast, done; |
+ |
+ // First, test that the object is not in the new space. We cannot set |
+ // remembered set bits in the new space. |
+ // object: heap object pointer (with tag) |
+ // offset: offset to store location from the object |
+ and_(scratch, object, Operand(Heap::NewSpaceMask())); |
+ cmp(scratch, Operand(ExternalReference::new_space_start())); |
+ b(eq, &done); |
+ |
+ // Compute the bit offset in the remembered set. |
+ // object: heap object pointer (with tag) |
+ // offset: offset to store location from the object |
+ mov(ip, Operand(Page::kPageAlignmentMask)); // load mask only once |
+ and_(scratch, object, Operand(ip)); // offset into page of the object |
+ add(offset, scratch, Operand(offset)); // add offset into the object |
+ mov(offset, Operand(offset, LSR, kObjectAlignmentBits)); |
+ |
+ // Compute the page address from the heap object pointer. |
+ // object: heap object pointer (with tag) |
+ // offset: bit offset of store position in the remembered set |
+ bic(object, object, Operand(ip)); |
+ |
+ // If the bit offset lies beyond the normal remembered set range, it is in |
+ // the extra remembered set area of a large object. |
+ // object: page start |
+ // offset: bit offset of store position in the remembered set |
+ cmp(offset, Operand(Page::kPageSize / kPointerSize)); |
+ b(lt, &fast); |
+ |
+ // Adjust the bit offset to be relative to the start of the extra |
+ // remembered set and the start address to be the address of the extra |
+ // remembered set. |
+ sub(offset, offset, Operand(Page::kPageSize / kPointerSize)); |
+ // Load the array length into 'scratch' and multiply by four to get the |
+ // size in bytes of the elements. |
+ ldr(scratch, MemOperand(object, Page::kObjectStartOffset |
+ + FixedArray::kLengthOffset)); |
+ mov(scratch, Operand(scratch, LSL, kObjectAlignmentBits)); |
+ // Add the page header (including remembered set), array header, and array |
+ // body size to the page address. |
+ add(object, object, Operand(Page::kObjectStartOffset |
+ + Array::kHeaderSize)); |
+ add(object, object, Operand(scratch)); |
+ |
+ bind(&fast); |
+ // Get address of the rset word. |
+ // object: start of the remembered set (page start for the fast case) |
+ // offset: bit offset of store position in the remembered set |
+ bic(scratch, offset, Operand(kBitsPerInt - 1)); // clear the bit offset |
+ add(object, object, Operand(scratch, LSR, kRSetWordShift)); |
+ // Get bit offset in the rset word. |
+ // object: address of remembered set word |
+ // offset: bit offset of store position |
+ and_(offset, offset, Operand(kBitsPerInt - 1)); |
+ |
+ ldr(scratch, MemOperand(object)); |
+ mov(ip, Operand(1)); |
+ orr(scratch, scratch, Operand(ip, LSL, offset)); |
+ str(scratch, MemOperand(object)); |
+ |
+ bind(&done); |
+} |
+ |
+ |
+void MacroAssembler::EnterFrame(StackFrame::Type type) { |
+ // r0-r3: preserved |
+ stm(db_w, sp, cp.bit() | fp.bit() | lr.bit()); |
+ mov(ip, Operand(Smi::FromInt(type))); |
+ push(ip); |
+ mov(ip, Operand(CodeObject())); |
+ push(ip); |
+ add(fp, sp, Operand(3 * kPointerSize)); // Adjust FP to point to saved FP. |
+} |
+ |
+ |
+void MacroAssembler::LeaveFrame(StackFrame::Type type) { |
+ // r0: preserved |
+ // r1: preserved |
+ // r2: preserved |
+ |
+ // Drop the execution stack down to the frame pointer and restore |
+ // the caller frame pointer and return address. |
+ mov(sp, fp); |
+ ldm(ia_w, sp, fp.bit() | lr.bit()); |
+} |
+ |
+ |
+void MacroAssembler::EnterExitFrame(StackFrame::Type type) { |
+ ASSERT(type == StackFrame::EXIT || type == StackFrame::EXIT_DEBUG); |
+ // Compute parameter pointer before making changes and save it as ip |
+ // register so that it is restored as sp register on exit, thereby |
+ // popping the args. |
+ |
+ // ip = sp + kPointerSize * #args; |
+ add(ip, sp, Operand(r0, LSL, kPointerSizeLog2)); |
+ |
+ // Push in reverse order: caller_fp, sp_on_exit, and caller_pc. |
+ stm(db_w, sp, fp.bit() | ip.bit() | lr.bit()); |
+ mov(fp, Operand(sp)); // setup new frame pointer |
+ |
+ // Push debug marker. |
+ mov(ip, Operand(type == StackFrame::EXIT_DEBUG ? 1 : 0)); |
+ push(ip); |
+ |
+ // Save the frame pointer and the context in top. |
+ mov(ip, Operand(ExternalReference(Top::k_c_entry_fp_address))); |
+ str(fp, MemOperand(ip)); |
+ mov(ip, Operand(ExternalReference(Top::k_context_address))); |
+ str(cp, MemOperand(ip)); |
+ |
+ // Setup argc and the builtin function in callee-saved registers. |
+ mov(r4, Operand(r0)); |
+ mov(r5, Operand(r1)); |
+ |
+ // Compute the argv pointer and keep it in a callee-saved register. |
+ add(r6, fp, Operand(r4, LSL, kPointerSizeLog2)); |
+ add(r6, r6, Operand(ExitFrameConstants::kPPDisplacement - kPointerSize)); |
+ |
+#ifdef ENABLE_DEBUGGER_SUPPORT |
+ // Save the state of all registers to the stack from the memory |
+ // location. This is needed to allow nested break points. |
+ if (type == StackFrame::EXIT_DEBUG) { |
+ // Use sp as base to push. |
+ CopyRegistersFromMemoryToStack(sp, kJSCallerSaved); |
+ } |
+#endif |
+} |
+ |
+ |
+void MacroAssembler::LeaveExitFrame(StackFrame::Type type) { |
+#ifdef ENABLE_DEBUGGER_SUPPORT |
+ // Restore the memory copy of the registers by digging them out from |
+ // the stack. This is needed to allow nested break points. |
+ if (type == StackFrame::EXIT_DEBUG) { |
+ // This code intentionally clobbers r2 and r3. |
+ const int kCallerSavedSize = kNumJSCallerSaved * kPointerSize; |
+ const int kOffset = ExitFrameConstants::kDebugMarkOffset - kCallerSavedSize; |
+ add(r3, fp, Operand(kOffset)); |
+ CopyRegistersFromStackToMemory(r3, r2, kJSCallerSaved); |
+ } |
+#endif |
+ |
+ // Clear top frame. |
+ mov(r3, Operand(0)); |
+ mov(ip, Operand(ExternalReference(Top::k_c_entry_fp_address))); |
+ str(r3, MemOperand(ip)); |
+ |
+ // Restore current context from top and clear it in debug mode. |
+ mov(ip, Operand(ExternalReference(Top::k_context_address))); |
+ ldr(cp, MemOperand(ip)); |
+#ifdef DEBUG |
+ str(r3, MemOperand(ip)); |
+#endif |
+ |
+ // Pop the arguments, restore registers, and return. |
+ mov(sp, Operand(fp)); // respect ABI stack constraint |
+ ldm(ia, sp, fp.bit() | sp.bit() | pc.bit()); |
+} |
+ |
+ |
+void MacroAssembler::InvokePrologue(const ParameterCount& expected, |
+ const ParameterCount& actual, |
+ Handle<Code> code_constant, |
+ Register code_reg, |
+ Label* done, |
+ InvokeFlag flag) { |
+ bool definitely_matches = false; |
+ Label regular_invoke; |
+ |
+ // Check whether the expected and actual arguments count match. If not, |
+ // setup registers according to contract with ArgumentsAdaptorTrampoline: |
+ // r0: actual arguments count |
+ // r1: function (passed through to callee) |
+ // r2: expected arguments count |
+ // r3: callee code entry |
+ |
+ // The code below is made a lot easier because the calling code already sets |
+ // up actual and expected registers according to the contract if values are |
+ // passed in registers. |
+ ASSERT(actual.is_immediate() || actual.reg().is(r0)); |
+ ASSERT(expected.is_immediate() || expected.reg().is(r2)); |
+ ASSERT((!code_constant.is_null() && code_reg.is(no_reg)) || code_reg.is(r3)); |
+ |
+ if (expected.is_immediate()) { |
+ ASSERT(actual.is_immediate()); |
+ if (expected.immediate() == actual.immediate()) { |
+ definitely_matches = true; |
+ } else { |
+ mov(r0, Operand(actual.immediate())); |
+ const int sentinel = SharedFunctionInfo::kDontAdaptArgumentsSentinel; |
+ if (expected.immediate() == sentinel) { |
+ // Don't worry about adapting arguments for builtins that |
+ // don't want that done. Skip adaption code by making it look |
+ // like we have a match between expected and actual number of |
+ // arguments. |
+ definitely_matches = true; |
+ } else { |
+ mov(r2, Operand(expected.immediate())); |
+ } |
+ } |
+ } else { |
+ if (actual.is_immediate()) { |
+ cmp(expected.reg(), Operand(actual.immediate())); |
+ b(eq, ®ular_invoke); |
+ mov(r0, Operand(actual.immediate())); |
+ } else { |
+ cmp(expected.reg(), Operand(actual.reg())); |
+ b(eq, ®ular_invoke); |
+ } |
+ } |
+ |
+ if (!definitely_matches) { |
+ if (!code_constant.is_null()) { |
+ mov(r3, Operand(code_constant)); |
+ add(r3, r3, Operand(Code::kHeaderSize - kHeapObjectTag)); |
+ } |
+ |
+ Handle<Code> adaptor = |
+ Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline)); |
+ if (flag == CALL_FUNCTION) { |
+ Call(adaptor, RelocInfo::CODE_TARGET); |
+ b(done); |
+ } else { |
+ Jump(adaptor, RelocInfo::CODE_TARGET); |
+ } |
+ bind(®ular_invoke); |
+ } |
+} |
+ |
+ |
+void MacroAssembler::InvokeCode(Register code, |
+ const ParameterCount& expected, |
+ const ParameterCount& actual, |
+ InvokeFlag flag) { |
+ Label done; |
+ |
+ InvokePrologue(expected, actual, Handle<Code>::null(), code, &done, flag); |
+ if (flag == CALL_FUNCTION) { |
+ Call(code); |
+ } else { |
+ ASSERT(flag == JUMP_FUNCTION); |
+ Jump(code); |
+ } |
+ |
+ // Continue here if InvokePrologue does handle the invocation due to |
+ // mismatched parameter counts. |
+ bind(&done); |
+} |
+ |
+ |
+void MacroAssembler::InvokeCode(Handle<Code> code, |
+ const ParameterCount& expected, |
+ const ParameterCount& actual, |
+ RelocInfo::Mode rmode, |
+ InvokeFlag flag) { |
+ Label done; |
+ |
+ InvokePrologue(expected, actual, code, no_reg, &done, flag); |
+ if (flag == CALL_FUNCTION) { |
+ Call(code, rmode); |
+ } else { |
+ Jump(code, rmode); |
+ } |
+ |
+ // Continue here if InvokePrologue does handle the invocation due to |
+ // mismatched parameter counts. |
+ bind(&done); |
+} |
+ |
+ |
+void MacroAssembler::InvokeFunction(Register fun, |
+ const ParameterCount& actual, |
+ InvokeFlag flag) { |
+ // Contract with called JS functions requires that function is passed in r1. |
+ ASSERT(fun.is(r1)); |
+ |
+ Register expected_reg = r2; |
+ Register code_reg = r3; |
+ |
+ ldr(code_reg, FieldMemOperand(r1, JSFunction::kSharedFunctionInfoOffset)); |
+ ldr(cp, FieldMemOperand(r1, JSFunction::kContextOffset)); |
+ ldr(expected_reg, |
+ FieldMemOperand(code_reg, |
+ SharedFunctionInfo::kFormalParameterCountOffset)); |
+ ldr(code_reg, |
+ MemOperand(code_reg, SharedFunctionInfo::kCodeOffset - kHeapObjectTag)); |
+ add(code_reg, code_reg, Operand(Code::kHeaderSize - kHeapObjectTag)); |
+ |
+ ParameterCount expected(expected_reg); |
+ InvokeCode(code_reg, expected, actual, flag); |
+} |
+ |
+ |
+#ifdef ENABLE_DEBUGGER_SUPPORT |
+void MacroAssembler::SaveRegistersToMemory(RegList regs) { |
+ ASSERT((regs & ~kJSCallerSaved) == 0); |
+ // Copy the content of registers to memory location. |
+ for (int i = 0; i < kNumJSCallerSaved; i++) { |
+ int r = JSCallerSavedCode(i); |
+ if ((regs & (1 << r)) != 0) { |
+ Register reg = { r }; |
+ mov(ip, Operand(ExternalReference(Debug_Address::Register(i)))); |
+ str(reg, MemOperand(ip)); |
+ } |
+ } |
+} |
+ |
+ |
+void MacroAssembler::RestoreRegistersFromMemory(RegList regs) { |
+ ASSERT((regs & ~kJSCallerSaved) == 0); |
+ // Copy the content of memory location to registers. |
+ for (int i = kNumJSCallerSaved; --i >= 0;) { |
+ int r = JSCallerSavedCode(i); |
+ if ((regs & (1 << r)) != 0) { |
+ Register reg = { r }; |
+ mov(ip, Operand(ExternalReference(Debug_Address::Register(i)))); |
+ ldr(reg, MemOperand(ip)); |
+ } |
+ } |
+} |
+ |
+ |
+void MacroAssembler::CopyRegistersFromMemoryToStack(Register base, |
+ RegList regs) { |
+ ASSERT((regs & ~kJSCallerSaved) == 0); |
+ // Copy the content of the memory location to the stack and adjust base. |
+ for (int i = kNumJSCallerSaved; --i >= 0;) { |
+ int r = JSCallerSavedCode(i); |
+ if ((regs & (1 << r)) != 0) { |
+ mov(ip, Operand(ExternalReference(Debug_Address::Register(i)))); |
+ ldr(ip, MemOperand(ip)); |
+ str(ip, MemOperand(base, 4, NegPreIndex)); |
+ } |
+ } |
+} |
+ |
+ |
+void MacroAssembler::CopyRegistersFromStackToMemory(Register base, |
+ Register scratch, |
+ RegList regs) { |
+ ASSERT((regs & ~kJSCallerSaved) == 0); |
+ // Copy the content of the stack to the memory location and adjust base. |
+ for (int i = 0; i < kNumJSCallerSaved; i++) { |
+ int r = JSCallerSavedCode(i); |
+ if ((regs & (1 << r)) != 0) { |
+ mov(ip, Operand(ExternalReference(Debug_Address::Register(i)))); |
+ ldr(scratch, MemOperand(base, 4, PostIndex)); |
+ str(scratch, MemOperand(ip)); |
+ } |
+ } |
+} |
+#endif |
+ |
+void MacroAssembler::PushTryHandler(CodeLocation try_location, |
+ HandlerType type) { |
+ ASSERT(StackHandlerConstants::kSize == 6 * kPointerSize); // adjust this code |
+ // The pc (return address) is passed in register lr. |
+ if (try_location == IN_JAVASCRIPT) { |
+ stm(db_w, sp, pp.bit() | fp.bit() | lr.bit()); |
+ if (type == TRY_CATCH_HANDLER) { |
+ mov(r3, Operand(StackHandler::TRY_CATCH)); |
+ } else { |
+ mov(r3, Operand(StackHandler::TRY_FINALLY)); |
+ } |
+ push(r3); // state |
+ mov(r3, Operand(ExternalReference(Top::k_handler_address))); |
+ ldr(r1, MemOperand(r3)); |
+ push(r1); // next sp |
+ str(sp, MemOperand(r3)); // chain handler |
+ mov(r0, Operand(Smi::FromInt(StackHandler::kCodeNotPresent))); // new TOS |
+ push(r0); |
+ } else { |
+ // Must preserve r0-r4, r5-r7 are available. |
+ ASSERT(try_location == IN_JS_ENTRY); |
+ // The parameter pointer is meaningless here and fp does not point to a JS |
+ // frame. So we save NULL for both pp and fp. We expect the code throwing an |
+ // exception to check fp before dereferencing it to restore the context. |
+ mov(pp, Operand(0)); // set pp to NULL |
+ mov(ip, Operand(0)); // to save a NULL fp |
+ stm(db_w, sp, pp.bit() | ip.bit() | lr.bit()); |
+ mov(r6, Operand(StackHandler::ENTRY)); |
+ push(r6); // state |
+ mov(r7, Operand(ExternalReference(Top::k_handler_address))); |
+ ldr(r6, MemOperand(r7)); |
+ push(r6); // next sp |
+ str(sp, MemOperand(r7)); // chain handler |
+ mov(r5, Operand(Smi::FromInt(StackHandler::kCodeNotPresent))); // new TOS |
+ push(r5); // flush TOS |
+ } |
+} |
+ |
+ |
+Register MacroAssembler::CheckMaps(JSObject* object, Register object_reg, |
+ JSObject* holder, Register holder_reg, |
+ Register scratch, |
+ Label* miss) { |
+ // Make sure there's no overlap between scratch and the other |
+ // registers. |
+ ASSERT(!scratch.is(object_reg) && !scratch.is(holder_reg)); |
+ |
+ // Keep track of the current object in register reg. |
+ Register reg = object_reg; |
+ int depth = 1; |
+ |
+ // Check the maps in the prototype chain. |
+ // Traverse the prototype chain from the object and do map checks. |
+ while (object != holder) { |
+ depth++; |
+ |
+ // Only global objects and objects that do not require access |
+ // checks are allowed in stubs. |
+ ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded()); |
+ |
+ // Get the map of the current object. |
+ ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset)); |
+ cmp(scratch, Operand(Handle<Map>(object->map()))); |
+ |
+ // Branch on the result of the map check. |
+ b(ne, miss); |
+ |
+ // Check access rights to the global object. This has to happen |
+ // after the map check so that we know that the object is |
+ // actually a global object. |
+ if (object->IsJSGlobalProxy()) { |
+ CheckAccessGlobalProxy(reg, scratch, miss); |
+ // Restore scratch register to be the map of the object. In the |
+ // new space case below, we load the prototype from the map in |
+ // the scratch register. |
+ ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset)); |
+ } |
+ |
+ reg = holder_reg; // from now the object is in holder_reg |
+ JSObject* prototype = JSObject::cast(object->GetPrototype()); |
+ if (Heap::InNewSpace(prototype)) { |
+ // The prototype is in new space; we cannot store a reference |
+ // to it in the code. Load it from the map. |
+ ldr(reg, FieldMemOperand(scratch, Map::kPrototypeOffset)); |
+ } else { |
+ // The prototype is in old space; load it directly. |
+ mov(reg, Operand(Handle<JSObject>(prototype))); |
+ } |
+ |
+ // Go to the next object in the prototype chain. |
+ object = prototype; |
+ } |
+ |
+ // Check the holder map. |
+ ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset)); |
+ cmp(scratch, Operand(Handle<Map>(object->map()))); |
+ b(ne, miss); |
+ |
+ // Log the check depth. |
+ LOG(IntEvent("check-maps-depth", depth)); |
+ |
+ // Perform security check for access to the global object and return |
+ // the holder register. |
+ ASSERT(object == holder); |
+ ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded()); |
+ if (object->IsJSGlobalProxy()) { |
+ CheckAccessGlobalProxy(reg, scratch, miss); |
+ } |
+ return reg; |
+} |
+ |
+ |
+void MacroAssembler::CheckAccessGlobalProxy(Register holder_reg, |
+ Register scratch, |
+ Label* miss) { |
+ Label same_contexts; |
+ |
+ ASSERT(!holder_reg.is(scratch)); |
+ ASSERT(!holder_reg.is(ip)); |
+ ASSERT(!scratch.is(ip)); |
+ |
+ // Load current lexical context from the stack frame. |
+ ldr(scratch, MemOperand(fp, StandardFrameConstants::kContextOffset)); |
+ // In debug mode, make sure the lexical context is set. |
+#ifdef DEBUG |
+ cmp(scratch, Operand(0)); |
+ Check(ne, "we should not have an empty lexical context"); |
+#endif |
+ |
+ // Load the global context of the current context. |
+ int offset = Context::kHeaderSize + Context::GLOBAL_INDEX * kPointerSize; |
+ ldr(scratch, FieldMemOperand(scratch, offset)); |
+ ldr(scratch, FieldMemOperand(scratch, GlobalObject::kGlobalContextOffset)); |
+ |
+ // Check the context is a global context. |
+ if (FLAG_debug_code) { |
+ // TODO(119): avoid push(holder_reg)/pop(holder_reg) |
+ // Cannot use ip as a temporary in this verification code. Due to the fact |
+ // that ip is clobbered as part of cmp with an object Operand. |
+ push(holder_reg); // Temporarily save holder on the stack. |
+ // Read the first word and compare to the global_context_map. |
+ ldr(holder_reg, FieldMemOperand(scratch, HeapObject::kMapOffset)); |
+ cmp(holder_reg, Operand(Factory::global_context_map())); |
+ Check(eq, "JSGlobalObject::global_context should be a global context."); |
+ pop(holder_reg); // Restore holder. |
+ } |
+ |
+ // Check if both contexts are the same. |
+ ldr(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset)); |
+ cmp(scratch, Operand(ip)); |
+ b(eq, &same_contexts); |
+ |
+ // Check the context is a global context. |
+ if (FLAG_debug_code) { |
+ // TODO(119): avoid push(holder_reg)/pop(holder_reg) |
+ // Cannot use ip as a temporary in this verification code. Due to the fact |
+ // that ip is clobbered as part of cmp with an object Operand. |
+ push(holder_reg); // Temporarily save holder on the stack. |
+ mov(holder_reg, ip); // Move ip to its holding place. |
+ cmp(holder_reg, Operand(Factory::null_value())); |
+ Check(ne, "JSGlobalProxy::context() should not be null."); |
+ |
+ ldr(holder_reg, FieldMemOperand(holder_reg, HeapObject::kMapOffset)); |
+ cmp(holder_reg, Operand(Factory::global_context_map())); |
+ Check(eq, "JSGlobalObject::global_context should be a global context."); |
+ // Restore ip is not needed. ip is reloaded below. |
+ pop(holder_reg); // Restore holder. |
+ // Restore ip to holder's context. |
+ ldr(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset)); |
+ } |
+ |
+ // Check that the security token in the calling global object is |
+ // compatible with the security token in the receiving global |
+ // object. |
+ int token_offset = Context::kHeaderSize + |
+ Context::SECURITY_TOKEN_INDEX * kPointerSize; |
+ |
+ ldr(scratch, FieldMemOperand(scratch, token_offset)); |
+ ldr(ip, FieldMemOperand(ip, token_offset)); |
+ cmp(scratch, Operand(ip)); |
+ b(ne, miss); |
+ |
+ bind(&same_contexts); |
+} |
+ |
+ |
+void MacroAssembler::CallStub(CodeStub* stub) { |
+ ASSERT(allow_stub_calls()); // stub calls are not allowed in some stubs |
+ Call(stub->GetCode(), RelocInfo::CODE_TARGET); |
+} |
+ |
+ |
+void MacroAssembler::StubReturn(int argc) { |
+ ASSERT(argc >= 1 && generating_stub()); |
+ if (argc > 1) |
+ add(sp, sp, Operand((argc - 1) * kPointerSize)); |
+ Ret(); |
+} |
+ |
+ |
+void MacroAssembler::IllegalOperation(int num_arguments) { |
+ if (num_arguments > 0) { |
+ add(sp, sp, Operand(num_arguments * kPointerSize)); |
+ } |
+ mov(r0, Operand(Factory::undefined_value())); |
+} |
+ |
+ |
+void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) { |
+ // All parameters are on the stack. r0 has the return value after call. |
+ |
+ // If the expected number of arguments of the runtime function is |
+ // constant, we check that the actual number of arguments match the |
+ // expectation. |
+ if (f->nargs >= 0 && f->nargs != num_arguments) { |
+ IllegalOperation(num_arguments); |
+ return; |
+ } |
+ |
+ Runtime::FunctionId function_id = |
+ static_cast<Runtime::FunctionId>(f->stub_id); |
+ RuntimeStub stub(function_id, num_arguments); |
+ CallStub(&stub); |
+} |
+ |
+ |
+void MacroAssembler::CallRuntime(Runtime::FunctionId fid, int num_arguments) { |
+ CallRuntime(Runtime::FunctionForId(fid), num_arguments); |
+} |
+ |
+ |
+void MacroAssembler::TailCallRuntime(const ExternalReference& ext, |
+ int num_arguments) { |
+ // TODO(1236192): Most runtime routines don't need the number of |
+ // arguments passed in because it is constant. At some point we |
+ // should remove this need and make the runtime routine entry code |
+ // smarter. |
+ mov(r0, Operand(num_arguments)); |
+ JumpToBuiltin(ext); |
+} |
+ |
+ |
+void MacroAssembler::JumpToBuiltin(const ExternalReference& builtin) { |
+#if defined(__thumb__) |
+ // Thumb mode builtin. |
+ ASSERT((reinterpret_cast<intptr_t>(builtin.address()) & 1) == 1); |
+#endif |
+ mov(r1, Operand(builtin)); |
+ CEntryStub stub; |
+ Jump(stub.GetCode(), RelocInfo::CODE_TARGET); |
+} |
+ |
+ |
+Handle<Code> MacroAssembler::ResolveBuiltin(Builtins::JavaScript id, |
+ bool* resolved) { |
+ // Contract with compiled functions is that the function is passed in r1. |
+ int builtins_offset = |
+ JSBuiltinsObject::kJSBuiltinsOffset + (id * kPointerSize); |
+ ldr(r1, MemOperand(cp, Context::SlotOffset(Context::GLOBAL_INDEX))); |
+ ldr(r1, FieldMemOperand(r1, GlobalObject::kBuiltinsOffset)); |
+ ldr(r1, FieldMemOperand(r1, builtins_offset)); |
+ |
+ return Builtins::GetCode(id, resolved); |
+} |
+ |
+ |
+void MacroAssembler::InvokeBuiltin(Builtins::JavaScript id, |
+ InvokeJSFlags flags) { |
+ bool resolved; |
+ Handle<Code> code = ResolveBuiltin(id, &resolved); |
+ |
+ if (flags == CALL_JS) { |
+ Call(code, RelocInfo::CODE_TARGET); |
+ } else { |
+ ASSERT(flags == JUMP_JS); |
+ Jump(code, RelocInfo::CODE_TARGET); |
+ } |
+ |
+ if (!resolved) { |
+ const char* name = Builtins::GetName(id); |
+ int argc = Builtins::GetArgumentsCount(id); |
+ uint32_t flags = |
+ Bootstrapper::FixupFlagsArgumentsCount::encode(argc) | |
+ Bootstrapper::FixupFlagsIsPCRelative::encode(true) | |
+ Bootstrapper::FixupFlagsUseCodeObject::encode(false); |
+ Unresolved entry = { pc_offset() - sizeof(Instr), flags, name }; |
+ unresolved_.Add(entry); |
+ } |
+} |
+ |
+ |
+void MacroAssembler::GetBuiltinEntry(Register target, Builtins::JavaScript id) { |
+ bool resolved; |
+ Handle<Code> code = ResolveBuiltin(id, &resolved); |
+ |
+ mov(target, Operand(code)); |
+ if (!resolved) { |
+ const char* name = Builtins::GetName(id); |
+ int argc = Builtins::GetArgumentsCount(id); |
+ uint32_t flags = |
+ Bootstrapper::FixupFlagsArgumentsCount::encode(argc) | |
+ Bootstrapper::FixupFlagsIsPCRelative::encode(true) | |
+ Bootstrapper::FixupFlagsUseCodeObject::encode(true); |
+ Unresolved entry = { pc_offset() - sizeof(Instr), flags, name }; |
+ unresolved_.Add(entry); |
+ } |
+ |
+ add(target, target, Operand(Code::kHeaderSize - kHeapObjectTag)); |
+} |
+ |
+ |
+void MacroAssembler::SetCounter(StatsCounter* counter, int value, |
+ Register scratch1, Register scratch2) { |
+ if (FLAG_native_code_counters && counter->Enabled()) { |
+ mov(scratch1, Operand(value)); |
+ mov(scratch2, Operand(ExternalReference(counter))); |
+ str(scratch1, MemOperand(scratch2)); |
+ } |
+} |
+ |
+ |
+void MacroAssembler::IncrementCounter(StatsCounter* counter, int value, |
+ Register scratch1, Register scratch2) { |
+ ASSERT(value > 0); |
+ if (FLAG_native_code_counters && counter->Enabled()) { |
+ mov(scratch2, Operand(ExternalReference(counter))); |
+ ldr(scratch1, MemOperand(scratch2)); |
+ add(scratch1, scratch1, Operand(value)); |
+ str(scratch1, MemOperand(scratch2)); |
+ } |
+} |
+ |
+ |
+void MacroAssembler::DecrementCounter(StatsCounter* counter, int value, |
+ Register scratch1, Register scratch2) { |
+ ASSERT(value > 0); |
+ if (FLAG_native_code_counters && counter->Enabled()) { |
+ mov(scratch2, Operand(ExternalReference(counter))); |
+ ldr(scratch1, MemOperand(scratch2)); |
+ sub(scratch1, scratch1, Operand(value)); |
+ str(scratch1, MemOperand(scratch2)); |
+ } |
+} |
+ |
+ |
+void MacroAssembler::Assert(Condition cc, const char* msg) { |
+ if (FLAG_debug_code) |
+ Check(cc, msg); |
+} |
+ |
+ |
+void MacroAssembler::Check(Condition cc, const char* msg) { |
+ Label L; |
+ b(cc, &L); |
+ Abort(msg); |
+ // will not return here |
+ bind(&L); |
+} |
+ |
+ |
+void MacroAssembler::Abort(const char* msg) { |
+ // We want to pass the msg string like a smi to avoid GC |
+ // problems, however msg is not guaranteed to be aligned |
+ // properly. Instead, we pass an aligned pointer that is |
+ // a proper v8 smi, but also pass the alignment difference |
+ // from the real pointer as a smi. |
+ intptr_t p1 = reinterpret_cast<intptr_t>(msg); |
+ intptr_t p0 = (p1 & ~kSmiTagMask) + kSmiTag; |
+ ASSERT(reinterpret_cast<Object*>(p0)->IsSmi()); |
+#ifdef DEBUG |
+ if (msg != NULL) { |
+ RecordComment("Abort message: "); |
+ RecordComment(msg); |
+ } |
+#endif |
+ mov(r0, Operand(p0)); |
+ push(r0); |
+ mov(r0, Operand(Smi::FromInt(p1 - p0))); |
+ push(r0); |
+ CallRuntime(Runtime::kAbort, 2); |
+ // will not return here |
+} |
+ |
+} } // namespace v8::internal |