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Unified Diff: content/browser/gamepad/data_fetcher_linux.h

Issue 8899017: Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: better so load Created 9 years ago
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Index: content/browser/gamepad/data_fetcher_linux.h
diff --git a/content/browser/gamepad/data_fetcher_linux.h b/content/browser/gamepad/data_fetcher_linux.h
new file mode 100644
index 0000000000000000000000000000000000000000..d64642184cc62af84287be1c02572897ff3be7c2
--- /dev/null
+++ b/content/browser/gamepad/data_fetcher_linux.h
@@ -0,0 +1,60 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_
+#define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_
+
+#include "build/build_config.h"
+
+#include "base/compiler_specific.h"
+#include "base/memory/scoped_ptr.h"
+#include "content/browser/gamepad/data_fetcher.h"
+#include "content/browser/gamepad/gamepad_standard_mappings_linux.h"
+#include "content/common/gamepad_hardware_buffer.h"
+
+#include <libudev.h>
+#include <string>
+
+namespace content {
+
+class LibUdevLateBound;
+
+class GamepadDataFetcherLinux : public GamepadDataFetcher {
+ public:
+ GamepadDataFetcherLinux();
+ virtual void GetGamepadData(WebKit::WebGamepads* pads,
+ bool devices_changed_hint) OVERRIDE;
+ virtual ~GamepadDataFetcherLinux() OVERRIDE;
+
+ private:
+ // May be null if libudev could not be loaded, in which case all
+ // functionality is disabled.
+ scoped_ptr<LibUdevLateBound> udevlib_;
+
+ void EnumerateDevices();
+ void RefreshDevice(udev_device* dev);
+ bool IsGamepad(udev_device* dev, size_t& index, std::string& path);
+ void CheckForAddRemoveEvents();
+ void ReadDeviceData(size_t index);
+
+ // libudev-related items, the main context, and the monitoring context to be
+ // notified about changes to device states.
+ udev* udev_;
+ udev_monitor* monitor_;
+ int monitor_fd_;
+
+ // File descriptors for the /dev/input/js* devices. -1 if not in use.
+ int device_fds_[WebKit::WebGamepads::itemsLengthCap];
+
+ // Functions to map from device data to standard layout, if available. May
+ // be null if no mapping is available.
+ GamepadStandardMappingFunction mappers_[WebKit::WebGamepads::itemsLengthCap];
+
+ // Data that's returned to the consumer.
+ WebKit::WebGamepads data_;
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_

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