OLD | NEW |
(Empty) | |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_ |
| 6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_ |
| 7 |
| 8 #include "build/build_config.h" |
| 9 |
| 10 #include "base/compiler_specific.h" |
| 11 #include "base/memory/scoped_ptr.h" |
| 12 #include "content/browser/gamepad/data_fetcher.h" |
| 13 #include "content/browser/gamepad/gamepad_standard_mappings_linux.h" |
| 14 #include "content/common/gamepad_hardware_buffer.h" |
| 15 |
| 16 #include <libudev.h> |
| 17 #include <string> |
| 18 |
| 19 namespace content { |
| 20 |
| 21 class LibUdevLateBound; |
| 22 |
| 23 class GamepadDataFetcherLinux : public GamepadDataFetcher { |
| 24 public: |
| 25 GamepadDataFetcherLinux(); |
| 26 virtual void GetGamepadData(WebKit::WebGamepads* pads, |
| 27 bool devices_changed_hint) OVERRIDE; |
| 28 virtual ~GamepadDataFetcherLinux() OVERRIDE; |
| 29 |
| 30 private: |
| 31 // May be null if libudev could not be loaded, in which case all |
| 32 // functionality is disabled. |
| 33 scoped_ptr<LibUdevLateBound> udevlib_; |
| 34 |
| 35 void EnumerateDevices(); |
| 36 void RefreshDevice(udev_device* dev); |
| 37 bool IsGamepad(udev_device* dev, size_t& index, std::string& path); |
| 38 void CheckForAddRemoveEvents(); |
| 39 void ReadDeviceData(size_t index); |
| 40 |
| 41 // libudev-related items, the main context, and the monitoring context to be |
| 42 // notified about changes to device states. |
| 43 udev* udev_; |
| 44 udev_monitor* monitor_; |
| 45 int monitor_fd_; |
| 46 |
| 47 // File descriptors for the /dev/input/js* devices. -1 if not in use. |
| 48 int device_fds_[WebKit::WebGamepads::itemsLengthCap]; |
| 49 |
| 50 // Functions to map from device data to standard layout, if available. May |
| 51 // be null if no mapping is available. |
| 52 GamepadStandardMappingFunction mappers_[WebKit::WebGamepads::itemsLengthCap]; |
| 53 |
| 54 // Data that's returned to the consumer. |
| 55 WebKit::WebGamepads data_; |
| 56 }; |
| 57 |
| 58 } // namespace content |
| 59 |
| 60 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_LINUX_H_ |
OLD | NEW |