| Index: content/browser/gamepad/platform_data_fetcher.h
|
| diff --git a/content/browser/gamepad/platform_data_fetcher.h b/content/browser/gamepad/platform_data_fetcher.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b9f64afb85380c70d4ede7a14315852ba4373000
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/platform_data_fetcher.h
|
| @@ -0,0 +1,47 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +// Define the default data fetcher that GamepadProvider will use if none is
|
| +// supplied. (GamepadPlatformDataFetcher).
|
| +
|
| +#ifndef CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
| +#define CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
| +
|
| +#if defined(OS_WIN)
|
| +#include "content/browser/gamepad/platform_data_fetcher_win.h"
|
| +#elif defined(OS_MACOSX)
|
| +#include "content/browser/gamepad/platform_data_fetcher_mac.h"
|
| +#elif defined(OS_LINUX)
|
| +#include "content/browser/gamepad/platform_data_fetcher_linux.h"
|
| +#endif
|
| +
|
| +namespace content {
|
| +
|
| +#if defined(OS_WIN)
|
| +
|
| +typedef GamepadPlatformDataFetcherWin GamepadPlatformDataFetcher;
|
| +
|
| +#elif defined(OS_MACOSX)
|
| +
|
| +typedef GamepadPlatformDataFetcherMac GamepadPlatformDataFetcher;
|
| +
|
| +#elif defined(OS_LINUX)
|
| +
|
| +typedef GamepadPlatformDataFetcherLinux GamepadPlatformDataFetcher;
|
| +
|
| +#else
|
| +
|
| +class GamepadDataFetcherEmpty : public GamepadDataFetcher {
|
| + public:
|
| + void GetGamepadData(WebKit::WebGamepads* pads, bool) {
|
| + pads->length = 0;
|
| + }
|
| +};
|
| +typedef GamepadDataFetcherEmpty GamepadPlatformDataFetcher;
|
| +
|
| +#endif
|
| +
|
| +} // namespace content
|
| +
|
| +#endif // CONTENT_BROWSER_GAMEPAD_PLATFORM_DATA_FETCHER_H_
|
|
|