| Index: content/browser/gamepad/gamepad_standard_mappings_linux.cc
|
| diff --git a/content/browser/gamepad/gamepad_standard_mappings_linux.cc b/content/browser/gamepad/gamepad_standard_mappings_linux.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..99d9ba752d8023427855818910272796ec1b0344
|
| --- /dev/null
|
| +++ b/content/browser/gamepad/gamepad_standard_mappings_linux.cc
|
| @@ -0,0 +1,156 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/browser/gamepad/gamepad_standard_mappings_linux.h"
|
| +
|
| +#include "content/common/gamepad_hardware_buffer.h"
|
| +
|
| +namespace content {
|
| +
|
| +namespace {
|
| +
|
| +// This defines our canonical mapping order for gamepad-like devices. If these
|
| +// items cannot all be satisfied, it is a case-by-case judgement as to whether
|
| +// it is better to leave the device unmapped, or to partially map it. In
|
| +// general, err towards leaving it *unmapped* so that content can handle
|
| +// appropriately.
|
| +
|
| +enum CanonicalButtonIndex {
|
| + kButtonPrimary,
|
| + kButtonSecondary,
|
| + kButtonTertiary,
|
| + kButtonQuaternary,
|
| + kButtonLeftShoulder,
|
| + kButtonRightShoulder,
|
| + kButtonLeftTrigger,
|
| + kButtonRightTrigger,
|
| + kButtonBackSelect,
|
| + kButtonStart,
|
| + kButtonLeftThumbstick,
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| + kButtonRightThumbstick,
|
| + kButtonDpadUp,
|
| + kButtonDpadDown,
|
| + kButtonDpadLeft,
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| + kButtonDpadRight,
|
| + kButtonMeta,
|
| + kNumButtons
|
| +};
|
| +
|
| +enum CanonicalAxisIndex {
|
| + kAxisLeftStickX,
|
| + kAxisLeftStickY,
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| + kAxisRightStickX,
|
| + kAxisRightStickY,
|
| + kNumAxes
|
| +};
|
| +
|
| +float AxisToButton(float input) {
|
| + return (input + 1.f) / 2.f;
|
| +}
|
| +
|
| +float AxisNegativeAsButton(float input) {
|
| + return (input < -0.5f) ? 1.f : 0.f;
|
| +}
|
| +
|
| +float AxisPositiveAsButton(float input) {
|
| + return (input > 0.5f) ? 1.f : 0.f;
|
| +}
|
| +
|
| +void MapperXInputStyleGamepad(
|
| + const WebKit::WebGamepad& input,
|
| + WebKit::WebGamepad* mapped) {
|
| + *mapped = input;
|
| + mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]);
|
| + mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]);
|
| + mapped->buttons[kButtonBackSelect] = input.buttons[6];
|
| + mapped->buttons[kButtonStart] = input.buttons[7];
|
| + mapped->buttons[kButtonLeftThumbstick] = input.buttons[9];
|
| + mapped->buttons[kButtonRightThumbstick] = input.buttons[10];
|
| + mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[7]);
|
| + mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[7]);
|
| + mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[6]);
|
| + mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[6]);
|
| + mapped->buttons[kButtonMeta] = input.buttons[8];
|
| + mapped->axes[kAxisRightStickX] = input.axes[3];
|
| + mapped->axes[kAxisRightStickY] = input.axes[4];
|
| + mapped->buttonsLength = kNumButtons;
|
| + mapped->axesLength = kNumAxes;
|
| +}
|
| +
|
| +void MapperMP8866(
|
| + const WebKit::WebGamepad& input,
|
| + WebKit::WebGamepad* mapped) {
|
| + *mapped = input;
|
| + mapped->buttons[kButtonPrimary] = input.buttons[2];
|
| + mapped->buttons[kButtonTertiary] = input.buttons[3];
|
| + mapped->buttons[kButtonQuaternary] = input.buttons[0];
|
| + mapped->buttons[kButtonLeftShoulder] = input.buttons[6];
|
| + mapped->buttons[kButtonRightShoulder] = input.buttons[7];
|
| + mapped->buttons[kButtonLeftTrigger] = input.buttons[4];
|
| + mapped->buttons[kButtonRightTrigger] = input.buttons[5];
|
| + mapped->buttons[kButtonBackSelect] = input.buttons[9];
|
| + mapped->buttons[kButtonStart] = input.buttons[8];
|
| + mapped->buttons[kButtonDpadUp] = AxisNegativeAsButton(input.axes[5]);
|
| + mapped->buttons[kButtonDpadDown] = AxisPositiveAsButton(input.axes[5]);
|
| + mapped->buttons[kButtonDpadLeft] = AxisNegativeAsButton(input.axes[4]);
|
| + mapped->buttons[kButtonDpadRight] = AxisPositiveAsButton(input.axes[4]);
|
| + mapped->buttonsLength = kNumButtons - 1; // no Meta on this device
|
| + mapped->axesLength = kNumAxes;
|
| +}
|
| +
|
| +void MapperPlaystationSixAxis(
|
| + const WebKit::WebGamepad& input,
|
| + WebKit::WebGamepad* mapped) {
|
| + *mapped = input;
|
| + mapped->buttons[kButtonPrimary] = input.buttons[14];
|
| + mapped->buttons[kButtonSecondary] = input.buttons[13];
|
| + mapped->buttons[kButtonTertiary] = input.buttons[15];
|
| + mapped->buttons[kButtonQuaternary] = input.buttons[12];
|
| + mapped->buttons[kButtonLeftShoulder] = input.buttons[10];
|
| + mapped->buttons[kButtonRightShoulder] = input.buttons[11];
|
| + mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[12]);
|
| + mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[13]);
|
| + mapped->buttons[kButtonBackSelect] = input.buttons[0];
|
| + mapped->buttons[kButtonStart] = input.buttons[3];
|
| + mapped->buttons[kButtonLeftThumbstick] = input.buttons[1];
|
| + mapped->buttons[kButtonRightThumbstick] = input.buttons[2];
|
| + mapped->buttons[kButtonDpadUp] = AxisToButton(input.axes[8]);
|
| + mapped->buttons[kButtonDpadDown] = AxisToButton(input.axes[10]);
|
| + mapped->buttons[kButtonDpadLeft] = input.buttons[7];
|
| + mapped->buttons[kButtonDpadRight] = AxisToButton(input.axes[9]);
|
| + mapped->buttons[kButtonMeta] = input.buttons[16];
|
| +
|
| + mapped->buttonsLength = kNumButtons;
|
| + mapped->axesLength = kNumAxes;
|
| +}
|
| +
|
| +struct MappingData {
|
| + const char* const vendor_id;
|
| + const char* const product_id;
|
| + GamepadStandardMappingFunction function;
|
| +} AvailableMappings[] = {
|
| + // http://www.linux-usb.org/usb.ids
|
| + { "045e", "028e", MapperXInputStyleGamepad }, // Xbox 360 Controller
|
| + { "045e", "028f", MapperXInputStyleGamepad }, // Xbox 360 Wireless Controller
|
| + { "046d", "c21d", MapperXInputStyleGamepad }, // Logitech F310
|
| + { "046d", "c21e", MapperXInputStyleGamepad }, // Logitech F510
|
| + { "046d", "c21f", MapperXInputStyleGamepad }, // Logitech F710
|
| + { "054c", "0268", MapperPlaystationSixAxis }, // Playstation SIXAXIS
|
| + { "0925", "8866", MapperMP8866 }, // WiseGroup MP-8866
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +GamepadStandardMappingFunction GetGamepadStandardMappingFunction(
|
| + const base::StringPiece& vendor_id,
|
| + const base::StringPiece& product_id) {
|
| + for (size_t i = 0; i < arraysize(AvailableMappings); ++i) {
|
| + MappingData& item = AvailableMappings[i];
|
| + if (vendor_id == item.vendor_id && product_id == item.product_id)
|
| + return item.function;
|
| + }
|
| + return NULL;
|
| +}
|
| +
|
| +} // namespace content
|
|
|