Index: content/renderer/gamepad_shared_memory_reader.h |
diff --git a/content/renderer/gamepad_shared_memory_reader.h b/content/renderer/gamepad_shared_memory_reader.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d8492abd90696cfd413c026f0debfeebfd935c7b |
--- /dev/null |
+++ b/content/renderer/gamepad_shared_memory_reader.h |
@@ -0,0 +1,32 @@ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GAMEPAD_UTIL_H_ |
+#define GAMEPAD_UTIL_H_ |
+ |
+#include "base/shared_memory.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "third_party/WebKit/Source/WebKit/chromium/public/WebGamepads.h" |
+ |
+namespace content { |
+ |
+struct GamepadHardwareBuffer; |
+ |
+class GamepadSharedMemoryReader { |
+ public: |
+ GamepadSharedMemoryReader(); |
+ virtual ~GamepadSharedMemoryReader(); |
+ void SampleGamepads(WebKit::WebGamepads&); |
+ |
+ private: |
+ base::SharedMemoryHandle renderer_shared_memory_handle_; |
+ scoped_ptr<base::SharedMemory> renderer_shared_memory_; |
+ GamepadHardwareBuffer* gamepad_hardware_buffer_; |
+ |
+ bool ever_interacted_with_[WebKit::WebGamepads::itemsLengthCap]; |
+}; |
+ |
+} // namespace content |
+ |
+#endif // GAMEPAD_UTIL_H_ |