Chromium Code Reviews| Index: ui/gfx/canvas_skia.cc |
| diff --git a/ui/gfx/canvas_skia.cc b/ui/gfx/canvas_skia.cc |
| index 4a7c7fc6b8f8bbd22a35ea96a21e360d388dc553..0b8a62bc846893fca1725d93bcb99c9a91e44041 100644 |
| --- a/ui/gfx/canvas_skia.cc |
| +++ b/ui/gfx/canvas_skia.cc |
| @@ -133,7 +133,7 @@ void CanvasSkia::FillRect(const SkColor& color, |
| paint.setColor(color); |
| paint.setStyle(SkPaint::kFill_Style); |
| paint.setXfermodeMode(mode); |
| - DrawRectInt(rect.x(), rect.y(), rect.width(), rect.height(), paint); |
| + DrawRect(rect, paint); |
| } |
| void CanvasSkia::FillRect(const gfx::Brush* brush, const gfx::Rect& rect) { |
| @@ -141,16 +141,16 @@ void CanvasSkia::FillRect(const gfx::Brush* brush, const gfx::Rect& rect) { |
| SkPaint paint; |
| paint.setShader(shader->shader()); |
| // TODO(beng): set shader transform to match canvas transform. |
| - DrawRectInt(rect.x(), rect.y(), rect.width(), rect.height(), paint); |
| + DrawRect(rect, paint); |
| } |
| -void CanvasSkia::DrawRectInt(const SkColor& color, int x, int y, int w, int h) { |
| - DrawRectInt(color, x, y, w, h, SkXfermode::kSrcOver_Mode); |
| +void CanvasSkia::DrawRect(const SkColor& color, const gfx::Rect& rect) { |
| + DrawRect(color, rect, SkXfermode::kSrcOver_Mode); |
| } |
| -void CanvasSkia::DrawRectInt(const SkColor& color, |
| - int x, int y, int w, int h, |
| - SkXfermode::Mode mode) { |
| +void CanvasSkia::DrawRect(const SkColor& color, |
| + const gfx::Rect& rect, |
| + SkXfermode::Mode mode) { |
| SkPaint paint; |
| paint.setColor(color); |
| paint.setStyle(SkPaint::kStroke_Style); |
| @@ -160,11 +160,11 @@ void CanvasSkia::DrawRectInt(const SkColor& color, |
| paint.setStrokeWidth(SkIntToScalar(0)); |
| paint.setXfermodeMode(mode); |
| - DrawRectInt(x, y, w, h, paint); |
| + DrawRect(rect, paint); |
| } |
| -void CanvasSkia::DrawRectInt(int x, int y, int w, int h, const SkPaint& paint) { |
| - SkIRect rc = { x, y, x + w, y + h }; |
| +void CanvasSkia::DrawRect(const gfx::Rect& rect, const SkPaint& paint) { |
| + SkIRect rc = { rect.x(), rect.y(), rect.right(), rect.bottom() }; |
|
Peter Kasting
2011/11/05 01:10:10
Nit: Maybe we should just add a RectToSkIRect() fu
tfarina
2011/11/05 02:23:24
Done.
|
| canvas_->drawIRect(rc, paint); |
| } |
| @@ -214,10 +214,12 @@ void CanvasSkia::DrawFocusRect(const gfx::Rect& rect) { |
| paint.setShader(shader); |
| shader->unref(); |
| - DrawRectInt(rect.x(), rect.y(), rect.width(), 1, paint); |
| - DrawRectInt(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1, paint); |
| - DrawRectInt(rect.x(), rect.y(), 1, rect.height(), paint); |
| - DrawRectInt(rect.x() + rect.width() - 1, rect.y(), 1, rect.height(), paint); |
| + DrawRect(gfx::Rect(rect.x(), rect.y(), rect.width(), 1), paint); |
| + DrawRect(gfx::Rect(rect.x(), rect.y() + rect.height() - 1, rect.width(), 1), |
| + paint); |
| + DrawRect(gfx::Rect(rect.x(), rect.y(), 1, rect.height()), paint); |
| + DrawRect(gfx::Rect(rect.x() + rect.width() - 1, rect.y(), 1, rect.height()), |
| + paint); |
| } |
| void CanvasSkia::DrawBitmapInt(const SkBitmap& bitmap, int x, int y) { |