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Unified Diff: ui/gfx/gl/gl_context_win.cc

Issue 8233027: Support dynamic switching between integrated and discrete GPUs on Mac OS X. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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Index: ui/gfx/gl/gl_context_win.cc
===================================================================
--- ui/gfx/gl/gl_context_win.cc (revision 105158)
+++ ui/gfx/gl/gl_context_win.cc (working copy)
@@ -22,25 +22,26 @@
scoped_refptr<GLContext> GLContext::CreateGLContext(
GLShareGroup* share_group,
- GLSurface* compatible_surface) {
+ GLSurface* compatible_surface,
+ GpuPreference gpu_preference) {
switch (GetGLImplementation()) {
case kGLImplementationOSMesaGL: {
scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
- if (!context->Initialize(compatible_surface))
+ if (!context->Initialize(compatible_surface, gpu_preference))
return NULL;
return context;
}
case kGLImplementationEGLGLES2: {
scoped_refptr<GLContext> context(new GLContextEGL(share_group));
- if (!context->Initialize(compatible_surface))
+ if (!context->Initialize(compatible_surface, gpu_preference))
return NULL;
return context;
}
case kGLImplementationDesktopGL: {
scoped_refptr<GLContext> context(new GLContextWGL(share_group));
- if (!context->Initialize(compatible_surface))
+ if (!context->Initialize(compatible_surface, gpu_preference))
return NULL;
return context;
@@ -53,4 +54,8 @@
}
}
+bool GLContext::SupportsDualGpus() {
+ return false;
+}
+
} // namespace gfx

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