Index: ui/gfx/gl/gl_context_mac.cc |
=================================================================== |
--- ui/gfx/gl/gl_context_mac.cc (revision 105158) |
+++ ui/gfx/gl/gl_context_mac.cc (working copy) |
@@ -4,6 +4,7 @@ |
#include "base/basictypes.h" |
#include "base/logging.h" |
+#include "base/mac/mac_util.h" |
#include "base/memory/scoped_ptr.h" |
#include "third_party/mesa/MesaLib/include/GL/osmesa.h" |
#include "ui/gfx/gl/gl_bindings.h" |
@@ -20,18 +21,19 @@ |
scoped_refptr<GLContext> GLContext::CreateGLContext( |
GLShareGroup* share_group, |
- GLSurface* compatible_surface) { |
+ GLSurface* compatible_surface, |
+ GpuPreference gpu_preference) { |
switch (GetGLImplementation()) { |
case kGLImplementationDesktopGL: { |
scoped_refptr<GLContext> context(new GLContextCGL(share_group)); |
- if (!context->Initialize(compatible_surface)) |
+ if (!context->Initialize(compatible_surface, gpu_preference)) |
return NULL; |
return context; |
} |
case kGLImplementationOSMesaGL: { |
scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); |
- if (!context->Initialize(compatible_surface)) |
+ if (!context->Initialize(compatible_surface, gpu_preference)) |
return NULL; |
return context; |
@@ -44,4 +46,88 @@ |
} |
} |
+ |
+bool GLContext::SupportsDualGpus() { |
Mark Mentovai
2011/10/13 03:50:33
Found it!
Ken Russell (switch to Gerrit)
2011/10/13 20:09:32
Whoops, sorry. I meant gl_context_mac.cc.
|
+ // We need to know the GL implementation in order to correctly |
+ // answer whether dual GPUs are supported. This introduces an |
+ // initialization cycle with GLSurface::InitializeOneOff() which we |
+ // need to break. |
+ static bool initializing = false; |
Mark Mentovai
2011/10/13 03:50:33
You only care about one thread, right?
Ken Russell (switch to Gerrit)
2011/10/13 20:09:32
Yes, for the time being. gl_surface_mac.cc already
|
+ static bool initialized = false; |
+ static bool supports_dual_gpus = false; |
+ |
+ if (initialized) { |
+ return supports_dual_gpus; |
+ } |
+ |
+ if (!initializing) { |
+ initializing = true; |
+ if (!GLSurface::InitializeOneOff()) { |
+ return false; |
Mark Mentovai
2011/10/13 03:50:33
At this early-return point, do you want to set ini
Ken Russell (switch to Gerrit)
2011/10/13 20:09:32
Sorry, this doesn't work. I need to handle the cas
|
+ } |
+ } |
+ |
+ initialized = true; |
+ |
+ if (!base::mac::IsOSLionOrLater()) { |
+ return false; |
+ } |
+ |
+ if (GetGLImplementation() != kGLImplementationDesktopGL) { |
+ return false; |
+ } |
+ |
+ // Enumerate all hardware-accelerated renderers. If we find one |
+ // online and one offline, assume we're on a dual-GPU system. |
+ GLuint display_mask = static_cast<GLuint>(-1); |
+ CGLRendererInfoObj renderer_info = NULL; |
+ GLint num_renderers = 0; |
+ |
+ bool found_online = false; |
+ bool found_offline = false; |
+ |
+ if (CGLQueryRendererInfo(display_mask, |
+ &renderer_info, |
+ &num_renderers) != kCGLNoError) { |
+ return false; |
+ } |
+ |
+ for (GLint i = 0; i < num_renderers; ++i) { |
+ GLint accelerated = 0; |
+ if (CGLDescribeRenderer(renderer_info, |
+ i, |
+ kCGLRPAccelerated, |
+ &accelerated) != kCGLNoError) { |
+ CGLDestroyRendererInfo(renderer_info); |
Mark Mentovai
2011/10/13 03:50:33
You’ve been good about not leaking this, but with
Ken Russell (switch to Gerrit)
2011/10/13 20:09:32
OK. I generalized ScopedCFTypeRef to take a freein
|
+ return false; |
+ } |
+ |
+ if (!accelerated) |
+ continue; |
+ |
+ GLint online = 0; |
+ if (CGLDescribeRenderer(renderer_info, |
+ i, |
+ kCGLRPOnline, |
+ &online) != kCGLNoError) { |
+ CGLDestroyRendererInfo(renderer_info); |
+ return false; |
+ } |
+ |
+ if (online) { |
+ found_online = true; |
+ } else { |
+ found_offline = true; |
Mark Mentovai
2011/10/13 03:50:33
Will a graphics card without a display attached in
Ken Russell (switch to Gerrit)
2011/10/13 20:09:32
I'm not sure, but I suspect that the card in that
|
+ } |
+ } |
+ |
+ CGLDestroyRendererInfo(renderer_info); |
+ |
+ if (found_online && found_offline) { |
+ supports_dual_gpus = true; |
+ } |
+ |
+ return supports_dual_gpus; |
+} |
+ |
} // namespace gfx |