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Issue 8233027: Support dynamic switching between integrated and discrete GPUs on Mac OS X. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 2 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/gl/gl_context.h" 5 #include "ui/gfx/gl/gl_context.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" 9 #include "third_party/mesa/MesaLib/include/GL/osmesa.h"
10 #include "ui/gfx/gl/gl_bindings.h" 10 #include "ui/gfx/gl/gl_bindings.h"
11 #include "ui/gfx/gl/gl_context_egl.h" 11 #include "ui/gfx/gl/gl_context_egl.h"
12 #include "ui/gfx/gl/gl_context_osmesa.h" 12 #include "ui/gfx/gl/gl_context_osmesa.h"
13 #include "ui/gfx/gl/gl_context_stub.h" 13 #include "ui/gfx/gl/gl_context_stub.h"
14 #include "ui/gfx/gl/gl_context_wgl.h" 14 #include "ui/gfx/gl/gl_context_wgl.h"
15 #include "ui/gfx/gl/gl_implementation.h" 15 #include "ui/gfx/gl/gl_implementation.h"
16 #include "ui/gfx/gl/gl_surface_egl.h" 16 #include "ui/gfx/gl/gl_surface_egl.h"
17 #include "ui/gfx/gl/gl_surface_osmesa.h" 17 #include "ui/gfx/gl/gl_surface_osmesa.h"
18 #include "ui/gfx/gl/gl_surface_stub.h" 18 #include "ui/gfx/gl/gl_surface_stub.h"
19 #include "ui/gfx/gl/gl_surface_wgl.h" 19 #include "ui/gfx/gl/gl_surface_wgl.h"
20 20
21 namespace gfx { 21 namespace gfx {
22 22
23 scoped_refptr<GLContext> GLContext::CreateGLContext( 23 scoped_refptr<GLContext> GLContext::CreateGLContext(
24 GLShareGroup* share_group, 24 GLShareGroup* share_group,
25 GLSurface* compatible_surface) { 25 GLSurface* compatible_surface,
26 GpuPreference gpu_preference) {
26 switch (GetGLImplementation()) { 27 switch (GetGLImplementation()) {
27 case kGLImplementationOSMesaGL: { 28 case kGLImplementationOSMesaGL: {
28 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); 29 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
29 if (!context->Initialize(compatible_surface)) 30 if (!context->Initialize(compatible_surface, gpu_preference))
30 return NULL; 31 return NULL;
31 32
32 return context; 33 return context;
33 } 34 }
34 case kGLImplementationEGLGLES2: { 35 case kGLImplementationEGLGLES2: {
35 scoped_refptr<GLContext> context(new GLContextEGL(share_group)); 36 scoped_refptr<GLContext> context(new GLContextEGL(share_group));
36 if (!context->Initialize(compatible_surface)) 37 if (!context->Initialize(compatible_surface, gpu_preference))
37 return NULL; 38 return NULL;
38 39
39 return context; 40 return context;
40 } 41 }
41 case kGLImplementationDesktopGL: { 42 case kGLImplementationDesktopGL: {
42 scoped_refptr<GLContext> context(new GLContextWGL(share_group)); 43 scoped_refptr<GLContext> context(new GLContextWGL(share_group));
43 if (!context->Initialize(compatible_surface)) 44 if (!context->Initialize(compatible_surface, gpu_preference))
44 return NULL; 45 return NULL;
45 46
46 return context; 47 return context;
47 } 48 }
48 case kGLImplementationMockGL: 49 case kGLImplementationMockGL:
49 return new GLContextStub; 50 return new GLContextStub;
50 default: 51 default:
51 NOTREACHED(); 52 NOTREACHED();
52 return NULL; 53 return NULL;
53 } 54 }
54 } 55 }
55 56
57 bool GLContext::SupportsDualGpus() {
58 return false;
59 }
60
56 } // namespace gfx 61 } // namespace gfx
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