Index: aura/window.cc |
=================================================================== |
--- aura/window.cc (revision 98850) |
+++ aura/window.cc (working copy) |
@@ -24,10 +24,6 @@ |
} |
Window::~Window() { |
- if (delegate_) |
- delegate_->OnWindowDestroyed(); |
- if (parent_) |
- parent_->RemoveChild(this); |
} |
void Window::Init() { |
@@ -74,6 +70,7 @@ |
UpdateLayerCanvas(); |
Draw(); |
+ // First pass updates the layer bitmaps. |
for (Windows::iterator i = children_.begin(); i != children_.end(); ++i) |
(*i)->DrawTree(); |
} |
@@ -94,37 +91,10 @@ |
children_.erase(i); |
} |
-// static |
-void Window::ConvertPointToWindow(Window* source, |
- Window* target, |
- gfx::Point* point) { |
- ui::Layer::ConvertPointToLayer(source->layer(), target->layer(), point); |
-} |
- |
bool Window::OnMouseEvent(const MouseEvent& event) { |
return true; |
} |
-bool Window::HitTest(const gfx::Point& point) { |
- gfx::Rect local_bounds(gfx::Point(), bounds().size()); |
- // TODO(beng): hittest masks. |
- return local_bounds.Contains(point); |
-} |
- |
-Window* Window::GetEventHandlerForPoint(const gfx::Point& point) { |
- Windows::const_reverse_iterator i = children_.rbegin(); |
- for (; i != children_.rend(); ++i) { |
- Window* child = *i; |
- if (child->visibility() == Window::VISIBILITY_HIDDEN) |
- continue; |
- gfx::Point point_in_child_coords(point); |
- Window::ConvertPointToWindow(this, child, &point_in_child_coords); |
- if (child->HitTest(point_in_child_coords)) |
- return child->GetEventHandlerForPoint(point_in_child_coords); |
- } |
- return this; |
-} |
- |
void Window::UpdateLayerCanvas() { |
if (needs_paint_all_) { |
needs_paint_all_ = false; |