| Index: aura/window_delegate.h
|
| ===================================================================
|
| --- aura/window_delegate.h (revision 98850)
|
| +++ aura/window_delegate.h (working copy)
|
| @@ -12,20 +12,12 @@
|
|
|
| namespace aura {
|
|
|
| -class MouseEvent;
|
| -
|
| // Delegate interface for aura::Window.
|
| class WindowDelegate {
|
| public:
|
| - virtual bool OnMouseEvent(const MouseEvent& event) = 0;
|
| -
|
| // Asks the delegate to paint window contents into the supplied canvas.
|
| - virtual void OnPaint(gfx::Canvas* canvas) = 0;
|
| + virtual void OnPaint(gfx::Canvas* canvas) = 0;
|
|
|
| - // Called when the Window has been destroyed (i.e. from its destructor).
|
| - // The delegate can use this as an opportunity to delete itself if necessary.
|
| - virtual void OnWindowDestroyed() = 0;
|
| -
|
| protected:
|
| virtual ~WindowDelegate() {}
|
| };
|
|
|