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Unified Diff: content/renderer/media/audio_input_device.cc

Issue 7157001: Implements AudioMessageFilter as member in RenderThread (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Fixed nits in AudioRenderImpl unit test Created 9 years, 5 months ago
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Index: content/renderer/media/audio_input_device.cc
===================================================================
--- content/renderer/media/audio_input_device.cc (revision 92113)
+++ content/renderer/media/audio_input_device.cc (working copy)
@@ -4,7 +4,6 @@
#include "content/renderer/media/audio_input_device.h"
-#include "base/memory/singleton.h"
#include "base/message_loop.h"
#include "content/common/child_process.h"
#include "content/common/media/audio_messages.h"
@@ -12,40 +11,6 @@
#include "content/renderer/render_thread.h"
#include "media/audio/audio_util.h"
-scoped_refptr<AudioInputMessageFilter> AudioInputDevice::filter_;
-
-namespace {
-
-// AudioMessageFilterCreator is intended to be used as a singleton so we can
-// get access to a shared AudioInputMessageFilter.
-// Example usage:
-// AudioInputMessageFilter* filter =
-// AudioInputMessageFilterCreator::SharedFilter();
-
-class AudioInputMessageFilterCreator {
- public:
- AudioInputMessageFilterCreator() {
- int routing_id;
- RenderThread::current()->Send(
- new ViewHostMsg_GenerateRoutingID(&routing_id));
- filter_ = new AudioInputMessageFilter(routing_id);
- RenderThread::current()->AddFilter(filter_);
- }
-
- static AudioInputMessageFilter* SharedFilter() {
- return GetInstance()->filter_.get();
- }
-
- static AudioInputMessageFilterCreator* GetInstance() {
- return Singleton<AudioInputMessageFilterCreator>::get();
- }
-
- private:
- scoped_refptr<AudioInputMessageFilter> filter_;
-};
-
-} // namespace
-
AudioInputDevice::AudioInputDevice(size_t buffer_size,
int channels,
double sample_rate,
@@ -58,14 +23,12 @@
audio_delay_milliseconds_(0),
volume_(1.0),
stream_id_(0) {
+ filter_ = RenderThread::current()->audio_input_message_filter();
audio_data_.reserve(channels);
for (int i = 0; i < channels; ++i) {
float* channel_data = new float[buffer_size];
audio_data_.push_back(channel_data);
}
- // Lazily create the message filter and share across AudioInputDevice
- // instances.
- filter_ = AudioInputMessageFilterCreator::SharedFilter();
}
AudioInputDevice::~AudioInputDevice() {
@@ -90,18 +53,10 @@
params.bits_per_sample = bits_per_sample_;
params.samples_per_packet = buffer_size_;
- // Ensure that the initialization task is posted on the I/O thread by
- // accessing the I/O message loop directly. This approach avoids a race
- // condition which could exist if the message loop of the filter was
- // used instead.
- DCHECK(ChildProcess::current()) << "Must be in the renderer";
- MessageLoop* message_loop = ChildProcess::current()->io_message_loop();
- if (!message_loop)
- return false;
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params));
- message_loop->PostTask(FROM_HERE,
- NewRunnableMethod(this, &AudioInputDevice::InitializeOnIOThread, params));
-
return true;
}
@@ -109,7 +64,8 @@
if (!stream_id_)
return false;
- filter_->message_loop()->PostTask(FROM_HERE,
+ ChildProcess::current()->io_message_loop()->PostTask(
+ FROM_HERE,
NewRunnableMethod(this, &AudioInputDevice::ShutDownOnIOThread));
if (audio_thread_.get()) {
@@ -132,13 +88,12 @@
void AudioInputDevice::InitializeOnIOThread(const AudioParameters& params) {
stream_id_ = filter_->AddDelegate(this);
- filter_->Send(
- new AudioInputHostMsg_CreateStream(0, stream_id_, params, true));
+ Send(new AudioInputHostMsg_CreateStream(stream_id_, params, true));
}
void AudioInputDevice::StartOnIOThread() {
if (stream_id_)
- filter_->Send(new AudioInputHostMsg_RecordStream(0, stream_id_));
+ Send(new AudioInputHostMsg_RecordStream(stream_id_));
}
void AudioInputDevice::ShutDownOnIOThread() {
@@ -146,20 +101,21 @@
if (!stream_id_)
return;
- filter_->Send(new AudioInputHostMsg_CloseStream(0, stream_id_));
filter_->RemoveDelegate(stream_id_);
+ Send(new AudioInputHostMsg_CloseStream(stream_id_));
stream_id_ = 0;
}
void AudioInputDevice::SetVolumeOnIOThread(double volume) {
if (stream_id_)
- filter_->Send(new AudioInputHostMsg_SetVolume(0, stream_id_, volume));
+ Send(new AudioInputHostMsg_SetVolume(stream_id_, volume));
}
void AudioInputDevice::OnLowLatencyCreated(
base::SharedMemoryHandle handle,
base::SyncSocket::Handle socket_handle,
uint32 length) {
+ DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop());
#if defined(OS_WIN)
DCHECK(handle);
DCHECK(socket_handle);
@@ -169,31 +125,33 @@
#endif
DCHECK(length);
- // TODO(henrika) : check that length is big enough for buffer_size_
-
shared_memory_.reset(new base::SharedMemory(handle, false));
shared_memory_->Map(length);
socket_.reset(new base::SyncSocket(socket_handle));
- // TODO(henrika): we could optionally set the thread to high-priority
audio_thread_.reset(
new base::DelegateSimpleThread(this, "renderer_audio_input_thread"));
audio_thread_->Start();
- if (filter_) {
- filter_->message_loop()->PostTask(FROM_HERE,
- NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread));
- }
+ MessageLoop::current()->PostTask(
+ FROM_HERE,
+ NewRunnableMethod(this, &AudioInputDevice::StartOnIOThread));
}
void AudioInputDevice::OnVolume(double volume) {
NOTIMPLEMENTED();
}
+void AudioInputDevice::Send(IPC::Message* message) {
+ filter_->Send(message);
+}
+
// Our audio thread runs here. We receive captured audio samples on
// this thread.
void AudioInputDevice::Run() {
+ audio_thread_->SetThreadPriority(base::kThreadPriority_RealtimeAudio);
+
int pending_data;
const int samples_per_ms = static_cast<int>(sample_rate_) / 1000;
const int bytes_per_ms = channels_ * (bits_per_sample_ / 8) * samples_per_ms;
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