DescriptionParametrize C++ splay tree with allocator.
Thus, now there is a "generic" SplayTree and its Zone-bound
specialization ZoneSplayTree.
This is needed for my reimplementation of profiler tree generation in
C++. As generation is performed in a separate thread, Zone can't be
used, because it intentionally not thread-safe.
Committed: http://code.google.com/p/v8/source/detail?r=3990
Patch Set 1 #
Total comments: 6
Patch Set 2 : P -> Allocator #
Messages
Total messages: 3 (0 generated)
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