| Index: src/splay-tree.h
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| diff --git a/src/splay-tree.h b/src/splay-tree.h
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| +++ b/src/splay-tree.h
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| +// Copyright 2010 the V8 project authors. All rights reserved.
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| +// Redistribution and use in source and binary forms, with or without
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| +// modification, are permitted provided that the following conditions are
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| +// met:
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| +//
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| +// * Redistributions of source code must retain the above copyright
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| +// notice, this list of conditions and the following disclaimer.
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| +// * Redistributions in binary form must reproduce the above
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| +// copyright notice, this list of conditions and the following
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| +// disclaimer in the documentation and/or other materials provided
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| +// with the distribution.
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| +// * Neither the name of Google Inc. nor the names of its
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| +// contributors may be used to endorse or promote products derived
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| +// from this software without specific prior written permission.
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| +//
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| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| +
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| +#ifndef V8_SPLAY_TREE_H_
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| +#define V8_SPLAY_TREE_H_
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| +
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| +namespace v8 {
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| +namespace internal {
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| +
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| +
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| +// A splay tree. The config type parameter encapsulates the different
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| +// configurations of a concrete splay tree:
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| +//
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| +// typedef Key: the key type
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| +// typedef Value: the value type
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| +// static const kNoKey: the dummy key used when no key is set
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| +// static const kNoValue: the dummy value used to initialize nodes
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| +// int (Compare)(Key& a, Key& b) -> {-1, 0, 1}: comparison function
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| +//
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| +// The tree is also parameterized by an allocation policy
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| +// (Allocator). The policy is used for allocating lists in the C free
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| +// store or the zone; see zone.h.
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| +
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| +// Forward defined as
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| +// template <typename Config, class Allocator = FreeStoreAllocationPolicy>
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| +// class SplayTree;
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| +template <typename Config, class Allocator>
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| +class SplayTree {
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| + public:
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| + typedef typename Config::Key Key;
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| + typedef typename Config::Value Value;
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| +
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| + class Locator;
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| +
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| + SplayTree() : root_(NULL) { }
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| + ~SplayTree();
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| +
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| + INLINE(void* operator new(size_t size)) {
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| + return Allocator::New(static_cast<int>(size));
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| + }
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| + INLINE(void operator delete(void* p, size_t)) { return Allocator::Delete(p); }
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| +
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| + // Inserts the given key in this tree with the given value. Returns
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| + // true if a node was inserted, otherwise false. If found the locator
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| + // is enabled and provides access to the mapping for the key.
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| + bool Insert(const Key& key, Locator* locator);
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| +
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| + // Looks up the key in this tree and returns true if it was found,
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| + // otherwise false. If the node is found the locator is enabled and
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| + // provides access to the mapping for the key.
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| + bool Find(const Key& key, Locator* locator);
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| +
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| + // Finds the mapping with the greatest key less than or equal to the
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| + // given key.
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| + bool FindGreatestLessThan(const Key& key, Locator* locator);
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| +
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| + // Find the mapping with the greatest key in this tree.
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| + bool FindGreatest(Locator* locator);
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| +
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| + // Finds the mapping with the least key greater than or equal to the
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| + // given key.
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| + bool FindLeastGreaterThan(const Key& key, Locator* locator);
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| +
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| + // Find the mapping with the least key in this tree.
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| + bool FindLeast(Locator* locator);
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| +
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| + // Remove the node with the given key from the tree.
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| + bool Remove(const Key& key);
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| +
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| + bool is_empty() { return root_ == NULL; }
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| +
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| + // Perform the splay operation for the given key. Moves the node with
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| + // the given key to the top of the tree. If no node has the given
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| + // key, the last node on the search path is moved to the top of the
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| + // tree.
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| + void Splay(const Key& key);
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| +
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| + class Node {
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| + public:
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| + Node(const Key& key, const Value& value)
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| + : key_(key),
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| + value_(value),
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| + left_(NULL),
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| + right_(NULL) { }
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| +
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| + INLINE(void* operator new(size_t size)) {
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| + return Allocator::New(static_cast<int>(size));
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| + }
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| + INLINE(void operator delete(void* p, size_t)) {
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| + return Allocator::Delete(p);
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| + }
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| +
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| + Key key() { return key_; }
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| + Value value() { return value_; }
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| + Node* left() { return left_; }
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| + Node* right() { return right_; }
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| + private:
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| +
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| + friend class SplayTree;
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| + friend class Locator;
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| + Key key_;
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| + Value value_;
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| + Node* left_;
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| + Node* right_;
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| + };
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| +
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| + // A locator provides access to a node in the tree without actually
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| + // exposing the node.
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| + class Locator BASE_EMBEDDED {
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| + public:
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| + explicit Locator(Node* node) : node_(node) { }
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| + Locator() : node_(NULL) { }
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| + const Key& key() { return node_->key_; }
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| + Value& value() { return node_->value_; }
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| + void set_value(const Value& value) { node_->value_ = value; }
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| + inline void bind(Node* node) { node_ = node; }
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| + private:
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| + Node* node_;
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| + };
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| +
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| + template <class Callback>
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| + void ForEach(Callback* callback);
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| +
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| + protected:
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| +
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| + // Resets tree root. Existing nodes become unreachable.
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| + void ResetRoot() { root_ = NULL; }
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| +
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| + private:
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| +
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| + template<class Callback>
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| + class NodeToPairAdaptor BASE_EMBEDDED {
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| + public:
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| + explicit NodeToPairAdaptor(Callback* callback)
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| + : callback_(callback) { }
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| + void Call(Node* node) {
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| + callback_->Call(node->key(), node->value());
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| + }
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| +
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| + private:
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| + Callback* callback_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(NodeToPairAdaptor);
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| + };
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| +
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| + class NodeDeleter BASE_EMBEDDED {
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| + public:
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| + NodeDeleter() { }
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| + void Call(Node* node) { delete node; }
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| +
|
| + private:
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| +
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| + DISALLOW_COPY_AND_ASSIGN(NodeDeleter);
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| + };
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| +
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| + template <class Callback>
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| + void ForEachNode(Callback* callback);
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| +
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| + Node* root_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(SplayTree);
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| +};
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| +
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| +
|
| +} } // namespace v8::internal
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| +
|
| +#endif // V8_SPLAY_TREE_H_
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|
|