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Unified Diff: src/splay-tree.h

Issue 660280: Parametrize C++ splay tree with allocator. (Closed)
Patch Set: P -> Allocator Created 10 years, 10 months ago
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Index: src/splay-tree.h
diff --git a/src/splay-tree.h b/src/splay-tree.h
new file mode 100644
index 0000000000000000000000000000000000000000..b0f415d827eb50daca800f6381e3e031552b629c
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+++ b/src/splay-tree.h
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+// Copyright 2010 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_SPLAY_TREE_H_
+#define V8_SPLAY_TREE_H_
+
+namespace v8 {
+namespace internal {
+
+
+// A splay tree. The config type parameter encapsulates the different
+// configurations of a concrete splay tree:
+//
+// typedef Key: the key type
+// typedef Value: the value type
+// static const kNoKey: the dummy key used when no key is set
+// static const kNoValue: the dummy value used to initialize nodes
+// int (Compare)(Key& a, Key& b) -> {-1, 0, 1}: comparison function
+//
+// The tree is also parameterized by an allocation policy
+// (Allocator). The policy is used for allocating lists in the C free
+// store or the zone; see zone.h.
+
+// Forward defined as
+// template <typename Config, class Allocator = FreeStoreAllocationPolicy>
+// class SplayTree;
+template <typename Config, class Allocator>
+class SplayTree {
+ public:
+ typedef typename Config::Key Key;
+ typedef typename Config::Value Value;
+
+ class Locator;
+
+ SplayTree() : root_(NULL) { }
+ ~SplayTree();
+
+ INLINE(void* operator new(size_t size)) {
+ return Allocator::New(static_cast<int>(size));
+ }
+ INLINE(void operator delete(void* p, size_t)) { return Allocator::Delete(p); }
+
+ // Inserts the given key in this tree with the given value. Returns
+ // true if a node was inserted, otherwise false. If found the locator
+ // is enabled and provides access to the mapping for the key.
+ bool Insert(const Key& key, Locator* locator);
+
+ // Looks up the key in this tree and returns true if it was found,
+ // otherwise false. If the node is found the locator is enabled and
+ // provides access to the mapping for the key.
+ bool Find(const Key& key, Locator* locator);
+
+ // Finds the mapping with the greatest key less than or equal to the
+ // given key.
+ bool FindGreatestLessThan(const Key& key, Locator* locator);
+
+ // Find the mapping with the greatest key in this tree.
+ bool FindGreatest(Locator* locator);
+
+ // Finds the mapping with the least key greater than or equal to the
+ // given key.
+ bool FindLeastGreaterThan(const Key& key, Locator* locator);
+
+ // Find the mapping with the least key in this tree.
+ bool FindLeast(Locator* locator);
+
+ // Remove the node with the given key from the tree.
+ bool Remove(const Key& key);
+
+ bool is_empty() { return root_ == NULL; }
+
+ // Perform the splay operation for the given key. Moves the node with
+ // the given key to the top of the tree. If no node has the given
+ // key, the last node on the search path is moved to the top of the
+ // tree.
+ void Splay(const Key& key);
+
+ class Node {
+ public:
+ Node(const Key& key, const Value& value)
+ : key_(key),
+ value_(value),
+ left_(NULL),
+ right_(NULL) { }
+
+ INLINE(void* operator new(size_t size)) {
+ return Allocator::New(static_cast<int>(size));
+ }
+ INLINE(void operator delete(void* p, size_t)) {
+ return Allocator::Delete(p);
+ }
+
+ Key key() { return key_; }
+ Value value() { return value_; }
+ Node* left() { return left_; }
+ Node* right() { return right_; }
+ private:
+
+ friend class SplayTree;
+ friend class Locator;
+ Key key_;
+ Value value_;
+ Node* left_;
+ Node* right_;
+ };
+
+ // A locator provides access to a node in the tree without actually
+ // exposing the node.
+ class Locator BASE_EMBEDDED {
+ public:
+ explicit Locator(Node* node) : node_(node) { }
+ Locator() : node_(NULL) { }
+ const Key& key() { return node_->key_; }
+ Value& value() { return node_->value_; }
+ void set_value(const Value& value) { node_->value_ = value; }
+ inline void bind(Node* node) { node_ = node; }
+ private:
+ Node* node_;
+ };
+
+ template <class Callback>
+ void ForEach(Callback* callback);
+
+ protected:
+
+ // Resets tree root. Existing nodes become unreachable.
+ void ResetRoot() { root_ = NULL; }
+
+ private:
+
+ template<class Callback>
+ class NodeToPairAdaptor BASE_EMBEDDED {
+ public:
+ explicit NodeToPairAdaptor(Callback* callback)
+ : callback_(callback) { }
+ void Call(Node* node) {
+ callback_->Call(node->key(), node->value());
+ }
+
+ private:
+ Callback* callback_;
+
+ DISALLOW_COPY_AND_ASSIGN(NodeToPairAdaptor);
+ };
+
+ class NodeDeleter BASE_EMBEDDED {
+ public:
+ NodeDeleter() { }
+ void Call(Node* node) { delete node; }
+
+ private:
+
+ DISALLOW_COPY_AND_ASSIGN(NodeDeleter);
+ };
+
+ template <class Callback>
+ void ForEachNode(Callback* callback);
+
+ Node* root_;
+
+ DISALLOW_COPY_AND_ASSIGN(SplayTree);
+};
+
+
+} } // namespace v8::internal
+
+#endif // V8_SPLAY_TREE_H_
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