| Index: src/liveobjectlist.h
|
| ===================================================================
|
| --- src/liveobjectlist.h (revision 6997)
|
| +++ src/liveobjectlist.h (working copy)
|
| @@ -40,67 +40,277 @@
|
|
|
| #ifdef LIVE_OBJECT_LIST
|
|
|
| +#ifdef DEBUG
|
| +// The following symbol when defined enables thorough verification of lol data.
|
| +// FLAG_verify_lol will also need to set to true to enable the verification.
|
| +#define VERIFY_LOL
|
| +#endif
|
|
|
| -// Temporary stubbed out LiveObjectList implementation.
|
| +
|
| +typedef int LiveObjectType;
|
| +class LolFilter;
|
| +class LiveObjectSummary;
|
| +class DumpWriter;
|
| +class SummaryWriter;
|
| +
|
| +
|
| +// The LiveObjectList is both a mechanism for tracking a live capture of
|
| +// objects in the JS heap, as well as is the data structure which represents
|
| +// each of those captures. Unlike a snapshot, the lol is live. For example,
|
| +// if an object in a captured lol dies and is collected by the GC, the lol
|
| +// will reflect that the object is no longer available. The term
|
| +// LiveObjectList (and lol) is used to describe both the mechanism and the
|
| +// data structure depending on context of use.
|
| +//
|
| +// In captured lols, objects are tracked using their address and an object id.
|
| +// The object id is unique. Once assigned to an object, the object id can never
|
| +// be assigned to another object. That is unless all captured lols are deleted
|
| +// which allows the user to start over with a fresh set of lols and object ids.
|
| +// The uniqueness of the object ids allows the user to track specific objects
|
| +// and inspect its longevity while debugging JS code in execution.
|
| +//
|
| +// The lol comes with utility functions to capture, dump, summarize, and diff
|
| +// captured lols amongst other functionality. These functionality are
|
| +// accessible via the v8 debugger interface.
|
| class LiveObjectList {
|
| public:
|
| - inline static void GCEpilogue() {}
|
| - inline static void GCPrologue() {}
|
| - inline static void IterateElements(ObjectVisitor* v) {}
|
| - inline static void ProcessNonLive(HeapObject *obj) {}
|
| - inline static void UpdateReferencesForScavengeGC() {}
|
| + inline static void GCEpilogue();
|
| + inline static void GCPrologue();
|
| + inline static void IterateElements(ObjectVisitor* v);
|
| + inline static void ProcessNonLive(HeapObject *obj);
|
| + inline static void UpdateReferencesForScavengeGC();
|
|
|
| - static MaybeObject* Capture() { return Heap::undefined_value(); }
|
| - static bool Delete(int id) { return false; }
|
| + // Note: LOLs can be listed by calling Dump(0, <lol id>), and 2 LOLs can be
|
| + // compared/diff'ed using Dump(<lol id1>, <lol id2>, ...). This will yield
|
| + // a verbose dump of all the objects in the resultant lists.
|
| + // Similarly, a summarized result of a LOL listing or a diff can be
|
| + // attained using the Summarize(0, <lol id>) and Summarize(<lol id1,
|
| + // <lol id2>, ...) respectively.
|
| +
|
| + static MaybeObject* Capture();
|
| + static bool Delete(int id);
|
| static MaybeObject* Dump(int id1,
|
| int id2,
|
| int start_idx,
|
| int dump_limit,
|
| - Handle<JSObject> filter_obj) {
|
| - return Heap::undefined_value();
|
| - }
|
| - static MaybeObject* Info(int start_idx, int dump_limit) {
|
| - return Heap::undefined_value();
|
| - }
|
| - static MaybeObject* Summarize(int id1,
|
| - int id2,
|
| - Handle<JSObject> filter_obj) {
|
| - return Heap::undefined_value();
|
| - }
|
| + Handle<JSObject> filter_obj);
|
| + static MaybeObject* Info(int start_idx, int dump_limit);
|
| + static MaybeObject* Summarize(int id1, int id2, Handle<JSObject> filter_obj);
|
|
|
| - static void Reset() {}
|
| - static Object* GetObj(int obj_id) { return Heap::undefined_value(); }
|
| - static Object* GetObjId(Handle<String> address) {
|
| - return Heap::undefined_value();
|
| - }
|
| + static void Reset();
|
| + static Object* GetObj(int obj_id);
|
| + static int GetObjId(Object* obj);
|
| + static Object* GetObjId(Handle<String> address);
|
| static MaybeObject* GetObjRetainers(int obj_id,
|
| Handle<JSObject> instance_filter,
|
| bool verbose,
|
| int start,
|
| int count,
|
| - Handle<JSObject> filter_obj) {
|
| - return Heap::undefined_value();
|
| - }
|
| + Handle<JSObject> filter_obj);
|
|
|
| static Object* GetPath(int obj_id1,
|
| int obj_id2,
|
| - Handle<JSObject> instance_filter) {
|
| - return Heap::undefined_value();
|
| + Handle<JSObject> instance_filter);
|
| + static Object* PrintObj(int obj_id);
|
| +
|
| + private:
|
| +
|
| + struct Element {
|
| + int id_;
|
| + HeapObject* obj_;
|
| + };
|
| +
|
| + explicit LiveObjectList(LiveObjectList* prev, int capacity);
|
| + ~LiveObjectList();
|
| +
|
| + static void GCEpiloguePrivate();
|
| + static void IterateElementsPrivate(ObjectVisitor* v);
|
| +
|
| + static void DoProcessNonLive(HeapObject *obj);
|
| +
|
| + static int CompareElement(const Element* a, const Element* b);
|
| +
|
| + static Object* GetPathPrivate(HeapObject* obj1, HeapObject* obj2);
|
| +
|
| + static int GetRetainers(Handle<HeapObject> target,
|
| + Handle<JSObject> instance_filter,
|
| + Handle<FixedArray> retainers_arr,
|
| + int start,
|
| + int dump_limit,
|
| + int* total_count,
|
| + LolFilter* filter,
|
| + LiveObjectSummary *summary,
|
| + JSFunction* arguments_function,
|
| + Handle<Object> error);
|
| +
|
| + static MaybeObject* DumpPrivate(DumpWriter* writer,
|
| + int start,
|
| + int dump_limit,
|
| + LolFilter* filter);
|
| + static MaybeObject* SummarizePrivate(SummaryWriter* writer,
|
| + LolFilter* filter,
|
| + bool is_tracking_roots);
|
| +
|
| + static bool NeedLOLProcessing() { return (last() != NULL); }
|
| + static void NullifyNonLivePointer(HeapObject **p) {
|
| + // Mask out the low bit that marks this as a heap object. We'll use this
|
| + // cleared bit as an indicator that this pointer needs to be collected.
|
| + //
|
| + // Meanwhile, we still preserve its approximate value so that we don't
|
| + // have to resort the elements list all the time.
|
| + //
|
| + // Note: Doing so also makes this HeapObject* look like an SMI. Hence,
|
| + // GC pointer updater will ignore it when it gets scanned.
|
| + *p = reinterpret_cast<HeapObject*>((*p)->address());
|
| }
|
| - static Object* PrintObj(int obj_id) { return Heap::undefined_value(); }
|
| +
|
| + LiveObjectList* prev() { return prev_; }
|
| + LiveObjectList* next() { return next_; }
|
| + int id() { return id_; }
|
| +
|
| + static int list_count() { return list_count_; }
|
| + static LiveObjectList* last() { return last_; }
|
| +
|
| + inline static LiveObjectList* FindLolForId(int id, LiveObjectList* start_lol);
|
| + int TotalObjCount() { return GetTotalObjCountAndSize(NULL); }
|
| + int GetTotalObjCountAndSize(int* size_p);
|
| +
|
| + bool Add(HeapObject* obj);
|
| + Element* Find(HeapObject* obj);
|
| + static void NullifyMostRecent(HeapObject* obj);
|
| + void Sort();
|
| + static void SortAll();
|
| +
|
| + static void PurgeDuplicates(); // Only to be called by GCEpilogue.
|
| +
|
| +#ifdef VERIFY_LOL
|
| + static void Verify(bool match_heap_exactly = false);
|
| + static void VerifyNotInFromSpace();
|
| +#endif
|
| +
|
| + // Iterates the elements in every lol and returns the one that matches the
|
| + // specified key. If no matching element is found, then it returns NULL.
|
| + template <typename T>
|
| + inline static LiveObjectList::Element*
|
| + FindElementFor(T (*GetValue)(LiveObjectList::Element*), T key);
|
| +
|
| + inline static int GetElementId(Element* element);
|
| + inline static HeapObject* GetElementObj(Element* element);
|
| +
|
| + // Instance fields.
|
| + LiveObjectList* prev_;
|
| + LiveObjectList* next_;
|
| + int id_;
|
| + int capacity_;
|
| + int obj_count_;
|
| + Element *elements_;
|
| +
|
| + // Statics for managing all the lists.
|
| + static uint32_t next_element_id_;
|
| + static int list_count_;
|
| + static int last_id_;
|
| + static LiveObjectList* first_;
|
| + static LiveObjectList* last_;
|
| +
|
| + friend class LolIterator;
|
| + friend class LolForwardIterator;
|
| + friend class LolDumpWriter;
|
| + friend class RetainersDumpWriter;
|
| + friend class RetainersSummaryWriter;
|
| + friend class UpdateLiveObjectListVisitor;
|
| };
|
|
|
|
|
| +// Helper class for updating the LiveObjectList HeapObject pointers.
|
| +class UpdateLiveObjectListVisitor: public ObjectVisitor {
|
| + public:
|
| +
|
| + void VisitPointer(Object** p) { UpdatePointer(p); }
|
| +
|
| + void VisitPointers(Object** start, Object** end) {
|
| + // Copy all HeapObject pointers in [start, end).
|
| + for (Object** p = start; p < end; p++) UpdatePointer(p);
|
| + }
|
| +
|
| + private:
|
| + // Based on Heap::ScavengeObject() but only does forwarding of pointers
|
| + // to live new space objects, and not actually keep them alive.
|
| + void UpdatePointer(Object** p) {
|
| + Object* object = *p;
|
| + if (!Heap::InNewSpace(object)) return;
|
| +
|
| + HeapObject* heap_obj = HeapObject::cast(object);
|
| + ASSERT(Heap::InFromSpace(heap_obj));
|
| +
|
| + // We use the first word (where the map pointer usually is) of a heap
|
| + // object to record the forwarding pointer. A forwarding pointer can
|
| + // point to an old space, the code space, or the to space of the new
|
| + // generation.
|
| + MapWord first_word = heap_obj->map_word();
|
| +
|
| + // If the first word is a forwarding address, the object has already been
|
| + // copied.
|
| + if (first_word.IsForwardingAddress()) {
|
| + *p = first_word.ToForwardingAddress();
|
| + return;
|
| +
|
| + // Else, it's a dead object.
|
| + } else {
|
| + LiveObjectList::NullifyNonLivePointer(reinterpret_cast<HeapObject**>(p));
|
| + }
|
| + }
|
| +};
|
| +
|
| +
|
| #else // !LIVE_OBJECT_LIST
|
|
|
|
|
| class LiveObjectList {
|
| public:
|
| - static void GCEpilogue() {}
|
| - static void GCPrologue() {}
|
| - static void IterateElements(ObjectVisitor* v) {}
|
| - static void ProcessNonLive(HeapObject *obj) {}
|
| - static void UpdateReferencesForScavengeGC() {}
|
| + inline static void GCEpilogue() {}
|
| + inline static void GCPrologue() {}
|
| + inline static void IterateElements(ObjectVisitor* v) {}
|
| + inline static void ProcessNonLive(HeapObject* obj) {}
|
| + inline static void UpdateReferencesForScavengeGC() {}
|
| +
|
| + inline static MaybeObject* Capture() { return Heap::undefined_value(); }
|
| + inline static bool Delete(int id) { return false; }
|
| + inline static MaybeObject* Dump(int id1,
|
| + int id2,
|
| + int start_idx,
|
| + int dump_limit,
|
| + Handle<JSObject> filter_obj) {
|
| + return Heap::undefined_value();
|
| + }
|
| + inline static MaybeObject* Info(int start_idx, int dump_limit) {
|
| + return Heap::undefined_value();
|
| + }
|
| + inline static MaybeObject* Summarize(int id1,
|
| + int id2,
|
| + Handle<JSObject> filter_obj) {
|
| + return Heap::undefined_value();
|
| + }
|
| +
|
| + inline static void Reset() {}
|
| + inline static Object* GetObj(int obj_id) { return Heap::undefined_value(); }
|
| + inline static Object* GetObjId(Handle<String> address) {
|
| + return Heap::undefined_value();
|
| + }
|
| + inline static MaybeObject* GetObjRetainers(int obj_id,
|
| + Handle<JSObject> instance_filter,
|
| + bool verbose,
|
| + int start,
|
| + int count,
|
| + Handle<JSObject> filter_obj) {
|
| + return Heap::undefined_value();
|
| + }
|
| +
|
| + inline static Object* GetPath(int obj_id1,
|
| + int obj_id2,
|
| + Handle<JSObject> instance_filter) {
|
| + return Heap::undefined_value();
|
| + }
|
| + inline static Object* PrintObj(int obj_id) { return Heap::undefined_value(); }
|
| };
|
|
|
|
|
|
|