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Side by Side Diff: src/liveobjectlist.h

Issue 6357005: Adding files for LiveObjectList implementation. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 9 years, 9 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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33 #include "checks.h" 33 #include "checks.h"
34 #include "heap.h" 34 #include "heap.h"
35 #include "objects.h" 35 #include "objects.h"
36 #include "globals.h" 36 #include "globals.h"
37 37
38 namespace v8 { 38 namespace v8 {
39 namespace internal { 39 namespace internal {
40 40
41 #ifdef LIVE_OBJECT_LIST 41 #ifdef LIVE_OBJECT_LIST
42 42
43 43 #ifdef DEBUG
44 // Temporary stubbed out LiveObjectList implementation. 44 // The following symbol when defined enables thorough verification of lol data.
45 // FLAG_verify_lol will also need to set to true to enable the verification.
46 #define VERIFY_LOL
47 #endif
48
49
50 typedef int LiveObjectType;
51 class LolFilter;
52 class LiveObjectSummary;
53 class DumpWriter;
54 class SummaryWriter;
55
56
57 // The LiveObjectList is both a mechanism for tracking a live capture of
58 // objects in the JS heap, as well as is the data structure which represents
59 // each of those captures. Unlike a snapshot, the lol is live. For example,
60 // if an object in a captured lol dies and is collected by the GC, the lol
61 // will reflect that the object is no longer available. The term
62 // LiveObjectList (and lol) is used to describe both the mechanism and the
63 // data structure depending on context of use.
64 //
65 // In captured lols, objects are tracked using their address and an object id.
66 // The object id is unique. Once assigned to an object, the object id can never
67 // be assigned to another object. That is unless all captured lols are deleted
68 // which allows the user to start over with a fresh set of lols and object ids.
69 // The uniqueness of the object ids allows the user to track specific objects
70 // and inspect its longevity while debugging JS code in execution.
71 //
72 // The lol comes with utility functions to capture, dump, summarize, and diff
73 // captured lols amongst other functionality. These functionality are
74 // accessible via the v8 debugger interface.
75 class LiveObjectList {
76 public:
77 inline static void GCEpilogue();
78 inline static void GCPrologue();
79 inline static void IterateElements(ObjectVisitor* v);
80 inline static void ProcessNonLive(HeapObject *obj);
81 inline static void UpdateReferencesForScavengeGC();
82
83 // Note: LOLs can be listed by calling Dump(0, <lol id>), and 2 LOLs can be
84 // compared/diff'ed using Dump(<lol id1>, <lol id2>, ...). This will yield
85 // a verbose dump of all the objects in the resultant lists.
86 // Similarly, a summarized result of a LOL listing or a diff can be
87 // attained using the Summarize(0, <lol id>) and Summarize(<lol id1,
88 // <lol id2>, ...) respectively.
89
90 static MaybeObject* Capture();
91 static bool Delete(int id);
92 static MaybeObject* Dump(int id1,
93 int id2,
94 int start_idx,
95 int dump_limit,
96 Handle<JSObject> filter_obj);
97 static MaybeObject* Info(int start_idx, int dump_limit);
98 static MaybeObject* Summarize(int id1, int id2, Handle<JSObject> filter_obj);
99
100 static void Reset();
101 static Object* GetObj(int obj_id);
102 static int GetObjId(Object* obj);
103 static Object* GetObjId(Handle<String> address);
104 static MaybeObject* GetObjRetainers(int obj_id,
105 Handle<JSObject> instance_filter,
106 bool verbose,
107 int start,
108 int count,
109 Handle<JSObject> filter_obj);
110
111 static Object* GetPath(int obj_id1,
112 int obj_id2,
113 Handle<JSObject> instance_filter);
114 static Object* PrintObj(int obj_id);
115
116 private:
117
118 struct Element {
119 int id_;
120 HeapObject* obj_;
121 };
122
123 explicit LiveObjectList(LiveObjectList* prev, int capacity);
124 ~LiveObjectList();
125
126 static void GCEpiloguePrivate();
127 static void IterateElementsPrivate(ObjectVisitor* v);
128
129 static void DoProcessNonLive(HeapObject *obj);
130
131 static int CompareElement(const Element* a, const Element* b);
132
133 static Object* GetPathPrivate(HeapObject* obj1, HeapObject* obj2);
134
135 static int GetRetainers(Handle<HeapObject> target,
136 Handle<JSObject> instance_filter,
137 Handle<FixedArray> retainers_arr,
138 int start,
139 int dump_limit,
140 int* total_count,
141 LolFilter* filter,
142 LiveObjectSummary *summary,
143 JSFunction* arguments_function,
144 Handle<Object> error);
145
146 static MaybeObject* DumpPrivate(DumpWriter* writer,
147 int start,
148 int dump_limit,
149 LolFilter* filter);
150 static MaybeObject* SummarizePrivate(SummaryWriter* writer,
151 LolFilter* filter,
152 bool is_tracking_roots);
153
154 static bool NeedLOLProcessing() { return (last() != NULL); }
155 static void NullifyNonLivePointer(HeapObject **p) {
156 // Mask out the low bit that marks this as a heap object. We'll use this
157 // cleared bit as an indicator that this pointer needs to be collected.
158 //
159 // Meanwhile, we still preserve its approximate value so that we don't
160 // have to resort the elements list all the time.
161 //
162 // Note: Doing so also makes this HeapObject* look like an SMI. Hence,
163 // GC pointer updater will ignore it when it gets scanned.
164 *p = reinterpret_cast<HeapObject*>((*p)->address());
165 }
166
167 LiveObjectList* prev() { return prev_; }
168 LiveObjectList* next() { return next_; }
169 int id() { return id_; }
170
171 static int list_count() { return list_count_; }
172 static LiveObjectList* last() { return last_; }
173
174 inline static LiveObjectList* FindLolForId(int id, LiveObjectList* start_lol);
175 int TotalObjCount() { return GetTotalObjCountAndSize(NULL); }
176 int GetTotalObjCountAndSize(int* size_p);
177
178 bool Add(HeapObject* obj);
179 Element* Find(HeapObject* obj);
180 static void NullifyMostRecent(HeapObject* obj);
181 void Sort();
182 static void SortAll();
183
184 static void PurgeDuplicates(); // Only to be called by GCEpilogue.
185
186 #ifdef VERIFY_LOL
187 static void Verify(bool match_heap_exactly = false);
188 static void VerifyNotInFromSpace();
189 #endif
190
191 // Iterates the elements in every lol and returns the one that matches the
192 // specified key. If no matching element is found, then it returns NULL.
193 template <typename T>
194 inline static LiveObjectList::Element*
195 FindElementFor(T (*GetValue)(LiveObjectList::Element*), T key);
196
197 inline static int GetElementId(Element* element);
198 inline static HeapObject* GetElementObj(Element* element);
199
200 // Instance fields.
201 LiveObjectList* prev_;
202 LiveObjectList* next_;
203 int id_;
204 int capacity_;
205 int obj_count_;
206 Element *elements_;
207
208 // Statics for managing all the lists.
209 static uint32_t next_element_id_;
210 static int list_count_;
211 static int last_id_;
212 static LiveObjectList* first_;
213 static LiveObjectList* last_;
214
215 friend class LolIterator;
216 friend class LolForwardIterator;
217 friend class LolDumpWriter;
218 friend class RetainersDumpWriter;
219 friend class RetainersSummaryWriter;
220 friend class UpdateLiveObjectListVisitor;
221 };
222
223
224 // Helper class for updating the LiveObjectList HeapObject pointers.
225 class UpdateLiveObjectListVisitor: public ObjectVisitor {
226 public:
227
228 void VisitPointer(Object** p) { UpdatePointer(p); }
229
230 void VisitPointers(Object** start, Object** end) {
231 // Copy all HeapObject pointers in [start, end).
232 for (Object** p = start; p < end; p++) UpdatePointer(p);
233 }
234
235 private:
236 // Based on Heap::ScavengeObject() but only does forwarding of pointers
237 // to live new space objects, and not actually keep them alive.
238 void UpdatePointer(Object** p) {
239 Object* object = *p;
240 if (!Heap::InNewSpace(object)) return;
241
242 HeapObject* heap_obj = HeapObject::cast(object);
243 ASSERT(Heap::InFromSpace(heap_obj));
244
245 // We use the first word (where the map pointer usually is) of a heap
246 // object to record the forwarding pointer. A forwarding pointer can
247 // point to an old space, the code space, or the to space of the new
248 // generation.
249 MapWord first_word = heap_obj->map_word();
250
251 // If the first word is a forwarding address, the object has already been
252 // copied.
253 if (first_word.IsForwardingAddress()) {
254 *p = first_word.ToForwardingAddress();
255 return;
256
257 // Else, it's a dead object.
258 } else {
259 LiveObjectList::NullifyNonLivePointer(reinterpret_cast<HeapObject**>(p));
260 }
261 }
262 };
263
264
265 #else // !LIVE_OBJECT_LIST
266
267
45 class LiveObjectList { 268 class LiveObjectList {
46 public: 269 public:
47 inline static void GCEpilogue() {} 270 inline static void GCEpilogue() {}
48 inline static void GCPrologue() {} 271 inline static void GCPrologue() {}
49 inline static void IterateElements(ObjectVisitor* v) {} 272 inline static void IterateElements(ObjectVisitor* v) {}
50 inline static void ProcessNonLive(HeapObject *obj) {} 273 inline static void ProcessNonLive(HeapObject* obj) {}
51 inline static void UpdateReferencesForScavengeGC() {} 274 inline static void UpdateReferencesForScavengeGC() {}
52 275
53 static MaybeObject* Capture() { return Heap::undefined_value(); } 276 inline static MaybeObject* Capture() { return Heap::undefined_value(); }
54 static bool Delete(int id) { return false; } 277 inline static bool Delete(int id) { return false; }
55 static MaybeObject* Dump(int id1, 278 inline static MaybeObject* Dump(int id1,
56 int id2, 279 int id2,
57 int start_idx, 280 int start_idx,
58 int dump_limit, 281 int dump_limit,
59 Handle<JSObject> filter_obj) { 282 Handle<JSObject> filter_obj) {
60 return Heap::undefined_value(); 283 return Heap::undefined_value();
61 } 284 }
62 static MaybeObject* Info(int start_idx, int dump_limit) { 285 inline static MaybeObject* Info(int start_idx, int dump_limit) {
63 return Heap::undefined_value(); 286 return Heap::undefined_value();
64 } 287 }
65 static MaybeObject* Summarize(int id1, 288 inline static MaybeObject* Summarize(int id1,
66 int id2, 289 int id2,
67 Handle<JSObject> filter_obj) { 290 Handle<JSObject> filter_obj) {
68 return Heap::undefined_value(); 291 return Heap::undefined_value();
69 } 292 }
70 293
71 static void Reset() {} 294 inline static void Reset() {}
72 static Object* GetObj(int obj_id) { return Heap::undefined_value(); } 295 inline static Object* GetObj(int obj_id) { return Heap::undefined_value(); }
73 static Object* GetObjId(Handle<String> address) { 296 inline static Object* GetObjId(Handle<String> address) {
74 return Heap::undefined_value(); 297 return Heap::undefined_value();
75 } 298 }
76 static MaybeObject* GetObjRetainers(int obj_id, 299 inline static MaybeObject* GetObjRetainers(int obj_id,
77 Handle<JSObject> instance_filter, 300 Handle<JSObject> instance_filter,
78 bool verbose, 301 bool verbose,
79 int start, 302 int start,
80 int count, 303 int count,
81 Handle<JSObject> filter_obj) { 304 Handle<JSObject> filter_obj) {
82 return Heap::undefined_value(); 305 return Heap::undefined_value();
83 } 306 }
84 307
85 static Object* GetPath(int obj_id1, 308 inline static Object* GetPath(int obj_id1,
86 int obj_id2, 309 int obj_id2,
87 Handle<JSObject> instance_filter) { 310 Handle<JSObject> instance_filter) {
88 return Heap::undefined_value(); 311 return Heap::undefined_value();
89 } 312 }
90 static Object* PrintObj(int obj_id) { return Heap::undefined_value(); } 313 inline static Object* PrintObj(int obj_id) { return Heap::undefined_value(); }
91 }; 314 };
92 315
93 316
94 #else // !LIVE_OBJECT_LIST
95
96
97 class LiveObjectList {
98 public:
99 static void GCEpilogue() {}
100 static void GCPrologue() {}
101 static void IterateElements(ObjectVisitor* v) {}
102 static void ProcessNonLive(HeapObject *obj) {}
103 static void UpdateReferencesForScavengeGC() {}
104 };
105
106
107 #endif // LIVE_OBJECT_LIST 317 #endif // LIVE_OBJECT_LIST
108 318
109 } } // namespace v8::internal 319 } } // namespace v8::internal
110 320
111 #endif // V8_LIVEOBJECTLIST_H_ 321 #endif // V8_LIVEOBJECTLIST_H_
112 322
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