Index: src/liveobjectlist.cc |
=================================================================== |
--- src/liveobjectlist.cc (revision 6997) |
+++ src/liveobjectlist.cc (working copy) |
@@ -37,7 +37,7 @@ |
#include "heap.h" |
#include "inspector.h" |
#include "list-inl.h" |
-#include "liveobjectlist.h" |
+#include "liveobjectlist-inl.h" |
#include "string-stream.h" |
#include "top.h" |
#include "v8utils.h" |
@@ -46,7 +46,2481 @@ |
namespace internal { |
+typedef int (*RawComparer)(const void*, const void*); |
+ |
+#ifdef CHECK_ALL_OBJECT_TYPES |
+ |
+#define DEBUG_LIVE_OBJECT_TYPES(v) \ |
+ v(Smi, "unexpected: Smi") \ |
+ \ |
+ v(CodeCache, "unexpected: CodeCache") \ |
+ v(BreakPointInfo, "unexpected: BreakPointInfo") \ |
+ v(DebugInfo, "unexpected: DebugInfo") \ |
+ v(TypeSwitchInfo, "unexpected: TypeSwitchInfo") \ |
+ v(SignatureInfo, "unexpected: SignatureInfo") \ |
+ v(Script, "unexpected: Script") \ |
+ v(ObjectTemplateInfo, "unexpected: ObjectTemplateInfo") \ |
+ v(FunctionTemplateInfo, "unexpected: FunctionTemplateInfo") \ |
+ v(CallHandlerInfo, "unexpected: CallHandlerInfo") \ |
+ v(InterceptorInfo, "unexpected: InterceptorInfo") \ |
+ v(AccessCheckInfo, "unexpected: AccessCheckInfo") \ |
+ v(AccessorInfo, "unexpected: AccessorInfo") \ |
+ v(ExternalTwoByteString, "unexpected: ExternalTwoByteString") \ |
+ v(ExternalAsciiString, "unexpected: ExternalAsciiString") \ |
+ v(ExternalString, "unexpected: ExternalString") \ |
+ v(SeqTwoByteString, "unexpected: SeqTwoByteString") \ |
+ v(SeqAsciiString, "unexpected: SeqAsciiString") \ |
+ v(SeqString, "unexpected: SeqString") \ |
+ v(JSFunctionResultCache, "unexpected: JSFunctionResultCache") \ |
+ v(GlobalContext, "unexpected: GlobalContext") \ |
+ v(MapCache, "unexpected: MapCache") \ |
+ v(CodeCacheHashTable, "unexpected: CodeCacheHashTable") \ |
+ v(CompilationCacheTable, "unexpected: CompilationCacheTable") \ |
+ v(SymbolTable, "unexpected: SymbolTable") \ |
+ v(Dictionary, "unexpected: Dictionary") \ |
+ v(HashTable, "unexpected: HashTable") \ |
+ v(DescriptorArray, "unexpected: DescriptorArray") \ |
+ v(ExternalFloatArray, "unexpected: ExternalFloatArray") \ |
+ v(ExternalUnsignedIntArray, "unexpected: ExternalUnsignedIntArray") \ |
+ v(ExternalIntArray, "unexpected: ExternalIntArray") \ |
+ v(ExternalUnsignedShortArray, "unexpected: ExternalUnsignedShortArray") \ |
+ v(ExternalShortArray, "unexpected: ExternalShortArray") \ |
+ v(ExternalUnsignedByteArray, "unexpected: ExternalUnsignedByteArray") \ |
+ v(ExternalByteArray, "unexpected: ExternalByteArray") \ |
+ v(JSValue, "unexpected: JSValue") |
+ |
+#else |
+#define DEBUG_LIVE_OBJECT_TYPES(v) |
+#endif |
+ |
+ |
+#define FOR_EACH_LIVE_OBJECT_TYPE(v) \ |
+ DEBUG_LIVE_OBJECT_TYPES(v) \ |
+ \ |
+ v(JSArray, "JSArray") \ |
+ v(JSRegExp, "JSRegExp") \ |
+ v(JSFunction, "JSFunction") \ |
+ v(JSGlobalObject, "JSGlobal") \ |
+ v(JSBuiltinsObject, "JSBuiltins") \ |
+ v(GlobalObject, "Global") \ |
+ v(JSGlobalProxy, "JSGlobalProxy") \ |
+ v(JSObject, "JSObject") \ |
+ \ |
+ v(Context, "meta: Context") \ |
+ v(ByteArray, "meta: ByteArray") \ |
+ v(PixelArray, "meta: PixelArray") \ |
+ v(ExternalArray, "meta: ExternalArray") \ |
+ v(FixedArray, "meta: FixedArray") \ |
+ v(String, "String") \ |
+ v(HeapNumber, "HeapNumber") \ |
+ \ |
+ v(Code, "meta: Code") \ |
+ v(Map, "meta: Map") \ |
+ v(Oddball, "Oddball") \ |
+ v(Proxy, "meta: Proxy") \ |
+ v(SharedFunctionInfo, "meta: SharedFunctionInfo") \ |
+ v(Struct, "meta: Struct") \ |
+ \ |
+ v(HeapObject, "HeapObject") |
+ |
+ |
+enum /* LiveObjectType */ { |
+#define DECLARE_OBJECT_TYPE_ENUM(type, name) kType##type, |
+ FOR_EACH_LIVE_OBJECT_TYPE(DECLARE_OBJECT_TYPE_ENUM) |
+ kInvalidLiveObjType, |
+ kNumberOfTypes |
+#undef DECLARE_OBJECT_TYPE_ENUM |
+}; |
+ |
+ |
+LiveObjectType GetObjectType(HeapObject* heap_obj) { |
+ // TODO(mlam): investigate usint Map::instance_type() instead. |
+#define CHECK_FOR_OBJECT_TYPE(type, name) \ |
+ if (heap_obj->Is##type()) return kType##type; |
+ FOR_EACH_LIVE_OBJECT_TYPE(CHECK_FOR_OBJECT_TYPE) |
+#undef CHECK_FOR_OBJECT_TYPE |
+ |
+ UNREACHABLE(); |
+ return kInvalidLiveObjType; |
+} |
+ |
+ |
+inline const char* GetObjectTypeDesc(LiveObjectType type) { |
+ static const char* const name[kNumberOfTypes] = { |
+ #define DEFINE_OBJECT_TYPE_NAME(type, name) name, |
+ FOR_EACH_LIVE_OBJECT_TYPE(DEFINE_OBJECT_TYPE_NAME) |
+ "invalid" |
+ #undef DEFINE_OBJECT_TYPE_NAME |
+ }; |
+ ASSERT(type < kNumberOfTypes); |
+ return name[type]; |
+} |
+ |
+ |
+const char* GetObjectTypeDesc(HeapObject* heap_obj) { |
+ LiveObjectType type = GetObjectType(heap_obj); |
+ return GetObjectTypeDesc(type); |
+} |
+ |
+ |
+bool IsOfType(LiveObjectType type, HeapObject *obj) { |
+ // Note: there are types that are more general (e.g. JSObject) that would |
+ // have passed the Is##type_() test for more specialized types (e.g. |
+ // JSFunction). If we find a more specialized match but we're looking for |
+ // the general type, then we should reject the ones that matches the |
+ // specialized type. |
+#define CHECK_OBJECT_TYPE(type_, name) \ |
+ if (obj->Is##type_()) return (type == kType##type_); |
+ |
+ FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE) |
+#undef CHECK_OBJECT_TYPE |
+ |
+ return false; |
+} |
+ |
+ |
+const AllocationSpace kInvalidSpace = static_cast<AllocationSpace>(-1); |
+ |
+static AllocationSpace FindSpaceFor(String* space_str) { |
+ SmartPointer<char> s = |
+ space_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
+ |
+ const char* key_str = *s; |
+ switch (key_str[0]) { |
+ case 'c': |
+ if (strcmp(key_str, "cell") == 0) return CELL_SPACE; |
+ if (strcmp(key_str, "code") == 0) return CODE_SPACE; |
+ break; |
+ case 'l': |
+ if (strcmp(key_str, "lo") == 0) return LO_SPACE; |
+ break; |
+ case 'm': |
+ if (strcmp(key_str, "map") == 0) return MAP_SPACE; |
+ break; |
+ case 'n': |
+ if (strcmp(key_str, "new") == 0) return NEW_SPACE; |
+ break; |
+ case 'o': |
+ if (strcmp(key_str, "old-pointer") == 0) return OLD_POINTER_SPACE; |
+ if (strcmp(key_str, "old-data") == 0) return OLD_DATA_SPACE; |
+ break; |
+ } |
+ return kInvalidSpace; |
+} |
+ |
+ |
+static bool InSpace(AllocationSpace space, HeapObject *heap_obj) { |
+ if (space != LO_SPACE) { |
+ return Heap::InSpace(heap_obj, space); |
+ } |
+ |
+ // This is an optimization to speed up the check for an object in the LO |
+ // space by exclusion because we know that all object pointers passed in |
+ // here are guaranteed to be in the heap. Hence, it is safe to infer |
+ // using an exclusion test. |
+ // Note: calling Heap::InSpace(heap_obj, LO_SPACE) is too slow for our |
+ // filters. |
+ int first_space = static_cast<int>(FIRST_SPACE); |
+ int last_space = static_cast<int>(LO_SPACE); |
+ for (int sp = first_space; sp < last_space; sp++) { |
+ if (Heap::InSpace(heap_obj, static_cast<AllocationSpace>(sp))) { |
+ return false; |
+ } |
+ } |
+ SLOW_ASSERT(Heap::InSpace(heap_obj, LO_SPACE)); |
+ return true; |
+} |
+ |
+ |
+static LiveObjectType FindTypeFor(String* type_str) { |
+ SmartPointer<char> s = |
+ type_str->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
+ |
+#define CHECK_OBJECT_TYPE(type_, name) { \ |
+ const char* type_desc = GetObjectTypeDesc(kType##type_); \ |
+ const char* key_str = *s; \ |
+ if (strstr(type_desc, key_str) != NULL) return kType##type_; \ |
+ } |
+ FOR_EACH_LIVE_OBJECT_TYPE(CHECK_OBJECT_TYPE) |
+#undef CHECK_OBJECT_TYPE |
+ |
+ return kInvalidLiveObjType; |
+} |
+ |
+ |
+class LolFilter { |
+ public: |
+ explicit LolFilter(Handle<JSObject> filter_obj); |
+ |
+ inline bool is_active() const { return is_active_; } |
+ inline bool Matches(HeapObject* obj) { |
+ return !is_active() || MatchesSlow(obj); |
+ } |
+ |
+ private: |
+ void InitTypeFilter(Handle<JSObject> filter_obj); |
+ void InitSpaceFilter(Handle<JSObject> filter_obj); |
+ void InitPropertyFilter(Handle<JSObject> filter_obj); |
+ bool MatchesSlow(HeapObject* obj); |
+ |
+ bool is_active_; |
+ LiveObjectType type_; |
+ AllocationSpace space_; |
+ Handle<String> prop_; |
+}; |
+ |
+ |
+LolFilter::LolFilter(Handle<JSObject> filter_obj) |
+ : is_active_(false), |
+ type_(kInvalidLiveObjType), |
+ space_(kInvalidSpace), |
+ prop_() { |
+ if (filter_obj.is_null()) return; |
+ |
+ InitTypeFilter(filter_obj); |
+ InitSpaceFilter(filter_obj); |
+ InitPropertyFilter(filter_obj); |
+} |
+ |
+ |
+void LolFilter::InitTypeFilter(Handle<JSObject> filter_obj) { |
+ Handle<String> type_sym = Factory::LookupAsciiSymbol("type"); |
+ MaybeObject* maybe_result = filter_obj->GetProperty(*type_sym); |
+ Object* type_obj; |
+ if (maybe_result->ToObject(&type_obj)) { |
+ if (type_obj->IsString()) { |
+ String* type_str = String::cast(type_obj); |
+ type_ = FindTypeFor(type_str); |
+ if (type_ != kInvalidLiveObjType) { |
+ is_active_ = true; |
+ } |
+ } |
+ } |
+} |
+ |
+ |
+void LolFilter::InitSpaceFilter(Handle<JSObject> filter_obj) { |
+ Handle<String> space_sym = Factory::LookupAsciiSymbol("space"); |
+ MaybeObject* maybe_result = filter_obj->GetProperty(*space_sym); |
+ Object* space_obj; |
+ if (maybe_result->ToObject(&space_obj)) { |
+ if (space_obj->IsString()) { |
+ String* space_str = String::cast(space_obj); |
+ space_ = FindSpaceFor(space_str); |
+ if (space_ != kInvalidSpace) { |
+ is_active_ = true; |
+ } |
+ } |
+ } |
+} |
+ |
+ |
+void LolFilter::InitPropertyFilter(Handle<JSObject> filter_obj) { |
+ Handle<String> prop_sym = Factory::LookupAsciiSymbol("prop"); |
+ MaybeObject* maybe_result = filter_obj->GetProperty(*prop_sym); |
+ Object* prop_obj; |
+ if (maybe_result->ToObject(&prop_obj)) { |
+ if (prop_obj->IsString()) { |
+ prop_ = Handle<String>(String::cast(prop_obj)); |
+ is_active_ = true; |
+ } |
+ } |
+} |
+ |
+ |
+bool LolFilter::MatchesSlow(HeapObject* obj) { |
+ if ((type_ != kInvalidLiveObjType) && !IsOfType(type_, obj)) { |
+ return false; // Fail because obj is not of the type of interest. |
+ } |
+ if ((space_ != kInvalidSpace) && !InSpace(space_, obj)) { |
+ return false; // Fail because obj is not in the space of interest. |
+ } |
+ if (!prop_.is_null() && obj->IsJSObject()) { |
+ LookupResult result; |
+ obj->Lookup(*prop_, &result); |
+ if (!result.IsProperty()) { |
+ return false; // Fail because obj does not have the property of interest. |
+ } |
+ } |
+ return true; |
+} |
+ |
+ |
+class LolIterator { |
+ public: |
+ LolIterator(LiveObjectList* older, LiveObjectList* newer) |
+ : older_(older), |
+ newer_(newer), |
+ curr_(0), |
+ elements_(0), |
+ count_(0), |
+ index_(0) { } |
+ |
+ inline void Init() { |
+ SetCurrent(newer_); |
+ // If the elements_ list is empty, then move on to the next list as long |
+ // as we're not at the last list (indicated by done()). |
+ while ((elements_ == NULL) && !Done()) { |
+ SetCurrent(curr_->prev_); |
+ } |
+ } |
+ |
+ inline bool Done() const { |
+ return (curr_ == older_); |
+ } |
+ |
+ // Object level iteration. |
+ inline void Next() { |
+ index_++; |
+ if (index_ >= count_) { |
+ // Iterate backwards until we get to the oldest list. |
+ while (!Done()) { |
+ SetCurrent(curr_->prev_); |
+ // If we have elements to process, we're good to go. |
+ if (elements_ != NULL) break; |
+ |
+ // Else, we should advance to the next older list. |
+ } |
+ } |
+ } |
+ |
+ inline int Id() const { |
+ return elements_[index_].id_; |
+ } |
+ inline HeapObject* Obj() const { |
+ return elements_[index_].obj_; |
+ } |
+ |
+ inline int LolObjCount() const { |
+ if (curr_ != NULL) return curr_->obj_count_; |
+ return 0; |
+ } |
+ |
+ protected: |
+ inline void SetCurrent(LiveObjectList* new_curr) { |
+ curr_ = new_curr; |
+ if (curr_ != NULL) { |
+ elements_ = curr_->elements_; |
+ count_ = curr_->obj_count_; |
+ index_ = 0; |
+ } |
+ } |
+ |
+ LiveObjectList* older_; |
+ LiveObjectList* newer_; |
+ LiveObjectList* curr_; |
+ LiveObjectList::Element* elements_; |
+ int count_; |
+ int index_; |
+}; |
+ |
+ |
+class LolForwardIterator : public LolIterator { |
+ public: |
+ LolForwardIterator(LiveObjectList* first, LiveObjectList* last) |
+ : LolIterator(first, last) { |
+ } |
+ |
+ inline void Init() { |
+ SetCurrent(older_); |
+ // If the elements_ list is empty, then move on to the next list as long |
+ // as we're not at the last list (indicated by Done()). |
+ while ((elements_ == NULL) && !Done()) { |
+ SetCurrent(curr_->next_); |
+ } |
+ } |
+ |
+ inline bool Done() const { |
+ return (curr_ == newer_); |
+ } |
+ |
+ // Object level iteration. |
+ inline void Next() { |
+ index_++; |
+ if (index_ >= count_) { |
+ // Done with current list. Move on to the next. |
+ while (!Done()) { // If not at the last list already, ... |
+ SetCurrent(curr_->next_); |
+ // If we have elements to process, we're good to go. |
+ if (elements_ != NULL) break; |
+ |
+ // Else, we should advance to the next list. |
+ } |
+ } |
+ } |
+}; |
+ |
+ |
+// Minimizes the white space in a string. Tabs and newlines are replaced |
+// with a space where appropriate. |
+static int CompactString(char* str) { |
+ char* src = str; |
+ char* dst = str; |
+ char prev_ch = 0; |
+ while (*dst != '\0') { |
+ char ch = *src++; |
+ // We will treat non-ascii chars as '?'. |
+ if ((ch & 0x80) != 0) { |
+ ch = '?'; |
+ } |
+ // Compact contiguous whitespace chars into a single ' '. |
+ if (isspace(ch)) { |
+ if (prev_ch != ' ') *dst++ = ' '; |
+ prev_ch = ' '; |
+ continue; |
+ } |
+ *dst++ = ch; |
+ prev_ch = ch; |
+ } |
+ return (dst - str); |
+} |
+ |
+ |
+// Generates a custom description based on the specific type of |
+// object we're looking at. We only generate specialized |
+// descriptions where we can. In all other cases, we emit the |
+// generic info. |
+static void GenerateObjectDesc(HeapObject* obj, |
+ char* buffer, |
+ int buffer_size) { |
+ Vector<char> buffer_v(buffer, buffer_size); |
+ ASSERT(obj != NULL); |
+ if (obj->IsJSArray()) { |
+ JSArray* jsarray = JSArray::cast(obj); |
+ double length = jsarray->length()->Number(); |
+ OS::SNPrintF(buffer_v, |
+ "%p <%s> len %g", |
+ reinterpret_cast<void*>(obj), |
+ GetObjectTypeDesc(obj), |
+ length); |
+ |
+ } else if (obj->IsString()) { |
+ String *str = String::cast(obj); |
+ // Only grab up to 160 chars in case they are double byte. |
+ // We'll only dump 80 of them after we compact them. |
+ const int kMaxCharToDump = 80; |
+ const int kMaxBufferSize = kMaxCharToDump * 2; |
+ SmartPointer<char> str_sp = str->ToCString(DISALLOW_NULLS, |
+ ROBUST_STRING_TRAVERSAL, |
+ 0, |
+ kMaxBufferSize); |
+ char* str_cstr = *str_sp; |
+ int length = CompactString(str_cstr); |
+ OS::SNPrintF(buffer_v, |
+ "%p <%s> '%.80s%s'", |
+ reinterpret_cast<void*>(obj), |
+ GetObjectTypeDesc(obj), |
+ str_cstr, |
+ (length > kMaxCharToDump) ? "..." : ""); |
+ |
+ } else if (obj->IsJSFunction() || obj->IsSharedFunctionInfo()) { |
+ SharedFunctionInfo* sinfo; |
+ if (obj->IsJSFunction()) { |
+ JSFunction* func = JSFunction::cast(obj); |
+ sinfo = func->shared(); |
+ } else { |
+ sinfo = SharedFunctionInfo::cast(obj); |
+ } |
+ |
+ String* name = sinfo->DebugName(); |
+ SmartPointer<char> name_sp = |
+ name->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
+ char* name_cstr = *name_sp; |
+ |
+ HeapStringAllocator string_allocator; |
+ StringStream stream(&string_allocator); |
+ sinfo->SourceCodePrint(&stream, 50); |
+ SmartPointer<const char> source_sp = stream.ToCString(); |
+ const char* source_cstr = *source_sp; |
+ |
+ OS::SNPrintF(buffer_v, |
+ "%p <%s> '%s' %s", |
+ reinterpret_cast<void*>(obj), |
+ GetObjectTypeDesc(obj), |
+ name_cstr, |
+ source_cstr); |
+ |
+ } else if (obj->IsFixedArray()) { |
+ FixedArray* fixed = FixedArray::cast(obj); |
+ |
+ OS::SNPrintF(buffer_v, |
+ "%p <%s> len %d", |
+ reinterpret_cast<void*>(obj), |
+ GetObjectTypeDesc(obj), |
+ fixed->length()); |
+ |
+ } else { |
+ OS::SNPrintF(buffer_v, |
+ "%p <%s>", |
+ reinterpret_cast<void*>(obj), |
+ GetObjectTypeDesc(obj)); |
+ } |
+} |
+ |
+ |
+// Utility function for filling in a line of detail in a verbose dump. |
+static bool AddObjDetail(Handle<FixedArray> arr, |
+ int index, |
+ int obj_id, |
+ Handle<HeapObject> target, |
+ const char* desc_str, |
+ Handle<String> id_sym, |
+ Handle<String> desc_sym, |
+ Handle<String> size_sym, |
+ Handle<JSObject> detail, |
+ Handle<String> desc, |
+ Handle<Object> error) { |
+ detail = Factory::NewJSObject(Top::object_function()); |
+ if (detail->IsFailure()) { |
+ error = detail; |
+ return false; |
+ } |
+ |
+ int size = 0; |
+ char buffer[512]; |
+ if (desc_str == NULL) { |
+ ASSERT(!target.is_null()); |
+ HeapObject* obj = *target; |
+ GenerateObjectDesc(obj, buffer, sizeof(buffer)); |
+ desc_str = buffer; |
+ size = obj->Size(); |
+ } |
+ desc = Factory::NewStringFromAscii(CStrVector(desc_str)); |
+ if (desc->IsFailure()) { |
+ error = desc; |
+ return false; |
+ } |
+ |
+ { MaybeObject* maybe_result = |
+ detail->SetProperty(*id_sym, Smi::FromInt(obj_id), NONE); |
+ if (maybe_result->IsFailure()) return false; |
+ } |
+ { MaybeObject* maybe_result = |
+ detail->SetProperty(*desc_sym, *desc, NONE); |
+ if (maybe_result->IsFailure()) return false; |
+ } |
+ { MaybeObject* maybe_result = |
+ detail->SetProperty(*size_sym, Smi::FromInt(size), NONE); |
+ if (maybe_result->IsFailure()) return false; |
+ } |
+ |
+ arr->set(index, *detail); |
+ return true; |
+} |
+ |
+ |
+class DumpWriter { |
+ public: |
+ virtual ~DumpWriter() {} |
+ |
+ virtual void ComputeTotalCountAndSize(LolFilter* filter, |
+ int* count, |
+ int* size) = 0; |
+ virtual bool Write(Handle<FixedArray> elements_arr, |
+ int start, |
+ int dump_limit, |
+ LolFilter* filter, |
+ Handle<Object> error) = 0; |
+}; |
+ |
+ |
+class LolDumpWriter: public DumpWriter { |
+ public: |
+ LolDumpWriter(LiveObjectList* older, LiveObjectList* newer) |
+ : older_(older), newer_(newer) { |
+ } |
+ |
+ void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) { |
+ *count = 0; |
+ *size = 0; |
+ |
+ LolIterator it(older_, newer_); |
+ for (it.Init(); !it.Done(); it.Next()) { |
+ HeapObject* heap_obj = it.Obj(); |
+ if (!filter->Matches(heap_obj)) { |
+ continue; |
+ } |
+ |
+ *size += heap_obj->Size(); |
+ (*count)++; |
+ } |
+ } |
+ |
+ bool Write(Handle<FixedArray> elements_arr, |
+ int start, |
+ int dump_limit, |
+ LolFilter* filter, |
+ Handle<Object> error) { |
+ // The lols are listed in latest to earliest. We want to dump from |
+ // earliest to latest. So, compute the last element to start with. |
+ int index = 0; |
+ int count = 0; |
+ |
+ // Prefetch some needed symbols. |
+ Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); |
+ Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc"); |
+ Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); |
+ |
+ // Fill the array with the lol object details. |
+ Handle<JSObject> detail; |
+ Handle<String> desc; |
+ Handle<HeapObject> target; |
+ |
+ LiveObjectList* first_lol = (older_ != NULL) ? |
+ older_->next_ : LiveObjectList::first_; |
+ LiveObjectList* last_lol = (newer_ != NULL) ? newer_->next_ : NULL; |
+ |
+ LolForwardIterator it(first_lol, last_lol); |
+ for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) { |
+ HeapObject* heap_obj = it.Obj(); |
+ |
+ // Skip objects that have been filtered out. |
+ if (!filter->Matches(heap_obj)) { |
+ continue; |
+ } |
+ |
+ // Only report objects that are in the section of interest. |
+ if (count >= start) { |
+ target = Handle<HeapObject>(heap_obj); |
+ bool success = AddObjDetail(elements_arr, |
+ index++, |
+ it.Id(), |
+ target, |
+ NULL, |
+ id_sym, |
+ desc_sym, |
+ size_sym, |
+ detail, |
+ desc, |
+ error); |
+ if (!success) return false; |
+ } |
+ count++; |
+ } |
+ return true; |
+ } |
+ |
+ private: |
+ LiveObjectList* older_; |
+ LiveObjectList* newer_; |
+}; |
+ |
+ |
+class RetainersDumpWriter: public DumpWriter { |
+ public: |
+ RetainersDumpWriter(Handle<HeapObject> target, |
+ Handle<JSObject> instance_filter, |
+ Handle<JSFunction> args_function) |
+ : target_(target), |
+ instance_filter_(instance_filter), |
+ args_function_(args_function) { |
+ } |
+ |
+ void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) { |
+ Handle<FixedArray> retainers_arr; |
+ Handle<Object> error; |
+ |
+ *size = -1; |
+ LiveObjectList::GetRetainers(target_, |
+ instance_filter_, |
+ retainers_arr, |
+ 0, |
+ Smi::kMaxValue, |
+ count, |
+ filter, |
+ NULL, |
+ *args_function_, |
+ error); |
+ } |
+ |
+ bool Write(Handle<FixedArray> elements_arr, |
+ int start, |
+ int dump_limit, |
+ LolFilter* filter, |
+ Handle<Object> error) { |
+ int dummy; |
+ int count; |
+ |
+ // Fill the retainer objects. |
+ count = LiveObjectList::GetRetainers(target_, |
+ instance_filter_, |
+ elements_arr, |
+ start, |
+ dump_limit, |
+ &dummy, |
+ filter, |
+ NULL, |
+ *args_function_, |
+ error); |
+ if (count < 0) { |
+ return false; |
+ } |
+ return true; |
+ } |
+ |
+ private: |
+ Handle<HeapObject> target_; |
+ Handle<JSObject> instance_filter_; |
+ Handle<JSFunction> args_function_; |
+}; |
+ |
+ |
+class LiveObjectSummary { |
+ public: |
+ explicit LiveObjectSummary(LolFilter* filter) |
+ : total_count_(0), |
+ total_size_(0), |
+ found_root_(false), |
+ found_weak_root_(false), |
+ filter_(filter) { |
+ memset(counts_, 0, sizeof(counts_[0]) * kNumberOfEntries); |
+ memset(sizes_, 0, sizeof(sizes_[0]) * kNumberOfEntries); |
+ } |
+ |
+ void Add(HeapObject* heap_obj) { |
+ int size = heap_obj->Size(); |
+ LiveObjectType type = GetObjectType(heap_obj); |
+ ASSERT(type != kInvalidLiveObjType); |
+ counts_[type]++; |
+ sizes_[type] += size; |
+ total_count_++; |
+ total_size_ += size; |
+ } |
+ |
+ void set_found_root() { found_root_ = true; } |
+ void set_found_weak_root() { found_weak_root_ = true; } |
+ |
+ inline int Count(LiveObjectType type) { |
+ return counts_[type]; |
+ } |
+ inline int Size(LiveObjectType type) { |
+ return sizes_[type]; |
+ } |
+ inline int total_count() { |
+ return total_count_; |
+ } |
+ inline int total_size() { |
+ return total_size_; |
+ } |
+ inline bool found_root() { |
+ return found_root_; |
+ } |
+ inline bool found_weak_root() { |
+ return found_weak_root_; |
+ } |
+ int GetNumberOfEntries() { |
+ int entries = 0; |
+ for (int i = 0; i < kNumberOfEntries; i++) { |
+ if (counts_[i]) entries++; |
+ } |
+ return entries; |
+ } |
+ |
+ inline LolFilter* filter() { return filter_; } |
+ |
+ static const int kNumberOfEntries = kNumberOfTypes; |
+ |
+ private: |
+ int counts_[kNumberOfEntries]; |
+ int sizes_[kNumberOfEntries]; |
+ int total_count_; |
+ int total_size_; |
+ bool found_root_; |
+ bool found_weak_root_; |
+ |
+ LolFilter *filter_; |
+}; |
+ |
+ |
+// Abstraction for a summary writer. |
+class SummaryWriter { |
+ public: |
+ virtual ~SummaryWriter() {} |
+ virtual void Write(LiveObjectSummary* summary) = 0; |
+}; |
+ |
+ |
+// A summary writer for filling in a summary of lol lists and diffs. |
+class LolSummaryWriter: public SummaryWriter { |
+ public: |
+ LolSummaryWriter(LiveObjectList *older_lol, |
+ LiveObjectList *newer_lol) |
+ : older_(older_lol), newer_(newer_lol) { |
+ } |
+ |
+ void Write(LiveObjectSummary* summary) { |
+ LolFilter* filter = summary->filter(); |
+ |
+ // Fill the summary with the lol object details. |
+ LolIterator it(older_, newer_); |
+ for (it.Init(); !it.Done(); it.Next()) { |
+ HeapObject* heap_obj = it.Obj(); |
+ if (!filter->Matches(heap_obj)) { |
+ continue; |
+ } |
+ summary->Add(heap_obj); |
+ } |
+ } |
+ |
+ private: |
+ LiveObjectList* older_; |
+ LiveObjectList* newer_; |
+}; |
+ |
+ |
+// A summary writer for filling in a retainers list. |
+class RetainersSummaryWriter: public SummaryWriter { |
+ public: |
+ RetainersSummaryWriter(Handle<HeapObject> target, |
+ Handle<JSObject> instance_filter, |
+ Handle<JSFunction> args_function) |
+ : target_(target), |
+ instance_filter_(instance_filter), |
+ args_function_(args_function) { |
+ } |
+ |
+ void Write(LiveObjectSummary* summary) { |
+ Handle<FixedArray> retainers_arr; |
+ Handle<Object> error; |
+ int dummy_total_count; |
+ LiveObjectList::GetRetainers(target_, |
+ instance_filter_, |
+ retainers_arr, |
+ 0, |
+ Smi::kMaxValue, |
+ &dummy_total_count, |
+ summary->filter(), |
+ summary, |
+ *args_function_, |
+ error); |
+ } |
+ |
+ private: |
+ Handle<HeapObject> target_; |
+ Handle<JSObject> instance_filter_; |
+ Handle<JSFunction> args_function_; |
+}; |
+ |
+ |
+uint32_t LiveObjectList::next_element_id_ = 1; |
+int LiveObjectList::list_count_ = 0; |
+int LiveObjectList::last_id_ = 0; |
+LiveObjectList* LiveObjectList::first_ = NULL; |
+LiveObjectList* LiveObjectList::last_ = NULL; |
+ |
+ |
+LiveObjectList::LiveObjectList(LiveObjectList* prev, int capacity) |
+ : prev_(prev), |
+ next_(NULL), |
+ capacity_(capacity), |
+ obj_count_(0) { |
+ elements_ = NewArray<Element>(capacity); |
+ id_ = ++last_id_; |
+ |
+ list_count_++; |
+} |
+ |
+ |
+LiveObjectList::~LiveObjectList() { |
+ DeleteArray<Element>(elements_); |
+ delete prev_; |
+} |
+ |
+ |
+int LiveObjectList::GetTotalObjCountAndSize(int* size_p) { |
+ int size = 0; |
+ int count = 0; |
+ LiveObjectList *lol = this; |
+ do { |
+ // Only compute total size if requested i.e. when size_p is not null. |
+ if (size_p != NULL) { |
+ Element* elements = lol->elements_; |
+ for (int i = 0; i < lol->obj_count_; i++) { |
+ HeapObject* heap_obj = elements[i].obj_; |
+ size += heap_obj->Size(); |
+ } |
+ } |
+ count += lol->obj_count_; |
+ lol = lol->prev_; |
+ } while (lol != NULL); |
+ |
+ if (size_p != NULL) { |
+ *size_p = size; |
+ } |
+ return count; |
+} |
+ |
+ |
+// Adds an object to the lol. |
+// Returns true if successful, else returns false. |
+bool LiveObjectList::Add(HeapObject* obj) { |
+ // If the object is already accounted for in the prev list which we inherit |
+ // from, then no need to add it to this list. |
+ if ((prev() != NULL) && (prev()->Find(obj) != NULL)) { |
+ return true; |
+ } |
+ ASSERT(obj_count_ <= capacity_); |
+ if (obj_count_ == capacity_) { |
+ // The heap must have grown and we have more objects than capacity to store |
+ // them. |
+ return false; // Fail this addition. |
+ } |
+ Element& element = elements_[obj_count_++]; |
+ element.id_ = next_element_id_++; |
+ element.obj_ = obj; |
+ return true; |
+} |
+ |
+ |
+// Comparator used for sorting and searching the lol. |
+int LiveObjectList::CompareElement(const Element* a, const Element* b) { |
+ const HeapObject* obj1 = a->obj_; |
+ const HeapObject* obj2 = b->obj_; |
+ // For lol elements, it doesn't matter which comes first if 2 elements point |
+ // to the same object (which gets culled later). Hence, we only care about |
+ // the the greater than / less than relationships. |
+ return (obj1 > obj2) ? 1 : (obj1 == obj2) ? 0 : -1; |
+} |
+ |
+ |
+// Looks for the specified object in the lol, and returns its element if found. |
+LiveObjectList::Element* LiveObjectList::Find(HeapObject* obj) { |
+ LiveObjectList* lol = this; |
+ Element key; |
+ Element* result = NULL; |
+ |
+ key.obj_ = obj; |
+ // Iterate through the chain of lol's to look for the object. |
+ while ((result == NULL) && (lol != NULL)) { |
+ result = reinterpret_cast<Element*>( |
+ bsearch(&key, lol->elements_, lol->obj_count_, |
+ sizeof(Element), |
+ reinterpret_cast<RawComparer>(CompareElement))); |
+ lol = lol->prev_; |
+ } |
+ return result; |
+} |
+ |
+ |
+// "Nullifies" (convert the HeapObject* into an SMI) so that it will get cleaned |
+// up in the GCEpilogue, while preserving the sort order of the lol. |
+// NOTE: the lols need to be already sorted before NullifyMostRecent() is |
+// called. |
+void LiveObjectList::NullifyMostRecent(HeapObject* obj) { |
+ LiveObjectList* lol = last(); |
+ Element key; |
+ Element* result = NULL; |
+ |
+ key.obj_ = obj; |
+ // Iterate through the chain of lol's to look for the object. |
+ while (lol != NULL) { |
+ result = reinterpret_cast<Element*>( |
+ bsearch(&key, lol->elements_, lol->obj_count_, |
+ sizeof(Element), |
+ reinterpret_cast<RawComparer>(CompareElement))); |
+ if (result != NULL) { |
+ // Since there may be more than one (we are nullifying dup's after all), |
+ // find the first in the current lol, and nullify that. The lol should |
+ // be sorted already to make this easy (see the use of SortAll()). |
+ int i = result - lol->elements_; |
+ |
+ // NOTE: we sort the lol in increasing order. So, if an object has been |
+ // "nullified" (its lowest bit will be cleared to make it look like an |
+ // SMI), it would/should show up before the equivalent dups that have not |
+ // yet been "nullified". Hence, we should be searching backwards for the |
+ // first occurence of a matching object and nullify that instance. This |
+ // will ensure that we preserve the expected sorting order. |
+ for (i--; i > 0; i--) { |
+ Element* element = &lol->elements_[i]; |
+ HeapObject* curr_obj = element->obj_; |
+ if (curr_obj != obj) { |
+ break; // No more matches. Let's move on. |
+ } |
+ result = element; // Let this earlier match be the result. |
+ } |
+ |
+ // Nullify the object. |
+ NullifyNonLivePointer(&result->obj_); |
+ return; |
+ } |
+ lol = lol->prev_; |
+ } |
+} |
+ |
+ |
+// Sorts the lol. |
+void LiveObjectList::Sort() { |
+ if (obj_count_ > 0) { |
+ Vector<Element> elements_v(elements_, obj_count_); |
+ elements_v.Sort(CompareElement); |
+ } |
+} |
+ |
+ |
+// Sorts all captured lols starting from the latest. |
+void LiveObjectList::SortAll() { |
+ LiveObjectList* lol = last(); |
+ while (lol != NULL) { |
+ lol->Sort(); |
+ lol = lol->prev_; |
+ } |
+} |
+ |
+ |
+// Counts the number of objects in the heap. |
+static int CountHeapObjects() { |
+ int count = 0; |
+ // Iterate over all the heap spaces and count the number of objects. |
+ HeapIterator iterator(HeapIterator::kFilterFreeListNodes); |
+ HeapObject* heap_obj = NULL; |
+ while ((heap_obj = iterator.next()) != NULL) { |
+ count++; |
+ } |
+ return count; |
+} |
+ |
+ |
+// Captures a current snapshot of all objects in the heap. |
+MaybeObject* LiveObjectList::Capture() { |
+ HandleScope scope; |
+ |
+ // Count the number of objects in the heap. |
+ int total_count = CountHeapObjects(); |
+ int count = total_count; |
+ int size = 0; |
+ |
+ LiveObjectList* last_lol = last(); |
+ if (last_lol != NULL) { |
+ count -= last_lol->TotalObjCount(); |
+ } |
+ |
+ LiveObjectList* lol; |
+ |
+ // Create a lol large enough to track all the objects. |
+ lol = new LiveObjectList(last_lol, count); |
+ if (lol == NULL) { |
+ return NULL; // No memory to proceed. |
+ } |
+ |
+ // The HeapIterator needs to be in its own scope because it disables |
+ // allocation, and we need allocate below. |
+ { |
+ // Iterate over all the heap spaces and add the objects. |
+ HeapIterator iterator(HeapIterator::kFilterFreeListNodes); |
+ HeapObject* heap_obj = NULL; |
+ bool failed = false; |
+ while (!failed && (heap_obj = iterator.next()) != NULL) { |
+ failed = !lol->Add(heap_obj); |
+ size += heap_obj->Size(); |
+ } |
+ ASSERT(!failed); |
+ |
+ lol->Sort(); |
+ |
+ // Add the current lol to the list of lols. |
+ if (last_ != NULL) { |
+ last_->next_ = lol; |
+ } else { |
+ first_ = lol; |
+ } |
+ last_ = lol; |
+ |
+#ifdef VERIFY_LOL |
+ if (FLAG_verify_lol) { |
+ Verify(true); |
+ } |
+#endif |
+ } |
+ |
+ Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); |
+ Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); |
+ Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); |
+ |
+ Handle<JSObject> result = Factory::NewJSObject(Top::object_function()); |
+ if (result->IsFailure()) return Object::cast(*result); |
+ |
+ { MaybeObject* maybe_result = |
+ result->SetProperty(*id_sym, Smi::FromInt(lol->id()), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ } |
+ { MaybeObject* maybe_result = |
+ result->SetProperty(*count_sym, Smi::FromInt(total_count), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ } |
+ { MaybeObject* maybe_result = |
+ result->SetProperty(*size_sym, Smi::FromInt(size), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ } |
+ |
+ return *result; |
+} |
+ |
+ |
+// Delete doesn't actually deletes an lol. It just marks it as invisible since |
+// its contents are considered to be part of subsequent lists as well. The |
+// only time we'll actually delete the lol is when we Reset() or if the lol is |
+// invisible, and its element count reaches 0. |
+bool LiveObjectList::Delete(int id) { |
+ LiveObjectList *lol = last(); |
+ while (lol != NULL) { |
+ if (lol->id() == id) { |
+ break; |
+ } |
+ lol = lol->prev_; |
+ } |
+ |
+ // If no lol is found for this id, then we fail to delete. |
+ if (lol == NULL) return false; |
+ |
+ // Else, mark the lol as invisible i.e. id == 0. |
+ lol->id_ = 0; |
+ list_count_--; |
+ ASSERT(list_count_ >= 0); |
+ if (lol->obj_count_ == 0) { |
+ // Point the next lol's prev to this lol's prev. |
+ LiveObjectList* next = lol->next_; |
+ LiveObjectList* prev = lol->prev_; |
+ // Point next's prev to prev. |
+ if (next != NULL) { |
+ next->prev_ = lol->prev_; |
+ } else { |
+ last_ = lol->prev_; |
+ } |
+ // Point prev's next to next. |
+ if (prev != NULL) { |
+ prev->next_ = lol->next_; |
+ } else { |
+ first_ = lol->next_; |
+ } |
+ |
+ lol->prev_ = NULL; |
+ lol->next_ = NULL; |
+ |
+ // Delete this now empty and invisible lol. |
+ delete lol; |
+ } |
+ |
+ // Just in case we've marked everything invisible, then clean up completely. |
+ if (list_count_ == 0) { |
+ Reset(); |
+ } |
+ |
+ return true; |
+} |
+ |
+ |
+MaybeObject* LiveObjectList::Dump(int older_id, |
+ int newer_id, |
+ int start_idx, |
+ int dump_limit, |
+ Handle<JSObject> filter_obj) { |
+ if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) { |
+ return Failure::Exception(); // Fail: 0 is not a valid lol id. |
+ } |
+ if (newer_id < older_id) { |
+ // They are not in the expected order. Swap them. |
+ int temp = older_id; |
+ older_id = newer_id; |
+ newer_id = temp; |
+ } |
+ |
+ LiveObjectList *newer_lol = FindLolForId(newer_id, last()); |
+ LiveObjectList *older_lol = FindLolForId(older_id, newer_lol); |
+ |
+ // If the id is defined, and we can't find a LOL for it, then we have an |
+ // invalid id. |
+ if ((newer_id != 0) && (newer_lol == NULL)) { |
+ return Failure::Exception(); // Fail: the newer lol id is invalid. |
+ } |
+ if ((older_id != 0) && (older_lol == NULL)) { |
+ return Failure::Exception(); // Fail: the older lol id is invalid. |
+ } |
+ |
+ LolFilter filter(filter_obj); |
+ LolDumpWriter writer(older_lol, newer_lol); |
+ return DumpPrivate(&writer, start_idx, dump_limit, &filter); |
+} |
+ |
+ |
+MaybeObject* LiveObjectList::DumpPrivate(DumpWriter* writer, |
+ int start, |
+ int dump_limit, |
+ LolFilter* filter) { |
+ HandleScope scope; |
+ |
+ // Calculate the number of entries of the dump. |
+ int count = -1; |
+ int size = -1; |
+ writer->ComputeTotalCountAndSize(filter, &count, &size); |
+ |
+ // Adjust for where to start the dump. |
+ if ((start < 0) || (start >= count)) { |
+ return Failure::Exception(); // invalid start. |
+ } |
+ |
+ int remaining_count = count - start; |
+ if (dump_limit > remaining_count) { |
+ dump_limit = remaining_count; |
+ } |
+ |
+ // Allocate an array to hold the result. |
+ Handle<FixedArray> elements_arr = Factory::NewFixedArray(dump_limit); |
+ if (elements_arr->IsFailure()) return Object::cast(*elements_arr); |
+ |
+ // Fill in the dump. |
+ Handle<Object> error; |
+ bool success = writer->Write(elements_arr, |
+ start, |
+ dump_limit, |
+ filter, |
+ error); |
+ if (!success) return Object::cast(*error); |
+ |
+ MaybeObject* maybe_result; |
+ |
+ // Allocate the result body. |
+ Handle<JSObject> body = Factory::NewJSObject(Top::object_function()); |
+ if (body->IsFailure()) return Object::cast(*body); |
+ |
+ // Set the updated body.count. |
+ Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); |
+ maybe_result = body->SetProperty(*count_sym, Smi::FromInt(count), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ // Set the updated body.size if appropriate. |
+ if (size >= 0) { |
+ Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); |
+ maybe_result = body->SetProperty(*size_sym, Smi::FromInt(size), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ } |
+ |
+ // Set body.first_index. |
+ Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index"); |
+ maybe_result = body->SetProperty(*first_sym, Smi::FromInt(start), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ // Allocate the JSArray of the elements. |
+ Handle<JSObject> elements = Factory::NewJSObject(Top::array_function()); |
+ if (elements->IsFailure()) return Object::cast(*elements); |
+ Handle<JSArray>::cast(elements)->SetContent(*elements_arr); |
+ |
+ // Set body.elements. |
+ Handle<String> elements_sym = Factory::LookupAsciiSymbol("elements"); |
+ maybe_result = body->SetProperty(*elements_sym, *elements, NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ return *body; |
+} |
+ |
+ |
+MaybeObject* LiveObjectList::Summarize(int older_id, |
+ int newer_id, |
+ Handle<JSObject> filter_obj) { |
+ if ((older_id < 0) || (newer_id < 0) || (last() == NULL)) { |
+ return Failure::Exception(); // Fail: 0 is not a valid lol id. |
+ } |
+ if (newer_id < older_id) { |
+ // They are not in the expected order. Swap them. |
+ int temp = older_id; |
+ older_id = newer_id; |
+ newer_id = temp; |
+ } |
+ |
+ LiveObjectList *newer_lol = FindLolForId(newer_id, last()); |
+ LiveObjectList *older_lol = FindLolForId(older_id, newer_lol); |
+ |
+ // If the id is defined, and we can't find a LOL for it, then we have an |
+ // invalid id. |
+ if ((newer_id != 0) && (newer_lol == NULL)) { |
+ return Failure::Exception(); // Fail: the newer lol id is invalid. |
+ } |
+ if ((older_id != 0) && (older_lol == NULL)) { |
+ return Failure::Exception(); // Fail: the older lol id is invalid. |
+ } |
+ |
+ LolFilter filter(filter_obj); |
+ LolSummaryWriter writer(older_lol, newer_lol); |
+ return SummarizePrivate(&writer, &filter, false); |
+} |
+ |
+ |
+// Creates a summary report for the debugger. |
+// Note: the SummaryWriter takes care of iterating over objects and filling in |
+// the summary. |
+MaybeObject* LiveObjectList::SummarizePrivate(SummaryWriter* writer, |
+ LolFilter* filter, |
+ bool is_tracking_roots) { |
+ HandleScope scope; |
+ MaybeObject* maybe_result; |
+ |
+ LiveObjectSummary summary(filter); |
+ writer->Write(&summary); |
+ |
+ // The result body will look like this: |
+ // body: { |
+ // count: <total_count>, |
+ // size: <total_size>, |
+ // found_root: <boolean>, // optional. |
+ // found_weak_root: <boolean>, // optional. |
+ // summary: [ |
+ // { |
+ // desc: "<object type name>", |
+ // count: <count>, |
+ // size: size |
+ // }, |
+ // ... |
+ // ] |
+ // } |
+ |
+ // Prefetch some needed symbols. |
+ Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc"); |
+ Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); |
+ Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); |
+ Handle<String> summary_sym = Factory::LookupAsciiSymbol("summary"); |
+ |
+ // Allocate the summary array. |
+ int entries_count = summary.GetNumberOfEntries(); |
+ Handle<FixedArray> summary_arr = |
+ Factory::NewFixedArray(entries_count); |
+ if (summary_arr->IsFailure()) return Object::cast(*summary_arr); |
+ |
+ int idx = 0; |
+ for (int i = 0; i < LiveObjectSummary::kNumberOfEntries; i++) { |
+ // Allocate the summary record. |
+ Handle<JSObject> detail = Factory::NewJSObject(Top::object_function()); |
+ if (detail->IsFailure()) return Object::cast(*detail); |
+ |
+ // Fill in the summary record. |
+ LiveObjectType type = static_cast<LiveObjectType>(i); |
+ int count = summary.Count(type); |
+ if (count) { |
+ const char* desc_cstr = GetObjectTypeDesc(type); |
+ Handle<String> desc = Factory::LookupAsciiSymbol(desc_cstr); |
+ int size = summary.Size(type); |
+ |
+ maybe_result = detail->SetProperty(*desc_sym, *desc, NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ maybe_result = detail->SetProperty(*count_sym, Smi::FromInt(count), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ maybe_result = detail->SetProperty(*size_sym, Smi::FromInt(size), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ summary_arr->set(idx++, *detail); |
+ } |
+ } |
+ |
+ // Wrap the summary fixed array in a JS array. |
+ Handle<JSObject> summary_obj = Factory::NewJSObject(Top::array_function()); |
+ if (summary_obj->IsFailure()) return Object::cast(*summary_obj); |
+ Handle<JSArray>::cast(summary_obj)->SetContent(*summary_arr); |
+ |
+ // Create the body object. |
+ Handle<JSObject> body = Factory::NewJSObject(Top::object_function()); |
+ if (body->IsFailure()) return Object::cast(*body); |
+ |
+ // Fill out the body object. |
+ int total_count = summary.total_count(); |
+ int total_size = summary.total_size(); |
+ maybe_result = |
+ body->SetProperty(*count_sym, Smi::FromInt(total_count), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ maybe_result = body->SetProperty(*size_sym, Smi::FromInt(total_size), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ if (is_tracking_roots) { |
+ int found_root = summary.found_root(); |
+ int found_weak_root = summary.found_weak_root(); |
+ Handle<String> root_sym = Factory::LookupAsciiSymbol("found_root"); |
+ Handle<String> weak_root_sym = |
+ Factory::LookupAsciiSymbol("found_weak_root"); |
+ maybe_result = |
+ body->SetProperty(*root_sym, Smi::FromInt(found_root), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ maybe_result = |
+ body->SetProperty(*weak_root_sym, Smi::FromInt(found_weak_root), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ } |
+ |
+ maybe_result = body->SetProperty(*summary_sym, *summary_obj, NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ return *body; |
+} |
+ |
+ |
+// Returns an array listing the captured lols. |
+// Note: only dumps the section starting at start_idx and only up to |
+// dump_limit entries. |
+MaybeObject* LiveObjectList::Info(int start_idx, int dump_limit) { |
+ HandleScope scope; |
+ MaybeObject* maybe_result; |
+ |
+ int total_count = LiveObjectList::list_count(); |
+ int dump_count = total_count; |
+ |
+ // Adjust for where to start the dump. |
+ if (total_count == 0) { |
+ start_idx = 0; // Ensure this to get an empty list. |
+ } else if ((start_idx < 0) || (start_idx >= total_count)) { |
+ return Failure::Exception(); // invalid start. |
+ } |
+ dump_count -= start_idx; |
+ |
+ // Adjust for the dump limit. |
+ if (dump_count > dump_limit) { |
+ dump_count = dump_limit; |
+ } |
+ |
+ // Allocate an array to hold the result. |
+ Handle<FixedArray> list = Factory::NewFixedArray(dump_count); |
+ if (list->IsFailure()) return Object::cast(*list); |
+ |
+ // Prefetch some needed symbols. |
+ Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); |
+ Handle<String> count_sym = Factory::LookupAsciiSymbol("count"); |
+ Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); |
+ |
+ // Fill the array with the lol details. |
+ int idx = 0; |
+ LiveObjectList* lol = first_; |
+ while ((lol != NULL) && (idx < start_idx)) { // Skip tail entries. |
+ if (lol->id() != 0) { |
+ idx++; |
+ } |
+ lol = lol->next(); |
+ } |
+ idx = 0; |
+ while ((lol != NULL) && (dump_limit != 0)) { |
+ if (lol->id() != 0) { |
+ int count; |
+ int size; |
+ count = lol->GetTotalObjCountAndSize(&size); |
+ |
+ Handle<JSObject> detail = Factory::NewJSObject(Top::object_function()); |
+ if (detail->IsFailure()) return Object::cast(*detail); |
+ |
+ maybe_result = |
+ detail->SetProperty(*id_sym, Smi::FromInt(lol->id()), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ maybe_result = |
+ detail->SetProperty(*count_sym, Smi::FromInt(count), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ maybe_result = detail->SetProperty(*size_sym, Smi::FromInt(size), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ list->set(idx++, *detail); |
+ dump_limit--; |
+ } |
+ lol = lol->next(); |
+ } |
+ |
+ // Return the result as a JS array. |
+ Handle<JSObject> lols = Factory::NewJSObject(Top::array_function()); |
+ Handle<JSArray>::cast(lols)->SetContent(*list); |
+ |
+ Handle<JSObject> result = Factory::NewJSObject(Top::object_function()); |
+ if (result->IsFailure()) return Object::cast(*result); |
+ |
+ maybe_result = |
+ result->SetProperty(*count_sym, Smi::FromInt(total_count), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ Handle<String> first_sym = Factory::LookupAsciiSymbol("first_index"); |
+ maybe_result = |
+ result->SetProperty(*first_sym, Smi::FromInt(start_idx), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ Handle<String> lists_sym = Factory::LookupAsciiSymbol("lists"); |
+ maybe_result = result->SetProperty(*lists_sym, *lols, NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ return *result; |
+} |
+ |
+ |
+// Deletes all captured lols. |
+void LiveObjectList::Reset() { |
+ LiveObjectList *lol = last(); |
+ // Just delete the last. Each lol will delete it's prev automatically. |
+ delete lol; |
+ |
+ next_element_id_ = 1; |
+ list_count_ = 0; |
+ last_id_ = 0; |
+ first_ = NULL; |
+ last_ = NULL; |
+} |
+ |
+ |
+// Gets the object for the specified obj id. |
+Object* LiveObjectList::GetObj(int obj_id) { |
+ Element* element = FindElementFor<int>(GetElementId, obj_id); |
+ if (element != NULL) { |
+ return Object::cast(element->obj_); |
+ } |
+ return Heap::undefined_value(); |
+} |
+ |
+ |
+// Gets the obj id for the specified address if valid. |
+int LiveObjectList::GetObjId(Object* obj) { |
+ // Make a heap object pointer from the address. |
+ HeapObject* hobj = HeapObject::cast(obj); |
+ Element* element = FindElementFor<HeapObject*>(GetElementObj, hobj); |
+ if (element != NULL) { |
+ return element->id_; |
+ } |
+ return 0; // Invalid address. |
+} |
+ |
+ |
+// Gets the obj id for the specified address if valid. |
+Object* LiveObjectList::GetObjId(Handle<String> address) { |
+ SmartPointer<char> addr_str = |
+ address->ToCString(DISALLOW_NULLS, ROBUST_STRING_TRAVERSAL); |
+ |
+ // Extract the address value from the string. |
+ int value = static_cast<int>(StringToInt(*address, 16)); |
+ Object* obj = reinterpret_cast<Object*>(value); |
+ return Smi::FromInt(GetObjId(obj)); |
+} |
+ |
+ |
+// Helper class for copying HeapObjects. |
+class LolVisitor: public ObjectVisitor { |
+ public: |
+ |
+ LolVisitor(HeapObject* target, Handle<HeapObject> handle_to_skip) |
+ : target_(target), handle_to_skip_(handle_to_skip), found_(false) {} |
+ |
+ void VisitPointer(Object** p) { CheckPointer(p); } |
+ |
+ void VisitPointers(Object** start, Object** end) { |
+ // Check all HeapObject pointers in [start, end). |
+ for (Object** p = start; !found() && p < end; p++) CheckPointer(p); |
+ } |
+ |
+ inline bool found() const { return found_; } |
+ inline bool reset() { return found_ = false; } |
+ |
+ private: |
+ inline void CheckPointer(Object** p) { |
+ Object* object = *p; |
+ if (HeapObject::cast(object) == target_) { |
+ // We may want to skip this handle because the handle may be a local |
+ // handle in a handle scope in one of our callers. Once we return, |
+ // that handle will be popped. Hence, we don't want to count it as |
+ // a root that would have kept the target object alive. |
+ if (!handle_to_skip_.is_null() && |
+ handle_to_skip_.location() == reinterpret_cast<HeapObject**>(p)) { |
+ return; // Skip this handle. |
+ } |
+ found_ = true; |
+ } |
+ } |
+ |
+ HeapObject* target_; |
+ Handle<HeapObject> handle_to_skip_; |
+ bool found_; |
+}; |
+ |
+ |
+inline bool AddRootRetainerIfFound(const LolVisitor& visitor, |
+ LolFilter* filter, |
+ LiveObjectSummary *summary, |
+ void (*SetRootFound)(LiveObjectSummary *s), |
+ int start, |
+ int dump_limit, |
+ int* total_count, |
+ Handle<FixedArray> retainers_arr, |
+ int* count, |
+ int* index, |
+ const char* root_name, |
+ Handle<String> id_sym, |
+ Handle<String> desc_sym, |
+ Handle<String> size_sym, |
+ Handle<Object> error) { |
+ HandleScope scope; |
+ |
+ // Scratch handles. |
+ Handle<JSObject> detail; |
+ Handle<String> desc; |
+ Handle<HeapObject> retainer; |
+ |
+ if (visitor.found()) { |
+ if (!filter->is_active()) { |
+ (*total_count)++; |
+ if (summary) { |
+ SetRootFound(summary); |
+ } else if ((*total_count > start) && ((*index) < dump_limit)) { |
+ (*count)++; |
+ if (!retainers_arr.is_null()) { |
+ return AddObjDetail(retainers_arr, |
+ (*index)++, |
+ 0, |
+ retainer, |
+ root_name, |
+ id_sym, |
+ desc_sym, |
+ size_sym, |
+ detail, |
+ desc, |
+ error); |
+ } |
+ } |
+ } |
+ } |
+ return true; |
+} |
+ |
+ |
+inline void SetFoundRoot(LiveObjectSummary *summary) { |
+ summary->set_found_root(); |
+} |
+ |
+ |
+inline void SetFoundWeakRoot(LiveObjectSummary *summary) { |
+ summary->set_found_weak_root(); |
+} |
+ |
+ |
+int LiveObjectList::GetRetainers(Handle<HeapObject> target, |
+ Handle<JSObject> instance_filter, |
+ Handle<FixedArray> retainers_arr, |
+ int start, |
+ int dump_limit, |
+ int* total_count, |
+ LolFilter* filter, |
+ LiveObjectSummary *summary, |
+ JSFunction* arguments_function, |
+ Handle<Object> error) { |
+ HandleScope scope; |
+ |
+ // Scratch handles. |
+ Handle<JSObject> detail; |
+ Handle<String> desc; |
+ Handle<HeapObject> retainer; |
+ |
+ // Prefetch some needed symbols. |
+ Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); |
+ Handle<String> desc_sym = Factory::LookupAsciiSymbol("desc"); |
+ Handle<String> size_sym = Factory::LookupAsciiSymbol("size"); |
+ |
+ NoHandleAllocation ha; |
+ int count = 0; |
+ int index = 0; |
+ Handle<JSObject> last_obj; |
+ |
+ *total_count = 0; |
+ |
+ // Iterate roots. |
+ LolVisitor lol_visitor(*target, target); |
+ Heap::IterateStrongRoots(&lol_visitor, VISIT_ALL); |
+ if (!AddRootRetainerIfFound(lol_visitor, |
+ filter, |
+ summary, |
+ SetFoundRoot, |
+ start, |
+ dump_limit, |
+ total_count, |
+ retainers_arr, |
+ &count, |
+ &index, |
+ "<root>", |
+ id_sym, |
+ desc_sym, |
+ size_sym, |
+ error)) { |
+ return -1; |
+ } |
+ |
+ lol_visitor.reset(); |
+ Heap::IterateWeakRoots(&lol_visitor, VISIT_ALL); |
+ if (!AddRootRetainerIfFound(lol_visitor, |
+ filter, |
+ summary, |
+ SetFoundWeakRoot, |
+ start, |
+ dump_limit, |
+ total_count, |
+ retainers_arr, |
+ &count, |
+ &index, |
+ "<weak root>", |
+ id_sym, |
+ desc_sym, |
+ size_sym, |
+ error)) { |
+ return -1; |
+ } |
+ |
+ // Iterate the live object lists. |
+ LolIterator it(NULL, last()); |
+ for (it.Init(); !it.Done() && (index < dump_limit); it.Next()) { |
+ HeapObject* heap_obj = it.Obj(); |
+ |
+ // Only look at all JSObjects. |
+ if (heap_obj->IsJSObject()) { |
+ // Skip context extension objects and argument arrays as these are |
+ // checked in the context of functions using them. |
+ JSObject* obj = JSObject::cast(heap_obj); |
+ if (obj->IsJSContextExtensionObject() || |
+ obj->map()->constructor() == arguments_function) { |
+ continue; |
+ } |
+ |
+ // Check if the JS object has a reference to the object looked for. |
+ if (obj->ReferencesObject(*target)) { |
+ // Check instance filter if supplied. This is normally used to avoid |
+ // references from mirror objects (see Runtime_IsInPrototypeChain). |
+ if (!instance_filter->IsUndefined()) { |
+ Object* V = obj; |
+ while (true) { |
+ Object* prototype = V->GetPrototype(); |
+ if (prototype->IsNull()) { |
+ break; |
+ } |
+ if (*instance_filter == prototype) { |
+ obj = NULL; // Don't add this object. |
+ break; |
+ } |
+ V = prototype; |
+ } |
+ } |
+ |
+ if (obj != NULL) { |
+ // Skip objects that have been filtered out. |
+ if (filter->Matches(heap_obj)) { |
+ continue; |
+ } |
+ |
+ // Valid reference found add to instance array if supplied an update |
+ // count. |
+ last_obj = Handle<JSObject>(obj); |
+ (*total_count)++; |
+ |
+ if (summary != NULL) { |
+ summary->Add(heap_obj); |
+ } else if ((*total_count > start) && (index < dump_limit)) { |
+ count++; |
+ if (!retainers_arr.is_null()) { |
+ retainer = Handle<HeapObject>(heap_obj); |
+ bool success = AddObjDetail(retainers_arr, |
+ index++, |
+ it.Id(), |
+ retainer, |
+ NULL, |
+ id_sym, |
+ desc_sym, |
+ size_sym, |
+ detail, |
+ desc, |
+ error); |
+ if (!success) return -1; |
+ } |
+ } |
+ } |
+ } |
+ } |
+ } |
+ |
+ // Check for circular reference only. This can happen when the object is only |
+ // referenced from mirrors and has a circular reference in which case the |
+ // object is not really alive and would have been garbage collected if not |
+ // referenced from the mirror. |
+ |
+ if (*total_count == 1 && !last_obj.is_null() && *last_obj == *target) { |
+ count = 0; |
+ *total_count = 0; |
+ } |
+ |
+ return count; |
+} |
+ |
+ |
+MaybeObject* LiveObjectList::GetObjRetainers(int obj_id, |
+ Handle<JSObject> instance_filter, |
+ bool verbose, |
+ int start, |
+ int dump_limit, |
+ Handle<JSObject> filter_obj) { |
+ HandleScope scope; |
+ |
+ // Get the target object. |
+ HeapObject* heap_obj = HeapObject::cast(GetObj(obj_id)); |
+ if (heap_obj == Heap::undefined_value()) { |
+ return heap_obj; |
+ } |
+ |
+ Handle<HeapObject> target = Handle<HeapObject>(heap_obj); |
+ |
+ // Get the constructor function for context extension and arguments array. |
+ JSObject* arguments_boilerplate = |
+ Top::context()->global_context()->arguments_boilerplate(); |
+ JSFunction* arguments_function = |
+ JSFunction::cast(arguments_boilerplate->map()->constructor()); |
+ |
+ Handle<JSFunction> args_function = Handle<JSFunction>(arguments_function); |
+ LolFilter filter(filter_obj); |
+ |
+ if (!verbose) { |
+ RetainersSummaryWriter writer(target, instance_filter, args_function); |
+ return SummarizePrivate(&writer, &filter, true); |
+ |
+ } else { |
+ RetainersDumpWriter writer(target, instance_filter, args_function); |
+ Object* body_obj; |
+ MaybeObject* maybe_result = |
+ DumpPrivate(&writer, start, dump_limit, &filter); |
+ if (!maybe_result->ToObject(&body_obj)) { |
+ return maybe_result; |
+ } |
+ |
+ // Set body.id. |
+ Handle<JSObject> body = Handle<JSObject>(JSObject::cast(body_obj)); |
+ Handle<String> id_sym = Factory::LookupAsciiSymbol("id"); |
+ maybe_result = body->SetProperty(*id_sym, Smi::FromInt(obj_id), NONE); |
+ if (maybe_result->IsFailure()) return maybe_result; |
+ |
+ return *body; |
+ } |
+} |
+ |
+ |
+Object* LiveObjectList::PrintObj(int obj_id) { |
+ Object* obj = GetObj(obj_id); |
+ if (!obj) { |
+ return Heap::undefined_value(); |
+ } |
+ |
+ EmbeddedVector<char, 128> temp_filename; |
+ static int temp_count = 0; |
+ const char* path_prefix = "."; |
+ |
+ if (FLAG_lol_workdir) { |
+ path_prefix = FLAG_lol_workdir; |
+ } |
+ OS::SNPrintF(temp_filename, "%s/lol-print-%d", path_prefix, ++temp_count); |
+ |
+ FILE* f = OS::FOpen(temp_filename.start(), "w+"); |
+ |
+ PrintF(f, "@%d ", LiveObjectList::GetObjId(obj)); |
+#ifdef OBJECT_PRINT |
+#ifdef INSPECTOR |
+ Inspector::DumpObjectType(f, obj); |
+#endif // INSPECTOR |
+ PrintF(f, "\n"); |
+ obj->Print(f); |
+#else // !OBJECT_PRINT |
+ obj->ShortPrint(f); |
+#endif // !OBJECT_PRINT |
+ PrintF(f, "\n"); |
+ Flush(f); |
+ fclose(f); |
+ |
+ // Create a string from the temp_file. |
+ // Note: the mmapped resource will take care of closing the file. |
+ MemoryMappedExternalResource* resource = |
+ new MemoryMappedExternalResource(temp_filename.start(), true); |
+ if (resource->exists() && !resource->is_empty()) { |
+ ASSERT(resource->IsAscii()); |
+ Handle<String> dump_string = |
+ Factory::NewExternalStringFromAscii(resource); |
+ ExternalStringTable::AddString(*dump_string); |
+ return *dump_string; |
+ } else { |
+ delete resource; |
+ } |
+ return Heap::undefined_value(); |
+} |
+ |
+ |
+class LolPathTracer: public PathTracer { |
+ public: |
+ LolPathTracer(FILE* out, |
+ Object* search_target, |
+ WhatToFind what_to_find) |
+ : PathTracer(search_target, what_to_find, VISIT_ONLY_STRONG), out_(out) {} |
+ |
+ private: |
+ void ProcessResults(); |
+ |
+ FILE* out_; |
+}; |
+ |
+ |
+void LolPathTracer::ProcessResults() { |
+ if (found_target_) { |
+ PrintF(out_, "=====================================\n"); |
+ PrintF(out_, "==== Path to object ====\n"); |
+ PrintF(out_, "=====================================\n\n"); |
+ |
+ ASSERT(!object_stack_.is_empty()); |
+ Object* prev = NULL; |
+ for (int i = 0, index = 0; i < object_stack_.length(); i++) { |
+ Object* obj = object_stack_[i]; |
+ |
+ // Skip this object if it is basically the internals of the |
+ // previous object (which would have dumped its details already). |
+ if (prev && prev->IsJSObject() && |
+ (obj != search_target_)) { |
+ JSObject* jsobj = JSObject::cast(prev); |
+ if (obj->IsFixedArray() && |
+ jsobj->properties() == FixedArray::cast(obj)) { |
+ // Skip this one because it would have been printed as the |
+ // properties of the last object already. |
+ continue; |
+ } else if (obj->IsHeapObject() && |
+ jsobj->elements() == HeapObject::cast(obj)) { |
+ // Skip this one because it would have been printed as the |
+ // elements of the last object already. |
+ continue; |
+ } |
+ } |
+ |
+ // Print a connecting arrow. |
+ if (i > 0) PrintF(out_, "\n |\n |\n V\n\n"); |
+ |
+ // Print the object index. |
+ PrintF(out_, "[%d] ", ++index); |
+ |
+ // Print the LOL object ID: |
+ int id = LiveObjectList::GetObjId(obj); |
+ if (id > 0) PrintF(out_, "@%d ", id); |
+ |
+#ifdef OBJECT_PRINT |
+#ifdef INSPECTOR |
+ Inspector::DumpObjectType(out_, obj); |
+#endif // INSPECTOR |
+ PrintF(out_, "\n"); |
+ obj->Print(out_); |
+#else // !OBJECT_PRINT |
+ obj->ShortPrint(out_); |
+ PrintF(out_, "\n"); |
+#endif // !OBJECT_PRINT |
+ Flush(out_); |
+ } |
+ PrintF(out_, "\n"); |
+ PrintF(out_, "=====================================\n\n"); |
+ Flush(out_); |
+ } |
+} |
+ |
+ |
+Object* LiveObjectList::GetPathPrivate(HeapObject* obj1, HeapObject* obj2) { |
+ EmbeddedVector<char, 128> temp_filename; |
+ static int temp_count = 0; |
+ const char* path_prefix = "."; |
+ |
+ if (FLAG_lol_workdir) { |
+ path_prefix = FLAG_lol_workdir; |
+ } |
+ OS::SNPrintF(temp_filename, "%s/lol-getpath-%d", path_prefix, ++temp_count); |
+ |
+ FILE* f = OS::FOpen(temp_filename.start(), "w+"); |
+ |
+ // Save the previous verbosity. |
+ bool prev_verbosity = FLAG_use_verbose_printer; |
+ FLAG_use_verbose_printer = false; |
+ |
+ // Dump the paths. |
+ { |
+ // The tracer needs to be scoped because its usage asserts no allocation, |
+ // and we need to allocate the result string below. |
+ LolPathTracer tracer(f, obj2, LolPathTracer::FIND_FIRST); |
+ |
+ bool found = false; |
+ if (obj1 == NULL) { |
+ // Check for ObjectGroups that references this object. |
+ // TODO(mlam): refactor this to be more modular. |
+ { |
+ List<ObjectGroup*>* groups = GlobalHandles::ObjectGroups(); |
+ for (int i = 0; i < groups->length(); i++) { |
+ ObjectGroup* group = groups->at(i); |
+ if (group == NULL) continue; |
+ |
+ bool found_group = false; |
+ List<Object**>& objects = group->objects_; |
+ for (int j = 0; j < objects.length(); j++) { |
+ Object* object = *objects[j]; |
+ HeapObject* hobj = HeapObject::cast(object); |
+ if (obj2 == hobj) { |
+ found_group = true; |
+ break; |
+ } |
+ } |
+ |
+ if (found_group) { |
+ PrintF(f, |
+ "obj %p is a member of object group %p {\n", |
+ reinterpret_cast<void*>(obj2), |
+ reinterpret_cast<void*>(group)); |
+ for (int j = 0; j < objects.length(); j++) { |
+ Object* object = *objects[j]; |
+ if (!object->IsHeapObject()) continue; |
+ |
+ HeapObject* hobj = HeapObject::cast(object); |
+ int id = GetObjId(hobj); |
+ if (id != 0) { |
+ PrintF(f, " @%d:", id); |
+ } else { |
+ PrintF(f, " <no id>:"); |
+ } |
+ |
+ char buffer[512]; |
+ GenerateObjectDesc(hobj, buffer, sizeof(buffer)); |
+ PrintF(f, " %s", buffer); |
+ if (hobj == obj2) { |
+ PrintF(f, " <==="); |
+ } |
+ PrintF(f, "\n"); |
+ } |
+ PrintF(f, "}\n"); |
+ } |
+ } |
+ } |
+ |
+ PrintF(f, "path from roots to obj %p\n", reinterpret_cast<void*>(obj2)); |
+ Heap::IterateRoots(&tracer, VISIT_ONLY_STRONG); |
+ found = tracer.found(); |
+ |
+ if (!found) { |
+ PrintF(f, " No paths found. Checking symbol tables ...\n"); |
+ SymbolTable* symbol_table = Heap::raw_unchecked_symbol_table(); |
+ tracer.VisitPointers(reinterpret_cast<Object**>(&symbol_table), |
+ reinterpret_cast<Object**>(&symbol_table)+1); |
+ found = tracer.found(); |
+ if (!found) { |
+ symbol_table->IteratePrefix(&tracer); |
+ found = tracer.found(); |
+ } |
+ } |
+ |
+ if (!found) { |
+ PrintF(f, " No paths found. Checking weak roots ...\n"); |
+ // Check weak refs next. |
+ GlobalHandles::IterateWeakRoots(&tracer); |
+ found = tracer.found(); |
+ } |
+ |
+ } else { |
+ PrintF(f, "path from obj %p to obj %p:\n", |
+ reinterpret_cast<void*>(obj1), reinterpret_cast<void*>(obj2)); |
+ tracer.TracePathFrom(reinterpret_cast<Object**>(&obj1)); |
+ found = tracer.found(); |
+ } |
+ |
+ if (!found) { |
+ PrintF(f, " No paths found\n\n"); |
+ } |
+ } |
+ |
+ // Flush and clean up the dumped file. |
+ Flush(f); |
+ fclose(f); |
+ |
+ // Restore the previous verbosity. |
+ FLAG_use_verbose_printer = prev_verbosity; |
+ |
+ // Create a string from the temp_file. |
+ // Note: the mmapped resource will take care of closing the file. |
+ MemoryMappedExternalResource* resource = |
+ new MemoryMappedExternalResource(temp_filename.start(), true); |
+ if (resource->exists() && !resource->is_empty()) { |
+ ASSERT(resource->IsAscii()); |
+ Handle<String> path_string = |
+ Factory::NewExternalStringFromAscii(resource); |
+ ExternalStringTable::AddString(*path_string); |
+ return *path_string; |
+ } else { |
+ delete resource; |
+ } |
+ return Heap::undefined_value(); |
+} |
+ |
+ |
+Object* LiveObjectList::GetPath(int obj_id1, |
+ int obj_id2, |
+ Handle<JSObject> instance_filter) { |
+ HandleScope scope; |
+ |
+ // Get the target object. |
+ HeapObject* obj1 = NULL; |
+ if (obj_id1 != 0) { |
+ obj1 = HeapObject::cast(GetObj(obj_id1)); |
+ if (obj1 == Heap::undefined_value()) { |
+ return obj1; |
+ } |
+ } |
+ |
+ HeapObject* obj2 = HeapObject::cast(GetObj(obj_id2)); |
+ if (obj2 == Heap::undefined_value()) { |
+ return obj2; |
+ } |
+ |
+ return GetPathPrivate(obj1, obj2); |
+} |
+ |
+ |
+void LiveObjectList::DoProcessNonLive(HeapObject *obj) { |
+ // We should only be called if we have at least one lol to search. |
+ ASSERT(last() != NULL); |
+ Element* element = last()->Find(obj); |
+ if (element != NULL) { |
+ NullifyNonLivePointer(&element->obj_); |
+ } |
+} |
+ |
+ |
+void LiveObjectList::IterateElementsPrivate(ObjectVisitor* v) { |
+ LiveObjectList* lol = last(); |
+ while (lol != NULL) { |
+ Element* elements = lol->elements_; |
+ int count = lol->obj_count_; |
+ for (int i = 0; i < count; i++) { |
+ HeapObject** p = &elements[i].obj_; |
+ v->VisitPointer(reinterpret_cast<Object **>(p)); |
+ } |
+ lol = lol->prev_; |
+ } |
+} |
+ |
+ |
+// Purpose: Called by GCEpilogue to purge duplicates. Not to be called by |
+// anyone else. |
+void LiveObjectList::PurgeDuplicates() { |
+ bool is_sorted = false; |
+ LiveObjectList* lol = last(); |
+ if (!lol) { |
+ return; // Nothing to purge. |
+ } |
+ |
+ int total_count = lol->TotalObjCount(); |
+ if (!total_count) { |
+ return; // Nothing to purge. |
+ } |
+ |
+ Element* elements = NewArray<Element>(total_count); |
+ int count = 0; |
+ |
+ // Copy all the object elements into a consecutive array. |
+ while (lol) { |
+ memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element)); |
+ count += lol->obj_count_; |
+ lol = lol->prev_; |
+ } |
+ qsort(elements, total_count, sizeof(Element), |
+ reinterpret_cast<RawComparer>(CompareElement)); |
+ |
+ ASSERT(count == total_count); |
+ |
+ // Iterate over all objects in the consolidated list and check for dups. |
+ total_count--; |
+ for (int i = 0; i < total_count; ) { |
+ Element* curr = &elements[i]; |
+ HeapObject* curr_obj = curr->obj_; |
+ int j = i+1; |
+ bool done = false; |
+ |
+ while (!done && (j < total_count)) { |
+ // Process if the element's object is still live after the current GC. |
+ // Non-live objects will be converted to SMIs i.e. not HeapObjects. |
+ if (curr_obj->IsHeapObject()) { |
+ Element* next = &elements[j]; |
+ HeapObject* next_obj = next->obj_; |
+ if (next_obj->IsHeapObject()) { |
+ if (curr_obj != next_obj) { |
+ done = true; |
+ continue; // Live object but no match. Move on. |
+ } |
+ |
+ // NOTE: we've just GCed the LOLs. Hence, they are no longer sorted. |
+ // Since we detected at least one need to search for entries, we'll |
+ // sort it to enable the use of NullifyMostRecent() below. We only |
+ // need to sort it once (except for one exception ... see below). |
+ if (!is_sorted) { |
+ SortAll(); |
+ is_sorted = true; |
+ } |
+ |
+ // We have a match. Need to nullify the most recent ref to this |
+ // object. We'll keep the oldest ref: |
+ // Note: we will nullify the element record in the LOL |
+ // database, not in the local sorted copy of the elements. |
+ NullifyMostRecent(curr_obj); |
+ } |
+ } |
+ // Either the object was already marked for purging, or we just marked |
+ // it. Either way, if there's more than one dup, then we need to check |
+ // the next element for another possible dup against the current as well |
+ // before we move on. So, here we go. |
+ j++; |
+ } |
+ |
+ // We can move on to checking the match on the next element. |
+ i = j; |
+ } |
+ |
+ DeleteArray<Element>(elements); |
+} |
+ |
+ |
+// Purpose: Purges dead objects and resorts the LOLs. |
+void LiveObjectList::GCEpiloguePrivate() { |
+ // Note: During the GC, ConsStrings may be collected and pointers may be |
+ // forwarded to its constituent string. As a result, we may find dupes of |
+ // objects references in the LOL list. |
+ // Another common way we get dups is that free chunks that have been swept |
+ // in the oldGen heap may be kept as ByteArray objects in a free list. |
+ // |
+ // When we promote live objects from the youngGen, the object may be moved |
+ // to the start of these free chunks. Since there is no free or move event |
+ // for the free chunks, their addresses will show up 2 times: once for their |
+ // original free ByteArray selves, and once for the newly promoted youngGen |
+ // object. Hence, we can get a duplicate address in the LOL again. |
+ // |
+ // We need to eliminate these dups because the LOL implementation expects to |
+ // only have at most one unique LOL reference to any object at any time. |
+ PurgeDuplicates(); |
+ |
+ // After the GC, sweep away all free'd Elements and compact. |
+ LiveObjectList *prev = NULL; |
+ LiveObjectList *next = NULL; |
+ |
+ // Iterating from the youngest lol to the oldest lol. |
+ for (LiveObjectList *lol = last(); lol; lol = prev) { |
+ Element* elements = lol->elements_; |
+ prev = lol->prev(); // Save the prev. |
+ |
+ // Remove any references to collected objects. |
+ int i = 0; |
+ while (i < lol->obj_count_) { |
+ Element& element = elements[i]; |
+ if (!element.obj_->IsHeapObject()) { |
+ // If the HeapObject address was converted into a SMI, then this |
+ // is a dead object. Copy the last element over this one. |
+ element = elements[lol->obj_count_ - 1]; |
+ lol->obj_count_--; |
+ // We've just moved the last element into this index. We'll revisit |
+ // this index again. Hence, no need to increment the iterator. |
+ } else { |
+ i++; // Look at the next element next. |
+ } |
+ } |
+ |
+ int new_count = lol->obj_count_; |
+ |
+ // Check if there are any more elements to keep after purging the dead ones. |
+ if (new_count == 0) { |
+ DeleteArray<Element>(elements); |
+ lol->elements_ = NULL; |
+ lol->capacity_ = 0; |
+ ASSERT(lol->obj_count_ == 0); |
+ |
+ // If the list is also invisible, the clean up the list as well. |
+ if (lol->id_ == 0) { |
+ // Point the next lol's prev to this lol's prev. |
+ if (next) { |
+ next->prev_ = lol->prev_; |
+ } else { |
+ last_ = lol->prev_; |
+ } |
+ |
+ // Delete this now empty and invisible lol. |
+ delete lol; |
+ |
+ // Don't point the next to this lol since it is now deleted. |
+ // Leave the next pointer pointing to the current lol. |
+ continue; |
+ } |
+ |
+ } else { |
+ // If the obj_count_ is less than the capacity and the difference is |
+ // greater than a specified threshold, then we should shrink the list. |
+ int diff = lol->capacity_ - new_count; |
+ const int kMaxUnusedSpace = 64; |
+ if (diff > kMaxUnusedSpace) { // Threshold for shrinking. |
+ // Shrink the list. |
+ Element *new_elements = NewArray<Element>(new_count); |
+ memcpy(new_elements, elements, new_count * sizeof(Element)); |
+ |
+ DeleteArray<Element>(elements); |
+ lol->elements_ = new_elements; |
+ lol->capacity_ = new_count; |
+ } |
+ ASSERT(lol->obj_count_ == new_count); |
+ |
+ lol->Sort(); // We've moved objects. Re-sort in case. |
+ } |
+ |
+ // Save the next (for the previous link) in case we need it later. |
+ next = lol; |
+ } |
+ |
+#ifdef VERIFY_LOL |
+ if (FLAG_verify_lol) { |
+ Verify(); |
+ } |
+#endif |
+} |
+ |
+ |
+#ifdef VERIFY_LOL |
+void LiveObjectList::Verify(bool match_heap_exactly) { |
+ OS::Print("Verifying the LiveObjectList database:\n"); |
+ |
+ LiveObjectList* lol = last(); |
+ if (lol == NULL) { |
+ OS::Print(" No lol database to verify\n"); |
+ return; |
+ } |
+ |
+ OS::Print(" Preparing the lol database ...\n"); |
+ int total_count = lol->TotalObjCount(); |
+ |
+ Element* elements = NewArray<Element>(total_count); |
+ int count = 0; |
+ |
+ // Copy all the object elements into a consecutive array. |
+ OS::Print(" Copying the lol database ...\n"); |
+ while (lol != NULL) { |
+ memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element)); |
+ count += lol->obj_count_; |
+ lol = lol->prev_; |
+ } |
+ qsort(elements, total_count, sizeof(Element), |
+ reinterpret_cast<RawComparer>(CompareElement)); |
+ |
+ ASSERT(count == total_count); |
+ |
+ // Iterate over all objects in the heap and check for: |
+ // 1. object in LOL but not in heap i.e. error. |
+ // 2. object in heap but not in LOL (possibly not an error). Usually |
+ // just means that we don't have the a capture of the latest heap. |
+ // That is unless we did this verify immediately after a capture, |
+ // and specified match_heap_exactly = true. |
+ |
+ int number_of_heap_objects = 0; |
+ int number_of_matches = 0; |
+ int number_not_in_heap = total_count; |
+ int number_not_in_lol = 0; |
+ |
+ OS::Print(" Start verify ...\n"); |
+ OS::Print(" Verifying ..."); |
+ Flush(); |
+ HeapIterator iterator(HeapIterator::kFilterFreeListNodes); |
+ HeapObject* heap_obj = NULL; |
+ while ((heap_obj = iterator.next()) != NULL) { |
+ number_of_heap_objects++; |
+ |
+ // Check if the heap_obj is in the lol. |
+ Element key; |
+ key.obj_ = heap_obj; |
+ |
+ Element* result = reinterpret_cast<Element*>( |
+ bsearch(&key, elements, total_count, sizeof(Element), |
+ reinterpret_cast<RawComparer>(CompareElement))); |
+ |
+ if (result != NULL) { |
+ number_of_matches++; |
+ number_not_in_heap--; |
+ // Mark it as found by changing it into a SMI (mask off low bit). |
+ // Note: we cannot use HeapObject::cast() here because it asserts that |
+ // the HeapObject bit is set on the address, but we're unsetting it on |
+ // purpose here for our marking. |
+ result->obj_ = reinterpret_cast<HeapObject*>(heap_obj->address()); |
+ |
+ } else { |
+ number_not_in_lol++; |
+ if (match_heap_exactly) { |
+ OS::Print("heap object %p NOT in lol database\n", heap_obj); |
+ } |
+ } |
+ // Show some sign of life. |
+ if (number_of_heap_objects % 1000 == 0) { |
+ OS::Print("."); |
+ fflush(stdout); |
+ } |
+ } |
+ OS::Print("\n"); |
+ |
+ // Reporting lol objects not found in the heap. |
+ if (number_not_in_heap) { |
+ int found = 0; |
+ for (int i = 0; (i < total_count) && (found < number_not_in_heap); i++) { |
+ Element& element = elements[i]; |
+ if (element.obj_->IsHeapObject()) { |
+ OS::Print("lol database object [%d of %d] %p NOT in heap\n", |
+ i, total_count, element.obj_); |
+ found++; |
+ } |
+ } |
+ } |
+ |
+ DeleteArray<Element>(elements); |
+ |
+ OS::Print("number of objects in lol database %d\n", total_count); |
+ OS::Print("number of heap objects .......... %d\n", number_of_heap_objects); |
+ OS::Print("number of matches ............... %d\n", number_of_matches); |
+ OS::Print("number NOT in heap .............. %d\n", number_not_in_heap); |
+ OS::Print("number NOT in lol database ...... %d\n", number_not_in_lol); |
+ |
+ if (number_of_matches != total_count) { |
+ OS::Print(" *** ERROR: " |
+ "NOT all lol database objects match heap objects.\n"); |
+ } |
+ if (number_not_in_heap != 0) { |
+ OS::Print(" *** ERROR: %d lol database objects not found in heap.\n", |
+ number_not_in_heap); |
+ } |
+ if (match_heap_exactly) { |
+ if (!(number_not_in_lol == 0)) { |
+ OS::Print(" *** ERROR: %d heap objects NOT found in lol database.\n", |
+ number_not_in_lol); |
+ } |
+ } |
+ |
+ ASSERT(number_of_matches == total_count); |
+ ASSERT(number_not_in_heap == 0); |
+ ASSERT(number_not_in_lol == (number_of_heap_objects - total_count)); |
+ if (match_heap_exactly) { |
+ ASSERT(total_count == number_of_heap_objects); |
+ ASSERT(number_not_in_lol == 0); |
+ } |
+ |
+ OS::Print(" Verify the lol database is sorted ...\n"); |
+ lol = last(); |
+ while (lol != NULL) { |
+ Element* elements = lol->elements_; |
+ for (int i = 0; i < lol->obj_count_ - 1; i++) { |
+ if (elements[i].obj_ >= elements[i+1].obj_) { |
+ OS::Print(" *** ERROR: lol %p obj[%d] %p > obj[%d] %p\n", |
+ lol, i, elements[i].obj_, i+1, elements[i+1].obj_); |
+ } |
+ } |
+ lol = lol->prev_; |
+ } |
+ |
+ OS::Print(" DONE verifying.\n\n\n"); |
+} |
+ |
+ |
+void LiveObjectList::VerifyNotInFromSpace() { |
+ OS::Print("VerifyNotInFromSpace() ...\n"); |
+ LolIterator it(NULL, last()); |
+ int i = 0; |
+ for (it.Init(); !it.Done(); it.Next()) { |
+ HeapObject* heap_obj = it.Obj(); |
+ if (Heap::InFromSpace(heap_obj)) { |
+ OS::Print(" ERROR: VerifyNotInFromSpace: [%d] obj %p in From space %p\n", |
+ i++, heap_obj, Heap::new_space()->FromSpaceLow()); |
+ } |
+ } |
+} |
+#endif // VERIFY_LOL |
+ |
+ |
} } // namespace v8::internal |
#endif // LIVE_OBJECT_LIST |