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Unified Diff: src/liveobjectlist-inl.h

Issue 6357005: Adding files for LiveObjectList implementation. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 9 years, 10 months ago
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Index: src/liveobjectlist-inl.h
===================================================================
--- src/liveobjectlist-inl.h (revision 6997)
+++ src/liveobjectlist-inl.h (working copy)
@@ -32,5 +32,95 @@
#include "liveobjectlist.h"
+namespace v8 {
+namespace internal {
+
+#ifdef LIVE_OBJECT_LIST
+
+void LiveObjectList::GCEpilogue() {
+ if (!NeedLOLProcessing()) return;
+ GCEpiloguePrivate();
+}
+
+
+void LiveObjectList::GCPrologue() {
+ if (!NeedLOLProcessing()) return;
+#ifdef VERIFY_LOL
+ if (FLAG_verify_lol) {
+ Verify();
+ }
+#endif
+}
+
+
+void LiveObjectList::IterateElements(ObjectVisitor* v) {
+ if (!NeedLOLProcessing()) return;
+ IterateElementsPrivate(v);
+}
+
+
+void LiveObjectList::ProcessNonLive(HeapObject *obj) {
+ // Only do work if we have at least one list to process.
+ if (last()) DoProcessNonLive(obj);
+}
+
+
+void LiveObjectList::UpdateReferencesForScavengeGC() {
+ if (LiveObjectList::NeedLOLProcessing()) {
+ UpdateLiveObjectListVisitor update_visitor;
+ LiveObjectList::IterateElements(&update_visitor);
+ }
+}
+
+
+LiveObjectList* LiveObjectList::FindLolForId(int id,
+ LiveObjectList* start_lol) {
+ if (id != 0) {
+ LiveObjectList* lol = start_lol;
+ while (lol != NULL) {
+ if (lol->id() == id) {
+ return lol;
+ }
+ lol = lol->prev_;
+ }
+ }
+ return NULL;
+}
+
+
+// Iterates the elements in every lol and returns the one that matches the
+// specified key. If no matching element is found, then it returns NULL.
+template <typename T>
+inline LiveObjectList::Element*
+LiveObjectList::FindElementFor(T (*GetValue)(LiveObjectList::Element*), T key) {
+ LiveObjectList *lol = last();
+ while (lol != NULL) {
+ Element* elements = lol->elements_;
+ for (int i = 0; i < lol->obj_count_; i++) {
+ Element* element = &elements[i];
+ if (GetValue(element) == key) {
+ return element;
+ }
+ }
+ lol = lol->prev_;
+ }
+ return NULL;
+}
+
+
+inline int LiveObjectList::GetElementId(LiveObjectList::Element* element) {
+ return element->id_;
+}
+
+
+inline HeapObject*
+LiveObjectList::GetElementObj(LiveObjectList::Element* element) {
+ return element->obj_;
+}
+
+#endif // LIVE_OBJECT_LIST
+
+} } // namespace v8::internal
+
#endif // V8_LIVEOBJECTLIST_INL_H_
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