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Unified Diff: base/threading/watchdog.h

Issue 6079009: Move some misc thread-related stuff from base to base/thread and into the bas... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 10 years ago
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Index: base/threading/watchdog.h
===================================================================
--- base/threading/watchdog.h (revision 0)
+++ base/threading/watchdog.h (revision 0)
@@ -0,0 +1,98 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// The Watchdog class creates a second thread that can Alarm if a specific
+// duration of time passes without proper attention. The duration of time is
+// specified at construction time. The Watchdog may be used many times by
+// simply calling Arm() (to start timing) and Disarm() (to reset the timer).
+// The Watchdog is typically used under a debugger, where the stack traces on
+// other threads can be examined if/when the Watchdog alarms.
+
+// Some watchdogs will be enabled or disabled via command line switches. To
+// facilitate such code, an "enabled" argument for the constuctor can be used
+// to permanently disable the watchdog. Disabled watchdogs don't even spawn
+// a second thread, and their methods call (Arm() and Disarm()) return very
+// quickly.
+
+#ifndef BASE_THREADING_WATCHDOG_H_
+#define BASE_THREADING_WATCHDOG_H_
+#pragma once
+
+#include <string>
+
+#include "base/condition_variable.h"
+#include "base/lock.h"
+#include "base/platform_thread.h"
+#include "base/time.h"
+
+namespace base {
+
+class Watchdog {
+ public:
+ // Constructor specifies how long the Watchdog will wait before alarming.
+ Watchdog(const base::TimeDelta& duration,
+ const std::string& thread_watched_name,
+ bool enabled);
+ virtual ~Watchdog();
+
+ // Start timing, and alarm when time expires (unless we're disarm()ed.)
+ void Arm(); // Arm starting now.
+ void ArmSomeTimeDeltaAgo(const base::TimeDelta& time_delta);
+ void ArmAtStartTime(const base::TimeTicks start_time);
+
+ // Reset time, and do not set off the alarm.
+ void Disarm();
+
+ // Alarm is called if the time expires after an Arm() without someone calling
+ // Disarm(). This method can be overridden to create testable classes.
+ virtual void Alarm();
+
+ // Reset static data to initial state. Useful for tests, to ensure
+ // they are independent.
+ static void ResetStaticData();
+
+ private:
+ class ThreadDelegate : public PlatformThread::Delegate {
+ public:
+ explicit ThreadDelegate(Watchdog* watchdog) : watchdog_(watchdog) {
+ }
+ virtual void ThreadMain();
+ private:
+ Watchdog* watchdog_;
+
+ void SetThreadName() const;
+ };
+
+ enum State {ARMED, DISARMED, SHUTDOWN };
+
+ bool init_successful_;
+
+ Lock lock_; // Mutex for state_.
+ ConditionVariable condition_variable_;
+ State state_;
+ const base::TimeDelta duration_; // How long after start_time_ do we alarm?
+ const std::string thread_watched_name_;
+ PlatformThreadHandle handle_;
+ ThreadDelegate delegate_; // Store it, because it must outlive the thread.
+
+ base::TimeTicks start_time_; // Start of epoch, and alarm after duration_.
+
+ // When the debugger breaks (when we alarm), all the other alarms that are
+ // armed will expire (also alarm). To diminish this effect, we track any
+ // delay due to debugger breaks, and we *try* to adjust the effective start
+ // time of other alarms to step past the debugging break.
+ // Without this safety net, any alarm will typically trigger a host of follow
+ // on alarms from callers that specify old times.
+ static Lock static_lock_; // Lock for access of static data...
+ // When did we last alarm and get stuck (for a while) in a debugger?
+ static base::TimeTicks last_debugged_alarm_time_;
+ // How long did we sit on a break in the debugger?
+ static base::TimeDelta last_debugged_alarm_delay_;
+
+ DISALLOW_COPY_AND_ASSIGN(Watchdog);
+};
+
+} // namespace base
+
+#endif // BASE_THREADING_WATCHDOG_H_
Property changes on: base/threading/watchdog.h
___________________________________________________________________
Added: svn:eol-style
+ LF
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