| Index: base/threading/simple_thread_unittest.cc
|
| ===================================================================
|
| --- base/threading/simple_thread_unittest.cc (revision 0)
|
| +++ base/threading/simple_thread_unittest.cc (revision 0)
|
| @@ -0,0 +1,170 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/atomic_sequence_num.h"
|
| +#include "base/string_number_conversions.h"
|
| +#include "base/threading/simple_thread.h"
|
| +#include "base/waitable_event.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +namespace base {
|
| +
|
| +namespace {
|
| +
|
| +class SetIntRunner : public DelegateSimpleThread::Delegate {
|
| + public:
|
| + SetIntRunner(int* ptr, int val) : ptr_(ptr), val_(val) { }
|
| + ~SetIntRunner() { }
|
| +
|
| + virtual void Run() {
|
| + *ptr_ = val_;
|
| + }
|
| +
|
| + private:
|
| + int* ptr_;
|
| + int val_;
|
| +};
|
| +
|
| +class WaitEventRunner : public DelegateSimpleThread::Delegate {
|
| + public:
|
| + explicit WaitEventRunner(WaitableEvent* event) : event_(event) { }
|
| + ~WaitEventRunner() { }
|
| +
|
| + virtual void Run() {
|
| + EXPECT_FALSE(event_->IsSignaled());
|
| + event_->Signal();
|
| + EXPECT_TRUE(event_->IsSignaled());
|
| + }
|
| + private:
|
| + WaitableEvent* event_;
|
| +};
|
| +
|
| +class SeqRunner : public DelegateSimpleThread::Delegate {
|
| + public:
|
| + explicit SeqRunner(AtomicSequenceNumber* seq) : seq_(seq) { }
|
| + virtual void Run() {
|
| + seq_->GetNext();
|
| + }
|
| +
|
| + private:
|
| + AtomicSequenceNumber* seq_;
|
| +};
|
| +
|
| +// We count up on a sequence number, firing on the event when we've hit our
|
| +// expected amount, otherwise we wait on the event. This will ensure that we
|
| +// have all threads outstanding until we hit our expected thread pool size.
|
| +class VerifyPoolRunner : public DelegateSimpleThread::Delegate {
|
| + public:
|
| + VerifyPoolRunner(AtomicSequenceNumber* seq,
|
| + int total, WaitableEvent* event)
|
| + : seq_(seq), total_(total), event_(event) { }
|
| +
|
| + virtual void Run() {
|
| + if (seq_->GetNext() == total_) {
|
| + event_->Signal();
|
| + } else {
|
| + event_->Wait();
|
| + }
|
| + }
|
| +
|
| + private:
|
| + AtomicSequenceNumber* seq_;
|
| + int total_;
|
| + WaitableEvent* event_;
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +TEST(SimpleThreadTest, CreateAndJoin) {
|
| + int stack_int = 0;
|
| +
|
| + SetIntRunner runner(&stack_int, 7);
|
| + EXPECT_EQ(0, stack_int);
|
| +
|
| + DelegateSimpleThread thread(&runner, "int_setter");
|
| + EXPECT_FALSE(thread.HasBeenStarted());
|
| + EXPECT_FALSE(thread.HasBeenJoined());
|
| + EXPECT_EQ(0, stack_int);
|
| +
|
| + thread.Start();
|
| + EXPECT_TRUE(thread.HasBeenStarted());
|
| + EXPECT_FALSE(thread.HasBeenJoined());
|
| +
|
| + thread.Join();
|
| + EXPECT_TRUE(thread.HasBeenStarted());
|
| + EXPECT_TRUE(thread.HasBeenJoined());
|
| + EXPECT_EQ(7, stack_int);
|
| +}
|
| +
|
| +TEST(SimpleThreadTest, WaitForEvent) {
|
| + // Create a thread, and wait for it to signal us.
|
| + WaitableEvent event(true, false);
|
| +
|
| + WaitEventRunner runner(&event);
|
| + DelegateSimpleThread thread(&runner, "event_waiter");
|
| +
|
| + EXPECT_FALSE(event.IsSignaled());
|
| + thread.Start();
|
| + event.Wait();
|
| + EXPECT_TRUE(event.IsSignaled());
|
| + thread.Join();
|
| +}
|
| +
|
| +TEST(SimpleThreadTest, NamedWithOptions) {
|
| + WaitableEvent event(true, false);
|
| +
|
| + WaitEventRunner runner(&event);
|
| + SimpleThread::Options options;
|
| + DelegateSimpleThread thread(&runner, "event_waiter", options);
|
| + EXPECT_EQ(thread.name_prefix(), "event_waiter");
|
| + EXPECT_FALSE(event.IsSignaled());
|
| +
|
| + thread.Start();
|
| + EXPECT_EQ(thread.name_prefix(), "event_waiter");
|
| + EXPECT_EQ(thread.name(),
|
| + std::string("event_waiter/") + IntToString(thread.tid()));
|
| + event.Wait();
|
| +
|
| + EXPECT_TRUE(event.IsSignaled());
|
| + thread.Join();
|
| +
|
| + // We keep the name and tid, even after the thread is gone.
|
| + EXPECT_EQ(thread.name_prefix(), "event_waiter");
|
| + EXPECT_EQ(thread.name(),
|
| + std::string("event_waiter/") + IntToString(thread.tid()));
|
| +}
|
| +
|
| +TEST(SimpleThreadTest, ThreadPool) {
|
| + AtomicSequenceNumber seq;
|
| + SeqRunner runner(&seq);
|
| + DelegateSimpleThreadPool pool("seq_runner", 10);
|
| +
|
| + // Add work before we're running.
|
| + pool.AddWork(&runner, 300);
|
| +
|
| + EXPECT_EQ(seq.GetNext(), 0);
|
| + pool.Start();
|
| +
|
| + // Add work while we're running.
|
| + pool.AddWork(&runner, 300);
|
| +
|
| + pool.JoinAll();
|
| +
|
| + EXPECT_EQ(seq.GetNext(), 601);
|
| +
|
| + // We can reuse our pool. Verify that all 10 threads can actually run in
|
| + // parallel, so this test will only pass if there are actually 10 threads.
|
| + AtomicSequenceNumber seq2;
|
| + WaitableEvent event(true, false);
|
| + // Changing 9 to 10, for example, would cause us JoinAll() to never return.
|
| + VerifyPoolRunner verifier(&seq2, 9, &event);
|
| + pool.Start();
|
| +
|
| + pool.AddWork(&verifier, 10);
|
| +
|
| + pool.JoinAll();
|
| + EXPECT_EQ(seq2.GetNext(), 10);
|
| +}
|
| +
|
| +} // namespace base
|
|
|
| Property changes on: base/threading/simple_thread_unittest.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|