| Index: base/threading/watchdog.cc
|
| ===================================================================
|
| --- base/threading/watchdog.cc (revision 0)
|
| +++ base/threading/watchdog.cc (revision 0)
|
| @@ -0,0 +1,144 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/threading/watchdog.h"
|
| +
|
| +#include "base/compiler_specific.h"
|
| +#include "base/logging.h"
|
| +#include "base/platform_thread.h"
|
| +
|
| +namespace base {
|
| +
|
| +// Start thread running in a Disarmed state.
|
| +Watchdog::Watchdog(const TimeDelta& duration,
|
| + const std::string& thread_watched_name,
|
| + bool enabled)
|
| + : init_successful_(false),
|
| + lock_(),
|
| + condition_variable_(&lock_),
|
| + state_(DISARMED),
|
| + duration_(duration),
|
| + thread_watched_name_(thread_watched_name),
|
| + ALLOW_THIS_IN_INITIALIZER_LIST(delegate_(this)) {
|
| + if (!enabled)
|
| + return; // Don't start thread, or doing anything really.
|
| + init_successful_ = PlatformThread::Create(0, // Default stack size.
|
| + &delegate_,
|
| + &handle_);
|
| + DCHECK(init_successful_);
|
| +}
|
| +
|
| +// Notify watchdog thread, and wait for it to finish up.
|
| +Watchdog::~Watchdog() {
|
| + if (!init_successful_)
|
| + return;
|
| + {
|
| + AutoLock lock(lock_);
|
| + state_ = SHUTDOWN;
|
| + }
|
| + condition_variable_.Signal();
|
| + PlatformThread::Join(handle_);
|
| +}
|
| +
|
| +void Watchdog::Arm() {
|
| + ArmAtStartTime(TimeTicks::Now());
|
| +}
|
| +
|
| +void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) {
|
| + ArmAtStartTime(TimeTicks::Now() - time_delta);
|
| +}
|
| +
|
| +// Start clock for watchdog.
|
| +void Watchdog::ArmAtStartTime(const TimeTicks start_time) {
|
| + {
|
| + AutoLock lock(lock_);
|
| + start_time_ = start_time;
|
| + state_ = ARMED;
|
| + }
|
| + // Force watchdog to wake up, and go to sleep with the timer ticking with the
|
| + // proper duration.
|
| + condition_variable_.Signal();
|
| +}
|
| +
|
| +// Disable watchdog so that it won't do anything when time expires.
|
| +void Watchdog::Disarm() {
|
| + AutoLock lock(lock_);
|
| + state_ = DISARMED;
|
| + // We don't need to signal, as the watchdog will eventually wake up, and it
|
| + // will check its state and time, and act accordingly.
|
| +}
|
| +
|
| +void Watchdog::Alarm() {
|
| + DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_;
|
| +}
|
| +
|
| +//------------------------------------------------------------------------------
|
| +// Internal private methods that the watchdog thread uses.
|
| +
|
| +void Watchdog::ThreadDelegate::ThreadMain() {
|
| + SetThreadName();
|
| + TimeDelta remaining_duration;
|
| + while (1) {
|
| + AutoLock lock(watchdog_->lock_);
|
| + while (DISARMED == watchdog_->state_)
|
| + watchdog_->condition_variable_.Wait();
|
| + if (SHUTDOWN == watchdog_->state_)
|
| + return;
|
| + DCHECK(ARMED == watchdog_->state_);
|
| + remaining_duration = watchdog_->duration_ -
|
| + (TimeTicks::Now() - watchdog_->start_time_);
|
| + if (remaining_duration.InMilliseconds() > 0) {
|
| + // Spurios wake? Timer drifts? Go back to sleep for remaining time.
|
| + watchdog_->condition_variable_.TimedWait(remaining_duration);
|
| + continue;
|
| + }
|
| + // We overslept, so this seems like a real alarm.
|
| + // Watch out for a user that stopped the debugger on a different alarm!
|
| + {
|
| + AutoLock static_lock(static_lock_);
|
| + if (last_debugged_alarm_time_ > watchdog_->start_time_) {
|
| + // False alarm: we started our clock before the debugger break (last
|
| + // alarm time).
|
| + watchdog_->start_time_ += last_debugged_alarm_delay_;
|
| + if (last_debugged_alarm_time_ > watchdog_->start_time_)
|
| + // Too many alarms must have taken place.
|
| + watchdog_->state_ = DISARMED;
|
| + continue;
|
| + }
|
| + }
|
| + watchdog_->state_ = DISARMED; // Only alarm at most once.
|
| + TimeTicks last_alarm_time = TimeTicks::Now();
|
| + watchdog_->Alarm(); // Set a break point here to debug on alarms.
|
| + TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
|
| + if (last_alarm_delay <= TimeDelta::FromMilliseconds(2))
|
| + continue;
|
| + // Ignore race of two alarms/breaks going off at roughly the same time.
|
| + AutoLock static_lock(static_lock_);
|
| + // This was a real debugger break.
|
| + last_debugged_alarm_time_ = last_alarm_time;
|
| + last_debugged_alarm_delay_ = last_alarm_delay;
|
| + }
|
| +}
|
| +
|
| +void Watchdog::ThreadDelegate::SetThreadName() const {
|
| + std::string name = watchdog_->thread_watched_name_ + " Watchdog";
|
| + PlatformThread::SetName(name.c_str());
|
| + DVLOG(1) << "Watchdog active: " << name;
|
| +}
|
| +
|
| +// static
|
| +void Watchdog::ResetStaticData() {
|
| + AutoLock lock(static_lock_);
|
| + last_debugged_alarm_time_ = TimeTicks();
|
| + last_debugged_alarm_delay_ = TimeDelta();
|
| +}
|
| +
|
| +// static
|
| +Lock Watchdog::static_lock_; // Lock for access of static data...
|
| +// static
|
| +TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks();
|
| +// static
|
| +TimeDelta Watchdog::last_debugged_alarm_delay_;
|
| +
|
| +} // namespace base
|
|
|
| Property changes on: base/threading/watchdog.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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