Index: gpu/demos/framework/window.cc |
=================================================================== |
--- gpu/demos/framework/window.cc (revision 37954) |
+++ gpu/demos/framework/window.cc (working copy) |
@@ -8,6 +8,7 @@ |
#include "gpu/command_buffer/client/gles2_lib.h" |
#include "gpu/command_buffer/service/command_buffer_service.h" |
#include "gpu/command_buffer/service/gpu_processor.h" |
+#include "gpu/demos/framework/demo.h" |
#include "gpu/demos/framework/demo_factory.h" |
using gpu::Buffer; |
@@ -16,81 +17,39 @@ |
using gpu::gles2::GLES2CmdHelper; |
using gpu::gles2::GLES2Implementation; |
-// TODO(alokp): Make this class cross-platform. Investigate using SDL. |
namespace { |
const int32 kCommandBufferSize = 1024 * 1024; |
const int32 kTransferBufferSize = 512 * 1024; |
+} // namespace. |
-LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, |
- WPARAM w_param, LPARAM l_param) { |
- LRESULT result = 0; |
- switch (msg) { |
- case WM_CLOSE: |
- ::DestroyWindow(hwnd); |
- break; |
- case WM_DESTROY: |
- ::PostQuitMessage(0); |
- break; |
- case WM_ERASEBKGND: |
- break; |
- case WM_PAINT: { |
- gpu::demos::Window* window = reinterpret_cast<gpu::demos::Window*>( |
- GetWindowLongPtr(hwnd, GWL_USERDATA)); |
- if (window != NULL) window->OnPaint(); |
- ::ValidateRect(hwnd, NULL); |
- break; |
- } |
- default: |
- result = ::DefWindowProc(hwnd, msg, w_param, l_param); |
- break; |
- } |
- return result; |
+namespace gpu { |
+namespace demos { |
+ |
+Window::Window() |
+ : window_handle_(NULL), |
+ demo_(CreateDemo()) { |
} |
-HWND CreateNativeWindow(const wchar_t* title, int width, int height, |
- LONG_PTR user_data) { |
- WNDCLASS wnd_class = {0}; |
- HINSTANCE instance = GetModuleHandle(NULL); |
- wnd_class.style = CS_OWNDC; |
- wnd_class.lpfnWndProc = WindowProc; |
- wnd_class.hInstance = instance; |
- wnd_class.hbrBackground = |
- reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)); |
- wnd_class.lpszClassName = L"gpu_demo"; |
- if (!RegisterClass(&wnd_class)) return NULL; |
+Window::~Window() { |
+} |
- DWORD wnd_style = WS_VISIBLE | WS_POPUP | WS_BORDER | WS_SYSMENU | WS_CAPTION; |
- RECT wnd_rect; |
- wnd_rect.left = 0; |
- wnd_rect.top = 0; |
- wnd_rect.right = width; |
- wnd_rect.bottom = height; |
- AdjustWindowRect(&wnd_rect, wnd_style, FALSE); |
+bool Window::Init(int width, int height) { |
+ window_handle_ = CreateNativeWindow(demo_->Title(), width, height); |
+ if (window_handle_ == NULL) |
+ return false; |
+ if (!CreateRenderContext(PluginWindow(window_handle_))) |
+ return false; |
- HWND hwnd = CreateWindow( |
- wnd_class.lpszClassName, |
- title, |
- wnd_style, |
- 0, |
- 0, |
- wnd_rect.right - wnd_rect.left, |
- wnd_rect.bottom - wnd_rect.top, |
- NULL, |
- NULL, |
- instance, |
- NULL); |
- if (hwnd == NULL) return NULL; |
+ demo_->InitWindowSize(width, height); |
+ return demo_->InitGL(); |
+} |
- ShowWindow(hwnd, SW_SHOWNORMAL); |
- // Set this to the GWL_USERDATA so that it is available to WindowProc. |
- SetWindowLongPtr(hwnd, GWL_USERDATA, user_data); |
- |
- return hwnd; |
+void Window::OnPaint() { |
+ demo_->Draw(); |
+ ::gles2::GetGLContext()->SwapBuffers(); |
} |
-bool InitRenderContext(HWND hwnd) { |
- CHECK(hwnd); |
- |
+bool Window::CreateRenderContext(gfx::PluginWindowHandle hwnd) { |
scoped_ptr<CommandBufferService> command_buffer(new CommandBufferService); |
if (!command_buffer->Initialize(kCommandBufferSize)) { |
return false; |
@@ -117,54 +76,14 @@ |
command_buffer->GetTransferBuffer(transfer_buffer_id); |
if (transfer_buffer.ptr == NULL) return false; |
- gles2::Initialize(); |
- gles2::SetGLContext(new GLES2Implementation(helper, |
- transfer_buffer.size, |
- transfer_buffer.ptr, |
- transfer_buffer_id)); |
+ ::gles2::Initialize(); |
+ ::gles2::SetGLContext(new GLES2Implementation(helper, |
+ transfer_buffer.size, |
+ transfer_buffer.ptr, |
+ transfer_buffer_id)); |
return command_buffer.release() != NULL; |
} |
-} // namespace. |
-namespace gpu { |
-namespace demos { |
- |
-Window::Window() |
- : window_handle_(NULL), |
- demo_(CreateDemo()) { |
-} |
- |
-Window::~Window() { |
-} |
- |
-bool Window::Init(int width, int height) { |
- window_handle_ = CreateNativeWindow(demo_->Title(), width, height, |
- reinterpret_cast<LONG_PTR>(this)); |
- if (window_handle_ == NULL) return false; |
- if (!InitRenderContext(window_handle_)) return false; |
- |
- demo_->InitWindowSize(width, height); |
- return demo_->InitGL(); |
-} |
- |
-void Window::MainLoop() { |
- MSG msg; |
- bool done = false; |
- while (!done) { |
- while (::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { |
- if (msg.message == WM_QUIT) done = true; |
- ::TranslateMessage(&msg); |
- ::DispatchMessage(&msg); |
- } |
- // Message queue is empty and application has not quit yet - keep painting. |
- if (!done) ::UpdateWindow(window_handle_); |
- } |
-} |
- |
-void Window::OnPaint() { |
- demo_->Draw(); |
- ::gles2::GetGLContext()->SwapBuffers(); |
-} |
- |
} // namespace demos |
} // namespace gpu |
+ |