Index: gpu/demos/framework/window.h |
=================================================================== |
--- gpu/demos/framework/window.h (revision 37954) |
+++ gpu/demos/framework/window.h (working copy) |
@@ -5,13 +5,14 @@ |
#ifndef GPU_DEMOS_FRAMEWORK_WINDOW_H_ |
#define GPU_DEMOS_FRAMEWORK_WINDOW_H_ |
+#include "app/gfx/native_widget_types.h" |
#include "base/scoped_ptr.h" |
-#include "gpu/demos/framework/demo.h" |
-#include "gpu/demos/framework/platform.h" |
namespace gpu { |
namespace demos { |
+class Demo; |
+ |
// Acts as a framework for standalone demos. It creates a window and delegates |
// all events to demo to perform rendering and other tasks. |
class Window { |
@@ -28,7 +29,15 @@ |
void OnPaint(); |
private: |
- NativeWindowHandle window_handle_; |
+ // Creates and shows a native window with the given title and dimensions. |
+ gfx::NativeWindow CreateNativeWindow(const wchar_t* title, |
+ int width, int height); |
+ // Converts native window handle to NPAPI plugin window handle. |
+ gfx::PluginWindowHandle PluginWindow(gfx::NativeWindow hwnd); |
+ // Creates an OpenGL ES 2.0 rendering context for the given window. |
+ bool CreateRenderContext(gfx::PluginWindowHandle hwnd); |
+ |
+ gfx::NativeWindow window_handle_; |
scoped_ptr<Demo> demo_; |
DISALLOW_COPY_AND_ASSIGN(Window); |
@@ -37,3 +46,4 @@ |
} // namespace demos |
} // namespace gpu |
#endif // GPU_DEMOS_FRAMEWORK_WINDOW_H_ |
+ |