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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/demos/framework/window.h" | 5 #include "gpu/demos/framework/window.h" |
6 | 6 |
7 #include "gpu/command_buffer/client/gles2_implementation.h" | 7 #include "gpu/command_buffer/client/gles2_implementation.h" |
8 #include "gpu/command_buffer/client/gles2_lib.h" | 8 #include "gpu/command_buffer/client/gles2_lib.h" |
9 #include "gpu/command_buffer/service/command_buffer_service.h" | 9 #include "gpu/command_buffer/service/command_buffer_service.h" |
10 #include "gpu/command_buffer/service/gpu_processor.h" | 10 #include "gpu/command_buffer/service/gpu_processor.h" |
| 11 #include "gpu/demos/framework/demo.h" |
11 #include "gpu/demos/framework/demo_factory.h" | 12 #include "gpu/demos/framework/demo_factory.h" |
12 | 13 |
13 using gpu::Buffer; | 14 using gpu::Buffer; |
14 using gpu::CommandBufferService; | 15 using gpu::CommandBufferService; |
15 using gpu::GPUProcessor; | 16 using gpu::GPUProcessor; |
16 using gpu::gles2::GLES2CmdHelper; | 17 using gpu::gles2::GLES2CmdHelper; |
17 using gpu::gles2::GLES2Implementation; | 18 using gpu::gles2::GLES2Implementation; |
18 | 19 |
19 // TODO(alokp): Make this class cross-platform. Investigate using SDL. | |
20 namespace { | 20 namespace { |
21 const int32 kCommandBufferSize = 1024 * 1024; | 21 const int32 kCommandBufferSize = 1024 * 1024; |
22 const int32 kTransferBufferSize = 512 * 1024; | 22 const int32 kTransferBufferSize = 512 * 1024; |
| 23 } // namespace. |
23 | 24 |
24 LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, | 25 namespace gpu { |
25 WPARAM w_param, LPARAM l_param) { | 26 namespace demos { |
26 LRESULT result = 0; | 27 |
27 switch (msg) { | 28 Window::Window() |
28 case WM_CLOSE: | 29 : window_handle_(NULL), |
29 ::DestroyWindow(hwnd); | 30 demo_(CreateDemo()) { |
30 break; | |
31 case WM_DESTROY: | |
32 ::PostQuitMessage(0); | |
33 break; | |
34 case WM_ERASEBKGND: | |
35 break; | |
36 case WM_PAINT: { | |
37 gpu::demos::Window* window = reinterpret_cast<gpu::demos::Window*>( | |
38 GetWindowLongPtr(hwnd, GWL_USERDATA)); | |
39 if (window != NULL) window->OnPaint(); | |
40 ::ValidateRect(hwnd, NULL); | |
41 break; | |
42 } | |
43 default: | |
44 result = ::DefWindowProc(hwnd, msg, w_param, l_param); | |
45 break; | |
46 } | |
47 return result; | |
48 } | 31 } |
49 | 32 |
50 HWND CreateNativeWindow(const wchar_t* title, int width, int height, | 33 Window::~Window() { |
51 LONG_PTR user_data) { | |
52 WNDCLASS wnd_class = {0}; | |
53 HINSTANCE instance = GetModuleHandle(NULL); | |
54 wnd_class.style = CS_OWNDC; | |
55 wnd_class.lpfnWndProc = WindowProc; | |
56 wnd_class.hInstance = instance; | |
57 wnd_class.hbrBackground = | |
58 reinterpret_cast<HBRUSH>(GetStockObject(BLACK_BRUSH)); | |
59 wnd_class.lpszClassName = L"gpu_demo"; | |
60 if (!RegisterClass(&wnd_class)) return NULL; | |
61 | |
62 DWORD wnd_style = WS_VISIBLE | WS_POPUP | WS_BORDER | WS_SYSMENU | WS_CAPTION; | |
63 RECT wnd_rect; | |
64 wnd_rect.left = 0; | |
65 wnd_rect.top = 0; | |
66 wnd_rect.right = width; | |
67 wnd_rect.bottom = height; | |
68 AdjustWindowRect(&wnd_rect, wnd_style, FALSE); | |
69 | |
70 HWND hwnd = CreateWindow( | |
71 wnd_class.lpszClassName, | |
72 title, | |
73 wnd_style, | |
74 0, | |
75 0, | |
76 wnd_rect.right - wnd_rect.left, | |
77 wnd_rect.bottom - wnd_rect.top, | |
78 NULL, | |
79 NULL, | |
80 instance, | |
81 NULL); | |
82 if (hwnd == NULL) return NULL; | |
83 | |
84 ShowWindow(hwnd, SW_SHOWNORMAL); | |
85 // Set this to the GWL_USERDATA so that it is available to WindowProc. | |
86 SetWindowLongPtr(hwnd, GWL_USERDATA, user_data); | |
87 | |
88 return hwnd; | |
89 } | 34 } |
90 | 35 |
91 bool InitRenderContext(HWND hwnd) { | 36 bool Window::Init(int width, int height) { |
92 CHECK(hwnd); | 37 window_handle_ = CreateNativeWindow(demo_->Title(), width, height); |
| 38 if (window_handle_ == NULL) |
| 39 return false; |
| 40 if (!CreateRenderContext(PluginWindow(window_handle_))) |
| 41 return false; |
93 | 42 |
| 43 demo_->InitWindowSize(width, height); |
| 44 return demo_->InitGL(); |
| 45 } |
| 46 |
| 47 void Window::OnPaint() { |
| 48 demo_->Draw(); |
| 49 ::gles2::GetGLContext()->SwapBuffers(); |
| 50 } |
| 51 |
| 52 bool Window::CreateRenderContext(gfx::PluginWindowHandle hwnd) { |
94 scoped_ptr<CommandBufferService> command_buffer(new CommandBufferService); | 53 scoped_ptr<CommandBufferService> command_buffer(new CommandBufferService); |
95 if (!command_buffer->Initialize(kCommandBufferSize)) { | 54 if (!command_buffer->Initialize(kCommandBufferSize)) { |
96 return false; | 55 return false; |
97 } | 56 } |
98 | 57 |
99 scoped_refptr<GPUProcessor> gpu_processor( | 58 scoped_refptr<GPUProcessor> gpu_processor( |
100 new GPUProcessor(command_buffer.get())); | 59 new GPUProcessor(command_buffer.get())); |
101 if (!gpu_processor->Initialize(hwnd)) { | 60 if (!gpu_processor->Initialize(hwnd)) { |
102 return false; | 61 return false; |
103 } | 62 } |
104 | 63 |
105 command_buffer->SetPutOffsetChangeCallback( | 64 command_buffer->SetPutOffsetChangeCallback( |
106 NewCallback(gpu_processor.get(), &GPUProcessor::ProcessCommands)); | 65 NewCallback(gpu_processor.get(), &GPUProcessor::ProcessCommands)); |
107 | 66 |
108 GLES2CmdHelper* helper = new GLES2CmdHelper(command_buffer.get()); | 67 GLES2CmdHelper* helper = new GLES2CmdHelper(command_buffer.get()); |
109 if (!helper->Initialize()) { | 68 if (!helper->Initialize()) { |
110 // TODO(alokp): cleanup. | 69 // TODO(alokp): cleanup. |
111 return false; | 70 return false; |
112 } | 71 } |
113 | 72 |
114 int32 transfer_buffer_id = | 73 int32 transfer_buffer_id = |
115 command_buffer->CreateTransferBuffer(kTransferBufferSize); | 74 command_buffer->CreateTransferBuffer(kTransferBufferSize); |
116 Buffer transfer_buffer = | 75 Buffer transfer_buffer = |
117 command_buffer->GetTransferBuffer(transfer_buffer_id); | 76 command_buffer->GetTransferBuffer(transfer_buffer_id); |
118 if (transfer_buffer.ptr == NULL) return false; | 77 if (transfer_buffer.ptr == NULL) return false; |
119 | 78 |
120 gles2::Initialize(); | 79 ::gles2::Initialize(); |
121 gles2::SetGLContext(new GLES2Implementation(helper, | 80 ::gles2::SetGLContext(new GLES2Implementation(helper, |
122 transfer_buffer.size, | 81 transfer_buffer.size, |
123 transfer_buffer.ptr, | 82 transfer_buffer.ptr, |
124 transfer_buffer_id)); | 83 transfer_buffer_id)); |
125 return command_buffer.release() != NULL; | 84 return command_buffer.release() != NULL; |
126 } | 85 } |
127 } // namespace. | |
128 | |
129 namespace gpu { | |
130 namespace demos { | |
131 | |
132 Window::Window() | |
133 : window_handle_(NULL), | |
134 demo_(CreateDemo()) { | |
135 } | |
136 | |
137 Window::~Window() { | |
138 } | |
139 | |
140 bool Window::Init(int width, int height) { | |
141 window_handle_ = CreateNativeWindow(demo_->Title(), width, height, | |
142 reinterpret_cast<LONG_PTR>(this)); | |
143 if (window_handle_ == NULL) return false; | |
144 if (!InitRenderContext(window_handle_)) return false; | |
145 | |
146 demo_->InitWindowSize(width, height); | |
147 return demo_->InitGL(); | |
148 } | |
149 | |
150 void Window::MainLoop() { | |
151 MSG msg; | |
152 bool done = false; | |
153 while (!done) { | |
154 while (::PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { | |
155 if (msg.message == WM_QUIT) done = true; | |
156 ::TranslateMessage(&msg); | |
157 ::DispatchMessage(&msg); | |
158 } | |
159 // Message queue is empty and application has not quit yet - keep painting. | |
160 if (!done) ::UpdateWindow(window_handle_); | |
161 } | |
162 } | |
163 | |
164 void Window::OnPaint() { | |
165 demo_->Draw(); | |
166 ::gles2::GetGLContext()->SwapBuffers(); | |
167 } | |
168 | 86 |
169 } // namespace demos | 87 } // namespace demos |
170 } // namespace gpu | 88 } // namespace gpu |
| 89 |
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